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-rw-r--r--src/game/client/components/voting.hpp52
1 files changed, 0 insertions, 52 deletions
diff --git a/src/game/client/components/voting.hpp b/src/game/client/components/voting.hpp
deleted file mode 100644
index e04e1840..00000000
--- a/src/game/client/components/voting.hpp
+++ /dev/null
@@ -1,52 +0,0 @@
-#include <game/client/component.hpp>
-#include <game/client/ui.hpp>
-#include <engine/e_memheap.h>
-
-class VOTING : public COMPONENT
-{
-	HEAP *heap;
-
-	static void con_callvote(void *result, void *user_data);
-	static void con_vote(void *result, void *user_data);
-	
-	int64 closetime;
-	char description[512];
-	char command[512];
-	int voted;
-	
-	void clearoptions();
-	void callvote(const char *type, const char *value);
-	
-public:
-
-	struct VOTEOPTION
-	{
-		VOTEOPTION *next;
-		VOTEOPTION *prev;
-		char command[1];
-	};
-	VOTEOPTION *first;
-	VOTEOPTION *last;
-
-	VOTING();
-	virtual void on_reset();
-	virtual void on_console_init();
-	virtual void on_message(int msgtype, void *rawmsg);
-	virtual void on_render();
-	
-	void render_bars(CUIRect bars, bool text);
-	
-	void callvote_kick(int client_id);
-	void callvote_option(int option);
-	
-	void vote(int v); // -1 = no, 1 = yes
-	
-	int seconds_left() { return (closetime - time_get())/time_freq(); }
-	bool is_voting() { return closetime != 0; }
-	int taken_choice() const { return voted; }
-	const char *vote_description() const { return description; }
-	const char *vote_command() const { return command; }
-	
-	int yes, no, pass, total;
-};
-