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-rw-r--r--src/engine/server/es_server.c1380
1 files changed, 0 insertions, 1380 deletions
diff --git a/src/engine/server/es_server.c b/src/engine/server/es_server.c
deleted file mode 100644
index 8763351d..00000000
--- a/src/engine/server/es_server.c
+++ /dev/null
@@ -1,1380 +0,0 @@
-/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-
-#include <base/system.h>
-
-#include <engine/e_config.h>
-#include <engine/e_engine.h>
-#include <engine/e_server_interface.h>
-
-#include <engine/e_protocol.h>
-#include <engine/e_snapshot.h>
-
-#include <engine/e_compression.h>
-
-#include <engine/e_network.h>
-#include <engine/e_config.h>
-#include <engine/e_packer.h>
-#include <engine/e_datafile.h>
-#include <engine/e_demorec.h>
-
-#include <mastersrv/mastersrv.h>
-
-#if defined(CONF_FAMILY_WINDOWS) 
-	#define _WIN32_WINNT 0x0500 
-	#include <windows.h> 
-#endif 
-
-static SNAPBUILD builder;
-
-static int64 game_start_time;
-static int current_tick = 0;
-static int run_server = 1;
-
-static char browseinfo_gametype[16] = {0};
-static int browseinfo_progression = -1;
-
-static int64 lastheartbeat;
-/*static NETADDR4 master_server;*/
-
-static char current_map[64];
-static int current_map_crc;
-static unsigned char *current_map_data = 0;
-static int current_map_size = 0;
-
-void *snap_new_item(int type, int id, int size)
-{
-	dbg_assert(type >= 0 && type <=0xffff, "incorrect type");
-	dbg_assert(id >= 0 && id <=0xffff, "incorrect id");
-	return snapbuild_new_item(&builder, type, id, size);
-}
-
-typedef struct
-{
-	short next;
-	short state; /* 0 = free, 1 = alloced, 2 = timed */
-	int timeout;
-} SNAP_ID;
-
-static const int MAX_IDS = 16*1024; /* should be lowered */
-static SNAP_ID snap_ids[16*1024];
-static int snap_first_free_id;
-static int snap_first_timed_id;
-static int snap_last_timed_id;
-static int snap_id_usage;
-static int snap_id_inusage;
-static int snap_id_inited = 0;
-
-enum
-{
-	SRVCLIENT_STATE_EMPTY = 0,
-	SRVCLIENT_STATE_AUTH,
-	SRVCLIENT_STATE_CONNECTING,
-	SRVCLIENT_STATE_READY,
-	SRVCLIENT_STATE_INGAME,
-	
-	SRVCLIENT_SNAPRATE_INIT=0,
-	SRVCLIENT_SNAPRATE_FULL,
-	SRVCLIENT_SNAPRATE_RECOVER
-};
-
-typedef struct 
-{
-	int data[MAX_INPUT_SIZE];
-	int game_tick; /* the tick that was chosen for the input */
-} CLIENT_INPUT;
-	
-/* */
-typedef struct
-{
-	/* connection state info */
-	int state;
-	int latency;
-	int snap_rate;
-	
-	int last_acked_snapshot;
-	int last_input_tick;
-	SNAPSTORAGE snapshots;
-	
-	CLIENT_INPUT latestinput;
-	CLIENT_INPUT inputs[200]; /* TODO: handle input better */
-	int current_input;
-	
-	char name[MAX_NAME_LENGTH];
-	char clan[MAX_CLANNAME_LENGTH];
-	int score;
-	int authed;
-} CLIENT;
-
-static CLIENT clients[MAX_CLIENTS];
-NETSERVER *net;
-
-static void snap_init_id()
-{
-	int i;
-	if(snap_id_inited)
-		return;
-	
-	for(i = 0; i < MAX_IDS; i++)
-	{
-		snap_ids[i].next = i+1;
-		snap_ids[i].state = 0;
-	}
-		
-	snap_ids[MAX_IDS-1].next = -1;
-	snap_first_free_id = 0;
-	snap_first_timed_id = -1;
-	snap_last_timed_id = -1;
-	snap_id_usage = 0;
-	snap_id_inusage = 0;
-	
-	snap_id_inited = 1;
-}
-
-static void snap_remove_first_timeout()
-{
-	int next_timed = snap_ids[snap_first_timed_id].next;
-	
-	/* add it to the free list */
-	snap_ids[snap_first_timed_id].next = snap_first_free_id;
-	snap_ids[snap_first_timed_id].state = 0;
-	snap_first_free_id = snap_first_timed_id;
-	
-	/* remove it from the timed list */
-	snap_first_timed_id = next_timed;
-	if(snap_first_timed_id == -1)
-		snap_last_timed_id = -1;
-		
-	snap_id_usage--;
-}
-
-int snap_new_id()
-{
-	int id;
-	int64 now = time_get();
-	if(!snap_id_inited)
-		snap_init_id();
-	
-	/* process timed ids */
-	while(snap_first_timed_id != -1 && snap_ids[snap_first_timed_id].timeout < now)
-		snap_remove_first_timeout();
-	
-	id = snap_first_free_id;
-	dbg_assert(id != -1, "id error");
-	snap_first_free_id = snap_ids[snap_first_free_id].next;
-	snap_ids[id].state = 1;
-	snap_id_usage++;
-	snap_id_inusage++;
-	return id;
-}
-
-void snap_timeout_ids()
-{
-	/* process timed ids */
-	while(snap_first_timed_id != -1)
-		snap_remove_first_timeout();
-}
-
-void snap_free_id(int id)
-{
