diff options
Diffstat (limited to 'src/engine/external/glfw/include/GL/glfw.h')
| -rw-r--r-- | src/engine/external/glfw/include/GL/glfw.h | 486 |
1 files changed, 0 insertions, 486 deletions
diff --git a/src/engine/external/glfw/include/GL/glfw.h b/src/engine/external/glfw/include/GL/glfw.h deleted file mode 100644 index 922c5373..00000000 --- a/src/engine/external/glfw/include/GL/glfw.h +++ /dev/null @@ -1,486 +0,0 @@ -/*======================================================================== */ -/* GLFW - An OpenGL framework */ -/* File: glfw.h */ -/* API version: 2.6 */ -/* WWW: http://glfw.sourceforge.net */ -/*------------------------------------------------------------------------ */ -/* Copyright (c) 2002-2006 Camilla Berglund */ -/* */ -/* This software is provided 'as-is', without any express or implied */ -/* warranty. In no event will the authors be held liable for any damages */ -/* arising from the use of this software. */ -/* */ -/* Permission is granted to anyone to use this software for any purpose, */ -/* including commercial applications, and to alter it and redistribute it */ -/* freely, subject to the following restrictions: */ -/* */ -/* 1. The origin of this software must not be misrepresented; you must not */ -/* claim that you wrote the original software. If you use this software */ -/* in a product, an acknowledgment in the product documentation would */ -/* be appreciated but is not required. */ -/* */ -/* 2. Altered source versions must be plainly marked as such, and must not */ -/* be misrepresented as being the original software. */ -/* */ -/* 3. This notice may not be removed or altered from any source */ -/* distribution. */ -/* */ -/*======================================================================== */ - -#ifndef __glfw_h_ -#define __glfw_h_ - -#ifdef __cplusplus -extern "C" { -#endif - - -/*======================================================================== */ -/* Global definitions */ -/*======================================================================== */ - -/* We need a NULL pointer from time to time */ -#ifndef NULL - #ifdef __cplusplus - #define NULL 0 - #else - #define NULL ((void *)0) - #endif -#endif /* NULL */ - - -/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ - -/* Please report any probles that you find with your compiler, which may */ -/* be solved in this section! There are several compilers that I have not */ -/* been able to test this file with yet. */ - -/* First: If we are we on Windows, we want a single define for it (_WIN32) */ -/* (Note: For Cygwin the compiler flag -mwin32 should be used, but to */ -/* make sure that things run smoothly for Cygwin users, we add __CYGWIN__ */ -/* to the list of "valid Win32 identifiers", which removes the need for */ -/* -mwin32) */ -#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__CYGWIN__)) - #define _WIN32 -#endif /* _WIN32 */ - -/* In order for extension support to be portable, we need to define an */ -/* OpenGL