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diff --git a/src/engine/external/wavpack/wavpack.h b/src/engine/external/wavpack/wavpack.h
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+++ b/src/engine/external/wavpack/wavpack.h
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+////////////////////////////////////////////////////////////////////////////

+//                           **** WAVPACK ****                            //

+//                  Hybrid Lossless Wavefile Compressor                   //

+//              Copyright (c) 1998 - 2004 Conifer Software.               //

+//                          All Rights Reserved.                          //

+//      Distributed under the BSD Software License (see license.txt)      //

+////////////////////////////////////////////////////////////////////////////

+

+// wavpack.h

+

+#include <sys/types.h>

+

+// This header file contains all the definitions required by WavPack.

+

+#ifdef __BORLANDC__

+typedef unsigned long uint32_t;

+typedef long int32_t;

+#elif defined(_WIN32) && !defined(__MINGW32__)

+#include <stdlib.h>

+typedef unsigned __int64 uint64_t;

+typedef unsigned __int32 uint32_t;

+typedef __int64 int64_t;

+typedef __int32 int32_t;

+#else

+#include <inttypes.h>

+#endif

+

+typedef unsigned char   uchar;

+

+#if !defined(__GNUC__) || defined(WIN32)

+typedef unsigned short  ushort;

+typedef unsigned int    uint;

+#endif

+

+#include <stdio.h>

+

+#define FALSE 0

+#define TRUE 1

+

+////////////////////////////// WavPack Header /////////////////////////////////

+

+// Note that this is the ONLY structure that is written to (or read from)

+// WavPack 4.0 files, and is the preamble to every block in both the .wv

+// and .wvc files.

+

+typedef struct {

+    char ckID [4];

+    uint32_t ckSize;

+    short version;

+    uchar track_no, index_no;

+    uint32_t total_samples, block_index, block_samples, flags, crc;

+} WavpackHeader;

+

+#define WavpackHeaderFormat "4LS2LLLLL"

+

+// or-values for "flags"

+

+#define BYTES_STORED    3       // 1-4 bytes/sample

+#define MONO_FLAG       4       // not stereo

+#define HYBRID_FLAG     8       // hybrid mode

+#define JOINT_STEREO    0x10    // joint stereo

+#define CROSS_DECORR    0x20    // no-delay cross decorrelation

+#define HYBRID_SHAPE    0x40    // noise shape (hybrid mode only)

+#define FLOAT_DATA      0x80    // ieee 32-bit floating point data

+

+#define INT32_DATA      0x100   // special extended int handling

+#define HYBRID_BITRATE  0x200   // bitrate noise (hybrid mode only)

+#define HYBRID_BALANCE  0x400   // balance noise (hybrid stereo mode only)

+

+#define INITIAL_BLOCK   0x800   // initial block of multichannel segment

+#define FINAL_BLOCK     0x1000  // final block of multichannel segment

+

+#define SHIFT_LSB       13

+#define SHIFT_MASK      (0x1fL << SHIFT_LSB)

+

+#define MAG_LSB         18

+#define MAG_MASK        (0x1fL << MAG_LSB)

+

+#define SRATE_LSB       23

+#define SRATE_MASK      (0xfL << SRATE_LSB)

+

+#define FALSE_STEREO    0x40000000      // block is stereo, but data is mono

+

+#define IGNORED_FLAGS   0x18000000      // reserved, but ignore if encountered

+#define NEW_SHAPING     0x20000000      // use IIR filter for negative shaping

+#define UNKNOWN_FLAGS   0x80000000      // also reserved, but refuse decode if

+                                        //  encountered

+

+#define MONO_DATA (MONO_FLAG | FALSE_STEREO)

+

+#define MIN_STREAM_VERS     0x402       // lowest stream version we'll decode

+#define MAX_STREAM_VERS     0x410       // highest stream version we'll decode

+

+//////////////////////////// WavPack Metadata /////////////////////////////////

+

+// This is an internal representation of metadata.

