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diff --git a/src/engine/external/glfw/lib/macosx/platform.h b/src/engine/external/glfw/lib/macosx/platform.h
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--- a/src/engine/external/glfw/lib/macosx/platform.h
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-//========================================================================

-// GLFW - An OpenGL framework

-// File:        platform.h

-// Platform:    Mac OS X

-// API Version: 2.6

-// WWW:         http://glfw.sourceforge.net

-//------------------------------------------------------------------------

-// Copyright (c) 2002-2006 Camilla Berglund

-//

-// This software is provided 'as-is', without any express or implied

-// warranty. In no event will the authors be held liable for any damages

-// arising from the use of this software.

-//

-// Permission is granted to anyone to use this software for any purpose,

-// including commercial applications, and to alter it and redistribute it

-// freely, subject to the following restrictions:

-//

-// 1. The origin of this software must not be misrepresented; you must not

-//    claim that you wrote the original software. If you use this software

-//    in a product, an acknowledgment in the product documentation would

-//    be appreciated but is not required.

-//

-// 2. Altered source versions must be plainly marked as such, and must not

-//    be misrepresented as being the original software.

-//

-// 3. This notice may not be removed or altered from any source

-//    distribution.

-//

-//========================================================================

-

-#ifndef _platform_h_

-#define _platform_h_

-

-

-// This is the Mac OS X version of GLFW

-#define _GLFW_MAC_OS_X

-

-

-// Include files

-#include <Carbon/Carbon.h>

-#include <OpenGL/OpenGL.h>

-#include <AGL/agl.h>

-#include <sched.h>

-#include <pthread.h>

-#include <sys/sysctl.h>

-#include "../../include/GL/glfw.h"

-

-

-//========================================================================

-// Defines

-//========================================================================

-

-#define _GLFW_MAX_PATH_LENGTH (8192)

-

-#define MAC_KEY_ENTER       0x24

-#define MAC_KEY_RETURN      0x34

-#define MAC_KEY_ESC         0x35

-#define MAC_KEY_F1          0x7A

-#define MAC_KEY_F2          0x78

-#define MAC_KEY_F3          0x63

-#define MAC_KEY_F4          0x76

-#define MAC_KEY_F5          0x60

-#define MAC_KEY_F6          0x61

-#define MAC_KEY_F7          0x62

-#define MAC_KEY_F8          0x64

-#define MAC_KEY_F9          0x65

-#define MAC_KEY_F10         0x6D

-#define MAC_KEY_F11         0x67

-#define MAC_KEY_F12         0x6F

-#define MAC_KEY_F13         0x69

-#define MAC_KEY_F14         0x6B

-#define MAC_KEY_F15         0x71

-#define MAC_KEY_UP          0x7E

-#define MAC_KEY_DOWN        0x7D

-#define MAC_KEY_LEFT        0x7B

-#define MAC_KEY_RIGHT       0x7C

-#define MAC_KEY_TAB         0x30

-#define MAC_KEY_BACKSPACE   0x33

-#define MAC_KEY_HELP        0x72

-#define MAC_KEY_DEL         0x75

-#define MAC_KEY_PAGEUP      0x74

-#define MAC_KEY_PAGEDOWN    0x79

-#define MAC_KEY_HOME        0x73

-#define MAC_KEY_END         0x77

-#define MAC_KEY_KP_0        0x52

-#define MAC_KEY_KP_1        0x53

-#define MAC_KEY_KP_2        0x54

-#define MAC_KEY_KP_3        0x55

-#define MAC_KEY_KP_4        0x56

-#define MAC_KEY_KP_5        0x57

-#define MAC_KEY_KP_6        0x58

-#define MAC_KEY_KP_7        0x59

-#define MAC_KEY_KP_8        0x5B

-#define MAC_KEY_KP_9        0x5C

-#define MAC_KEY_KP_DIVIDE   0x4B

-#define MAC_KEY_KP_MULTIPLY 0x43

-#define MAC_KEY_KP_SUBTRACT 0x4E

-#define MAC_KEY_KP_ADD      0x45

-#define MAC_KEY_KP_DECIMAL  0x41

-#define MAC_KEY_KP_EQUAL    0x51

-#define MAC_KEY_KP_ENTER    0x4C

-

-//========================================================================

-// full-screen/desktop-window "virtual" function table

-//========================================================================

-

-typedef int  ( * GLFWmacopenwindowfun )( int, int, int, int, int, int, int, int, int, int, int, int, int, int, int );

-typedef void ( * GLFWmacclosewindowfun )( void );

