diff options
Diffstat (limited to 'src/engine/network.cpp')
| -rw-r--r-- | src/engine/network.cpp | 898 |
1 files changed, 0 insertions, 898 deletions
diff --git a/src/engine/network.cpp b/src/engine/network.cpp deleted file mode 100644 index ac28002e..00000000 --- a/src/engine/network.cpp +++ /dev/null @@ -1,898 +0,0 @@ -#include <baselib/system.h> -#include <string.h> -#include <stdio.h> - -#include "config.h" -#include "network.h" -#include "ringbuffer.h" - -/* - header: - unsigned char ID[2]; 2 'T' 'W' - unsigned char version; 3 - unsigned char flags; 4 - unsigned short seq; 6 - unsigned short ack; 8 - unsigned crc; 12 bytes - - header v2: - unsigned char flags; 1 - unsigned char seq_ack[3]; 4 - unsigned char token[2]; 6 -*/ - -enum -{ - NETWORK_VERSION = 1, - - NETWORK_HEADER_SIZE = 6, - NETWORK_MAX_PACKET_SIZE = 1024, - NETWORK_MAX_CLIENTS = 16, - - NETWORK_CONNSTATE_OFFLINE=0, - NETWORK_CONNSTATE_CONNECT=1, - NETWORK_CONNSTATE_CONNECTACCEPTED=2, - NETWORK_CONNSTATE_ONLINE=3, - NETWORK_CONNSTATE_ERROR=4, - - NETWORK_PACKETFLAG_CONNECT=0x01, - NETWORK_PACKETFLAG_ACCEPT=0x02, - NETWORK_PACKETFLAG_CLOSE=0x04, - NETWORK_PACKETFLAG_VITAL=0x08, - NETWORK_PACKETFLAG_RESEND=0x10, - NETWORK_PACKETFLAG_CONNLESS=0x20, - - NETWORK_MAX_SEQACK=0x1000, -}; - -static int current_token = 1; - -struct NETPACKETDATA -{ - unsigned char ID[2]; - unsigned char version; - unsigned char flags; - unsigned short seq; - unsigned short ack; - unsigned crc; - int token; - unsigned data_size; - int64 first_send_time; - unsigned char *data; -}; - - -static void send_packet(NETSOCKET socket, NETADDR4 *addr, NETPACKETDATA *packet) -{ - unsigned char buffer[NETWORK_MAX_PACKET_SIZE]; - buffer[0] = packet->flags; - buffer[1] = ((packet->seq>>4)&0xf0) | ((packet->ack>>8)&0x0f); - buffer[2] = packet->seq; - buffer[3] = packet->ack; - buffer[4] = packet->token>>8; - buffer[5] = packet->token&0xff; - mem_copy(buffer+NETWORK_HEADER_SIZE, packet->data, packet->data_size); - int send_size = NETWORK_HEADER_SIZE+packet->data_size; - //dbg_msg("network", "sending packet, size=%d (%d + %d)", send_size, NETWORK_HEADER_SIZE, packet->data_size); - net_udp4_send(socket, addr, buffer, send_size); -} - -struct NETCONNECTION -{ - unsigned short seq; - unsigned short ack; - unsigned state; - - int token; - - int remote_closed; - - int connected; - int disconnected; - - ring_buffer buffer; - - int64 last_update_time; - int64 last_recv_time; - int64 last_send_time; - - char error_string[256]; - - NETADDR4 peeraddr; - NETSOCKET socket; - NETSTATS stats; -}; - -struct NETSLOT -{ - NETCONNECTION conn; -}; - -struct NETSERVER -{ - NETSOCKET socket; - NETSLOT slots[NETWORK_MAX_CLIENTS]; - int max_clients; - NETFUNC_NEWCLIENT new_client; - NETFUNC_NEWCLIENT del_client; - void *user_ptr; - unsigned char recv_buffer[NETWORK_MAX_PACKET_SIZE]; -}; - -struct NETCLIENT -{ - NETADDR4 server_addr; - NETSOCKET socket; - unsigned char recv_buffer[NETWORK_MAX_PACKET_SIZE]; - - NETCONNECTION conn; -}; - -static void conn_reset_stats(NETCONNECTION *conn) -{ - mem_zero(&conn->stats, sizeof(conn->stats)); -} - -static void conn_reset(NETCONNECTION *conn) -{ - conn->seq = 0; - conn->ack = 0; - conn->remote_closed = 0; - //dbg_msg("connection", "state = %d->%d", conn->state, NETWORK_CONNSTATE_OFFLINE); - - if(conn->state == NETWORK_CONNSTATE_ONLINE || - conn->state == NETWORK_CONNSTATE_ERROR) - { - conn->disconnected++; - } - - conn->state = NETWORK_CONNSTATE_OFFLINE; - conn->last_send_time = 0; - conn->last_recv_time = 0; - conn->last_update_time = 0; - conn->token = -1; - conn->buffer.reset(); -} - - -static const char *conn_error(NETCONNECTION *conn) -{ - return conn->error_string; -} - -static void conn_set_error(NETCONNECTION *conn, const char *str) -{ - strcpy(conn->error_string, str); -} - -/* -static int conn_state(NETCONNECTION *conn) -{ - return conn->state; -}*/ - -static void conn_init(NETCONNECTION *conn, NETSOCKET socket) -{ - conn_reset(conn); - conn_reset_stats(conn); - conn->socket = socket; - conn->connected = 0; - conn->disconnected = 0; - mem_zero(conn->error_string, sizeof(conn->error_string)); -} - -static void conn_ack(NETCONNECTION *conn, int ack) -{ - while(1) - { - ring_buffer::item *i = conn->buffer.first(); - if(!i) - break; - - NETPACKETDATA *resend = (NETPACKETDATA *)i->data(); - if(resend->seq <= ack || (ack < NETWORK_MAX_SEQACK/3 && resend->seq > NETWORK_MAX_SEQACK/2)) - conn->buffer.pop_first(); - else - break; - } -} - -static void conn_send_raw(NETCONNECTION *conn, NETPACKETDATA *data) -{ - conn->last_send_time = time_get(); - conn->stats.send_packets++; - conn->stats.send_bytes += data->data_size + NETWORK_HEADER_SIZE; - send_packet(conn->socket, &conn->peeraddr, data); -} - -static void conn_resend(NETCONNECTION *conn) -{ - ring_buffer::item *i = conn->buffer.first(); - while(i) - { - NETPACKETDATA *resend = (NETPACKETDATA *)i->data(); - conn->stats.resend_packets++; - conn->stats.resend_bytes += resend->data_size + NETWORK_HEADER_SIZE; - conn_send_raw(conn, resend); - i = i->next; - } -} - -static void conn_send(NETCONNECTION *conn, int flags, int data_size, const void *data) -{ - if(flags&NETWORK_PACKETFLAG_VITAL) - { - conn->seq = (conn->seq+1)%NETWORK_MAX_SEQACK; - } - - NETPACKETDATA p; - p.ID[0] = 'T'; - p.ID[1] = 'W'; - p.version = NETWORK_VERSION; - p.flags = flags; - p.seq = conn->seq; - p.ack = conn->ack; - p.crc = 0; - p.token = conn->token; - p.data_size = data_size; - p.data = (unsigned char *)data; - p.first_send_time = time_get(); - - if(flags&NETWORK_PACKETFLAG_VITAL) - { - // save packet if we need to resend - NETPACKETDATA *resend = (NETPACKETDATA *)conn->buffer.alloc(sizeof(NETPACKETDATA)+p.data_size); - *resend = p; - resend->data = (unsigned char *)(resend+1); - mem_copy(resend->data, p.data, p.data_size); - } - - // TODO: calc crc - conn_send_raw(conn, &p); -} - -static int conn_connect(NETCONNECTION *conn, NETADDR4 *addr) -{ - if(conn->state != NETWORK_CONNSTATE_OFFLINE) - return -1; - - // init connection - conn_reset(conn); - conn->peeraddr = *addr; - conn->token = current_token++; - mem_zero(conn->error_string, sizeof(conn->error_string)); - //dbg_msg("connection", "state = %d->%d", conn->state, NETWORK_CONNSTATE_CONNECT); - conn->state = NETWORK_CONNSTATE_CONNECT; - conn_send(conn, NETWORK_PACKETFLAG_CONNECT, 0, 0); - return 0; -} - -static void conn_disconnect(NETCONNECTION *conn, const char *reason) -{ - if(conn->remote_closed == 0) - { - if(reason) - conn_send(conn, NETWORK_PACKETFLAG_CLOSE, strlen(reason)+1, reason); - else - conn_send(conn, NETWORK_PACKETFLAG_CLOSE, 0, 0); - } - conn_reset(conn); -} - -static int conn_feed(NETCONNECTION *conn, NETPACKETDATA *p, NETADDR4 *addr) -{ - conn->last_recv_time = time_get(); - conn->stats.recv_packets++; - conn->stats.recv_bytes += p->data_size + NETWORK_HEADER_SIZE; - - if(p->flags&NETWORK_PACKETFLAG_CLOSE) - { - conn->state = NETWORK_CONNSTATE_ERROR; - conn->remote_closed = 1; - - //conn_reset(conn); - if(p->data_size) - conn_set_error(conn, (char *)p->data); - else - conn_set_error(conn, "no reason given"); - if(config.debug) - dbg_msg("conn", "closed reason='%s'", conn_error(conn)); - return 0; - } - - if(conn->state == NETWORK_CONNSTATE_OFFLINE) - { - if(p->flags == NETWORK_PACKETFLAG_CONNECT) - { - // send response and init connection - //dbg_msg("connection", "state = %d->%d", conn->state, NETWORK_CONNSTATE_ONLINE); - conn->state = NETWORK_CONNSTATE_ONLINE; - conn->connected++; - conn->peeraddr = *addr; - conn->token = p->token; - //dbg_msg("connection", "token set to %d", p->token); - conn_send(conn, NETWORK_PACKETFLAG_CONNECT|NETWORK_PACKETFLAG_ACCEPT, 0, 0); - if(config.debug) - dbg_msg("connection", "got connection, sending connect+accept"); - } - } - else if(net_addr4_cmp(&conn->peeraddr, addr) == 0) - { - if(p->token != conn->token) - { - //dbg_msg("connection", "wrong token %d, %d", p->token, conn->token); - return 0; - } - - if(conn->state == NETWORK_CONNSTATE_ONLINE) - { - // remove packages that are acked - conn_ack(conn, p->ack); - - // - if(p->flags&NETWORK_PACKETFLAG_RESEND) - conn_resend(conn); - - if(p->flags&NETWORK_PACKETFLAG_VITAL) - { - if(p->seq == (conn->ack+1)%NETWORK_MAX_SEQACK) - { - // in sequence - conn->ack = (conn->ack+1)%NETWORK_MAX_SEQACK; - } - else - { - // out of sequence, request resend - dbg_msg("conn", "asking for resend %d %d", p->seq, (conn->ack+1)%NETWORK_MAX_SEQACK); - conn_send(conn, NETWORK_PACKETFLAG_RESEND, 0, 0); - return 0; - } - } - else - { - if(p->seq > conn->ack) - { - //dbg_msg("conn", "asking for resend"); - conn_send(conn, NETWORK_PACKETFLAG_RESEND, 0, 0); - } - } - - if(p->data_size == 0) - return 0; - - return 1; - } - else if(conn->state == NETWORK_CONNSTATE_CONNECT) - { - // connection made - if(p->flags == (NETWORK_PACKETFLAG_CONNECT|NETWORK_PACKETFLAG_ACCEPT)) - { - conn_send(conn, NETWORK_PACKETFLAG_ACCEPT, 0, 0); - //dbg_msg("connection", "state = %d->%d", conn->state, NETWORK_CONNSTATE_ONLINE); - conn->state = NETWORK_CONNSTATE_ONLINE; - conn->connected++; - dbg_msg("connection", "got