diff options
Diffstat (limited to 'src/game/client/components')
| -rw-r--r-- | src/game/client/components/chat.cpp | 2 | ||||
| -rw-r--r-- | src/game/client/components/console.cpp | 44 | ||||
| -rw-r--r-- | src/game/client/components/console.h | 7 | ||||
| -rw-r--r-- | src/game/client/components/countryflags.cpp | 30 | ||||
| -rw-r--r-- | src/game/client/components/countryflags.h | 15 | ||||
| -rw-r--r-- | src/game/client/components/emoticon.cpp | 8 | ||||
| -rw-r--r-- | src/game/client/components/hud.cpp | 8 | ||||
| -rw-r--r-- | src/game/client/components/maplayers.cpp | 6 | ||||
| -rw-r--r-- | src/game/client/components/menus.cpp | 72 | ||||
| -rw-r--r-- | src/game/client/components/menus.h | 1 | ||||
| -rw-r--r-- | src/game/client/components/menus_browser.cpp | 41 | ||||
| -rw-r--r-- | src/game/client/components/menus_ingame.cpp | 34 | ||||
| -rw-r--r-- | src/game/client/components/menus_settings.cpp | 67 | ||||
| -rw-r--r-- | src/game/client/components/scoreboard.cpp | 2 | ||||
| -rw-r--r-- | src/game/client/components/sounds.cpp | 21 | ||||
| -rw-r--r-- | src/game/client/components/sounds.h | 1 | ||||
| -rw-r--r-- | src/game/client/components/spectator.cpp | 8 |
17 files changed, 291 insertions, 76 deletions
diff --git a/src/game/client/components/chat.cpp b/src/game/client/components/chat.cpp index aba38bf6..a3bf5252 100644 --- a/src/game/client/components/chat.cpp +++ b/src/game/client/components/chat.cpp @@ -283,7 +283,7 @@ void CChat::AddLine(int ClientID, int Team, const char *pLine) m_aLines[m_CurrentLine].m_ClientID = ClientID; m_aLines[m_CurrentLine].m_Team = Team; m_aLines[m_CurrentLine].m_NameColor = -2; - + // check for highlighted name const char *pHL = str_find_nocase(pLine, m_pClient->m_aClients[m_pClient->m_Snap.m_LocalClientID].m_aName); if(pHL) diff --git a/src/game/client/components/console.cpp b/src/game/client/components/console.cpp index 2f5c49ad..f2e9e65d 100644 --- a/src/game/client/components/console.cpp +++ b/src/game/client/components/console.cpp @@ -51,7 +51,7 @@ CGameConsole::CInstance::CInstance(int Type) m_CompletionChosen = -1; m_CompletionRenderOffset = 0.0f; - m_pCommand = 0x0; + m_IsCommand = false; } void CGameConsole::CInstance::Init(CGameConsole *pGameConsole) @@ -147,14 +147,16 @@ void CGameConsole::CInstance::OnInput(IInput::CEvent Event) { m_CompletionChosen++; m_CompletionEnumerationCount = 0; - m_pGameConsole->m_pConsole->PossibleCommands(m_aCompletionBuffer, m_CompletionFlagmask, PossibleCommandsCompleteCallback, this); + m_pGameConsole->m_pConsole->PossibleCommands(m_aCompletionBuffer, m_CompletionFlagmask, m_Type != CGameConsole::CONSOLETYPE_LOCAL && + m_pGameConsole->Client()->RconAuthed() && m_pGameConsole->Client()->UseTempRconCommands(), PossibleCommandsCompleteCallback, this); // handle wrapping if(m_CompletionEnumerationCount && m_CompletionChosen >= m_CompletionEnumerationCount) { m_CompletionChosen %= m_CompletionEnumerationCount; m_CompletionEnumerationCount = 0; - m_pGameConsole->m_pConsole->PossibleCommands(m_aCompletionBuffer, m_CompletionFlagmask, PossibleCommandsCompleteCallback, this); + m_pGameConsole->m_pConsole->PossibleCommands(m_aCompletionBuffer, m_CompletionFlagmask, m_Type != CGameConsole::CONSOLETYPE_LOCAL && + m_pGameConsole->Client()->RconAuthed() && m_pGameConsole->Client()->UseTempRconCommands(), PossibleCommandsCompleteCallback, this); } } } @@ -190,7 +192,17 @@ void CGameConsole::CInstance::OnInput(IInput::CEvent Event) aBuf[i] = *pSrc; aBuf[i] = 0; - m_pCommand = m_pGameConsole->m_pConsole->GetCommandInfo(aBuf, m_CompletionFlagmask); + const IConsole::CCommandInfo *pCommand = m_pGameConsole->m_pConsole->GetCommandInfo(aBuf, m_CompletionFlagmask, + m_Type != CGameConsole::CONSOLETYPE_LOCAL && m_pGameConsole->Client()->RconAuthed() && m_pGameConsole->Client()->UseTempRconCommands()); + if(pCommand) + { + m_IsCommand = true; + str_copy(m_aCommandName, pCommand->m_pName, IConsole::TEMPCMD_NAME_LENGTH); + str_copy(m_aCommandHelp, pCommand->m_pHelp, IConsole::TEMPCMD_HELP_LENGTH); + str_copy(m_aCommandParams, pCommand->m_pParams, IConsole::TEMPCMD_PARAMS_LENGTH); + } + else + m_IsCommand = false; } } } @@ -449,19 +461,19 @@ void CGameConsole::OnRender() { if(pConsole->m_Input.GetString()[0] != 0) { - m_pConsole->PossibleCommands(pConsole->m_aCompletionBuffer, pConsole->m_CompletionFlagmask, PossibleCommandsRenderCallback, &Info); + m_pConsole->PossibleCommands(pConsole->m_aCompletionBuffer, pConsole->m_CompletionFlagmask, m_ConsoleType != CGameConsole::CONSOLETYPE_LOCAL && + Client()->RconAuthed() && Client()->UseTempRconCommands(), PossibleCommandsRenderCallback, &Info); pConsole->m_CompletionRenderOffset = Info.m_Offset; if(Info.m_EnumCount <= 0) { - if(pConsole->m_pCommand) + if(pConsole->m_IsCommand) { - char aBuf[512]; - str_format(aBuf, sizeof(aBuf), "Help: %s ", pConsole->m_pCommand->m_pHelp); + str_format(aBuf, sizeof(aBuf), "Help: %s ", pConsole->m_aCommandHelp); TextRender()->TextEx(&Info.m_Cursor, aBuf, -1); TextRender()->TextColor(0.75f, 0.75f, 0.75f, 1); - str_format(aBuf, sizeof(aBuf), "Syntax: %s %s", pConsole->m_pCommand->m_pName, pConsole->m_pCommand->m_pParams); + str_format(aBuf, sizeof(aBuf), "Syntax: %s %s", pConsole->m_aCommandName, pConsole->m_aCommandParams); TextRender()->TextEx(&Info.m_Cursor, aBuf, -1); } } @@ -650,6 +662,16 @@ void CGameConsole::ClientConsolePrintCallback(const char *pStr, void *pUserData) ((CGameConsole *)pUserData)->m_LocalConsole.PrintLine(pStr); } +void CGameConsole::ConchainConsoleOutputLevelUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) +{ + pfnCallback(pResult, pCallbackUserData); + if(pResult->NumArguments() == 1) + { + CGameConsole *pThis = static_cast<CGameConsole *>(pUserData); + pThis->Console()->SetPrintOutputLevel(pThis->m_PrintCBIndex, pResult->GetInteger(0)); + } +} + void CGameConsole::PrintLine(int Type, const char *pLine) { if(Type == CONSOLETYPE_LOCAL) @@ -667,7 +689,7 @@ void CGameConsole::OnConsoleInit() m_pConsole = Kernel()->RequestInterface<IConsole>(); // - Console()->RegisterPrintCallback(ClientConsolePrintCallback, this); + m_PrintCBIndex = Console()->RegisterPrintCallback(g_Config.m_ConsoleOutputLevel, ClientConsolePrintCallback, this); Console()->Register("toggle_local_console", "", CFGFLAG_CLIENT, ConToggleLocalConsole, this, "Toggle local console"); Console()->Register("toggle_remote_console", "", CFGFLAG_CLIENT, ConToggleRemoteConsole, this, "Toggle remote console"); @@ -675,6 +697,8 @@ void CGameConsole::OnConsoleInit() Console()->Register("clear_remote_console", "", CFGFLAG_CLIENT, ConClearRemoteConsole, this, "Clear remote console"); Console()->Register("dump_local_console", "", CFGFLAG_CLIENT, ConDumpLocalConsole, this, "Dump local console"); Console()->Register("dump_remote_console", "", CFGFLAG_CLIENT, ConDumpRemoteConsole, this, "Dump remote console"); + + Console()->Chain("console_output_level", ConchainConsoleOutputLevelUpdate, this); } void CGameConsole::OnStateChange(int NewState, int OldState) diff --git a/src/game/client/components/console.h b/src/game/client/components/console.h index 003a9423..6bcc75a6 100644 --- a/src/game/client/components/console.h +++ b/src/game/client/components/console.h @@ -33,7 +33,10 @@ class CGameConsole : public CComponent int m_CompletionFlagmask; float m_CompletionRenderOffset; - IConsole::CCommandInfo *m_pCommand; + bool m_IsCommand; + char m_aCommandName[IConsole::TEMPCMD_NAME_LENGTH]; + char m_aCommandHelp[IConsole::TEMPCMD_HELP_LENGTH]; + char m_aCommandParams[IConsole::TEMPCMD_PARAMS_LENGTH]; CInstance(int t); void Init(CGameConsole *pGameConsole); @@ -57,6 +60,7 @@ class CGameConsole : public CComponent CInstance *CurrentConsole(); float TimeNow(); + int m_PrintCBIndex; int m_ConsoleType; int m_ConsoleState; @@ -74,6 +78,7 @@ class CGameConsole : public CComponent static void ConClearRemoteConsole(IConsole::IResult *pResult, void *pUserData); static void ConDumpLocalConsole(IConsole::IResult *pResult, void *pUserData); static void ConDumpRemoteConsole(IConsole::IResult *pResult, void *pUserData); + static void ConchainConsoleOutputLevelUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData); public: enum diff --git a/src/game/client/components/countryflags.cpp b/src/game/client/components/countryflags.cpp index 2429ad3f..6daf3c2e 100644 --- a/src/game/client/components/countryflags.cpp +++ b/src/game/client/components/countryflags.cpp @@ -45,6 +45,15 @@ void CCountryFlags::LoadCountryflagsIndexfile() continue; } + int CountryCode = str_toint(pReplacement+3); + if(CountryCode < CODE_LB || CountryCode > CODE_UB) + { + char aBuf[128]; + str_format(aBuf, sizeof(aBuf), "country code '%i' not within valid code range [%i..