diff options
Diffstat (limited to 'src/game/client/components/menus_settings.cpp')
| -rw-r--r-- | src/game/client/components/menus_settings.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index ace86266..364d0b82 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -288,7 +288,6 @@ typedef struct static CKeyInfo gs_aKeys[] = { - // we need to do localize so the scripts can pickup the string { "Move left", "+left", 0}, // Localize - these strings are localized within CLocConstString { "Move right", "+right", 0 }, { "Jump", "+jump", 0 }, @@ -312,6 +311,12 @@ static CKeyInfo gs_aKeys[] = { "Screenshot", "screenshot", 0 }, { "Scoreboard", "+scoreboard", 0 }, }; +/* This is for scripts/update_localization.py to work, don't remove! + Localize("Move left");Localize("Move right");Localize("Jump");Localize("Fire");Localize("Hook");Localize("Hammer"); + Localize("Pistol");Localize("Shotgun");Localize("Grenade");Localize("Rifle");Localize("Next weapon");Localize("Prev. weapon"); + Localize("Vote yes");Localize("Vote no");Localize("Chat");Localize("Team chat");Localize("Show chat");Localize("Emoticon"); + Localize("Console");Localize("Remote console");Localize("Screenshot");Localize("Scoreboard"); +*/ const int g_KeyCount = sizeof(gs_aKeys) / sizeof(CKeyInfo); |