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Diffstat (limited to 'src/game/client/components/sounds.cpp')
-rw-r--r--src/game/client/components/sounds.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/client/components/sounds.cpp b/src/game/client/components/sounds.cpp
index c4ade00e..65fb56fb 100644
--- a/src/game/client/components/sounds.cpp
+++ b/src/game/client/components/sounds.cpp
@@ -144,7 +144,7 @@ void CSounds::Play(int Chn, int SetId, float Vol, vec2 Pos)
 
 	if(!pSet->m_NumSounds)
 		return;
-	
+
 	int Flags = 0;
 	if(Chn == CHN_MUSIC)
 		Flags = ISound::FLAG_LOOP;
@@ -170,9 +170,9 @@ void CSounds::Stop(int SetId)
 {
 	if(m_WaitForSoundJob || SetId < 0 || SetId >= g_pData->m_NumSounds)
 		return;
-	
+
 	CDataSoundset *pSet = &g_pData->m_aSounds[SetId];
-	
+
 	for(int i = 0; i < pSet->m_NumSounds; i++)
 		Sound()->Stop(pSet->m_aSounds[i].m_Id);
 }