%i]", CountryCode, CODE_LB, CODE_UB); + Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "countryflags", aBuf); + continue; + } + // load the graphic file char aBuf[128]; str_format(aBuf, sizeof(aBuf), "countryflags/%s.png", aOrigin); @@ -59,7 +68,8 @@ void CCountryFlags::LoadCountryflagsIndexfile() // add entry CCountryFlag CountryFlag; - CountryFlag.m_CountryCode = str_toint(pReplacement+3); + CountryFlag.m_CountryCode = CountryCode; + str_copy(CountryFlag.m_aCountryCodeString, aOrigin, sizeof(CountryFlag.m_aCountryCodeString)); CountryFlag.m_Texture = Graphics()->LoadTextureRaw(Info.m_Width, Info.m_Height, Info.m_Format, Info.m_pData, Info.m_Format, 0); mem_free(Info.m_pData); str_format(aBuf, sizeof(aBuf), "loaded country flag '%s'", aOrigin); @@ -67,6 +77,10 @@ void CCountryFlags::LoadCountryflagsIndexfile() m_aCountryFlags.add(CountryFlag); } io_close(File); + + mem_zero(m_CodeIndexLUT, sizeof(m_CodeIndexLUT)); + for(int i = 0; i < m_aCountryFlags.size(); ++i) + m_CodeIndexLUT[max(0, (m_aCountryFlags[i].m_CountryCode-CODE_LB)%CODE_RANGE)] = i+1; } void CCountryFlags::OnInit() @@ -80,6 +94,7 @@ void CCountryFlags::OnInit() CCountryFlag DummyEntry; DummyEntry.m_CountryCode = -1; DummyEntry.m_Texture = -1; + mem_zero(DummyEntry.m_aCountryCodeString, sizeof(DummyEntry.m_aCountryCodeString)); m_aCountryFlags.add(DummyEntry); } } @@ -89,17 +104,12 @@ int CCountryFlags::Num() const return m_aCountryFlags.size(); } -const CCountryFlags::CCountryFlag *CCountryFlags::Get(int Index) const +const CCountryFlags::CCountryFlag *CCountryFlags::GetByCountryCode(int CountryCode) const { - return &m_aCountryFlags[max(0, Index%m_aCountryFlags.size())]; + return GetByIndex(m_CodeIndexLUT[max(0, (CountryCode-CODE_LB)%CODE_RANGE)]-1); } -int CCountryFlags::Find(int CountryCode) const +const CCountryFlags::CCountryFlag *CCountryFlags::GetByIndex(int Index) const { - for(int i = 0; i < m_aCountryFlags.size(); ++i) - { - if(m_aCountryFlags[i].m_CountryCode == CountryCode) - return i; - } - return -1; + return &m_aCountryFlags[max(0, Index%m_aCountryFlags.size())]; } diff --git a/src/game/client/components/countryflags.h b/src/game/client/components/countryflags.h index cd629094..ad24a762 100644 --- a/src/game/client/components/countryflags.h +++ b/src/game/client/components/countryflags.h @@ -12,19 +12,28 @@ public: struct CCountryFlag { int m_CountryCode; + char m_aCountryCodeString[8]; int m_Texture; - bool operator<(const CCountryFlag &Other) { return m_CountryCode < Other.m_CountryCode; } + bool operator<(const CCountryFlag &Other) { return str_comp(m_aCountryCodeString, Other.m_aCountryCodeString) < 0; } }; void OnInit(); int Num() const; - const CCountryFlag *Get(int Index) const; - int Find(int CountryCode) const; + const CCountryFlag *GetByCountryCode(int CountryCode) const; + const CCountryFlag *GetByIndex(int Index) const; + //int Find(int CountryCode) const; private: + enum + { + CODE_LB=-1, + CODE_UB=999, + CODE_RANGE=CODE_UB-CODE_LB+1, + }; sorted_array<CCountryFlag> m_aCountryFlags; + int m_CodeIndexLUT[CODE_RANGE]; void LoadCountryflagsIndexfile(); }; diff --git a/src/game/client/components/emoticon.cpp b/src/game/client/components/emoticon.cpp index 741a604f..b2f48b80 100644 --- a/src/game/client/components/emoticon.cpp +++ b/src/game/client/components/emoticon.cpp @@ -54,6 +54,7 @@ bool CEmoticon::OnMouseMove(float x, float y) if(!m_Active) return false; + UI()->ConvertMouseMove(&x, &y); m_SelectorMouse += vec2(x,y); return true; } @@ -101,6 +102,13 @@ void CEmoticon::OnRender() return; } + if(m_pClient->m_Snap.m_SpecInfo.m_Active) + { + m_Active = false; + m_WasActive = false; + return; + } + m_WasActive = true; if (length(m_SelectorMouse) > 140) diff --git a/src/game/client/components/hud.cpp b/src/game/client/components/hud.cpp index 188691a1..17365116 100644 --- a/src/game/client/components/hud.cpp +++ b/src/game/client/components/hud.cpp @@ -35,7 +35,7 @@ void CHud::RenderGameTimer() { char Buf[32]; int Time = 0; - if(m_pClient->m_Snap.m_pGameInfoObj->m_TimeLimit) + if(m_pClient->m_Snap.m_pGameInfoObj->m_TimeLimit && !m_pClient->m_Snap.m_pGameInfoObj->m_WarmupTimer) { Time = m_pClient->m_Snap.m_pGameInfoObj->m_TimeLimit*60 - ((Client()->GameTick()-m_pClient->m_Snap.m_pGameInfoObj->m_RoundStartTick)/Client()->GameTickSpeed()); @@ -49,7 +49,7 @@ void CHud::RenderGameTimer() float FontSize = 10.0f; float w = TextRender()->TextWidth(0, FontSize, Buf, -1); // last 60 sec red, last 10 sec blink - if(m_pClient->m_Snap.m_pGameInfoObj->m_TimeLimit && Time <= 60) + if(m_pClient->m_Snap.m_pGameInfoObj->m_TimeLimit && Time <= 60 && !m_pClient->m_Snap.m_pGameInfoObj->m_WarmupTimer) { float Alpha = Time <= 10 && (2*time_get()/time_freq()) % 2 ? 