+

+typedef struct {

+    int32_t byte_length;

+    void *data;

+    uchar id;

+} WavpackMetadata;

+

+#define ID_OPTIONAL_DATA        0x20

+#define ID_ODD_SIZE             0x40

+#define ID_LARGE                0x80

+

+#define ID_DUMMY                0x0

+#define ID_ENCODER_INFO         0x1

+#define ID_DECORR_TERMS         0x2

+#define ID_DECORR_WEIGHTS       0x3

+#define ID_DECORR_SAMPLES       0x4

+#define ID_ENTROPY_VARS         0x5

+#define ID_HYBRID_PROFILE       0x6

+#define ID_SHAPING_WEIGHTS      0x7

+#define ID_FLOAT_INFO           0x8

+#define ID_INT32_INFO           0x9

+#define ID_WV_BITSTREAM         0xa

+#define ID_WVC_BITSTREAM        0xb

+#define ID_WVX_BITSTREAM        0xc

+#define ID_CHANNEL_INFO         0xd

+

+#define ID_RIFF_HEADER          (ID_OPTIONAL_DATA | 0x1)

+#define ID_RIFF_TRAILER         (ID_OPTIONAL_DATA | 0x2)

+#define ID_REPLAY_GAIN          (ID_OPTIONAL_DATA | 0x3)

+#define ID_CUESHEET             (ID_OPTIONAL_DATA | 0x4)

+#define ID_CONFIG_BLOCK         (ID_OPTIONAL_DATA | 0x5)

+#define ID_MD5_CHECKSUM         (ID_OPTIONAL_DATA | 0x6)

+

+///////////////////////// WavPack Configuration ///////////////////////////////

+

+// This internal structure is used during encode to provide configuration to

+// the encoding engine and during decoding to provide fle information back to

+// the higher level functions. Not all fields are used in both modes.

+

+typedef struct {

+    int bits_per_sample, bytes_per_sample;

+    int num_channels, float_norm_exp;

+    uint32_t flags, sample_rate, channel_mask;

+} WavpackConfig;

+

+#define CONFIG_BYTES_STORED     3       // 1-4 bytes/sample

+#define CONFIG_MONO_FLAG        4       // not stereo

+#define CONFIG_HYBRID_FLAG      8       // hybrid mode

+#define CONFIG_JOINT_STEREO     0x10    // joint stereo

+#define CONFIG_CROSS_DECORR     0x20    // no-delay cross decorrelation

+#define CONFIG_HYBRID_SHAPE     0x40    // noise shape (hybrid mode only)

+#define CONFIG_FLOAT_DATA       0x80    // ieee 32-bit floating point data

+

+#define CONFIG_FAST_FLAG        0x200   // fast mode

+#define CONFIG_HIGH_FLAG        0x800   // high quality mode

+#define CONFIG_VERY_HIGH_FLAG   0x1000  // very high

+#define CONFIG_BITRATE_KBPS     0x2000  // bitrate is kbps, not bits / sample

+#define CONFIG_AUTO_SHAPING     0x4000  // automatic noise shaping

+#define CONFIG_SHAPE_OVERRIDE   0x8000  // shaping mode specified

+#define CONFIG_JOINT_OVERRIDE   0x10000 // joint-stereo mode specified

+#define CONFIG_CREATE_EXE       0x40000 // create executable

+#define CONFIG_CREATE_WVC       0x80000 // create correction file

+#define CONFIG_OPTIMIZE_WVC     0x100000 // maximize bybrid compression

+#define CONFIG_CALC_NOISE       0x800000 // calc noise in hybrid mode

+#define CONFIG_LOSSY_MODE       0x1000000 // obsolete (for information)

+#define CONFIG_EXTRA_MODE       0x2000000 // extra processing mode

+#define CONFIG_SKIP_WVX         0x4000000 // no wvx stream w/ floats & big ints

+#define CONFIG_MD5_CHECKSUM     0x8000000 // compute & store MD5 signature

+#define CONFIG_OPTIMIZE_MONO    0x80000000 // optimize for mono streams posing as stereo

+

+//////////////////////////////// WavPack Stream ///////////////////////////////

+

+// This internal structure contains everything required to handle a WavPack

+// "stream", which is defined as a stereo or mono stream of audio samples. For

+// multichannel audio several of these would be required. Each stream contains

+// pointers to hold a complete allocated block of WavPack data, although it's

+// possible to decode WavPack blocks without buffering an entire block.