function call method. We use the keyword APIENTRY, which is */ -/* defined for Win32. (Note: Windows also needs this for <GL/gl.h>) */ -#ifndef APIENTRY - #ifdef _WIN32 - #define APIENTRY __stdcall - #else - #define APIENTRY - #endif - #define GL_APIENTRY_DEFINED -#endif /* APIENTRY */ - - -/* The following three defines are here solely to make some Windows-based */ -/* <GL/gl.h> files happy. Theoretically we could include <windows.h>, but */ -/* it has the major drawback of severely polluting our namespace. */ - -/* Under Windows, we need WINGDIAPI defined */ -#if !defined(WINGDIAPI) && defined(_WIN32) - #if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__) - /* Microsoft Visual C++, Borland C++ Builder and Pelles C */ - #define WINGDIAPI __declspec(dllimport) - #elif defined(__LCC__) - /* LCC-Win32 */ - #define WINGDIAPI __stdcall - #else - /* Others (e.g. MinGW, Cygwin) */ - #define WINGDIAPI extern - #endif - #define GL_WINGDIAPI_DEFINED -#endif /* WINGDIAPI */ - -/* Some <GL/glu.h> files also need CALLBACK defined */ -#if !defined(CALLBACK) && defined(_WIN32) - #if defined(_MSC_VER) - /* Microsoft Visual C++ */ - #if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) - #define CALLBACK __stdcall - #else - #define CALLBACK - #endif - #else - /* Other Windows compilers */ - #define CALLBACK __stdcall - #endif - #define GLU_CALLBACK_DEFINED -#endif /* CALLBACK */ - -/* Microsoft Visual C++, Borland C++ and Pelles C <GL/glu.h> needs wchar_t */ -#if defined(_WIN32) && (defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__)) && !defined(_WCHAR_T_DEFINED) - typedef unsigned short wchar_t; - #define _WCHAR_T_DEFINED -#endif /* _WCHAR_T_DEFINED */ - - -/* ---------------- GLFW related system specific defines ----------------- */ - -#if defined(_WIN32) && defined(GLFW_BUILD_DLL) - - /* We are building a Win32 DLL */ - #define GLFWAPI __declspec(dllexport) - #define GLFWAPIENTRY __stdcall - #define GLFWCALL __stdcall - -#elif defined(_WIN32) && defined(GLFW_DLL) - - /* We are calling a Win32 DLL */ - #if defined(__LCC__) - #define GLFWAPI extern - #else - #define GLFWAPI __declspec(dllimport) - #endif - #define GLFWAPIENTRY __stdcall - #define GLFWCALL __stdcall - -#else - - /* We are either building/calling a static lib or we are non-win32 */ - #define GLFWAPIENTRY - #define GLFWAPI - #define GLFWCALL - -#endif - -/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ - -/* Include standard OpenGL headers: GLFW uses GL_FALSE/GL_TRUE, and it is */ -/* convenient for the user to only have to include <GL/glfw.h>. This also */ -/* solves the problem with Windows <GL/gl.h> and <GL/glu.h> needing some */ -/* special defines which normally requires the user to include <windows.h> */ -/* (which is not a nice solution for portable programs). */ -#if defined(__APPLE_CC__) - #include <OpenGL/gl.h> - #include <OpenGL/glu.h> -#else - #include <GL/gl.h> - #include <GL/glu.h> -#endif - - -/*======================================================================== */ -/* GLFW version */ -/*======================================================================== */ - -#define GLFW_VERSION_MAJOR 2 -#define GLFW_VERSION_MINOR 6 -#define GLFW_VERSION_REVISION 0 - - -/*======================================================================== */ -/* Input handling definitions */ -/*======================================================================== */ - -/* Key and button state/action definitions */ -#define GLFW_RELEASE 0 -#define GLFW_PRESS 1 - -/* Keyboard key definitions: 8-bit ISO-8859-1 (Latin 1) encoding is used */ -/* for printable keys (such as A-Z, 0-9 etc), and values above 256 */ -/* represent special (non-printable) keys (e.g. F1, Page Up etc). */ -#define GLFW_KEY_UNKNOWN -1 -#define GLFW_KEY_SPACE 32 -#define GLFW_KEY_SPECIAL 256 -#define GLFW_KEY_ESC (GLFW_KEY_SPECIAL+1) -#define GLFW_KEY_F1 (GLFW_KEY_SPECIAL+2) -#define GLFW_KEY_F2 (GLFW_KEY_SPECIAL+3) -#define GLFW_KEY_F3 (GLFW_KEY_SPECIAL+4) -#define GLFW_KEY_F4 (GLFW_KEY_SPECIAL+5) -#define GLFW_KEY_F5 (GLFW_KEY_SPECIAL+6) -#define GLFW_KEY_F6 (GLFW_KEY_SPECIAL+7) -#define GLFW_KEY_F7 (GLFW_KEY_SPECIAL+8) -#define GLFW_KEY_F8 (GLFW_KEY_SPECIAL+9) -#define GLFW_KEY_F9 (GLFW_KEY_SPECIAL+10) -#define GLFW_KEY_F10 (GLFW_KEY_SPECIAL+11) -#define GLFW_KEY_F11 (GLFW_KEY_SPECIAL+12) -#define GLFW_KEY_F12 (GLFW_KEY_SPECIAL+13) -#define GLFW_KEY_F13 (GLFW_KEY_SPECIAL+14) -#define GLFW_KEY_F14 (GLFW_KEY_SPECIAL+15) -#define GLFW_KEY_F15 (GLFW_KEY_SPECIAL+16) -#define GLFW_KEY_F16 (GLFW_KEY_SPECIAL+17) -#define GLFW_KEY_F17 (GLFW_KEY_SPECIAL+18) -#define GLFW_KEY_F18 (GLFW_KEY_SPECIAL+19) -#define GLFW_KEY_F19 (GLFW_KEY_SPECIAL+20) -#define GLFW_KEY_F20 (GLFW_KEY_SPECIAL+21) -#define GLFW_KEY_F21 (GLFW_KEY_SPECIAL+22) -#define GLFW_KEY_F22 (GLFW_KEY_SPECIAL+23) -#define GLFW_KEY_F23 (GLFW_KEY_SPECIAL+24) -#define GLFW_KEY_F24 (GLFW_KEY_SPECIAL+25) -#define GLFW_KEY_F25 (GLFW_KEY_SPECIAL+26) -#define GLFW_KEY_UP (GLFW_KEY_SPECIAL+27) -#define GLFW_KEY_DOWN (GLFW_KEY_SPECIAL+28) -#define GLFW_KEY_LEFT (GLFW_KEY_SPECIAL+29) -#define GLFW_KEY_RIGHT (GLFW_KEY_SPECIAL+30) -#define GLFW_KEY_LSHIFT (GLFW_KEY_SPECIAL+31) -#define GLFW_KEY_RSHIFT (GLFW_KEY_SPECIAL+32) -#define GLFW_KEY_LCTRL (GLFW_KEY_SPECIAL+33) -#define GLFW_KEY_RCTRL (GLFW_KEY_SPECIAL+34) -#define GLFW_KEY_LALT (GLFW_KEY_SPECIAL+35) -#define GLFW_KEY_RALT (GLFW_KEY_SPECIAL+36) -#define GLFW_KEY_TAB (GLFW_KEY_SPECIAL+37) -#define GLFW_KEY_ENTER (GLFW_KEY_SPECIAL+38) -#define GLFW_KEY_BACKSPACE (GLFW_KEY_SPECIAL+39) -#define GLFW_KEY_INSERT (GLFW_KEY_SPECIAL+40) -#define GLFW_KEY_DEL (GLFW_KEY_SPECIAL+41) -#define GLFW_KEY_PAGEUP (GLFW_KEY_SPECIAL+42) -#define GLFW_KEY_PAGEDOWN (GLFW_KEY_SPECIAL+43) -#define GLFW_KEY_HOME (GLFW_KEY_SPECIAL+44) -#define GLFW_KEY_END (GLFW_KEY_SPECIAL+45) -#define GLFW_KEY_KP_0 (GLFW_KEY_SPECIAL+46) -#define GLFW_KEY_KP_1 (GLFW_KEY_SPECIAL+47) -#define GLFW_KEY_KP_2 (GLFW_KEY_SPECIAL+48) -#define GLFW_KEY_KP_3 (GLFW_KEY_SPECIAL+49) -#define GLFW_KEY_KP_4 (GLFW_KEY_SPECIAL+50) -#define GLFW_KEY_KP_5 (GLFW_KEY_SPECIAL+51) -#define GLFW_KEY_KP_6 (GLFW_KEY_SPECIAL+52) -#define GLFW_KEY_KP_7 (GLFW_KEY_SPECIAL+53) -#define GLFW_KEY_KP_8 (GLFW_KEY_SPECIAL+54) -#define GLFW_KEY_KP_9 (GLFW_KEY_SPECIAL+55) -#define GLFW_KEY_KP_DIVIDE (GLFW_KEY_SPECIAL+56) -#define GLFW_KEY_KP_MULTIPLY (GLFW_KEY_SPECIAL+57) -#define GLFW_KEY_KP_SUBTRACT (GLFW_KEY_SPECIAL+58) -#define GLFW_KEY_KP_ADD (GLFW_KEY_SPECIAL+59) -#define GLFW_KEY_KP_DECIMAL (GLFW_KEY_SPECIAL+60) -#define GLFW_KEY_KP_EQUAL (GLFW_KEY_SPECIAL+61) -#define GLFW_KEY_KP_ENTER (GLFW_KEY_SPECIAL+62) -#define GLFW_KEY_LAST GLFW_KEY_KP_ENTER - -/* Mouse button definitions */ -#define GLFW_MOUSE_BUTTON_1 0 -#define GLFW_MOUSE_BUTTON_2 1 -#define GLFW_MOUSE_BUTTON_3 2 -#define GLFW_MOUSE_BUTTON_4 3 -#define GLFW_MOUSE_BUTTON_5 4 -#define GLFW_MOUSE_BUTTON_6 5 -#define GLFW_MOUSE_BUTTON_7 6 -#define GLFW_MOUSE_BUTTON_8 7 -#define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8 - -/* Mouse button aliases */ -#define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1 -#define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2 -#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3 - - -/* Joystick identifiers */ -#define GLFW_JOYSTICK_1 0 -#define GLFW_JOYSTICK_2 1 -#define GLFW_JOYSTICK_3 2 -#define GLFW_JOYSTICK_4 3 -#define GLFW_JOYSTICK_5 4 -#define GLFW_JOYSTICK_6 5 -#define GLFW_JOYSTICK_7 6 -#define GLFW_JOYSTICK_8 7 -#define GLFW_JOYSTICK_9 8 -#define GLFW_JOYSTICK_10 9 -#define GLFW_JOYSTICK_11 10 -#define GLFW_JOYSTICK_12 11 -#define GLFW_JOYSTICK_13 12 -#define GLFW_JOYSTICK_14 13 -#define GLFW_JOYSTICK_15 14 -#define GLFW_JOYSTICK_16 15 -#define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16 - - -/*======================================================================== */ -/* Other definitions */ -/*======================================================================== */ - -/* glfwOpenWindow modes */ -#define GLFW_WINDOW 0x00010001 -#define GLFW_FULLSCREEN 0x00010002 - -/* glfwGetWindowParam tokens */ -#define GLFW_OPENED 0x00020001 -#define GLFW_ACTIVE 0x00020002 -#define GLFW_ICONIFIED 0x00020003 -#define GLFW_ACCELERATED 0x00020004 -#define GLFW_RED_BITS 0x00020005 -#define GLFW_GREEN_BITS 0x00020006 -#define GLFW_BLUE_BITS 0x00020007 -#define GLFW_ALPHA_BITS 0x00020008 -#define GLFW_DEPTH_BITS 0x00020009 -#define GLFW_STENCIL_BITS 0x0002000A - -/* The following constants are used for both glfwGetWindowParam */ -/* and glfwOpenWindowHint */ -#define GLFW_REFRESH_RATE 0x0002000B -#define GLFW_ACCUM_RED_BITS 0x0002000C -#define GLFW_ACCUM_GREEN_BITS 0x0002000D -#define GLFW_ACCUM_BLUE_BITS 0x0002000E -#define GLFW_ACCUM_ALPHA_BITS 0x0002000F -#define GLFW_AUX_BUFFERS 0x00020010 -#define GLFW_STEREO 0x00020011 -#define GLFW_WINDOW_NO_RESIZE 0x00020012 -#define GLFW_FSAA_SAMPLES 0x00020013 - -/* glfwEnable/glfwDisable tokens */ -#define GLFW_MOUSE_CURSOR 0x00030001 -#define