0.5f : 1.0f; TextRender()->TextColor(1.0f, 0.25f, 0.25f, Alpha); @@ -108,7 +108,9 @@ void CHud::RenderScoreHud() if(GameFlags&GAMEFLAG_FLAGS) { - if(FlagCarrier[t] == FLAG_ATSTAND || (FlagCarrier[t] == FLAG_TAKEN && ((Client()->GameTick()/10)&1))) + int BlinkTimer = (m_pClient->m_FlagDropTick[t] != 0 && + (Client()->GameTick()-m_pClient->m_FlagDropTick[t])/Client()->GameTickSpeed() >= 25) ? 10 : 20; + if(FlagCarrier[t] == FLAG_ATSTAND || (FlagCarrier[t] == FLAG_TAKEN && ((Client()->GameTick()/BlinkTimer)&1))) { // draw flag Graphics()->BlendNormal(); diff --git a/src/game/client/components/maplayers.cpp b/src/game/client/components/maplayers.cpp index b9a2af16..096f9cc5 100644 --- a/src/game/client/components/maplayers.cpp +++ b/src/game/client/components/maplayers.cpp @@ -190,9 +190,11 @@ void CMapLayers::OnRender() CTile *pTiles = (CTile *)m_pLayers->Map()->GetData(pTMap->m_Data); Graphics()->BlendNone(); vec4 Color = vec4(pTMap->m_Color.r/255.0f, pTMap->m_Color.g/255.0f, pTMap->m_Color.b/255.0f, pTMap->m_Color.a/255.0f); - RenderTools()->RenderTilemap(pTiles, pTMap->m_Width, pTMap->m_Height, 32.0f, Color, TILERENDERFLAG_EXTEND|LAYERRENDERFLAG_OPAQUE); + RenderTools()->RenderTilemap(pTiles, pTMap->m_Width, pTMap->m_Height, 32.0f, Color, TILERENDERFLAG_EXTEND|LAYERRENDERFLAG_OPAQUE, + EnvelopeEval, this, pTMap->m_ColorEnv, pTMap->m_ColorEnvOffset); Graphics()->BlendNormal(); - RenderTools()->RenderTilemap(pTiles, pTMap->m_Width, pTMap->m_Height, 32.0f, Color, TILERENDERFLAG_EXTEND|LAYERRENDERFLAG_TRANSPARENT); + RenderTools()->RenderTilemap(pTiles, pTMap->m_Width, pTMap->m_Height, 32.0f, Color, TILERENDERFLAG_EXTEND|LAYERRENDERFLAG_TRANSPARENT, + EnvelopeEval, this, pTMap->m_ColorEnv, pTMap->m_ColorEnvOffset); } else if(pLayer->m_Type == LAYERTYPE_QUADS) { diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index 454ef7d5..8813c667 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -27,6 +27,7 @@ #include <game/localization.h> #include <mastersrv/mastersrv.h> +#include "countryflags.h" #include "menus.h" #include "skins.h" @@ -209,7 +210,7 @@ int CMenus::DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned StrS for(int i = 1; i <= Len; i++) { - if(TextRender()->TextWidth(0, FontSize, pStr, i) - *Offset + 10 > MxRel) + if(TextRender()->TextWidth(0, FontSize, pStr, i) - *Offset > MxRel) { s_AtIndex = i - 1; break; @@ -1058,7 +1059,7 @@ int CMenus::Render() // time left const char *pTimeLeftString; - int TimeLeft = m_DownloadSpeed > 0.0f ? (Client()->MapDownloadTotalsize()-Client()->MapDownloadAmount())/m_DownloadSpeed : 0.0f; + int TimeLeft = max(1, m_DownloadSpeed > 0.0f ? static_cast<int>((Client()->MapDownloadTotalsize()-Client()->MapDownloadAmount())/m_DownloadSpeed) : 1); if(TimeLeft >= 60) { TimeLeft /= 60; @@ -1097,6 +1098,69 @@ int CMenus::Render() if(DoButton_Menu(&s_Button, Localize("Ok"), 0, &Part) || m_EscapePressed || m_EnterPressed) m_Popup = POPUP_FIRST_LAUNCH; } + else if(m_Popup == POPUP_COUNTRY) + { + Box = Screen; + Box.VMargin(150.0f, &Box); + Box.HMargin(150.0f, &Box); + Box.HSplitTop(20.f, &Part, &Box); + Box.HSplitBottom(20.f, &Box, &Part); + Box.HSplitBottom(24.f, &Box, &Part); + Box.HSplitBottom(20.f, &Box, 0); + Box.VMargin(20.0f, &Box); + + static int ActSelection = -2; + if(ActSelection == -2) + ActSelection = g_Config.m_BrFilterCountryIndex; + static float s_ScrollValue = 0.0f; + int OldSelected = -1; + UiDoListboxStart(&s_ScrollValue, &Box, 50.0f, Localize("Country"), "", m_pClient->m_pCountryFlags->Num(), 6, OldSelected, s_ScrollValue); + + for(int i = 0; i < m_pClient->m_pCountryFlags->Num(); ++i) + { + const CCountryFlags::CCountryFlag *pEntry = m_pClient->m_pCountryFlags->GetByIndex(i); + if(pEntry->m_CountryCode == ActSelection) + OldSelected = i; + + CListboxItem Item = UiDoListboxNextItem(&pEntry->m_CountryCode, OldSelected == i); + if(Item.m_Visible) + { + CUIRect Label; + Item.m_Rect.Margin(5.0f, &Item.m_Rect); + Item.m_Rect.HSplitBottom(10.0f, &Item.m_Rect, &Label); + float OldWidth = Item.m_Rect.w; + Item.m_Rect.w = Item.m_Rect.h*2; + Item.m_Rect.x += (OldWidth-Item.m_Rect.w)/ 2.0f; + Graphics()->TextureSet(pEntry->m_Texture); + Graphics()->QuadsBegin(); + Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); + IGraphics::CQuadItem QuadItem(Item.m_Rect.x, Item.m_Rect.y, Item.m_Rect.w, Item.m_Rect.h); + Graphics()->QuadsDrawTL(&QuadItem, 1); + Graphics()->QuadsEnd(); + UI()->DoLabel(&Label, pEntry->m_aCountryCodeString, 10.0f, 0); + } + } + + const int NewSelected = UiDoListboxEnd(&s_ScrollValue, 0); + if(OldSelected != NewSelected) + ActSelection = m_pClient->m_pCountryFlags->GetByIndex(NewSelected)->m_CountryCode; + + Part.VMargin(120.0f, &Part); + + static