+

+typedef int32_t (*read_stream)(void *, int32_t);

+

+typedef struct bs {

+    uchar *buf, *end, *ptr;

+    void (*wrap)(struct bs *bs);

+    uint32_t file_bytes, sr;

+    int error, bc;

+    read_stream file;

+} Bitstream;

+

+#define MAX_NTERMS 16

+#define MAX_TERM 8

+

+struct decorr_pass {

+    short term, delta, weight_A, weight_B;

+    int32_t samples_A [MAX_TERM], samples_B [MAX_TERM];

+};

+

+struct entropy_data {

+    uint32_t median [3], slow_level, error_limit;

+};

+

+struct words_data {

+    uint32_t bitrate_delta [2], bitrate_acc [2];

+    uint32_t pend_data, holding_one, zeros_acc;

+    int holding_zero, pend_count;

+    struct entropy_data c [2];

+};

+

+typedef struct {

+    WavpackHeader wphdr;

+    Bitstream wvbits;

+

+    struct words_data w;

+

+    int num_terms, mute_error;

+    uint32_t sample_index, crc;

+

+    uchar int32_sent_bits, int32_zeros, int32_ones, int32_dups;

+    uchar float_flags, float_shift, float_max_exp, float_norm_exp;

+ 

+    struct decorr_pass decorr_passes [MAX_NTERMS];

+

+} WavpackStream;

+

+// flags for float_flags:

+

+#define FLOAT_SHIFT_ONES 1      // bits left-shifted into float = '1'

+#define FLOAT_SHIFT_SAME 2      // bits left-shifted into float are the same

+#define FLOAT_SHIFT_SENT 4      // bits shifted into float are sent literally

+#define FLOAT_ZEROS_SENT 8      // "zeros" are not all real zeros

+#define FLOAT_NEG_ZEROS  0x10   // contains negative zeros

+#define FLOAT_EXCEPTIONS 0x20   // contains exceptions (inf, nan, etc.)

+

+/////////////////////////////// WavPack Context ///////////////////////////////

+

+// This internal structure holds everything required to encode or decode WavPack

+// files. It is recommended that direct access to this structure be minimized

+// and the provided utilities used instead.

+

+typedef struct {

+    WavpackConfig config;

+    WavpackStream stream;

+

+    uchar read_buffer [1024];

+    char error_message [80];

+

+    read_stream infile;

+    uint32_t total_samples, crc_errors, first_flags;

+    int open_flags, norm_offset, reduced_channels, lossy_blocks;

+

+} WavpackContext;

+

+//////////////////////// function prototypes and macros //////////////////////

+

+#define CLEAR(destin) memset (&destin, 0, sizeof (destin));

+

+// bits.c

+

+void bs_open_read (Bitstream *bs, uchar *buffer_start, uchar *buffer_end, read_stream file, uint32_t file_bytes);

+

+#define bs_is_open(bs) ((bs)->ptr != NULL)

+

+#define getbit(bs) ( \

+    (((bs)->bc) ? \

+        ((bs)->bc--, (bs)->sr & 1) : \

+            (((++((bs)->ptr) != (bs)->end) ? (void) 0 : (bs)->wrap (bs)), (bs)->bc = 7, ((bs)->sr = *((bs)->ptr)) & 1) \

+    ) ? \

+        ((bs)->sr >>= 1, 1) : \

+        ((bs)->sr >>= 1, 0) \

+)

+

+#define getbits(value, nbits, bs) { \

+    while ((nbits) > (bs)->bc) { \

+        if (++((bs)->ptr) == (bs)->end) (bs)->wrap (bs); \

+        (bs)->sr |= (int32_t)*((bs)->ptr) << (bs)->bc; \

+        (bs)->bc += 8; \

+    } \

+    *(value) = (bs)->sr; \

+    if ((bs)->bc > 32) { \

+        (bs)->bc -= (nbits); \

+        (bs)->sr = *((bs)->ptr) >> (8 - (bs)->bc); \

+    } \

+    else { \

+        (bs)->bc -= (nbits); \

+        (bs)->sr >>= (nbits); \

+    } \

+}

+

+void little_endian_to_native (void *data, char *format);

+void native_to_little_endian (void *data, char *format);

+

+// These macros implement the weight application and update operations

+// that are at the heart of the decorrelation loops. Note that when there

+// are several alternative versions of the same macro (marked with PERFCOND)

+// then the versions are functionally equivalent with respect to WavPack

+// decoding and the user should choose the one that provides the best

+// performance. This may be easier to check when NOT using the assembly

+// language optimizations.