GLFW_STICKY_KEYS 0x00030002 -#define GLFW_STICKY_MOUSE_BUTTONS 0x00030003 -#define GLFW_SYSTEM_KEYS 0x00030004 -#define GLFW_KEY_REPEAT 0x00030005 -#define GLFW_AUTO_POLL_EVENTS 0x00030006 - -/* glfwWaitThread wait modes */ -#define GLFW_WAIT 0x00040001 -#define GLFW_NOWAIT 0x00040002 - -/* glfwGetJoystickParam tokens */ -#define GLFW_PRESENT 0x00050001 -#define GLFW_AXES 0x00050002 -#define GLFW_BUTTONS 0x00050003 - -/* glfwReadImage/glfwLoadTexture2D flags */ -#define GLFW_NO_RESCALE_BIT 0x00000001 /* Only for glfwReadImage */ -#define GLFW_ORIGIN_UL_BIT 0x00000002 -#define GLFW_BUILD_MIPMAPS_BIT 0x00000004 /* Only for glfwLoadTexture2D */ -#define GLFW_ALPHA_MAP_BIT 0x00000008 - -/* Time spans longer than this (seconds) are considered to be infinity */ -#define GLFW_INFINITY 100000.0 - - -/*======================================================================== */ -/* Typedefs */ -/*======================================================================== */ - -/* The video mode structure used by glfwGetVideoModes() */ -typedef struct { - int Width, Height; - int RedBits, BlueBits, GreenBits; -} GLFWvidmode; - -/* Image/texture information */ -typedef struct { - int Width, Height; - int Format; - int BytesPerPixel; - unsigned char *Data; -} GLFWimage; - -/* Thread ID */ -typedef int GLFWthread; - -/* Mutex object */ -typedef void * GLFWmutex; - -/* Condition variable object */ -typedef void * GLFWcond; - -/* Function pointer types */ -typedef void (GLFWCALL * GLFWwindowsizefun)(int,int); -typedef int (GLFWCALL * GLFWwindowclosefun)(void); -typedef void (GLFWCALL * GLFWwindowrefreshfun)(void); -typedef void (GLFWCALL * GLFWmousebuttonfun)(int,int); -typedef void (GLFWCALL * GLFWmouseposfun)(int,int); -typedef void (GLFWCALL * GLFWmousewheelfun)(int); -typedef void (GLFWCALL * GLFWkeyfun)(int,int); -typedef void (GLFWCALL * GLFWcharfun)(int,int); -typedef void (GLFWCALL * GLFWthreadfun)(void *); - - -/*======================================================================== */ -/* Prototypes */ -/*======================================================================== */ - -/*! @file glfw.h - */ -/* GLFW initialization, termination and version querying */ -/*! @fn glfwInit - */ -GLFWAPI int GLFWAPIENTRY glfwInit( void ); -GLFWAPI void GLFWAPIENTRY glfwTerminate( void ); -GLFWAPI void GLFWAPIENTRY glfwGetVersion( int *major, int *minor, int *rev ); - -/* Window handling */ -GLFWAPI int GLFWAPIENTRY glfwOpenWindow( int width, int height, int redbits, int greenbits, int bluebits, int alphabits, int depthbits, int stencilbits, int mode ); -GLFWAPI void GLFWAPIENTRY glfwOpenWindowHint( int target, int hint ); -GLFWAPI void GLFWAPIENTRY glfwCloseWindow( void ); -GLFWAPI void GLFWAPIENTRY glfwSetWindowTitle( const char *title ); -GLFWAPI void GLFWAPIENTRY glfwGetWindowSize( int *width, int *height ); -GLFWAPI void GLFWAPIENTRY glfwSetWindowSize( int width, int height ); -GLFWAPI void GLFWAPIENTRY glfwSetWindowPos( int x, int y ); -GLFWAPI