connect+accept, sending accept. connection online"); - } - } - /* - else if(conn->state == NETWORK_CONNSTATE_CONNECTACCEPTED) - { - // connection made - if(p->flags == NETWORK_PACKETFLAG_ACCEPT) - { - conn->state = NETWORK_CONNSTATE_ONLINE; - dbg_msg("connection", "got accept. connection online"); - } - }*/ - else - { - //conn_reset(conn); - // strange packet, wrong state - conn->state = NETWORK_CONNSTATE_ERROR; - conn_set_error(conn, "strange state and packet"); - } - } - else - { - // strange packet, not ment for me - } - - return 0; -} - - - -static int conn_update(NETCONNECTION *conn) -{ - if(conn->state == NETWORK_CONNSTATE_OFFLINE || conn->state == NETWORK_CONNSTATE_ERROR) - return 0; - - // watch out for major hitches - int64 now = time_get(); - int64 delta = now-conn->last_update_time; - if(conn->last_update_time && delta > time_freq()/2) - { - dbg_msg("conn", "hitch %d", (int)((delta*1000)/time_freq())); - - conn->last_recv_time += delta; - - ring_buffer::item *i = conn->buffer.first(); - while(i) - { - NETPACKETDATA *resend = (NETPACKETDATA *)i->data(); - resend->first_send_time += delta; - i = i->next; - } - } - - conn->last_update_time = now; - - // check for timeout - if(conn->state != NETWORK_CONNSTATE_OFFLINE && - conn->state != NETWORK_CONNSTATE_CONNECT && - (now-conn->last_recv_time) > time_freq()*10) - { - //dbg_msg("connection", "state = %d->%d", conn->state, NETWORK_CONNSTATE_ERROR); - conn->state = NETWORK_CONNSTATE_ERROR; - char buf[128]; - sprintf(buf, "timeout %lld %lld %lld %lld", now-conn->last_recv_time, now, conn->last_recv_time, time_freq()*10); - conn_set_error(conn, buf); - } - - // check for large buffer errors - if(conn->buffer.size() > 1024*64) - { - //dbg_msg("connection", "state = %d->%d", conn->state, NETWORK_CONNSTATE_ERROR); - conn->state = NETWORK_CONNSTATE_ERROR; - conn_set_error(conn, "too weak connection (out of buffer)"); - } - - if(conn->buffer.first()) - { - NETPACKETDATA *resend = (NETPACKETDATA *)conn->buffer.first()->data(); - if(now-resend->first_send_time > time_freq()*10) - { - //dbg_msg("connection", "state = %d->%d", conn->state, NETWORK_CONNSTATE_ERROR); - conn->state = NETWORK_CONNSTATE_ERROR; - conn_set_error(conn, "too weak connection (not acked for 10 seconds)"); - } - } - - // send keep alives if nothing has happend for 250ms - if(conn->state == NETWORK_CONNSTATE_ONLINE) - { - if(time_get()-conn->last_send_time> time_freq()/4) - conn_send(conn, NETWORK_PACKETFLAG_VITAL, 0, 0); - } - else if(conn->state == NETWORK_CONNSTATE_CONNECT) - { - if(time_get()-conn->last_send_time > time_freq()/2) // send a new connect every 500ms - conn_send(conn, NETWORK_PACKETFLAG_CONNECT, 0, 0); - } - else if(conn->state == NETWORK_CONNSTATE_CONNECTACCEPTED) - { - if(time_get()-conn->last_send_time > time_freq()/2) // send a new connect/accept every 500ms - conn_send(conn, NETWORK_PACKETFLAG_CONNECT|NETWORK_PACKETFLAG_ACCEPT, 0, 0); - } - - return 0; -} - - -static int check_packet(unsigned char *buffer, int size, NETPACKETDATA *packet) -{ - // check the size - if(size < NETWORK_HEADER_SIZE || size > NETWORK_MAX_PACKET_SIZE) - return -1; - - // read the packet - packet->ID[0] = 'T'; - packet->ID[1] = 'W'; - packet->version = NETWORK_VERSION; - packet->flags = buffer[0]; - packet->seq = ((buffer[1]&0xf0)<<4)|buffer[2]; - packet->ack = ((buffer[1]&0x0f)<<8)|buffer[3]; - packet->crc = 0; - packet->token = (buffer[4]<<8)|buffer[5]; - packet->data_size = size - NETWORK_HEADER_SIZE; - packet->data = buffer+NETWORK_HEADER_SIZE; - - // check the packet - if(packet->ID[0] != 'T' || packet->ID[1] != 'W') - return 1; - - if(packet->version != NETWORK_VERSION) - return 1; - - // TODO: perform crc check - - // return success - return 0; -} - -NETSERVER *net_server_open(NETADDR4 bindaddr, int max_clients, int flags) -{ - NETSOCKET socket = net_udp4_create(bindaddr); - if(socket == NETSOCKET_INVALID) - return 0; - - NETSERVER *server = (NETSERVER *)mem_alloc(sizeof(NETSERVER), 1); - mem_zero(server, sizeof(NETSERVER)); - server->socket = socket; - server->max_clients = max_clients; - if(server->max_clients > NETWORK_MAX_CLIENTS) - server->max_clients = NETWORK_MAX_CLIENTS; - if(server->max_clients < 1) - server->max_clients = 1; - - for(int i = 0; i < NETWORK_MAX_CLIENTS; i++) - conn_init(&server->slots[i].conn, server->socket); - - return server; -} - -int net_server_set_callbacks(NETSERVER *s, NETFUNC_NEWCLIENT new_client, NETFUNC_DELCLIENT del_client, void *user) -{ - s->new_client = new_client; - s->del_client = del_client; - s->user_ptr = user; - return 0; -} - -int net_server_close(NETSERVER *s) -{ - // TODO: implement me - return 0; -} - -/* -int net_server_newclient(NETSERVER *s) -{ - for(int i = 0; i < s->max_clients; i++) - { - if(s->slots[i].conn.connected) - { - s->slots[i].conn.connected = 0; - return i; - } - } - - return -1; -} - -int net_server_delclient(NETSERVER *s) -{ - for(int i = 0; i < s->max_clients; i++) - { - if(s->slots[i].conn.disconnected) - { - s->slots[i].conn.disconnected = 0; - return i; - } - } - - return -1; -}*/ - -int net_server_drop(NETSERVER *s, int client_id, const char *reason) -{ - // TODO: insert lots of checks here - dbg_msg("net_server", "client dropped. cid=%d reason=\"%s\"", client_id, reason); - conn_disconnect(&s->slots[client_id].conn, reason); - - if(s->del_client) - s->del_client(client_id, s->user_ptr); - - //conn_reset(&s->slots[client_id].conn); - return 0; -} - -int net_server_update(NETSERVER *s) -{ - for(int i = 0; i < s->max_clients; i++) - { - conn_update(&s->slots[i].conn); - if(s->slots[i].conn.state == NETWORK_CONNSTATE_ERROR) - net_server_drop(s, i, conn_error(&s->slots[i].conn)); - } - return 0; -} - -int net_server_recv(NETSERVER *s, NETPACKET *packet) -{ - while(1) - { - NETADDR4 addr; - int bytes = net_udp4_recv(s->socket, &addr, s->recv_buffer, NETWORK_MAX_PACKET_SIZE); - - // no more packets for now - if(bytes <= 0) - break; - - NETPACKETDATA data; - int r = check_packet(s->recv_buffer, bytes, &data); - if(r == 