-	dbg_assert(snap_ids[id].state == 1, "id is not alloced");
-
-	snap_id_inusage--;
-	snap_ids[id].state = 2;
-	snap_ids[id].timeout = time_get()+time_freq()*5;
-	snap_ids[id].next = -1;
-	
-	if(snap_last_timed_id != -1)
-	{
-		snap_ids[snap_last_timed_id].next = id;
-		snap_last_timed_id = id;
-	}
-	else
-	{
-		snap_first_timed_id = id;
-		snap_last_timed_id = id;
-	}
-}
-
-int *server_latestinput(int client_id, int *size)
-{
-	if(client_id < 0 || client_id > MAX_CLIENTS || clients[client_id].state < SRVCLIENT_STATE_READY)
-		return 0;
-	return clients[client_id].latestinput.data;
-}
-
-const char *server_clientname(int client_id)
-{
-	if(client_id < 0 || client_id > MAX_CLIENTS || clients[client_id].state < SRVCLIENT_STATE_READY)
-		return "(invalid client)";
-	return clients[client_id].name;
-}
-
-static const char *str_ltrim(const char *str)
-{
-	while(*str && *str <= 32)
-		str++;
-	return str;
-}
-
-static void str_rtrim(char *str)
-{
-	int i = str_length(str);
-	while(i >= 0)
-	{
-		if(str[i] > 32)
-			break;
-		str[i] = 0;
-		i--;
-	}
-}
-
-static int server_try_setclientname(int client_id, const char *name)
-{
-	int i;
-	char trimmed_name[64];
-
-	/* trim the name */
-	str_copy(trimmed_name, str_ltrim(name), sizeof(trimmed_name));
-	str_rtrim(trimmed_name);
-	dbg_msg("", "'%s' -> '%s'", name, trimmed_name);
-	name = trimmed_name;
-	
-	
-	/* check for empty names */
-	if(!name[0])
-		return -1;
-	
-	/* make sure that two clients doesn't have the same name */
-	for(i = 0; i < MAX_CLIENTS; i++)
-		if(i != client_id && clients[i].state >= SRVCLIENT_STATE_READY)
-		{
-			if(strcmp(name, clients[i].name) == 0)
-				return -1;
-		}
-
-	/* set the client name */
-	str_copy(clients[client_id].name, name, MAX_NAME_LENGTH);
-	return 0;
-}
-
-void server_setclientname(int client_id, const char *name)
-{
-	char nametry[MAX_NAME_LENGTH];
-	int i;
-	if(client_id < 0 || client_id > MAX_CLIENTS || clients[client_id].state < SRVCLIENT_STATE_READY)
-		return;
-		
-	if(!name)
-		return;
-		
-	str_copy(nametry, name, MAX_NAME_LENGTH);
-	if(server_try_setclientname(client_id, nametry))
-	{
-		/* auto rename */
-		for(i = 1;; i++)
-		{
-			str_format(nametry, MAX_NAME_LENGTH, "(%d)%s", i, name);
-			if(server_try_setclientname(client_id, nametry) == 0)
-				break;
-		}
-	}
-}
-
-void server_setclientscore(int client_id, int score)
-{
-	if(client_id < 0 || client_id > MAX_CLIENTS || clients[client_id].state < SRVCLIENT_STATE_READY)
-		return;
-	clients[client_id].score = score;
-}
-
-void server_setbrowseinfo(const char *game_type, int progression)
-{
-	str_copy(browseinfo_gametype, game_type, sizeof(browseinfo_gametype));
-	browseinfo_progression = progression;
-	if(browseinfo_progression > 100)
-		browseinfo_progression = 100;
-	if(browseinfo_progression < -1)
-		browseinfo_progression = -1;
-}
-
-void server_kick(int client_id, const char *reason)
-{
-	if(client_id < 0 || client_id > MAX_CLIENTS)
-		return;
-		
-	if(clients[client_id].state != SRVCLIENT_STATE_EMPTY)
-		netserver_drop(net, client_id, reason);
-}
-
-int server_tick()
-{
-	return current_tick;
-}
-
-int64 server_tick_start_time(int tick)
-{
-	return game_start_time + (time_freq()*tick)/SERVER_TICK_SPEED;
-}
-
-int server_tickspeed()
-{
-	return SERVER_TICK_SPEED;
-}
-
-int server_init()
-{
-	int i;
-	for(i = 0; i < MAX_CLIENTS; i++)
-	{
-		clients[i].state = SRVCLIENT_STATE_EMPTY;
-		clients[i].name[0] = 0;
-		clients[i].clan[0] = 0;
-		snapstorage_init(&clients[i].snapshots);
-	}
-
-	current_tick = 0;
-
-	return 0;
-}
-
-int server_getclientinfo(int client_id, CLIENT_INFO *info)
-{
-	dbg_assert(client_id >= 0 && client_id < MAX_CLIENTS, "client_id is not valid");
-	dbg_assert(info != 0, "info can not be null");
-
-	if(clients[client_id].state == SRVCLIENT_STATE_INGAME)
-	{
-		info->name = clients[client_id].name;
-		info->latency = clients[client_id].latency;
-		return 1;
-	}
-	return 0;
-}
-
-int server_send_msg(int client_id)
-{
-	const MSG_INFO *info = msg_get_info();
-	NETCHUNK packet;
-	if(!info)
-		return -1;
-		
-	mem_zero(&packet, sizeof(NETCHUNK));
-	
-	packet.client_id = client_id;
-	packet.data = info->data;
-	packet.data_size = info->size;
-
-	if(info->flags&MSGFLAG_VITAL)
-		packet.flags |= NETSENDFLAG_VITAL;
