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-rw-r--r--src/game/client/animstate.hpp24
1 files changed, 0 insertions, 24 deletions
diff --git a/src/game/client/animstate.hpp b/src/game/client/animstate.hpp
deleted file mode 100644
index 4b84dd66..00000000
--- a/src/game/client/animstate.hpp
+++ /dev/null
@@ -1,24 +0,0 @@
-#ifndef GAME_CLIENT_ANIMATION_H
-#define GAME_CLIENT_ANIMATION_H
-
-class ANIMSTATE
-{
-public:
-	ANIM_KEYFRAME body;
-	ANIM_KEYFRAME back_foot;
-	ANIM_KEYFRAME front_foot;
-	ANIM_KEYFRAME attach;
-	
-	void set(ANIMATION *anim, float time);
-	void add(ANIMATION *added, float time, float amount);
-	
-	static ANIMSTATE *get_idle();
-};
-
-//void anim_seq_eval(ANIM_SEQUENCE *seq, float time, ANIM_KEYFRAME *frame);
-//void anim_eval(ANIMATION *anim, float time, ANIM_STATE *state);
-//void anim_add_keyframe(ANIM_KEYFRAME *seq, ANIM_KEYFRAME *added, float amount);
-//void anim_add(ANIM_STATE *state, ANIM_STATE *added, float amount);
-//void anim_eval_add(ANIM_STATE *state, ANIMATION *anim, float time, float amount);
-
-#endif