0) - { - if(data.flags&NETWORK_PACKETFLAG_CONNLESS) - { - // connection less packets - packet->client_id = -1; - packet->address = addr; - packet->flags = PACKETFLAG_CONNLESS; - packet->data_size = data.data_size; - packet->data = data.data; - return 1; - } - else - { - // ok packet, process it - if(data.flags == NETWORK_PACKETFLAG_CONNECT) - { - int found = 0; - - // check if we already got this client - for(int i = 0; i < s->max_clients; i++) - { - if(s->slots[i].conn.state != NETWORK_CONNSTATE_OFFLINE && - net_addr4_cmp(&s->slots[i].conn.peeraddr, &addr) == 0) - { - found = 1; // silent ignore.. we got this client already - //dbg_msg("netserver", "ignored connect request %d", i); - break; - } - } - - // client that wants to connect - if(!found) - { - for(int i = 0; i < s->max_clients; i++) - { - if(s->slots[i].conn.state == NETWORK_CONNSTATE_OFFLINE) - { - //dbg_msg("netserver", "connection started %d", i); - found = 1; - conn_feed(&s->slots[i].conn, &data, &addr); - if(s->new_client) - s->new_client(i, s->user_ptr); - break; - } - } - } - - if(!found) - { - // send connectionless packet - const char errstring[] = "server full"; - NETPACKETDATA p; - p.ID[0] = 'T'; - p.ID[1] = 'W'; - p.version = NETWORK_VERSION; - p.flags = NETWORK_PACKETFLAG_CLOSE; - p.seq = 0; - p.ack = 0; - p.crc = 0; - p.token = data.token; - p.data_size = sizeof(errstring); - p.data = (unsigned char *)errstring; - send_packet(s->socket, &addr, &p); - } - } - else - { - // find matching slot - for(int i = 0; i < s->max_clients; i++) - { - if(net_addr4_cmp(&s->slots[i].conn.peeraddr, &addr) == 0) - { - if(conn_feed(&s->slots[i].conn, &data, &addr)) - { - if(data.data_size) - { - packet->client_id = i; - packet->address = addr; - packet->flags = 0; - packet->data_size = data.data_size; - packet->data = data.data; - return 1; - } - } - } - } - } - } - } - else - { - // errornous packet, drop it - dbg_msg("server", "crazy packet"); - } - - // read header - // do checksum - } - - return 0; -} - -int net_server_send(NETSERVER *s, NETPACKET *packet) -{ - if(packet->flags&PACKETFLAG_CONNLESS) - { - // send connectionless packet - NETPACKETDATA p; - p.ID[0] = 'T'; - p.ID[1] = 'W'; - p.version = NETWORK_VERSION; - p.flags = NETWORK_PACKETFLAG_CONNLESS; - p.seq = 0; - p.ack = 0; - p.crc = 0; - p.data_size = packet->data_size; - p.data = (unsigned char *)packet->data; - send_packet(s->socket, &packet->address, &p); - } - else - { - dbg_assert(packet->client_id >= 0, "errornous client id"); - dbg_assert(packet->client_id < s->max_clients, "errornous client id"); - int flags = 0; - if(packet->flags&PACKETFLAG_VITAL) - flags |= NETWORK_PACKETFLAG_VITAL; - conn_send(&s->slots[packet->client_id].conn, flags, packet->data_size, packet->data); - } - return 0; -} - -void net_server_stats(NETSERVER *s, NETSTATS *stats) -{ - mem_zero(stats, sizeof(NETSTATS)); - - int num_stats = sizeof(NETSTATS)/sizeof(int); - int *istats = (int *)stats; - - for(int c = 0; c < s->max_clients; c++) - { - int *sstats = (int *)(&(s->slots[c].conn.stats)); - for(int