-	if(info->flags&MSGFLAG_FLUSH)
-		packet.flags |= NETSENDFLAG_FLUSH;
-	
-	/* write message to demo recorder */
-	if(!(info->flags&MSGFLAG_NORECORD))
-		demorec_record_message(info->data, info->size);
-
-	if(!(info->flags&MSGFLAG_NOSEND))
-	{
-		if(client_id == -1)
-		{
-			/* broadcast */
-			int i;
-			for(i = 0; i < MAX_CLIENTS; i++)
-				if(clients[i].state == SRVCLIENT_STATE_INGAME)
-				{
-					packet.client_id = i;
-					netserver_send(net, &packet);
-				}
-		}
-		else
-			netserver_send(net, &packet);
-	}
-	return 0;
-}
-
-static void server_do_snap()
-{
-	int i;
-	
-	{
-		static PERFORMACE_INFO scope = {"presnap", 0};
-		perf_start(&scope);
-		mods_presnap();
-		perf_end();
-	}
-	
-	/* create snapshot for demo recording */
-	if(demorec_isrecording())
-	{
-		char data[MAX_SNAPSHOT_SIZE];
-		int snapshot_size;
-
-		/* build snap and possibly add some messages */
-		snapbuild_init(&builder);
-		mods_snap(-1);
-		snapshot_size = snapbuild_finish(&builder, data);
-		
-		/* write snapshot */
-		demorec_record_snapshot(server_tick(), data, snapshot_size);
-	}
-
-	/* create snapshots for all clients */
-	for(i = 0; i < MAX_CLIENTS; i++)
-	{
-		/* client must be ingame to recive snapshots */
-		if(clients[i].state != SRVCLIENT_STATE_INGAME)
-			continue;
-			
-		/* this client is trying to recover, don't spam snapshots */
-		if(clients[i].snap_rate == SRVCLIENT_SNAPRATE_RECOVER && (server_tick()%50) != 0)
-			continue;
-			
-		/* this client is trying to recover, don't spam snapshots */
-		if(clients[i].snap_rate == SRVCLIENT_SNAPRATE_INIT && (server_tick()%10) != 0)
-			continue;
-			
-		{
-			char data[MAX_SNAPSHOT_SIZE];
-			char deltadata[MAX_SNAPSHOT_SIZE];
-			char compdata[MAX_SNAPSHOT_SIZE];
-			int snapshot_size;
-			int crc;
-			static SNAPSHOT emptysnap;
-			SNAPSHOT *deltashot = &emptysnap;
-			int deltashot_size;
-			int delta_tick = -1;
-			int deltasize;
-			static PERFORMACE_INFO scope = {"build", 0};
-			perf_start(&scope);
-
-			snapbuild_init(&builder);
-
-			{
-				static PERFORMACE_INFO scope = {"modsnap", 0};
-				perf_start(&scope);
-				mods_snap(i);
-				perf_end();
-			}
-
-			/* finish snapshot */
-			snapshot_size = snapbuild_finish(&builder, data);
-			crc = snapshot_crc((SNAPSHOT*)data);
-
-			/* remove old snapshos */
-			/* keep 3 seconds worth of snapshots */
-			snapstorage_purge_until(&clients[i].snapshots, current_tick-SERVER_TICK_SPEED*3);
-			
-			/* save it the snapshot */
-			snapstorage_add(&clients[i].snapshots, current_tick, time_get(), snapshot_size, data, 0);
-			
-			/* find snapshot that we can preform delta against */
-			emptysnap.data_size = 0;
-			emptysnap.num_items = 0;
-			
-			{
-				deltashot_size = snapstorage_get(&clients[i].snapshots, clients[i].last_acked_snapshot, 0, &deltashot, 0);
-				if(deltashot_size >= 0)
-					delta_tick = clients[i].last_acked_snapshot;
-				else
-				{
-					/* no acked package found, force client to recover rate */
-					if(clients[i].snap_rate == SRVCLIENT_SNAPRATE_FULL)
-						clients[i].snap_rate = SRVCLIENT_SNAPRATE_RECOVER;
-				}
-			}
-			
-			/* create delta */
-			{
-				static PERFORMACE_INFO scope = {"delta", 0};
-				perf_start(&scope);
-				deltasize = snapshot_create_delta(deltashot, (SNAPSHOT*)data, deltadata);
-				perf_end();
-			}
-
-			
-			if(deltasize)
-			{
-				/* compress it */
-				int snapshot_size;
-				const int max_size = MAX_SNAPSHOT_PACKSIZE;
-				int numpackets;
-				int n, left;
-
-				{				
-					static PERFORMACE_INFO scope = {"compress", 0};
-					/*char buffer[512];*/
-					perf_start(&scope);
-					snapshot_size = intpack_compress(deltadata, deltasize, compdata);
-					
-					/*str_hex(buffer, sizeof(buffer), compdata, snapshot_size);
-					dbg_msg("", "deltasize=%d -> %d : %s", deltasize, snapshot_size, buffer);*/
-					
-					perf_end();
-				}
-
-				numpackets = (snapshot_size+max_size-1)/max_size;
-				
-				for(n = 0, left = snapshot_size; left; n++)
-				{
-					int chunk = left < max_size ? left : max_size;
-					left -= chunk;
-
-					if(numpackets == 1)
-						msg_pack_start_system(NETMSG_SNAPSINGLE, MSGFLAG_FLUSH);
-					else
-						msg_pack_start_system(NETMSG_SNAP, MSGFLAG_FLUSH);
-						
