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path: root/src/game/client/components/spectator.cpp
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Diffstat (limited to 'src/game/client/components/spectator.cpp')
-rw-r--r--src/game/client/components/spectator.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/game/client/components/spectator.cpp b/src/game/client/components/spectator.cpp
index 94889de7..41c7b48f 100644
--- a/src/game/client/components/spectator.cpp
+++ b/src/game/client/components/spectator.cpp
@@ -32,7 +32,7 @@ void CSpectator::ConSpectateNext(IConsole::IResult *pResult, void *pUserData)
 	CSpectator *pSelf = (CSpectator *)pUserData;
 	int NewSpectatorID;
 	bool GotNewSpectatorID = false;
-	
+
 	if(pSelf->m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == SPEC_FREEVIEW)
 	{
 		for(int i = 0; i < MAX_CLIENTS; i++)
@@ -56,7 +56,7 @@ void CSpectator::ConSpectateNext(IConsole::IResult *pResult, void *pUserData)
 			GotNewSpectatorID = true;
 			break;
 		}
-	
+
 		if(!GotNewSpectatorID)
 		{
 			for(int i = 0; i < pSelf->m_pClient->m_Snap.m_SpecInfo.m_SpectatorID; i++)
@@ -79,7 +79,7 @@ void CSpectator::ConSpectatePrevious(IConsole::IResult *pResult, void *pUserData
 	CSpectator *pSelf = (CSpectator *)pUserData;
 	int NewSpectatorID;
 	bool GotNewSpectatorID = false;
-	
+
 	if(pSelf->m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == SPEC_FREEVIEW)
 	{
 		for(int i = MAX_CLIENTS -1; i > -1; i--)
@@ -103,7 +103,7 @@ void CSpectator::ConSpectatePrevious(IConsole::IResult *pResult, void *pUserData
 			GotNewSpectatorID = true;
 			break;
 		}
-	
+
 		if(!GotNewSpectatorID)
 		{
 			for(int i = MAX_CLIENTS - 1; i > pSelf->m_pClient->m_Snap.m_SpecInfo.m_SpectatorID; i--)
@@ -138,7 +138,7 @@ bool CSpectator::OnMouseMove(float x, float y)
 {
 	if(!m_Active)
 		return false;
-	
+
 	m_SelectorMouse += vec2(x,y);
 	return true;
 }
@@ -147,7 +147,7 @@ void CSpectator::OnRelease()
 {
 	OnReset();
 }
-	
+
 void CSpectator::OnRender()
 {
 	if(!m_Active)
@@ -160,14 +160,14 @@ void CSpectator::OnRender()
 		}
 		return;
 	}
-	
+
 	m_WasActive = true;
 	m_SelectedSpectatorID = NO_SELECTION;
 
 	// draw background
 	float Width = 400*3.0f*Graphics()->ScreenAspect();
 	float Height = 400*3.0f;
-	
+
 	Graphics()->MapScreen(0, 0, Width, Height);
 
 	Graphics()->BlendNormal();
@@ -185,7 +185,7 @@ void CSpectator::OnRender()
 	float FontSize = 20.0f;
 	float StartY = -190.0f;
 	float LineHeight = 60.0f;
-	bool Selected  = false;
+	bool Selected = false;
 
 	if(m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == SPEC_FREEVIEW)
 	{
@@ -238,7 +238,7 @@ void CSpectator::OnRender()
 
 		CTeeRenderInfo TeeInfo = m_pClient->m_aClients[i].m_RenderInfo;
 		RenderTools()->RenderTee(CAnimState::GetIdle(), &TeeInfo, EMOTE_NORMAL, vec2(1.0f, 0.0f), vec2(Width/2.0f+x+20.0f, Height/2.0f+y+20.0f));
-		
+
 		y += LineHeight;
 	}
 	TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f);