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-rw-r--r--src/game/client/components/skins.hpp36
1 files changed, 0 insertions, 36 deletions
diff --git a/src/game/client/components/skins.hpp b/src/game/client/components/skins.hpp
deleted file mode 100644
index 078fd71d..00000000
--- a/src/game/client/components/skins.hpp
+++ /dev/null
@@ -1,36 +0,0 @@
-#include <base/vmath.hpp>
-#include <game/client/component.hpp>
-
-class SKINS : public COMPONENT
-{
-public:
-	// do this better and nicer
-	typedef struct 
-	{
-		int org_texture;
-		int color_texture;
-		char name[31];
-		char term[1];
-		vec3 blood_color;
-	} SKIN;
-
-	SKINS();
-	
-	void init();
-	
-	vec4 get_color(int v);
-	int num();
-	const SKIN *get(int index);
-	int find(const char *name);
-	
-private:
-	enum
-	{
-		MAX_SKINS=256,
-	};
-
-	SKIN skins[MAX_SKINS];
-	int num_skins;
-
-	static void skinscan(const char *name, int is_dir, void *user);
-};