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Diffstat (limited to 'src/engine/external/glfw/lib/internal.h')
| -rw-r--r-- | src/engine/external/glfw/lib/internal.h | 210 |
1 files changed, 0 insertions, 210 deletions
diff --git a/src/engine/external/glfw/lib/internal.h b/src/engine/external/glfw/lib/internal.h deleted file mode 100644 index 1785d1e9..00000000 --- a/src/engine/external/glfw/lib/internal.h +++ /dev/null @@ -1,210 +0,0 @@ -//======================================================================== -// GLFW - An OpenGL framework -// File: internal.h -// Platform: Any -// API version: 2.6 -// WWW: http://glfw.sourceforge.net -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Camilla Berglund -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#ifndef _internal_h_ -#define _internal_h_ - -//======================================================================== -// GLFWGLOBAL is a macro that places all global variables in the init.c -// module (all other modules reference global variables as 'extern') -//======================================================================== - -#if defined( _init_c_ ) -#define GLFWGLOBAL -#else -#define GLFWGLOBAL extern -#endif - - -//======================================================================== -// Input handling definitions -//======================================================================== - -// Internal key and button state/action definitions -#define GLFW_STICK 2 - - -//======================================================================== -// System independent include files -//======================================================================== - -#include <stdlib.h> -#include <string.h> -#include <stdio.h> - - -//------------------------------------------------------------------------ -// Platform specific definitions goes in platform.h (which also includes -// glfw.h) -//------------------------------------------------------------------------ - -#include "platform.h" - - -//======================================================================== -// System independent global variables (GLFW internals) -//======================================================================== - -// Flag indicating if GLFW has been initialized -#if defined( _init_c_ ) -int _glfwInitialized = 0; -#else -GLFWGLOBAL int _glfwInitialized; -#endif - - -//------------------------------------------------------------------------ -// Window hints (set by glfwOpenWindowHint - will go into _GLFWthread) -//------------------------------------------------------------------------ -typedef struct { - int RefreshRate; - int AccumRedBits; - int AccumGreenBits; - int AccumBlueBits; - int AccumAlphaBits; - int AuxBuffers; - int Stereo; - int WindowNoResize; - int Samples; -} _GLFWhints; - -GLFWGLOBAL _GLFWhints _glfwWinHints; - - -//------------------------------------------------------------------------ -// Abstracted data stream (for image I/O) -//------------------------------------------------------------------------ -typedef struct { - FILE* File; - void* Data; - long Position; - long Size; -} _GLFWstream; - - -//======================================================================== -// Prototypes for platform specific implementation functions -//======================================================================== - -// Init/terminate -int _glfwPlatformInit( void ); -int _glfwPlatformTerminate( void ); - -// Enable/Disable -void _glfwPlatformEnableSystemKeys( void ); -void _glfwPlatformDisableSystemKeys( void ); - -// Fullscreen -int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount ); -void _glfwPlatformGetDesktopMode( GLFWvidmode *mode ); - -// OpenGL extensions -int _glfwPlatformExtensionSupported( const char *extension ); -void * _glfwPlatformGetProcAddress( const char *procname ); - -// Joystick -int _glfwPlatformGetJoystickParam( int joy, int param ); -int _glfwPlatformGetJoystickPos( int joy, float *pos, int numaxes ); -int _glfwPlatformGetJoystickButtons( int joy, unsigned char *buttons, int numbuttons ); - -// Threads -GLFWthread _glfwPlatformCreateThread( GLFWthreadfun fun, void *arg ); -void _glfwPlatformDestroyThread( GLFWthread ID ); -int _glfwPlatformWaitThread( GLFWthread ID, int waitmode ); -GLFWthread _glfwPlatformGetThreadID( void ); -GLFWmutex _glfwPlatformCreateMutex( void ); -void _glfwPlatformDestroyMutex( GLFWmutex mutex ); -void _glfwPlatformLockMutex( GLFWmutex mutex ); -void _glfwPlatformUnlockMutex( GLFWmutex mutex ); -GLFWcond _glfwPlatformCreateCond( void ); -void _glfwPlatformDestroyCond( GLFWcond cond ); -void _glfwPlatformWaitCond( GLFWcond cond, GLFWmutex mutex, double timeout ); -void _glfwPlatformSignalCond( GLFWcond cond ); -void _glfwPlatformBroadcastCond( GLFWcond cond ); -int _glfwPlatformGetNumberOfProcessors( void ); - -// Time -double _glfwPlatformGetTime( void ); -void _glfwPlatformSetTime( double time ); -void _glfwPlatformSleep( double time ); - -// Window management -int _glfwPlatformOpenWindow( int width, int height, int redbits, int greenbits, int bluebits, int alphabits, int depthbits, int stencilbits, int mode, _GLFWhints* hints ); -void _glfwPlatformCloseWindow( void ); -void _glfwPlatformSetWindowTitle( const char *title ); -void _glfwPlatformSetWindowSize( int width, int height ); -void _glfwPlatformSetWindowPos( int x, int y ); -void _glfwPlatformIconifyWindow( void ); -void _glfwPlatformRestoreWindow( void ); -void _glfwPlatformSwapBuffers( void ); -void _glfwPlatformSwapInterval( int interval ); -void _glfwPlatformRefreshWindowParams( void ); -void _glfwPlatformPollEvents( void ); -void _glfwPlatformWaitEvents( void ); -void _glfwPlatformHideMouseCursor( void ); -void _glfwPlatformShowMouseCursor( void ); -void _glfwPlatformSetMouseCursorPos( int x, int y ); - - -//======================================================================== -// Prototypes for platform independent internal functions -//======================================================================== - -// Window management (window.c) -void _glfwClearWindowHints( void ); - -// Input handling (window.c) -void _glfwClearInput( void ); -void _glfwInputDeactivation( void ); -void _glfwInputKey( int key, int action ); -void _glfwInputChar( int character, int action ); -void _glfwInputMouseClick( int button, int action ); - -// Threads (thread.c) -_GLFWthread * _glfwGetThreadPointer( int ID ); -void _glfwAppendThread( _GLFWthread * t ); -void _glfwRemoveThread( _GLFWthread * t ); - -// OpenGL extensions (glext.c) -int _glfwStringInExtensionString( const char *string, const GLubyte *extensions ); - -// Abstracted data streams (stream.c) -int _glfwOpenFileStream( _GLFWstream *stream, const char *name, const char *mode ); -int _glfwOpenBufferStream( _GLFWstream *stream, void *data, long size ); -long _glfwReadStream( _GLFWstream *stream, void *data, long size ); -long _glfwTellStream( _GLFWstream *stream ); -int _glfwSeekStream( _GLFWstream *stream, long offset, int whence ); -void _glfwCloseStream( _GLFWstream *stream ); - -// Targa image I/O (tga.c) -int _glfwReadTGA( _GLFWstream *s, GLFWimage *img, int flags ); - - -#endif // _internal_h_ |