-typedef void ( * GLFWmacsetwindowtitlefun )( const char * );

-typedef void ( * GLFWmacsetwindowsizefun )( int, int );

-typedef void ( * GLFWmacsetwindowposfun )( int, int );

-typedef void ( * GLFWmaciconifywindowfun )( void );

-typedef void ( * GLFWmacrestorewindowfun )( void );

-typedef void ( * GLFWmacrefreshwindowparamsfun )( void );

-typedef void ( * GLFWmacsetmousecursorposfun )( int, int );

-

-typedef struct

-{

-    GLFWmacopenwindowfun          OpenWindow;

-    GLFWmacclosewindowfun         CloseWindow;

-    GLFWmacsetwindowtitlefun      SetWindowTitle;

-    GLFWmacsetwindowsizefun       SetWindowSize;

-    GLFWmacsetwindowposfun        SetWindowPos;

-    GLFWmaciconifywindowfun       IconifyWindow;

-    GLFWmacrestorewindowfun       RestoreWindow;

-    GLFWmacrefreshwindowparamsfun RefreshWindowParams;

-    GLFWmacsetmousecursorposfun   SetMouseCursorPos;

-}

-_GLFWmacwindowfunctions;

-

-

-//========================================================================

-// Global variables (GLFW internals)

-//========================================================================

-

-GLFWGLOBAL CFDictionaryRef _glfwDesktopVideoMode;

-

-//------------------------------------------------------------------------

-// Window structure

-//------------------------------------------------------------------------

-typedef struct _GLFWwin_struct _GLFWwin;

-

-struct _GLFWwin_struct {

-

-    // ========= PLATFORM INDEPENDENT MANDATORY PART =========================

-

-    // Window states

-    int       Opened;          // Flag telling if window is opened or not

-    int       Active;          // Application active flag

-    int       Iconified;       // Window iconified flag

-

-    // User callback functions

-    GLFWwindowsizefun    WindowSizeCallback;

-    GLFWwindowclosefun   WindowCloseCallback;

-    GLFWwindowrefreshfun WindowRefreshCallback;

-    GLFWmousebuttonfun   MouseButtonCallback;

-    GLFWmouseposfun      MousePosCallback;

-    GLFWmousewheelfun    MouseWheelCallback;

-    GLFWkeyfun           KeyCallback;

-    GLFWcharfun          CharCallback;

-

-    // User selected window settings

-    int       Fullscreen;      // Fullscreen flag

-    int       MouseLock;       // Mouse-lock flag

-    int       AutoPollEvents;  // Auto polling flag

-    int       SysKeysDisabled; // System keys disabled flag

-    int       RefreshRate;     // Refresh rate (for fullscreen mode)

-    int       WindowNoResize;  // Resize- and maximize gadgets disabled flag

-    int	      Samples;

-

-    // Window status

-    int       Width, Height;   // Window width and heigth

-

-    // Extensions & OpenGL version

-    int       Has_GL_SGIS_generate_mipmap;

-    int       Has_GL_ARB_texture_non_power_of_two;

-    int       GLVerMajor,GLVerMinor;

-

-

-    // ========= PLATFORM SPECIFIC PART ======================================

-

-    WindowRef               MacWindow;

-    AGLContext              AGLContext;

-    CGLContextObj           CGLContext;

-

-    EventHandlerUPP         MouseUPP;

-    EventHandlerUPP         CommandUPP;

-    EventHandlerUPP         KeyboardUPP;

-    EventHandlerUPP         WindowUPP;

-

-    _GLFWmacwindowfunctions* WindowFunctions;

-

-    // for easy access by _glfwPlatformGetWindowParam

-    int Accelerated;

-    int RedBits, GreenBits, BlueBits, AlphaBits;

-    int DepthBits;

-    int StencilBits;

-    int AccumRedBits, AccumGreenBits, AccumBlueBits, AccumAlphaBits;

-    int AuxBuffers;

-    int Stereo;

-};

-

-GLFWGLOBAL _GLFWwin _glfwWin;

-

-

-//------------------------------------------------------------------------

-// User input status (some of this should go in _GLFWwin)

-//------------------------------------------------------------------------

-GLFWGLOBAL struct {

-

-    // ========= PLATFORM INDEPENDENT MANDATORY PART =========================

-

-    // Mouse status

-    int  MousePosX, MousePosY;

-    int  WheelPos;

-    char MouseButton[ GLFW_MOUSE_BUTTON_LAST+1 ];