int s_Button = 0; + if(DoButton_Menu(&s_Button, Localize("Ok"), 0, &Part) || m_EnterPressed) + { + g_Config.m_BrFilterCountryIndex = ActSelection; + Client()->ServerBrowserUpdate(); + m_Popup = POPUP_NONE; + } + + if(m_EscapePressed) + { + ActSelection = g_Config.m_BrFilterCountryIndex; + m_Popup = POPUP_NONE; + } + } else if(m_Popup == POPUP_DELETE_DEMO) { CUIRect Yes, No; @@ -1287,6 +1351,7 @@ bool CMenus::OnMouseMove(float x, float y) if(!m_MenuActive) return false; + UI()->ConvertMouseMove(&x, &y); m_MousePos.x += x; m_MousePos.y += y; if(m_MousePos.x < 0) m_MousePos.x = 0; @@ -1337,7 +1402,8 @@ void CMenus::OnStateChange(int NewState, int OldState) if(NewState == IClient::STATE_OFFLINE) { - m_pClient->m_pSounds->Play(CSounds::CHN_MUSIC, SOUND_MENU, 1.0f, vec2(0, 0)); + if(OldState >= IClient::STATE_ONLINE) + m_pClient->m_pSounds->Play(CSounds::CHN_MUSIC, SOUND_MENU, 1.0f, vec2(0, 0)); m_Popup = POPUP_NONE; if(Client()->ErrorString() && Client()->ErrorString()[0] != 0) { diff --git a/src/game/client/components/menus.h b/src/game/client/components/menus.h index 959c366e..585fb91f 100644 --- a/src/game/client/components/menus.h +++ b/src/game/client/components/menus.h @@ -101,6 +101,7 @@ class CMenus : public CComponent POPUP_DISCONNECTED, POPUP_PURE, POPUP_LANGUAGE, + POPUP_COUNTRY, POPUP_DELETE_DEMO, POPUP_RENAME_DEMO, POPUP_REMOVE_FRIEND, diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp index 5a0ebfb6..825fe3da 100644 --- a/src/game/client/components/menus_browser.cpp +++ b/src/game/client/components/menus_browser.cpp @@ -252,7 +252,8 @@ void CMenus::RenderServerbrowserServerList(CUIRect View) (!m_lFriends[f].m_pFriendInfo->m_aName[0] || NameHash == m_lFriends[f].m_pFriendInfo->m_NameHash)) { m_lFriends[f].m_NumFound++; - break; + if(m_lFriends[f].m_pFriendInfo->m_aName[0]) + break; } } } @@ -515,7 +516,7 @@ void CMenus::RenderServerbrowserFilters(CUIRect View) ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if (DoButton_CheckBox((char *)&g_Config.m_BrFilterPureMap, Localize("Standard map"), g_Config.m_BrFilterPureMap, &Button)) g_Config.m_BrFilterPureMap ^= 1; - + ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if (DoButton_CheckBox((char *)&g_Config.m_BrFilterGametypeStrict, Localize("Strict gametype filter"), g_Config.m_BrFilterGametypeStrict, &Button)) g_Config.m_BrFilterGametypeStrict ^= 1; @@ -553,22 +554,50 @@ void CMenus::RenderServerbrowserFilters(CUIRect View) if(DoEditBox(&g_Config.m_BrFilterServerAddress, &Button, g_Config.m_BrFilterServerAddress, sizeof(g_Config.m_BrFilterServerAddress), FontSize, &OffsetAddr)) Client()->ServerBrowserUpdate(); + // player country + { + CUIRect Rect; + ServerFilter.HSplitTop(3.0f, 0, &ServerFilter); + ServerFilter.HSplitTop(26.0f, &Button, &ServerFilter); + Button.VSplitRight(60.0f, &Button, &Rect); + Button.HMargin(3.0f, &Button); + if(DoButton_CheckBox(&g_Config.m_BrFilterCountry, Localize("Player country:"), g_Config.m_BrFilterCountry, &Button)) + g_Config.m_BrFilterCountry ^= 1; + + float OldWidth = Rect.w; + Rect.w = Rect.h*2; + Rect.x += (OldWidth-Rect.w)/2.0f; + Graphics()->TextureSet(m_pClient->m_pCountryFlags->GetByCountryCode(g_Config.m_BrFilterCountryIndex)->m_Texture); + Graphics()->QuadsBegin(); + Graphics()->SetColor(1.0f, 1.0f, 1.0f, g_Config.m_BrFilterCountry?1.0f: 0.5f); + IGraphics::CQuadItem QuadItem(Rect.x, Rect.y, Rect.w, Rect.h); + Graphics()->QuadsDrawTL(&QuadItem, 1); + Graphics()->QuadsEnd(); + + if(g_Config.m_BrFilterCountry && UI()->DoButtonLogic(&g_Config.m_BrFilterCountryIndex, "", 0, &Rect)) + m_Popup = POPUP_COUNTRY; + } + ServerFilter.HSplitBottom(5.0f, &ServerFilter, 0); ServerFilter.HSplitBottom(ms_ButtonHeight-2.0f, &ServerFilter, &Button); static int s_ClearButton = 0; if(DoButton_Menu(&s_ClearButton, Localize("Reset filter"), 0, &Button)) { + g_Config.m_BrFilterString[0] = 0; g_Config.m_BrFilterFull = 0; g_Config.m_BrFilterEmpty = 0; + g_Config.m_BrFilterSpectators = 0; + g_Config.m_BrFilterFriends = 0; + g_Config.m_BrFilterCountry = 0; + g_Config.m_BrFilterCountryIndex = -1; g_Config.m_BrFilterPw = 0; g_Config.m_BrFilterPing = 999; g_Config.m_BrFilterGametype[0] = 0; + g_Config.m_BrFilterGametypeStrict = 0; g_Config.m_BrFilterServerAddress[0] = 0; - g_Config.m_BrFilterCompatversion = 1; - g_Config.m_BrFilterString[0] = 0; g_Config.m_BrFilterPure = 1; g_Config.m_BrFilterPureMap = 1; - g_Config.m_BrFilterGametypeStrict = 0; + g_Config.m_BrFilterCompatversion = 1; Client()->ServerBrowserUpdate(); } } @@ -737,7 +766,7 @@ void CMenus::RenderServerbrowserServerDetail(CUIRect View) TextRender()->TextEx(&Cursor, pClan, -1); // flag - Graphics()->TextureSet(m_pClient->m_pCountryFlags->Get(pSelectedServer->m_aClients[i].m_Country)->m_Texture); + Graphics()->TextureSet(m_pClient->m_pCountryFlags->GetByCountryCode(pSelectedServer->m_aClients[i].m_Country)->m_Texture); Graphics()->QuadsBegin(); Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.5f); IGraphics::CQuadItem QuadItem(Flag.x, Flag.y, Flag.w, Flag.h); diff --git a/src/game/client/components/menus_ingame.cpp b/src/game/client/components/menus_ingame.cpp index 1afef922..3a4ad6f2 100644 --- a/src/game/client/components/menus_ingame.cpp +++ b/src/game/client/components/menus_ingame.cpp @@ -149,7 +149,11 @@ void CMenus::RenderPlayers(CUIRect MainView) static int s_aPlayerIDs[MAX_CLIENTS][2] = {{0}}; for(int i = 0, Count = 0; i < MAX_CLIENTS; ++i) { - if(!m_pClient->m_Snap.m_paPlayerInfos[i] || i == m_pClient->m_Snap.m_LocalClientID) + if(!m_pClient->m_Snap.m_paInfoByTeam[i]) + continue; + + int Index = m_pClient->m_Snap.m_paInfoByTeam[i]->m_ClientID; + if(Index == m_pClient->m_Snap.m_LocalClientID) continue; Options.HSplitTop(28.0f, &ButtonBar, &Options); @@ -159,7 +163,7 @@ void CMenus::RenderPlayers(CUIRect MainView) // player info Player.VSplitLeft(28.0f, &Button, &Player); - CTeeRenderInfo Info = m_pClient->m_aClients[i].m_RenderInfo; + CTeeRenderInfo Info = m_pClient->m_aClients[Index].m_RenderInfo; Info.m_Size = Button.h; RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, EMOTE_NORMAL, vec2(1.0f, 0.0f), vec2(Button.x+Button.h/2, Button.y+Button.h/2)); @@ -168,31 +172,31 @@ void CMenus::RenderPlayers(CUIRect MainView) CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Player.x, Player.y, 14.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Player.w; - TextRender()->TextEx(&Cursor, m_pClient->m_aClients[i].m_aName, -1); + TextRender()->TextEx(&Cursor, m_pClient->m_aClients[Index].m_aName, -1); TextRender()->SetCursor(&Cursor, Button.x,Button.y, 14.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; - TextRender()->TextEx(&Cursor, m_pClient->m_aClients[i].m_aClan, -1); + TextRender()->TextEx(&Cursor, m_pClient->m_aClients[Index].m_aClan, -1); // ignore button ButtonBar.HMargin(2.0f, &ButtonBar); ButtonBar.VSplitLeft(Width, &Button, &ButtonBar); Button.VSplitLeft((Width-Button.h)/4.0f, 0, &Button); Button.VSplitLeft(Button.h, &Button, 0); - if(DoButton_Toggle(&s_aPlayerIDs[i][0], m_pClient->m_aClients[i].m_ChatIgnore, &Button)) - m_pClient->m_aClients[i].m_ChatIgnore ^= 1; + if(DoButton_Toggle(&s_aPlayerIDs[Index][0], m_pClient->m_aClients[Index].m_ChatIgnore, &Button)) + m_pClient->m_aClients[Index].m_ChatIgnore ^= 1; // friend button ButtonBar.VSplitLeft(20.0f, &Button, &ButtonBar); ButtonBar.VSplitLeft(Width, &Button, &ButtonBar); Button.VSplitLeft((Width-Button.h)/4.0f, 0, &Button); Button.VSplitLeft(Button.h, &Button, 0); - if(DoButton_Toggle(&s_aPlayerIDs[i][1], m_pClient->m_aClients[i].m_Friend, &Button)) + if(DoButton_Toggle(&s_aPlayerIDs[Index][1], m_pClient->m_aClients[Index].m_Friend, &Button)) { - if(m_pClient->m_aClients[i].m_Friend) - m_pClient->Friends()->RemoveFriend(m_pClient->m_aClients[i].m_aName, m_pClient->m_aClients[i].m_aClan); + if(m_pClient->m_aClients[Index].m_Friend) + m_pClient->Friends()->RemoveFriend(m_pClient->m_aClients[Index].m_aName, m_pClient->m_aClients[Index].m_aClan); else - m_pClient->Friends()->AddFriend(m_pClient->m_aClients[i].m_aName, m_pClient->m_aClients[i].m_aClan); + m_pClient->Friends()->AddFriend(m_pClient->m_aClients[Index].m_aName, m_pClient->m_aClients[Index].m_aClan); } } @@ -385,13 +389,15 @@ void CMenus::RenderServerControlKick(CUIRect MainView, bool FilterSpectators) static int aPlayerIDs[MAX_CLIENTS]; for(int i = 0; i < MAX_CLIENTS; i++) { - if(!m_pClient->m_Snap.m_paPlayerInfos[i] || i == m_pClient->m_Snap.m_LocalClientID) + if(!m_pClient->m_Snap.m_paInfoByTeam[i]) continue; - if(FilterSpectators && m_pClient->m_Snap.m_paPlayerInfos[i]->m_Team == TEAM_SPECTATORS) + + int Index = m_pClient->m_Snap.m_paInfoByTeam[i]->m_ClientID; + if(Index == m_pClient->m_Snap.m_LocalClientID || (FilterSpectators && m_pClient->m_Snap.m_paInfoByTeam[i]->m_Team == TEAM_SPECTATORS)) continue; - if(m_CallvoteSelectedPlayer == i) + if(m_CallvoteSelectedPlayer == Index) Selected = NumOptions; - aPlayerIDs[NumOptions++] = i; + aPlayerIDs[NumOptions++] = Index; } static int s_VoteList = 0; diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index 