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path: root/src/game/client/components/menus_demo.cpp
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-rw-r--r--src/game/client/components/menus_demo.cpp17
1 files changed, 15 insertions, 2 deletions
diff --git a/src/game/client/components/menus_demo.cpp b/src/game/client/components/menus_demo.cpp
index ec3e648c..40a9e5b5 100644
--- a/src/game/client/components/menus_demo.cpp
+++ b/src/game/client/components/menus_demo.cpp
@@ -86,15 +86,28 @@ void CMenus::RenderDemoPlayer(CUIRect MainView)
 		void *id = &s_SeekBarID;
 		char aBuffer[128];
 
+		// draw seek bar
 		RenderTools()->DrawUIRect(&SeekBar, vec4(0,0,0,0.5f), CUI::CORNER_ALL, 5.0f);
 
+		// draw filled bar
 		float Amount = CurrentTick/(float)TotalTicks;
-
 		CUIRect FilledBar = SeekBar;
 		FilledBar.w = 10.0f + (FilledBar.w-10.0f)*Amount;
-
 		RenderTools()->DrawUIRect(&FilledBar, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 5.0f);
 
+		// draw markers
+		for(int i = 0; i < pInfo->m_NumTimelineMarkers; i++)
+		{
+			float Ratio = (pInfo->m_aTimelineMarkers[i]-pInfo->m_FirstTick) / (float)TotalTicks;
+			Graphics()->TextureSet(-1);
+			Graphics()->QuadsBegin();
+			Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
+			IGraphics::CQuadItem QuadItem(SeekBar.x + (SeekBar.w-10.0f)*Ratio, SeekBar.y, UI()->PixelSize(), SeekBar.h);
+			Graphics()->QuadsDrawTL(&QuadItem, 1);
+			Graphics()->QuadsEnd();
+		}
+
+		// draw time
 		str_format(aBuffer, sizeof(aBuffer), "%d:%02d / %d:%02d",
 			CurrentTick/SERVER_TICK_SPEED/60, (CurrentTick/SERVER_TICK_SPEED)%60,
 			TotalTicks/SERVER_TICK_SPEED/60, (TotalTicks/SERVER_TICK_SPEED)%60);