+

+#if 1   // PERFCOND

+#define apply_weight_i(weight, sample) ((weight * sample + 512) >> 10)

+#else

+#define apply_weight_i(weight, sample) ((((weight * sample) >> 8) + 2) >> 2)

+#endif

+

+#define apply_weight_f(weight, sample) (((((sample & 0xffffL) * weight) >> 9) + \

+    (((sample & ~0xffffL) >> 9) * weight) + 1) >> 1)

+

+#if 1   // PERFCOND

+#define apply_weight(weight, sample) (sample != (short) sample ? \

+    apply_weight_f (weight, sample) : apply_weight_i (weight, sample))

+#else

+#define apply_weight(weight, sample) ((int32_t)((weight * (int64_t) sample + 512) >> 10))

+#endif

+

+#if 0   // PERFCOND

+#define update_weight(weight, delta, source, result) \

+    if (source && result) { int32_t s = (int32_t) (source ^ result) >> 31; weight = (delta ^ s) + (weight - s); }

+#elif 1

+#define update_weight(weight, delta, source, result) \

+    if (source && result) weight += (((source ^ result) >> 30) | 1) * delta

+#else

+#define update_weight(weight, delta, source, result) \

+    if (source && result) (source ^ result) < 0 ? (weight -= delta) : (weight += delta)

+#endif

+

+#define update_weight_clip(weight, delta, source, result) \

+    if (source && result && ((source ^ result) < 0 ? (weight -= delta) < -1024 : (weight += delta) > 1024)) \

+        weight = weight < 0 ? -1024 : 1024

+

+// unpack.c

+

+int unpack_init (WavpackContext *wpc);

+int init_wv_bitstream (WavpackContext *wpc, WavpackMetadata *wpmd);

+int read_decorr_terms (WavpackStream *wps, WavpackMetadata *wpmd);

+int read_decorr_weights (WavpackStream *wps, WavpackMetadata *wpmd);

+int read_decorr_samples (WavpackStream *wps, WavpackMetadata *wpmd);

+int read_float_info (WavpackStream *wps, WavpackMetadata *wpmd);

+int read_int32_info (WavpackStream *wps, WavpackMetadata *wpmd);

+int read_channel_info (WavpackContext *wpc, WavpackMetadata *wpmd);

+int read_config_info (WavpackContext *wpc, WavpackMetadata *wpmd);

+int32_t unpack_samples (WavpackContext *wpc, int32_t *buffer, uint32_t sample_count);

+int check_crc_error (WavpackContext *wpc);

+

+// metadata.c stuff

+

+int read_metadata_buff (WavpackContext *wpc, WavpackMetadata *wpmd);

+int process_metadata (WavpackContext *wpc, WavpackMetadata *wpmd);

+

+// words.c stuff

+

+int read_entropy_vars (WavpackStream *wps, WavpackMetadata *wpmd);

+int read_hybrid_profile (WavpackStream *wps, WavpackMetadata *wpmd);

+int32_t get_words (int32_t *buffer, int nsamples, uint32_t flags,

+                struct words_data *w, Bitstream *bs);

+int32_t exp2s (int log);

+int restore_weight (signed char weight);

+

+#define WORD_EOF (1L << 31)

+

+// float.c

+

+int read_float_info (WavpackStream *wps, WavpackMetadata *wpmd);

+void float_values (WavpackStream *wps, int32_t *values, int32_t num_values);

+

+// wputils.c

+

+WavpackContext *WavpackOpenFileInput (read_stream infile, char *error);

+

+int WavpackGetMode (WavpackContext *wpc);

+

+#define MODE_WVC        0x1

+#define MODE_LOSSLESS   0x2

+#define MODE_HYBRID     0x4

+#define MODE_FLOAT      0x8

+#define MODE_VALID_TAG  0x10

+#define MODE_HIGH       0x20

+#define MODE_FAST       0x40

+

+uint32_t WavpackUnpackSamples (WavpackContext *wpc, int32_t *buffer, uint32_t samples);

+uint32_t WavpackGetNumSamples (WavpackContext *wpc);

+uint32_t WavpackGetSampleIndex (WavpackContext *wpc);

+int WavpackGetNumErrors (WavpackContext *wpc);

+int WavpackLossyBlocks (WavpackContext *wpc);

+uint32_t WavpackGetSampleRate (WavpackContext *wpc);

+int WavpackGetBitsPerSample (WavpackContext *wpc);

+int WavpackGetBytesPerSample (WavpackContext *wpc);

+int WavpackGetNumChannels (WavpackContext *wpc);

+int WavpackGetReducedChannels (WavpackContext *wpc);