-					msg_pack_int(current_tick);
-					msg_pack_int(current_tick-delta_tick); /* compressed with */
-					
-					if(numpackets != 1)
-					{
-						msg_pack_int(numpackets);
-						msg_pack_int(n);
-					}
-					
-					msg_pack_int(crc);
-					msg_pack_int(chunk);
-					msg_pack_raw(&compdata[n*max_size], chunk);
-					msg_pack_end();
-					server_send_msg(i);
-				}
-			}
-			else
-			{
-				msg_pack_start_system(NETMSG_SNAPEMPTY, MSGFLAG_FLUSH);
-				msg_pack_int(current_tick);
-				msg_pack_int(current_tick-delta_tick); /* compressed with */
-				msg_pack_end();
-				server_send_msg(i);
-			}
-			
-			perf_end();
-		}
-	}
-
-	mods_postsnap();
-}
-
-
-static void reset_client(int cid)
-{
-	/* reset input */
-	int i;
-	for(i = 0; i < 200; i++)
-		clients[cid].inputs[i].game_tick = -1;
-	clients[cid].current_input = 0;
-	mem_zero(&clients[cid].latestinput, sizeof(clients[cid].latestinput));
-
-	snapstorage_purge_all(&clients[cid].snapshots);
-	clients[cid].last_acked_snapshot = -1;
-	clients[cid].last_input_tick = -1;
-	clients[cid].snap_rate = SRVCLIENT_SNAPRATE_INIT;
-	clients[cid].score = 0;
-
-}
-
-static int new_client_callback(int cid, void *user)
-{
-	clients[cid].state = SRVCLIENT_STATE_AUTH;
-	clients[cid].name[0] = 0;
-	clients[cid].clan[0] = 0;
-	clients[cid].authed = 0;
-	reset_client(cid);
-	return 0;
-}
-
-static int del_client_callback(int cid, void *user)
-{
-	/* notify the mod about the drop */
-	if(clients[cid].state >= SRVCLIENT_STATE_READY)
-		mods_client_drop(cid);
-	
-	clients[cid].state = SRVCLIENT_STATE_EMPTY;
-	clients[cid].name[0] = 0;
-	clients[cid].clan[0] = 0;
-	clients[cid].authed = 0;
-	snapstorage_purge_all(&clients[cid].snapshots);
-	return 0;
-}
-
-static void server_send_map(int cid)
-{
-	msg_pack_start_system(NETMSG_MAP_CHANGE, MSGFLAG_VITAL|MSGFLAG_FLUSH);
-	msg_pack_string(config.sv_map, 0);
-	msg_pack_int(current_map_crc);
-	msg_pack_end();
-	server_send_msg(cid);
-}
-
-static void server_send_rcon_line(int cid, const char *line)
-{
-	msg_pack_start_system(NETMSG_RCON_LINE, MSGFLAG_VITAL);
-	msg_pack_string(line, 512);
-	msg_pack_end();
-	server_send_msg(cid);
-}
-
-static void server_send_rcon_line_authed(const char *line, void *user_data)
-{
-	static volatile int reentry_guard = 0;
-	int i;
-	
-	if(reentry_guard) return;
-	reentry_guard++;
-	
-	for(i = 0; i < MAX_CLIENTS; i++)
-	{
-		if(clients[i].state != SRVCLIENT_STATE_EMPTY && clients[i].authed)
-			server_send_rcon_line(i, line);
-	}
-	
-	reentry_guard--;
-}
-
-static void server_process_client_packet(NETCHUNK *packet)
-{
-	int cid = packet->client_id;
-	NETADDR addr;
-	
-	int sys;
-	int msg = msg_unpack_start(packet->data, packet->data_size, &sys);
-	
-	if(clients[cid].state == SRVCLIENT_STATE_AUTH)
-	{
-		if(sys && msg == NETMSG_INFO)
-		{
-			char version[64];
-			const char *password;
-			str_copy(version, msg_unpack_string(), 64);
-			if(strcmp(version, mods_net_version()) != 0)
-			{
-				/* OH FUCK! wrong version, drop him */
-				char reason[256];
-				str_format(reason, sizeof(reason), "wrong version. server is running '%s' and client '%s'.", mods_net_version(), version);
-				netserver_drop(net, cid, reason);
-				return;
-			}
-			
-			str_copy(clients[cid].name, msg_unpack_string(), MAX_NAME_LENGTH);
-			str_copy(clients[cid].clan, msg_unpack_string(), MAX_CLANNAME_LENGTH);
-			password = msg_unpack_string();
-			
-			if(config.password[0] != 0 && strcmp(config.password, password) != 0)
-			{
-				/* wrong password */
-				netserver_drop(net, cid, "wrong password");
-				return;
-			}
-			
-			clients[cid].state = SRVCLIENT_STATE_CONNECTING;
-			server_send_map(cid);
-		}
-	}
-	else
-	{
-		if(sys)
-		{
-			/* system message */
-			if(msg == NETMSG_REQUEST_MAP_DATA)
-			{
-				int chunk = msg_unpack_int();
-				int chunk_size = 1024-128;
-				int offset = chunk * chunk_size;
-				int last = 0;
-				
-				/* drop faulty map data requests */
-				if(chunk < 0 || offset > current_map_size)
-					return;
-				
-				if(offset+chunk_size >= current_map_size)
-				{
-					chunk_size = current_map_size-offset;
-					if(chunk_size < 0)
-						chunk_size = 0;
-					last = 1;
-				}
-				
-				msg_pack_start_system(NETMSG_MAP_DATA, MSGFLAG_VITAL|MSGFLAG_FLUSH);