0a26a087..7692ac27 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -208,17 +208,16 @@ void CMenus::RenderSettingsPlayer(CUIRect MainView) for(int i = 0; i < m_pClient->m_pCountryFlags->Num(); ++i) { - const CCountryFlags::CCountryFlag *pEntry = m_pClient->m_pCountryFlags->Get(i); - if(pEntry == 0) - continue; - + const CCountryFlags::CCountryFlag *pEntry = m_pClient->m_pCountryFlags->GetByIndex(i); if(pEntry->m_CountryCode == g_Config.m_PlayerCountry) OldSelected = i; CListboxItem Item = UiDoListboxNextItem(&pEntry->m_CountryCode, OldSelected == i); if(Item.m_Visible) { - Item.m_Rect.Margin(10.0f, &Item.m_Rect); + CUIRect Label; + Item.m_Rect.Margin(5.0f, &Item.m_Rect); + Item.m_Rect.HSplitBottom(10.0f, &Item.m_Rect, &Label); float OldWidth = Item.m_Rect.w; Item.m_Rect.w = Item.m_Rect.h*2; Item.m_Rect.x += (OldWidth-Item.m_Rect.w)/ 2.0f; @@ -228,13 +227,14 @@ void CMenus::RenderSettingsPlayer(CUIRect MainView) IGraphics::CQuadItem QuadItem(Item.m_Rect.x, Item.m_Rect.y, Item.m_Rect.w, Item.m_Rect.h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); + UI()->DoLabel(&Label, pEntry->m_aCountryCodeString, 10.0f, 0); } } const int NewSelected = UiDoListboxEnd(&s_ScrollValue, 0); if(OldSelected != NewSelected) { - g_Config.m_PlayerCountry = m_pClient->m_pCountryFlags->Get(NewSelected)->m_CountryCode; + g_Config.m_PlayerCountry = m_pClient->m_pCountryFlags->GetByIndex(NewSelected)->m_CountryCode; m_NeedSendinfo = true; } } @@ -543,7 +543,7 @@ void CMenus::RenderSettingsControls(CUIRect MainView) WeaponSettings.HSplitTop(14.0f+5.0f+10.0f, 0, &WeaponSettings); UiDoGetButtons(5, 12, WeaponSettings); } - + // defaults { ResetButton.HSplitTop(10.0f, 0, &ResetButton); @@ -554,7 +554,7 @@ void CMenus::RenderSettingsControls(CUIRect MainView) if(DoButton_Menu((void*)&s_DefaultButton, Localize("Reset to defaults"), 0, &ResetButton)) m_pClient->m_pBinds->SetDefaults(); } - + // voting settings { VotingSettings.VSplitLeft(10.0f, 0, &VotingSettings); @@ -759,7 +759,10 @@ void CMenus::RenderSettingsSound(CUIRect MainView) { g_Config.m_SndEnable ^= 1; if(g_Config.m_SndEnable) - m_pClient->m_pSounds->Play(CSounds::CHN_MUSIC, SOUND_MENU, 1.0f, vec2(0, 0)); + { + if(g_Config.m_SndMusic) + m_pClient->m_pSounds->Play(CSounds::CHN_MUSIC, SOUND_MENU, 1.0f, vec2(0, 0)); + } else m_pClient->m_pSounds->Stop(SOUND_MENU); m_NeedRestartSound = g_Config.m_SndEnable && (!s_SndEnable || s_SndRate != g_Config.m_SndRate); @@ -812,10 +815,11 @@ class CLanguage { public: CLanguage() {} - CLanguage(const char *n, const char *f) : m_Name(n), m_FileName(f) {} + CLanguage(const char *n, const char *f, int Code) : m_Name(n), m_FileName(f), m_CountryCode(Code) {} string m_Name; string m_FileName; + int m_CountryCode; bool operator<(const CLanguage &Other) { return m_Name < Other.m_Name; } }; @@ -830,6 +834,7 @@ void LoadLanguageIndexfile(IStorage *pStorage, IConsole *pConsole, sorted_array< } char aOrigin[128]; + char aReplacement[128]; CLineReader LineReader; LineReader.Init(File); char *pLine; @@ -839,14 +844,32 @@ void LoadLanguageIndexfile(IStorage *pStorage, IConsole *pConsole, sorted_array< continue; str_copy(aOrigin, pLine, sizeof(aOrigin)); - char *pReplacement = LineReader.Get(); - if(!pReplacement) + + pLine = LineReader.Get(); + if(!pLine) { pConsole->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "localization", "unexpected end of index file"); break; } - if(pReplacement[0] != '=' || pReplacement[1] != '=' || pReplacement[2] != ' ') + if(pLine[0] != '=' || pLine[1] != '=' || pLine[2] != ' ') + { + char aBuf[128]; + str_format(aBuf, sizeof(aBuf), "malform replacement for index '%s'", aOrigin); + pConsole->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "localization", aBuf); + (void)LineReader.Get(); + continue; + } + str_copy(aReplacement, pLine+3, sizeof(aReplacement)); + + pLine = LineReader.Get(); + if(!pLine) + { + pConsole->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "localization", "unexpected end of index file"); + break; + } + + if(pLine[0] != '=' || pLine[1] != '=' || pLine[2] != ' ') { char aBuf[128]; str_format(aBuf, sizeof(aBuf), "malform replacement for index '%s'", aOrigin); @@ -856,7 +879,7 @@ void LoadLanguageIndexfile(IStorage *pStorage, IConsole *pConsole, sorted_array< char aFileName[128]; str_format(aFileName, sizeof(aFileName), "languages/%s.txt", aOrigin); - pLanguages->add(CLanguage(pReplacement+3, aFileName)); + pLanguages->add(CLanguage(aReplacement, aFileName, str_toint(pLine+3))); } io_close(File); } @@ -870,7 +893,7 @@ void CMenus::RenderLanguageSelection(CUIRect MainView) if(s_Languages.size() == 0) { - s_Languages.add(CLanguage("English", "")); + s_Languages.add(CLanguage("English", "", 826)); LoadLanguageIndexfile(Storage(), Console(), &s_Languages); for(int i = 0; i < s_Languages.size(); i++) if(str_comp(s_Languages[i].m_FileName, g_Config.m_ClLanguagefile) == 0) @@ -889,7 +912,19 @@ void CMenus::RenderLanguageSelection(CUIRect MainView) CListboxItem Item = UiDoListboxNextItem(&r.front()); if(Item.m_Visible) - UI()->DoLabelScaled(&Item.m_Rect, r.front().m_Name, 16.0f, -1); + { + CUIRect Rect; + Item.m_Rect.VSplitLeft(Item.m_Rect.h*2.0f, &Rect, &Item.m_Rect); + Rect.VMargin(6.0f, &Rect); + Rect.HMargin(3.0f, &Rect); + Graphics()->TextureSet(m_pClient->m_pCountryFlags->GetByCountryCode(r.front().m_CountryCode)->m_Texture); + Graphics()->QuadsBegin(); + IGraphics::CQuadItem QuadItem(Rect.x, Rect.y, Rect.w, Rect.h); + Graphics()->QuadsDrawTL(&QuadItem, 1); + Graphics()->QuadsEnd(); + Item.m_Rect.HSplitTop(2.0f, 0, &Item.m_Rect); + UI()->DoLabelScaled(&Item.m_Rect, r.front().m_Name, 16.0f, -1); + } } s_SelectedLanguage = UiDoListboxEnd(&s_ScrollValue, 0); diff --git a/src/game/client/components/scoreboard.cpp b/src/game/client/components/scoreboard.cpp index 2cec5e62..ae11c7ea 100644 --- a/src/game/client/components/scoreboard.cpp +++ b/src/game/client/components/scoreboard.cpp @@ -273,7 +273,7 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch TextRender()->TextEx(&Cursor, m_pClient->m_aClients[pInfo->m_ClientID].m_aClan, -1); // country flag - Graphics()->TextureSet(m_pClient->m_pCountryFlags->Get(m_pClient->m_aClients[pInfo->m_ClientID].m_Country)->m_Texture); + Graphics()->TextureSet(m_pClient->m_pCountryFlags->GetByCountryCode(m_pClient->m_aClients[pInfo->m_ClientID].m_Country)->m_Texture); Graphics()->QuadsBegin(); Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.5f); IGraphics::CQuadItem QuadItem(CountryOffset, y+(Spacing+TeeSizeMod*5.0f)/2.0f, CountryLength, LineHeight-Spacing-TeeSizeMod*5.0f); diff --git a/src/game/client/components/sounds.cpp b/src/game/client/components/sounds.cpp index e9902108..65fb56fb 100644 --- a/src/game/client/components/sounds.cpp +++ b/src/game/client/components/sounds.cpp @@ -65,8 +65,17 @@ void CSounds::OnInit() void CSounds::OnReset() { - Sound()->StopAll(); - ClearQueue(); + if(Client()->State() >= IClient::STATE_ONLINE) + { + Sound()->StopAll(); + ClearQueue(); + } +} + +void CSounds::OnStateChange(int NewState, int OldState) +{ + if(NewState == IClient::STATE_ONLINE || NewState == IClient::STATE_DEMOPLAYBACK) + OnReset(); } void CSounds::OnRender() @@ -128,14 +137,14 @@ void CSounds::PlayAndRecord(int Chn, int SetId, float Vol, vec2 Pos) void CSounds::Play(int Chn, int SetId, float Vol, vec2 Pos) { - if(!g_Config.m_SndEnable || (Chn == CHN_MUSIC && !g_Config.m_SndMusic) || m_WaitForSoundJob || SetId < 0 || SetId >= g_pData->m_NumSounds) + if(!g_Config.m_SndEnable || !Sound()->IsSoundEnabled() || (Chn == CHN_MUSIC && !g_Config.m_SndMusic) || m_WaitForSoundJob || SetId < 0 || SetId >= g_pData->m_NumSounds) return; CDataSoundset *pSet = &g_pData->m_aSounds[SetId]; if(!pSet->m_NumSounds) return; - + int Flags = 0; if(Chn == CHN_MUSIC) Flags = ISound::FLAG_LOOP; @@ -161,9 +170,9 @@ void CSounds::Stop(int SetId) { if(m_WaitForSoundJob || SetId < 0 || SetId >= g_pData->m_NumSounds) return; - + CDataSoundset *pSet = &g_pData->m_aSounds[SetId]; - + for(int i = 0; i < pSet->m_NumSounds; i++) Sound()->Stop(pSet->m_aSounds[i].m_Id); } diff --git a/src/game/client/components/sounds.h b/src/game/client/components/sounds.h index 2670f793..ab9cc8e6 100644 --- a/src/game/client/components/sounds.h +++ b/src/game/client/components/sounds.h @@ -32,6 +32,7 @@ public: virtual void OnInit(); virtual void OnReset(); + virtual void OnStateChange(int NewState, int OldState); virtual void OnRender(); void ClearQueue(); diff --git a/src/game/client/components/spectator.cpp b/src/game/client/components/spectator.cpp index e98df118..c09b2ee2 100644 --- a/src/game/client/components/spectator.cpp +++ b/src/game/client/components/spectator.cpp @@ -139,6 +139,7 @@ bool CSpectator::OnMouseMove(float x, float y) if(!m_Active) return false; + UI()->ConvertMouseMove(&x, &y); m_SelectorMouse += vec2(x,y); return true; } @@ -161,6 +162,13 @@ void CSpectator::OnRender() return; } + if(!m_pClient->m_Snap.m_SpecInfo.m_Active) + { + m_Active = false; + m_WasActive = false; + return; + } + m_WasActive = true; m_SelectedSpectatorID = NO_SELECTION; |