diff options
Diffstat (limited to 'src/game/client/components/countryflags.h')
| -rw-r--r-- | src/game/client/components/countryflags.h | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src/game/client/components/countryflags.h b/src/game/client/components/countryflags.h new file mode 100644 index 00000000..b0960661 --- /dev/null +++ b/src/game/client/components/countryflags.h @@ -0,0 +1,31 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ +#ifndef GAME_CLIENT_COMPONENTS_COUNTRYFLAGS_H +#define GAME_CLIENT_COMPONENTS_COUNTRYFLAGS_H +#include <base/vmath.h> +#include <base/tl/sorted_array.h> +#include <game/client/component.h> + +class CCountryFlags : public CComponent +{ +public: + struct CCountryFlag + { + int m_CountryCode; + int m_Texture; + + bool operator<(const CCountryFlag &Other) { return m_CountryCode < Other.m_CountryCode; } + }; + + void OnInit(); + + int Num() const; + const CCountryFlag *Get(int Index) const; + int Find(int CountryCode) const; + +private: + sorted_array<CCountryFlag> m_aCountryFlags; + + void LoadCountryflagsIndexfile(); +}; +#endif |