diff options
Diffstat (limited to 'src/engine/server/server.cpp')
| -rw-r--r-- | src/engine/server/server.cpp | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index 37c6f430..75a95f59 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -490,6 +490,15 @@ void CServer::SetClientScore(int ClientID, int Score) m_aClients[ClientID].m_Score = Score; } +void CServer::SetClientFlags(int ClientID, int Flags) +{ + if(ClientID < 0 || ClientID >= MAX_CLIENTS || m_aClients[ClientID].m_State < CClient::STATE_READY) + return; + + if(Flags > m_aClients[ClientID].m_Flags) + m_aClients[ClientID].m_Flags = Flags; +} + void CServer::Kick(int ClientID, const char *pReason) { if(ClientID < 0 || ClientID >= MAX_CLIENTS || m_aClients[ClientID].m_State == CClient::STATE_EMPTY) @@ -2045,8 +2054,8 @@ void CServer::ConStatus(IConsole::IResult *pResult, void *pUser) pThis->m_aClients[i].m_Authed == CServer::AUTHED_SUBADMIN ? bBuf : pThis->m_aClients[i].m_Authed == CServer::AUTHED_MOD ? "(Mod)" : ""; const char *pAimBotStr = pThis->GameServer()->IsClientAimBot(i) ? "[aimbot]" : ""; - str_format(aBuf, sizeof(aBuf), "id=%d addr=%s name='%s' score=%d %s %s client=%d", i, aAddrStr, - pThis->m_aClients[i].m_aName, pThis->m_aClients[i].m_Score, pAuthStr, pAimBotStr, ((CGameContext *)(pThis->GameServer()))->m_apPlayers[i]->m_ClientVersion); + str_format(aBuf, sizeof(aBuf), "id=%d addr=%s name='%s' score=%d %s %s client=%d flags=%d", i, aAddrStr, + pThis->m_aClients[i].m_aName, pThis->m_aClients[i].m_Score, pAuthStr, pAimBotStr, ((CGameContext *)(pThis->GameServer()))->m_apPlayers[i]->m_ClientVersion, pThis->m_aClients[i].m_Flags); } else str_format(aBuf, sizeof(aBuf), "id=%d addr=%s connecting", i, aAddrStr); |