diff options
Diffstat (limited to 'src/game/client/components/hud.cpp')
| -rw-r--r-- | src/game/client/components/hud.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/client/components/hud.cpp b/src/game/client/components/hud.cpp index c49abca1..b87cf650 100644 --- a/src/game/client/components/hud.cpp +++ b/src/game/client/components/hud.cpp @@ -122,13 +122,13 @@ void CHud::RenderScoreHud() else if(m_pClient->m_Snap.m_paFlags[t]->m_CarriedBy >= 0) { // draw name of the flag holder - int Id = m_pClient->m_Snap.m_paFlags[t]->m_CarriedBy%MAX_CLIENTS; - const char *pName = m_pClient->m_aClients[Id].m_aName; + int ID = m_pClient->m_Snap.m_paFlags[t]->m_CarriedBy%MAX_CLIENTS; + const char *pName = m_pClient->m_aClients[ID].m_aName; float w = TextRender()->TextWidth(0, 10.0f, pName, -1); TextRender()->Text(0, Whole-ScoreWidthMax-ImageSize-3*Split-w, 247.0f+t*20, 10.0f, pName, -1); // draw tee of the flag holder - CTeeRenderInfo Info = m_pClient->m_aClients[Id].m_RenderInfo; + CTeeRenderInfo Info = m_pClient->m_aClients[ID].m_RenderInfo; Info.m_Size = 18.0f; RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, EMOTE_NORMAL, vec2(1,0), vec2(Whole-ScoreWidthMax-Info.m_Size/2-Split, 246.0f+Info.m_Size/2+t*20)); @@ -147,7 +147,7 @@ void CHud::RenderScoreHud() if(m_pClient->m_Snap.m_paInfoByScore[i]->m_Team != TEAM_SPECTATORS) { apPlayerInfo[t] = m_pClient->m_Snap.m_paInfoByScore[i]; - if(apPlayerInfo[t]->m_ClientId == m_pClient->m_Snap.m_LocalCid) + if(apPlayerInfo[t]->m_ClientID == m_pClient->m_Snap.m_LocalClientID) Local = t; ++t; } @@ -159,7 +159,7 @@ void CHud::RenderScoreHud() { if(m_pClient->m_Snap.m_paInfoByScore[i]->m_Team != TEAM_SPECTATORS) ++aPos[1]; - if(m_pClient->m_Snap.m_paInfoByScore[i]->m_ClientId == m_pClient->m_Snap.m_LocalCid) + if(m_pClient->m_Snap.m_paInfoByScore[i]->m_ClientID == m_pClient->m_Snap.m_LocalClientID) { apPlayerInfo[1] = m_pClient->m_Snap.m_paInfoByScore[i]; Local = 1; @@ -198,7 +198,7 @@ void CHud::RenderScoreHud() // draw tee if(apPlayerInfo[t]) { - CTeeRenderInfo Info = m_pClient->m_aClients[apPlayerInfo[t]->m_ClientId].m_RenderInfo; + CTeeRenderInfo Info = m_pClient->m_aClients[apPlayerInfo[t]->m_ClientID].m_RenderInfo; Info.m_Size = 18.0f; RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, EMOTE_NORMAL, vec2(1,0), vec2(Whole-ScoreWidthMax-Info.m_Size/2-Split, 246.0f+Info.m_Size/2+t*20)); |