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-rw-r--r--src/game/client/components/particles.hpp91
1 files changed, 0 insertions, 91 deletions
diff --git a/src/game/client/components/particles.hpp b/src/game/client/components/particles.hpp
deleted file mode 100644
index 6c466d94..00000000
--- a/src/game/client/components/particles.hpp
+++ /dev/null
@@ -1,91 +0,0 @@
-#include <base/vmath.hpp>
-#include <game/client/component.hpp>
-
-// particles
-struct PARTICLE
-{
-	void set_default()
-	{
-		vel = vec2(0,0);
-		life_span = 0;
-		start_size = 32;
-		end_size = 32;
-		rot = 0;
-		rotspeed = 0;
-		gravity = 0;
-		friction = 0;
-		flow_affected = 1.0f;
-		color = vec4(1,1,1,1);
-	}
-	
-	vec2 pos;
-	vec2 vel;
-
-	int spr;
-
-	float flow_affected;
-
-	float life_span;
-	
-	float start_size;
-	float end_size;
-
-	float rot;
-	float rotspeed;
-
-	float gravity;
-	float friction;
-
-	vec4 color;
-	
-	// set by the particle system
-	float life;
-	int prev_part;
-	int next_part;
-};
-
-class PARTICLES : public COMPONENT
-{
-	friend class GAMECLIENT;
-public:
-	enum
-	{
-		GROUP_PROJECTILE_TRAIL=0,
-		GROUP_EXPLOSIONS,
-		GROUP_GENERAL,
-		NUM_GROUPS
-	};
-
-	PARTICLES();
-	
-	void add(int group, PARTICLE *part);
-	
-	virtual void on_reset();
-	virtual void on_render();
-
-private:
-	
-	enum
-	{
-		MAX_PARTICLES=1024*8,
-	};
-
-	PARTICLE particles[MAX_PARTICLES];
-	int first_free;
-	int first_part[NUM_GROUPS];
-	
-	void render_group(int group);
-	void update(float time_passed);
-
-	template<int TGROUP>
-	class RENDER_GROUP : public COMPONENT
-	{
-	public:
-		PARTICLES *parts;
-		virtual void on_render() { parts->render_group(TGROUP); }
-	};
-	
-	RENDER_GROUP<GROUP_PROJECTILE_TRAIL> render_trail;
-	RENDER_GROUP<GROUP_EXPLOSIONS> render_explosions;
-	RENDER_GROUP<GROUP_GENERAL> render_general;
-};