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-rw-r--r--src/game/client/components/effects.hpp24
1 files changed, 0 insertions, 24 deletions
diff --git a/src/game/client/components/effects.hpp b/src/game/client/components/effects.hpp
deleted file mode 100644
index 8574bf60..00000000
--- a/src/game/client/components/effects.hpp
+++ /dev/null
@@ -1,24 +0,0 @@
-#include <game/client/component.hpp>
-
-class EFFECTS : public COMPONENT
-{	
-	bool add_50hz;
-	bool add_100hz;
-public:
-	EFFECTS();
-
-	virtual void on_render();
-
-	void bullettrail(vec2 pos);
-	void smoketrail(vec2 pos, vec2 vel);
-	void skidtrail(vec2 pos, vec2 vel);
-	void explosion(vec2 pos);
-	void hammerhit(vec2 pos);
-	void air_jump(vec2 pos);
-	void damage_indicator(vec2 pos, vec2 dir);
-	void playerspawn(vec2 pos);
-	void playerdeath(vec2 pos, int cid);
-	void powerupshine(vec2 pos, vec2 size);
-
-	void update();
-};