-				msg_pack_int(last);
-				msg_pack_int(current_map_size);
-				msg_pack_int(chunk_size);
-				msg_pack_raw(&current_map_data[offset], chunk_size);
-				msg_pack_end();
-				server_send_msg(cid);
-				
-				if(config.debug)
-					dbg_msg("server", "sending chunk %d with size %d", chunk, chunk_size);
-			}
-			else if(msg == NETMSG_READY)
-			{
-				if(clients[cid].state == SRVCLIENT_STATE_CONNECTING)
-				{
-					netserver_client_addr(net, cid, &addr);
-					
-					dbg_msg("server", "player is ready. cid=%x ip=%d.%d.%d.%d",
-						cid,
-						addr.ip[0], addr.ip[1], addr.ip[2], addr.ip[3]
-						);
-					clients[cid].state = SRVCLIENT_STATE_READY;
-					mods_connected(cid);
-				}
-			}
-			else if(msg == NETMSG_ENTERGAME)
-			{
-				if(clients[cid].state == SRVCLIENT_STATE_READY)
-				{
-					netserver_client_addr(net, cid, &addr);
-					
-					dbg_msg("server", "player has entered the game. cid=%x ip=%d.%d.%d.%d",
-						cid,
-						addr.ip[0], addr.ip[1], addr.ip[2], addr.ip[3]
-						);
-					clients[cid].state = SRVCLIENT_STATE_INGAME;
-					mods_client_enter(cid);
-				}
-			}
-			else if(msg == NETMSG_INPUT)
-			{
-				int tick, size, i;
-				CLIENT_INPUT *input;
-				int64 tagtime;
-				
-				clients[cid].last_acked_snapshot = msg_unpack_int();
-				tick = msg_unpack_int();
-				size = msg_unpack_int();
-				
-				/* check for errors */
-				if(msg_unpack_error() || size/4 > MAX_INPUT_SIZE)
-					return;
-
-				if(clients[cid].last_acked_snapshot > 0)
-					clients[cid].snap_rate = SRVCLIENT_SNAPRATE_FULL;
-					
-				if(snapstorage_get(&clients[cid].snapshots, clients[cid].last_acked_snapshot, &tagtime, 0, 0) >= 0)
-					clients[cid].latency = (int)(((time_get()-tagtime)*1000)/time_freq());
-
-				/* add message to report the input timing */
-				/* skip packets that are old */
-				if(tick > clients[cid].last_input_tick)
-				{
-					int time_left = ((server_tick_start_time(tick)-time_get())*1000) / time_freq();
-					msg_pack_start_system(NETMSG_INPUTTIMING, 0);
-					msg_pack_int(tick);
-					msg_pack_int(time_left);
-					msg_pack_end();
-					server_send_msg(cid);
-				}
-
-				clients[cid].last_input_tick = tick;
-
-				input = &clients[cid].inputs[clients[cid].current_input];
-				
-				if(tick <= server_tick())
-					tick = server_tick()+1;
-
-				input->game_tick = tick;
-				
-				for(i = 0; i < size/4; i++)
-					input->data[i] = msg_unpack_int();
-				
-				mem_copy(clients[cid].latestinput.data, input->data, MAX_INPUT_SIZE*sizeof(int));
-				
-				clients[cid].current_input++;
-				clients[cid].current_input %= 200;
-			
-				/* call the mod with the fresh input data */
-				if(clients[cid].state == SRVCLIENT_STATE_INGAME)
-					mods_client_direct_input(cid, clients[cid].latestinput.data);
-			}
-			else if(msg == NETMSG_RCON_CMD)
-			{
-				const char *cmd = msg_unpack_string();
-				
-				if(msg_unpack_error() == 0 && clients[cid].authed)
-				{
-					dbg_msg("server", "cid=%d rcon='%s'", cid, cmd);
-					console_execute_line(cmd);
-				}
-			}
-			else if(msg == NETMSG_RCON_AUTH)
-			{
-				const char *pw;
-				msg_unpack_string(); /* login name, not used */
-				pw = msg_unpack_string();
-				
-				if(msg_unpack_error() == 0)
-				{
-					if(config.sv_rcon_password[0] == 0)
-					{
-						server_send_rcon_line(cid, "No rcon password set on server. Set sv_rcon_password to enable the remote console.");
-					}
-					else if(strcmp(pw, config.sv_rcon_password) == 0)
-					{
-						msg_pack_start_system(NETMSG_RCON_AUTH_STATUS, MSGFLAG_VITAL);
-						msg_pack_int(1);
-						msg_pack_end();
-						server_send_msg(cid);
-						
-						clients[cid].authed = 1;
-						server_send_rcon_line(cid, "Authentication successful. Remote console access granted.");
-						dbg_msg("server", "cid=%d authed", cid);
-					}
-					else
-					{
-						server_send_rcon_line(cid, "Wrong password.");
-					}
-				}
-			}
-			else if(msg == NETMSG_PING)
-			{
-				msg_pack_start_system(NETMSG_PING_REPLY, 0);
-				msg_pack_end();
-				server_send_msg(cid);
-			}
-			else
-			{
-				char hex[] = "0123456789ABCDEF";
-				char buf[512];
-				int b;
-
-				for(b = 0; b < packet->data_size && b < 32; b++)
-				{
