diff options
Diffstat (limited to 'src/game/client/components/chat.cpp')
| -rw-r--r-- | src/game/client/components/chat.cpp | 76 |
1 files changed, 61 insertions, 15 deletions
diff --git a/src/game/client/components/chat.cpp b/src/game/client/components/chat.cpp index aba38bf6..340b9da1 100644 --- a/src/game/client/components/chat.cpp +++ b/src/game/client/components/chat.cpp @@ -41,6 +41,11 @@ void CChat::OnReset() m_PlaceholderOffset = 0; m_PlaceholderLength = 0; m_pHistoryEntry = 0x0; + m_PendingChatCounter = 0; + m_LastChatSend = 0; + + for(int i = 0; i < CHAT_NUM; ++i) + m_aLastSoundPlayed[i] = 0; } void CChat::OnRelease() @@ -107,9 +112,13 @@ bool CChat::OnInput(IInput::CEvent Event) { if(m_Input.GetString()[0]) { - Say(m_Mode == MODE_ALL ? 0 : 1, m_Input.GetString()); - char *pEntry = m_History.Allocate(m_Input.GetLength()+1); - mem_copy(pEntry, m_Input.GetString(), m_Input.GetLength()+1); + if(m_LastChatSend+time_freq() < time_get()) + Say(m_Mode == MODE_ALL ? 0 : 1, m_Input.GetString()); + else + ++m_PendingChatCounter; + CHistoryEntry *pEntry = m_History.Allocate(sizeof(CHistoryEntry)+m_Input.GetLength()); + pEntry->m_Team = m_Mode == MODE_ALL ? 0 : 1; + mem_copy(pEntry->m_aText, m_Input.GetString(), m_Input.GetLength()+1); } m_pHistoryEntry = 0x0; m_Mode = MODE_NONE; @@ -199,26 +208,26 @@ bool CChat::OnInput(IInput::CEvent Event) } if(Event.m_Flags&IInput::FLAG_PRESS && Event.m_Key == KEY_UP) { - if (m_pHistoryEntry) + if(m_pHistoryEntry) { - char *pTest = m_History.Prev(m_pHistoryEntry); + CHistoryEntry *pTest = m_History.Prev(m_pHistoryEntry); - if (pTest) + if(pTest) m_pHistoryEntry = pTest; } else m_pHistoryEntry = m_History.Last(); - if (m_pHistoryEntry) - m_Input.Set(m_pHistoryEntry); + if(m_pHistoryEntry) + m_Input.Set(m_pHistoryEntry->m_aText); } else if (Event.m_Flags&IInput::FLAG_PRESS && Event.m_Key == KEY_DOWN) { - if (m_pHistoryEntry) + if(m_pHistoryEntry) m_pHistoryEntry = m_History.Next(m_pHistoryEntry); if (m_pHistoryEntry) - m_Input.Set(m_pHistoryEntry); + m_Input.Set(m_pHistoryEntry->m_aText); else m_Input.Clear(); } @@ -257,7 +266,8 @@ void CChat::OnMessage(int MsgType, void *pRawMsg) void CChat::AddLine(int ClientID, int Team, const char *pLine) { if(ClientID != -1 && (m_pClient->m_aClients[ClientID].m_aName[0] == '\0' || // unknown client - m_pClient->m_aClients[ClientID].m_ChatIgnore)) + m_pClient->m_aClients[ClientID].m_ChatIgnore || + (m_pClient->m_Snap.m_LocalClientID != ClientID && g_Config.m_ClShowChatFriends && !m_pClient->m_aClients[ClientID].m_Friend))) return; bool Highlighted = false; @@ -283,7 +293,7 @@ void CChat::AddLine(int ClientID, int Team, const char *pLine) m_aLines[m_CurrentLine].m_ClientID = ClientID; m_aLines[m_CurrentLine].m_Team = Team; m_aLines[m_CurrentLine].m_NameColor = -2; - + // check for highlighted name const char *pHL = str_find_nocase(pLine, m_pClient->m_aClients[m_pClient->m_Snap.m_LocalClientID].m_aName); if(pHL) @@ -322,16 +332,50 @@ void CChat::AddLine(int ClientID, int Team, const char *pLine) } // play sound + int64 Now = time_get(); if(ClientID == -1) - m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_SERVER, 0, vec2(0,0)); + { + if(Now-m_aLastSoundPlayed[CHAT_SERVER] >= time_freq()*3/10) + { + m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_SERVER, 0); + m_aLastSoundPlayed[CHAT_SERVER] = Now; + } + } else if(Highlighted) - m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_HIGHLIGHT, 0, vec2(0.0f, 0.0f)); + { + if(Now-m_aLastSoundPlayed[CHAT_HIGHLIGHT] >= time_freq()*3/10) + { + m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_CLIENT, 0); + m_aLastSoundPlayed[CHAT_HIGHLIGHT] = Now; + } + } else - m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_CLIENT, 0, vec2(0,0)); + { + if(Now-m_aLastSoundPlayed[CHAT_CLIENT] >= time_freq()*3/10) + { + m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_HIGHLIGHT, 0); + m_aLastSoundPlayed[CHAT_CLIENT] = Now; + } + } } void CChat::OnRender() { + // send pending chat messages + if(m_PendingChatCounter > 0 && m_LastChatSend+time_freq() < time_get()) + { + CHistoryEntry *pEntry = m_History.Last(); + for(int i = m_PendingChatCounter-1; pEntry; --i, pEntry = m_History.Prev(pEntry)) + { + if(i == 0) + { + Say(pEntry->m_Team, pEntry->m_aText); + break; + } + } + --m_PendingChatCounter; + } + float Width = 300.0f*Graphics()->ScreenAspect(); Graphics()->MapScreen(0.0f, 0.0f, Width, 300.0f); float x = 5.0f; @@ -457,6 +501,8 @@ void CChat::OnRender() void CChat::Say(int Team, const char *pLine) { + m_LastChatSend = time_get(); + // send chat message CNetMsg_Cl_Say Msg; Msg.m_Team = Team; |