diff options
Diffstat (limited to 'src/engine/external/glfw/lib/macosx/macosx_fullscreen.c')
| -rw-r--r-- | src/engine/external/glfw/lib/macosx/macosx_fullscreen.c | 126 |
1 files changed, 0 insertions, 126 deletions
diff --git a/src/engine/external/glfw/lib/macosx/macosx_fullscreen.c b/src/engine/external/glfw/lib/macosx/macosx_fullscreen.c deleted file mode 100644 index b16495fb..00000000 --- a/src/engine/external/glfw/lib/macosx/macosx_fullscreen.c +++ /dev/null @@ -1,126 +0,0 @@ -//======================================================================== -// GLFW - An OpenGL framework -// File: macosx_fullscreen.c -// Platform: Mac OS X -// API Version: 2.6 -// WWW: http://glfw.sourceforge.net -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -//======================================================================== -// _glfwVideoModesEqual() - Compares two video modes -//======================================================================== - -static int _glfwVideoModesEqual( GLFWvidmode* first, - GLFWvidmode* second ) -{ - if( first->Width != second->Width ) - return 0; - - if( first->Height != second->Height ) - return 0; - - if( first->RedBits + first->GreenBits + first->BlueBits != - second->RedBits + second->GreenBits + second->BlueBits ) - return 0; - - return 1; -} - -//======================================================================== -// _glfwCGToGLFWVideoMode() - Converts a CG mode to a GLFW mode -//======================================================================== - -static void _glfwCGToGLFWVideoMode( CFDictionaryRef cgMode, - GLFWvidmode* glfwMode ) -{ - int bitsPerSample; - - CFNumberGetValue( CFDictionaryGetValue( cgMode, kCGDisplayWidth ), - kCFNumberIntType, - &(glfwMode->Width) ); - CFNumberGetValue( CFDictionaryGetValue( cgMode, kCGDisplayHeight ), - kCFNumberIntType, - &(glfwMode->Height) ); - - CFNumberGetValue( CFDictionaryGetValue( cgMode, kCGDisplayBitsPerSample ), - kCFNumberIntType, - &bitsPerSample ); - - glfwMode->RedBits = bitsPerSample; - glfwMode->GreenBits = bitsPerSample; - glfwMode->BlueBits = bitsPerSample; -} - -//======================================================================== -// _glfwPlatformGetVideoModes() - Get a list of available video modes -//======================================================================== - -int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount ) -{ - int i, j, maxModes, numModes; - GLFWvidmode mode; - CFArrayRef availableModes = CGDisplayAvailableModes( kCGDirectMainDisplay ); - CFIndex numberOfAvailableModes = CFArrayGetCount( availableModes ); - - numModes = 0; - maxModes = ( numberOfAvailableModes < maxcount ? - numberOfAvailableModes : - maxcount ); - - for( i = 0; i < maxModes; ++i ) - { - _glfwCGToGLFWVideoMode( CFArrayGetValueAtIndex( availableModes, i ), - &mode ); - - // Is it a valid mode? (only list depths >= 15 bpp) - if( mode.RedBits + mode.GreenBits + mode.BlueBits < 15 ) - continue; - - // Check for duplicate of current mode in target list - for( j = 0; j < numModes; ++j ) - { - if( _glfwVideoModesEqual( &mode, &(list[j]) ) ) - break; - } - - // If empty list or no match found - if( numModes == 0 || j == numModes ) - list[numModes++] = mode; - } - - return numModes; -} - -//======================================================================== -// glfwGetDesktopMode() - Get the desktop video mode -//======================================================================== - -void _glfwPlatformGetDesktopMode( GLFWvidmode *mode ) -{ - _glfwCGToGLFWVideoMode( _glfwDesktopVideoMode, mode ); -} - |