-					buf[b*3] = hex[((const unsigned char *)packet->data)[b]>>4];
-					buf[b*3+1] = hex[((const unsigned char *)packet->data)[b]&0xf];
-					buf[b*3+2] = ' ';
-					buf[b*3+3] = 0;
-				}
-
-				dbg_msg("server", "strange message cid=%d msg=%d data_size=%d", cid, msg, packet->data_size);
-				dbg_msg("server", "%s", buf);
-				
-			}
-		}
-		else
-		{
-			/* game message */
-			if(clients[cid].state >= SRVCLIENT_STATE_READY)
-				mods_message(msg, cid);
-		}
-	}
-}
-
-
-int server_ban_add(NETADDR addr, int seconds)
-{
-	return netserver_ban_add(net, addr, seconds);	
-}
-
-int server_ban_remove(NETADDR addr)
-{
-	return netserver_ban_remove(net, addr);
-}
-
-static void server_send_serverinfo(NETADDR *addr, int token)
-{
-	NETCHUNK packet;
-	PACKER p;
-	char buf[128];
-
-	/* count the players */	
-	int player_count = 0;
-	int i;
-	for(i = 0; i < MAX_CLIENTS; i++)
-	{
-		if(clients[i].state != SRVCLIENT_STATE_EMPTY)
-			player_count++;
-	}
-	
-	packer_reset(&p);
-
-	if(token >= 0)
-	{
-		/* new token based format */
-		packer_add_raw(&p, SERVERBROWSE_INFO, sizeof(SERVERBROWSE_INFO));
-		str_format(buf, sizeof(buf), "%d", token);
-		packer_add_string(&p, buf, 6);
-	}
-	else
-	{
-		/* old format */
-		packer_add_raw(&p, SERVERBROWSE_OLD_INFO, sizeof(SERVERBROWSE_OLD_INFO));
-	}
-	
-	packer_add_string(&p, mods_version(), 32);
-	packer_add_string(&p, config.sv_name, 64);
-	packer_add_string(&p, config.sv_map, 32);
-
-	/* gametype */
-	packer_add_string(&p, browseinfo_gametype, 16);
-
-	/* flags */
-	i = 0;
-	if(config.password[0])   /* password set */
-		i |= SRVFLAG_PASSWORD;
-	str_format(buf, sizeof(buf), "%d", i);
-	packer_add_string(&p, buf, 2);
-
-	/* progression */
-	str_format(buf, sizeof(buf), "%d", browseinfo_progression);
-	packer_add_string(&p, buf, 4);
-	
-	str_format(buf, sizeof(buf), "%d", player_count); packer_add_string(&p, buf, 3);  /* num players */
-	str_format(buf, sizeof(buf), "%d", netserver_max_clients(net)); packer_add_string(&p, buf, 3); /* max players */
-
-	for(i = 0; i < MAX_CLIENTS; i++)
-	{
-		if(clients[i].state != SRVCLIENT_STATE_EMPTY)
-		{
-			packer_add_string(&p, clients[i].name, 48);  /* player name */
-			str_format(buf, sizeof(buf), "%d", clients[i].score); packer_add_string(&p, buf, 6);  /* player score */
-		}
-	}
-	
-	
-	packet.client_id = -1;
-	packet.address = *addr;
-	packet.flags = NETSENDFLAG_CONNLESS;
-	packet.data_size = packer_size(&p);
-	packet.data = packer_data(&p);
-	netserver_send(net, &packet);
-}
-
-extern int register_process_packet(NETCHUNK *packet);
-extern int register_update();
-
-static void server_pump_network()
-{
-	NETCHUNK packet;
-
-	netserver_update(net);
-	
-	/* process packets */
-	while(netserver_recv(net, &packet))
-	{
-		if(packet.client_id == -1)
-		{
-			/* stateless */
-			if(!register_process_packet(&packet))
-			{
-				if(packet.data_size == sizeof(SERVERBROWSE_GETINFO)+1 &&
-					memcmp(packet.data, SERVERBROWSE_GETINFO, sizeof(SERVERBROWSE_GETINFO)) == 0)
-				{
-					server_send_serverinfo(&packet.address, ((unsigned char *)packet.data)[sizeof(SERVERBROWSE_GETINFO)]);
-				}
-				
-				
-				if(packet.data_size == sizeof(SERVERBROWSE_OLD_GETINFO) &&
-					memcmp(packet.data, SERVERBROWSE_OLD_GETINFO, sizeof(SERVERBROWSE_OLD_GETINFO)) == 0)
-				{
-					server_send_serverinfo(&packet.address, -1);
-				}
-			}
-		}
-		else
-			server_process_client_packet(&packet);
-	}
-}
-
-static int server_load_map(const char *mapname)
-{
-	DATAFILE *df;
-	char buf[512];
-	str_format(buf, sizeof(buf), "maps/%s.map", mapname);
-	df = datafile_load(buf);
-	if(!df)
-		return 0;
-	
-	/* stop recording when we change map */
-	demorec_record_stop();
-	
-	/* reinit snapshot ids */
-	snap_timeout_ids();
-	
-	/* get the crc of the map */
-	current_map_crc = datafile_crc(buf);
-	dbg_msg("server", "%s crc is %08x", buf, current_map_crc);
-		
-	str_copy(current_map, mapname, sizeof(current_map));
-	map_set(df);
-	
-	/* load compelate map into memory for download */
-	{
-		IOHANDLE file = engine_openfile(buf, IOFLAG_READ);
-		current_map_size = (int)io_length(file);
-		if(current_map_data)
-			mem_free(current_map_data);
-		current_map_data = (unsigned char *)mem_alloc(current_map_size, 1);
-		io_read(file, current_map_data, current_map_size);