i = 0; i < num_stats; i++) - istats[i] += sstats[i]; - } -} - -// -NETCLIENT *net_client_open(NETADDR4 bindaddr, int flags) -{ - NETCLIENT *client = (NETCLIENT *)mem_alloc(sizeof(NETCLIENT), 1); - mem_zero(client, sizeof(NETCLIENT)); - client->socket = net_udp4_create(bindaddr); - conn_init(&client->conn, client->socket); - return client; -} - -int net_client_close(NETCLIENT *c) -{ - // TODO: implement me - return 0; -} - -int net_client_update(NETCLIENT *c) -{ - // TODO: implement me - conn_update(&c->conn); - if(c->conn.state == NETWORK_CONNSTATE_ERROR) - net_client_disconnect(c, conn_error(&c->conn)); - return 0; -} - -int net_client_disconnect(NETCLIENT *c, const char *reason) -{ - // TODO: do this more graceful - dbg_msg("net_client", "disconnected. reason=\"%s\"", reason); - conn_disconnect(&c->conn, reason); - return 0; -} - -int net_client_connect(NETCLIENT *c, NETADDR4 *addr) -{ - //net_client_disconnect(c); - conn_connect(&c->conn, addr); - return 0; -} - -int net_client_recv(NETCLIENT *c, NETPACKET *packet) -{ - while(1) - { - NETADDR4 addr; - int bytes = net_udp4_recv(c->socket, &addr, c->recv_buffer, NETWORK_MAX_PACKET_SIZE); - - // no more packets for now - if(bytes <= 0) - break; - - NETPACKETDATA data; - int r = check_packet(c->recv_buffer, bytes, &data); - - if(r == 0) - { - if(data.flags&NETWORK_PACKETFLAG_CONNLESS) - { - // connection less packets - packet->client_id = -1; - packet->address = addr; - packet->flags = PACKETFLAG_CONNLESS; - packet->data_size = data.data_size; - packet->data = data.data; - return 1; - } - else - { - if(conn_feed(&c->conn, &data, &addr)) - { - // fill in packet - packet->client_id = 0; - packet->address = addr; - packet->flags = 0; - packet->data_size = data.data_size; - packet->data = data.data; - return 1; - } - else - { - // errornous packet, drop it - } - } - } - } - - return 0; -} - -int net_client_send(NETCLIENT *c, NETPACKET *packet) -{ - if(packet->flags&PACKETFLAG_CONNLESS) - { - // send connectionless packet - NETPACKETDATA p; - p.ID[0] = 'T'; - p.ID[1] = 'W'; - p.version = NETWORK_VERSION; - p.flags = NETWORK_PACKETFLAG_CONNLESS; - p.seq = 0; - p.ack = 0; - p.crc = 0; - p.token = 0; - p.data_size = packet->data_size; - p.data = (unsigned char *)packet->data; - send_packet(c->socket, &packet->address, &p); - } - else - { - // TODO: insert stuff for stateless stuff - dbg_assert(packet->client_id == 0, "errornous client id"); - - int flags = 0; - if(packet->flags&PACKETFLAG_VITAL) - flags |= NETWORK_PACKETFLAG_VITAL; - conn_send(&c->conn, flags, packet->data_size, packet->data); - } - return 0; -} - -int net_client_state(NETCLIENT *c) -{ - if(c->conn.state == NETWORK_CONNSTATE_ONLINE) - return NETSTATE_ONLINE; - if(c->conn.state == NETWORK_CONNSTATE_OFFLINE) - return NETSTATE_OFFLINE; - return NETSTATE_CONNECTING; -} - -void net_client_stats(NETCLIENT *c, NETSTATS *stats) -{ - *stats = c->conn.stats; -} - -const char *net_client_error_string(NETCLIENT *c) -{ - return conn_error(&c->conn); -} |