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path: root/src/game/client/components/damageind.cpp
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-rw-r--r--src/game/client/components/damageind.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/client/components/damageind.cpp b/src/game/client/components/damageind.cpp
index e2da21e1..0f521753 100644
--- a/src/game/client/components/damageind.cpp
+++ b/src/game/client/components/damageind.cpp
@@ -60,6 +60,11 @@ void CDamageInd::OnRender()
 			else
 				m_aItems[i].m_StartTime += (Client()->LocalTime()-s_LastLocalTime)*(1.0f-pInfo->m_Speed);
 		}
+		else
+		{
+			if(m_pClient->m_Snap.m_pGameInfoObj && m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED)
+				m_aItems[i].m_StartTime += Client()->LocalTime()-s_LastLocalTime;
+		}
 
 		float Life = 0.75f - (Client()->LocalTime() - m_aItems[i].m_StartTime);
 		if(Life < 0.0f)