-		io_close(file);
-	}
-	return 1;
-}
-
-static int server_run()
-{
-	NETADDR bindaddr;
-
-	snap_init_id();
-	net_init();
-	
-	/* */
-	console_register_print_callback(server_send_rcon_line_authed, 0);
-
-	/* load map */
-	if(!server_load_map(config.sv_map))
-	{
-		dbg_msg("server", "failed to load map. mapname='%s'", config.sv_map);
-		return -1;
-	}
-	
-	/* start server */
-	/* TODO: IPv6 support */
-	if(config.sv_bindaddr[0] && net_host_lookup(config.sv_bindaddr, &bindaddr, NETTYPE_IPV4) == 0)
-	{
-		/* sweet! */
-		bindaddr.port = config.sv_port;
-	}
-	else
-	{
-		mem_zero(&bindaddr, sizeof(bindaddr));
-		bindaddr.port = config.sv_port;
-	}
-	
-	net = netserver_open(bindaddr, config.sv_max_clients, 0);
-	if(!net)
-	{
-		dbg_msg("server", "couldn't open socket. port might already be in use");
-		return -1;
-	}
-	
-	netserver_set_callbacks(net, new_client_callback, del_client_callback, 0);
-	
-	dbg_msg("server", "server name is '%s'", config.sv_name);
-	
-	mods_init();
-	dbg_msg("server", "version %s", mods_net_version());
-
-	/* start game */
-	{
-		int64 reporttime = time_get();
-		int reportinterval = 3;
-	
-		lastheartbeat = 0;
-		game_start_time = time_get();
-	
-		if(config.debug)
-			dbg_msg("server", "baseline memory usage %dk", mem_stats()->allocated/1024);
-
-		while(run_server)
-		{
-			static PERFORMACE_INFO rootscope = {"root", 0};
-			int64 t = time_get();
-			int new_ticks = 0;
-			
-			perf_start(&rootscope);
-			
-			/* load new map TODO: don't poll this */
-			if(strcmp(config.sv_map, current_map) != 0 || config.sv_map_reload)
-			{
-				config.sv_map_reload = 0;
-				
-				/* load map */
-				if(server_load_map(config.sv_map))
-				{
-					int c;
-					
-					/* new map loaded */
-					mods_shutdown();
-					
-					for(c = 0; c < MAX_CLIENTS; c++)
-					{
-						if(clients[c].state == SRVCLIENT_STATE_EMPTY)
-							continue;
-						
-						server_send_map(c);
-						reset_client(c);
-						clients[c].state = SRVCLIENT_STATE_CONNECTING;
-					}
-					
-					game_start_time = time_get();
-					current_tick = 0;
-					mods_init();
-				}
-				else
-				{
-					dbg_msg("server", "failed to load map. mapname='%s'", config.sv_map);
-					config_set_sv_map(&config, current_map);
-				}
-			}
-			
-			while(t > server_tick_start_time(current_tick+1))
-			{
-				current_tick++;
-				new_ticks++;
-				
-				/* apply new input */
-				{
-					static PERFORMACE_INFO scope = {"input", 0};
-					int c, i;
-					
-					perf_start(&scope);
-					
-					for(c = 0; c < MAX_CLIENTS; c++)
-					{
-						if(clients[c].state == SRVCLIENT_STATE_EMPTY)
-							continue;
-						for(i = 0; i < 200; i++)
-						{
-							if(clients[c].inputs[i].game_tick == server_tick())
-							{
-								if(clients[c].state == SRVCLIENT_STATE_INGAME)
-									mods_client_predicted_input(c, clients[c].inputs[i].data);
-								break;
-							}
-						}
-					}
-					
-					perf_end();
-				}
-				
-				/* progress game */
-				{
-					static PERFORMACE_INFO scope = {"tick", 0};
-					perf_start(&scope);
-					mods_tick();
-					perf_end();
-				}
-			}
-			
-			/* snap game */
-			if(new_ticks)
-			{
-				if(config.sv_high_bandwidth || (current_tick%2) == 0)
-				{
-					static PERFORMACE_INFO scope = {"snap", 0};
-					perf_start(&scope);
-					server_do_snap();
-					perf_end();
-				}
-			}
-			
-			/* master server stuff */
-			register_update();
-	
-
-			{
-				static PERFORMACE_INFO scope = {"net", 0};
-				perf_start(&scope);
-				server_pump_network();
-				perf_end();
-			}
-
-			perf_end();
-	
-			if(reporttime < time_get())
-			{
-				if(config.debug)
-				{
-					/*
-					static NETSTATS prev_stats;
-					NETSTATS stats;
-					netserver_stats(net, &stats);
-					
-					perf_next();
-					
-					if(config.dbg_pref)
-						perf_dump(&rootscope);
-
-					dbg_msg("server", "send=%8d recv=%8d",
-						(stats.send_bytes - prev_stats.send_bytes)/reportinterval,
-						(stats.recv_bytes - prev_stats.recv_bytes)/reportinterval);
-						
-					prev_stats = stats;
-					*/
-				}
-	
-				reporttime += time_freq()*reportinterval;
-			}
-			
-			/* wait for incomming data */
-			net_socket_read_wait(netserver_socket(net), 5);
-		}
-	}
-
