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path: root/src/game/client/components/menus_ingame.cpp
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Diffstat (limited to 'src/game/client/components/menus_ingame.cpp')
-rw-r--r--src/game/client/components/menus_ingame.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/components/menus_ingame.cpp b/src/game/client/components/menus_ingame.cpp
index 236a25dc..fcec7e5b 100644
--- a/src/game/client/components/menus_ingame.cpp
+++ b/src/game/client/components/menus_ingame.cpp
@@ -374,7 +374,7 @@ void CMenus::RenderServerControl(CUIRect MainView)
 	{
 		TabBar.HSplitTop(10, &Button, &TabBar);
 		TabBar.HSplitTop(26, &Button, &TabBar);
-		if(DoButton_SettingsTab(paTabs[i], paTabs[i], s_ControlPage == i, &Button))
+		if(DoButton_MenuTab(paTabs[i], paTabs[i], s_ControlPage == i, &Button, CUI::CORNER_R))
 		{
 			s_ControlPage = i;
 			m_CallvoteSelectedPlayer = -1;