-

-    // Keyboard status

-    char Key[ GLFW_KEY_LAST+1 ];

-    int  LastChar;

-

-    // User selected settings

-    int  StickyKeys;

-    int  StickyMouseButtons;

-    int  KeyRepeat;

-

-

-    // ========= PLATFORM SPECIFIC PART ======================================

-

-    UInt32 Modifiers;

-

-} _glfwInput;

-

-

-

-

-//------------------------------------------------------------------------

-// Thread information

-//------------------------------------------------------------------------

-typedef struct _GLFWthread_struct _GLFWthread;

-

-// Thread record (one for each thread)

-struct _GLFWthread_struct {

-    // Pointer to previous and next threads in linked list

-    _GLFWthread   *Previous, *Next;

-

-    // GLFW user side thread information

-    GLFWthread    ID;

-    GLFWthreadfun Function;

-

-    // System side thread information

-    pthread_t     PosixID;

-};

-

-// General thread information

-GLFWGLOBAL struct {

-    // Critical section lock

-    pthread_mutex_t  CriticalSection;

-

-    // Next thread ID to use (increments for every created thread)

-    GLFWthread       NextID;

-

-    // First thread in linked list (always the main thread)

-    _GLFWthread      First;

-} _glfwThrd;

-

-

-//------------------------------------------------------------------------

-// Library global data

-//------------------------------------------------------------------------

-GLFWGLOBAL struct {

-

-    // Timer data

-    struct {

-	double       t0;

-    } Timer;

-

-    struct {

-	    // Bundle for dynamically-loading extension function pointers

-    	CFBundleRef OpenGLFramework;

-    } Libs;

-    

-    int Unbundled;

-    

-} _glfwLibrary;

-

-

-

-//========================================================================

-// Macros for encapsulating critical code sections (i.e. making parts

-// of GLFW thread safe)

-//========================================================================

-

-// Define so we can use the same thread code as X11

-#define _glfw_numprocessors(n) { \

-    int mib[2], ncpu; \

-    size_t len = 1; \

-    mib[0] = CTL_HW; \

-    mib[1] = HW_NCPU; \

-    n      = 1; \

-    if( sysctl( mib, 2, &ncpu, &len, NULL, 0 ) != -1 ) \

-    { \

-        if( len > 0 ) \

-        { \

-            n = ncpu; \

-        } \

-    } \

-}

-

-// Thread list management

-#define ENTER_THREAD_CRITICAL_SECTION \

-pthread_mutex_lock( &_glfwThrd.CriticalSection );

-#define LEAVE_THREAD_CRITICAL_SECTION \

-pthread_mutex_unlock( &_glfwThrd.CriticalSection );

-

-

-//========================================================================

-// Prototypes for platform specific internal functions

-//========================================================================

-

-void  _glfwChangeToResourcesDirectory( void );

-

-int  _glfwInstallEventHandlers( void );

-

-//========================================================================

-// Prototypes for full-screen/desktop-window "virtual" functions

-//========================================================================

-

-int  _glfwMacFSOpenWindow( int width, int height, int redbits, int greenbits, int bluebits, int alphabits, int depthbits, int stencilbits, int accumredbits, int accumgreenbits, int accumbluebits, int accumalphabits, int auxbuffers, int stereo, int refreshrate );

-void _glfwMacFSCloseWindow( void );

-void _glfwMacFSSetWindowTitle( const char *title );

-void _glfwMacFSSetWindowSize( int width, int height );

-void _glfwMacFSSetWindowPos( int x, int y );

-void _glfwMacFSIconifyWindow( void );

-void _glfwMacFSRestoreWindow( void );

-void _glfwMacFSRefreshWindowParams( void );

-void _glfwMacFSSetMouseCursorPos( int x, int y );

-

-int  _glfwMacDWOpenWindow( int width, int height, int redbits, int greenbits, int bluebits, int alphabits, int depthbits, int stencilbits, int accumredbits, int accumgreenbits, int accumbluebits, int accumalphabits, int auxbuffers, int stereo, int refreshrate );

-void _glfwMacDWCloseWindow( void );

-void _glfwMacDWSetWindowTitle( const char *title );

-void _glfwMacDWSetWindowSize( int width, int height );

-void _glfwMacDWSetWindowPos( int x, int y );

-void _glfwMacDWIconifyWindow( void );

-void _glfwMacDWRestoreWindow( void );

-void _glfwMacDWRefreshWindowParams( void );

-void _glfwMacDWSetMouseCursorPos( int x, int y );

-

-#endif // _platform_h_