-	mods_shutdown();
-	map_unload();
-
-	if(current_map_data)
-		mem_free(current_map_data);
-	return 0;
-}
-
-static void con_kick(void *result, void *user_data)
-{
-	server_kick(console_arg_int(result, 0), "kicked by console");
-}
-
-static int str_allnum(const char *str)
-{
-	while(*str)
-	{
-		if(!(*str >= '0' && *str <= '9'))
-			return 0;
-		str++;
-	}
-	return 1;
-}
-
-static void con_ban(void *result, void *user_data)
-{
-	NETADDR addr;
-	char addrstr[128];
-	const char *str = console_arg_string(result, 0);
-	int minutes = 30;
-	
-	if(console_arg_num(result) > 1)
-		minutes = console_arg_int(result, 1);
-	
-	if(net_addr_from_str(&addr, str) == 0)
-		server_ban_add(addr, minutes*60);
-	else if(str_allnum(str))
-	{
-		NETADDR addr;
-		int cid = atoi(str);
-
-		if(cid < 0 || cid > MAX_CLIENTS || clients[cid].state == SRVCLIENT_STATE_EMPTY)
-		{
-			dbg_msg("server", "invalid client id");
-			return;
-		}
-
-		netserver_client_addr(net, cid, &addr);
-		server_ban_add(addr, minutes*60);
-	}
-	
-	addr.port = 0;
-	net_addr_str(&addr, addrstr, sizeof(addrstr));
-	
-	if(minutes)
-		dbg_msg("server", "banned %s for %d minutes", addrstr, minutes);
-	else
-		dbg_msg("server", "banned %s for life", addrstr);
-}
-
-static void con_unban(void *result, void *user_data)
-{
-	NETADDR addr;
-	const char *str = console_arg_string(result, 0);
-	
-	if(net_addr_from_str(&addr, str) == 0)
-		server_ban_remove(addr);
-	else
-		dbg_msg("server", "invalid network address");
-}
-
-static void con_bans(void *result, void *user_data)
-{
-	int i;
-	unsigned now = time_timestamp();
-	NETBANINFO info;
-	NETADDR addr;
-	int num = netserver_ban_num(net);
-	for(i = 0; i < num; i++)
-	{
-		unsigned t;
-		netserver_ban_get(net, i, &info);
-		addr = info.addr;
-		
-		if(info.expires == 0xffffffff)
-		{
-			dbg_msg("server", "#%d %d.%d.%d.%d for life", i, addr.ip[0], addr.ip[1], addr.ip[2], addr.ip[3]);
-		}
-		else
-		{
-			t = info.expires - now;
-			dbg_msg("server", "#%d %d.%d.%d.%d for %d minutes and %d seconds", i, addr.ip[0], addr.ip[1], addr.ip[2], addr.ip[3], t/60, t%60);
-		}
-	}
-	dbg_msg("server", "%d ban(s)", num);
-}
-
-static void con_status(void *result, void *user_data)
-{
-	int i;
-	NETADDR addr;
-	for(i = 0; i < MAX_CLIENTS; i++)
-	{
-		if(clients[i].state == SRVCLIENT_STATE_INGAME)
-		{
-			netserver_client_addr(net, i, &addr);
-			dbg_msg("server", "id=%d addr=%d.%d.%d.%d:%d name='%s' score=%d",
-				i, addr.ip[0], addr.ip[1], addr.ip[2], addr.ip[3], addr.port,
-				clients[i].name, clients[i].score);
-		}
-	}
-}
-
-static void con_shutdown(void *result, void *user_data)
-{
-	run_server = 0;
-}
-
-static void con_record(void *result, void *user_data)
-{
-	char filename[512];
-	str_format(filename, sizeof(filename), "demos/%s.demo", console_arg_string(result, 0));
-	demorec_record_start(filename, mods_net_version(), current_map, current_map_crc, "server");
-}
-
-static void con_stoprecord(void *result, void *user_data)
-{
-	demorec_record_stop();
-}
-
-static void server_register_commands()
-{
-	MACRO_REGISTER_COMMAND("kick", "i", CFGFLAG_SERVER, con_kick, 0, "");
-	MACRO_REGISTER_COMMAND("ban", "s?i", CFGFLAG_SERVER, con_ban, 0, "");
-	MACRO_REGISTER_COMMAND("unban", "s", CFGFLAG_SERVER, con_unban, 0, "");
-	MACRO_REGISTER_COMMAND("bans", "", CFGFLAG_SERVER, con_bans, 0, "");
-	MACRO_REGISTER_COMMAND("status", "", CFGFLAG_SERVER, con_status, 0, "");
-	MACRO_REGISTER_COMMAND("shutdown", "", CFGFLAG_SERVER, con_shutdown, 0, "");
-
-	MACRO_REGISTER_COMMAND("record", "s", CFGFLAG_SERVER, con_record, 0, "");
-	MACRO_REGISTER_COMMAND("stoprecord", "", CFGFLAG_SERVER, con_stoprecord, 0, "");
-}
-
-int main(int argc, char **argv)
-{
-#if defined(CONF_FAMILY_WINDOWS)
-	int i;
-	for(i = 1; i < argc; i++)
-	{
-		if(strcmp("-s", argv[i]) == 0 || strcmp("--silent", argv[i]) == 0)
-		{
-			ShowWindow(GetConsoleWindow(), SW_HIDE);
-			break;
-		}
-	}
-#endif
-
-	/* init the engine */
-	dbg_msg("server", "starting...");
-	engine_init("Teeworlds");
-	
-	/* register all console commands */
-	server_register_commands();
-	mods_console_init();
-	
-	/* parse the command line arguments */
-	engine_parse_arguments(argc, argv);
-	
-	/* run the server */
-	server_run();
-	return 0;
-}
-