void GLFWAPIENTRY glfwIconifyWindow( void ); -GLFWAPI void GLFWAPIENTRY glfwRestoreWindow( void ); -GLFWAPI void GLFWAPIENTRY glfwSwapBuffers( void ); -GLFWAPI void GLFWAPIENTRY glfwSwapInterval( int interval ); -GLFWAPI int GLFWAPIENTRY glfwGetWindowParam( int param ); -GLFWAPI void GLFWAPIENTRY glfwSetWindowSizeCallback( GLFWwindowsizefun cbfun ); -GLFWAPI void GLFWAPIENTRY glfwSetWindowCloseCallback( GLFWwindowclosefun cbfun ); -GLFWAPI void GLFWAPIENTRY glfwSetWindowRefreshCallback( GLFWwindowrefreshfun cbfun ); - -/* Video mode functions */ -GLFWAPI int GLFWAPIENTRY glfwGetVideoModes( GLFWvidmode *list, int maxcount ); -GLFWAPI void GLFWAPIENTRY glfwGetDesktopMode( GLFWvidmode *mode ); - -/* Input handling */ -GLFWAPI void GLFWAPIENTRY glfwPollEvents( void ); -GLFWAPI void GLFWAPIENTRY glfwWaitEvents( void ); -GLFWAPI int GLFWAPIENTRY glfwGetKey( int key ); -GLFWAPI int GLFWAPIENTRY glfwGetMouseButton( int button ); -GLFWAPI void GLFWAPIENTRY glfwGetMousePos( int *xpos, int *ypos ); -GLFWAPI void GLFWAPIENTRY glfwSetMousePos( int xpos, int ypos ); -GLFWAPI int GLFWAPIENTRY glfwGetMouseWheel( void ); -GLFWAPI void GLFWAPIENTRY glfwSetMouseWheel( int pos ); -GLFWAPI void GLFWAPIENTRY glfwSetKeyCallback( GLFWkeyfun cbfun ); -GLFWAPI void GLFWAPIENTRY glfwSetCharCallback( GLFWcharfun cbfun ); -GLFWAPI void GLFWAPIENTRY glfwSetMouseButtonCallback( GLFWmousebuttonfun cbfun ); -GLFWAPI void GLFWAPIENTRY glfwSetMousePosCallback( GLFWmouseposfun cbfun ); -GLFWAPI void GLFWAPIENTRY glfwSetMouseWheelCallback( GLFWmousewheelfun cbfun ); - -/* Joystick input */ -GLFWAPI int GLFWAPIENTRY glfwGetJoystickParam( int joy, int param ); -GLFWAPI int GLFWAPIENTRY glfwGetJoystickPos( int joy, float *pos, int numaxes ); -GLFWAPI int GLFWAPIENTRY glfwGetJoystickButtons( int joy, unsigned char *buttons, int numbuttons ); - -/* Time */ -GLFWAPI double GLFWAPIENTRY glfwGetTime( void ); -GLFWAPI void GLFWAPIENTRY glfwSetTime( double time ); -GLFWAPI void GLFWAPIENTRY glfwSleep( double time ); - -/* Extension support */ -GLFWAPI int GLFWAPIENTRY glfwExtensionSupported( const char *extension ); -GLFWAPI void* GLFWAPIENTRY glfwGetProcAddress( const char *procname ); -GLFWAPI void GLFWAPIENTRY glfwGetGLVersion( int *major, int *minor, int *rev ); - -/* Threading support */ -GLFWAPI GLFWthread GLFWAPIENTRY glfwCreateThread( GLFWthreadfun fun, void *arg ); -GLFWAPI void GLFWAPIENTRY glfwDestroyThread( GLFWthread ID ); -GLFWAPI int GLFWAPIENTRY glfwWaitThread( GLFWthread ID, int waitmode ); -GLFWAPI GLFWthread GLFWAPIENTRY glfwGetThreadID( void ); -GLFWAPI GLFWmutex GLFWAPIENTRY glfwCreateMutex( void ); -GLFWAPI void GLFWAPIENTRY glfwDestroyMutex( GLFWmutex mutex ); -GLFWAPI void GLFWAPIENTRY glfwLockMutex( GLFWmutex mutex ); -GLFWAPI void GLFWAPIENTRY glfwUnlockMutex( GLFWmutex mutex ); -GLFWAPI GLFWcond GLFWAPIENTRY glfwCreateCond( void ); -GLFWAPI void GLFWAPIENTRY glfwDestroyCond( GLFWcond cond ); -GLFWAPI void GLFWAPIENTRY glfwWaitCond( GLFWcond cond, GLFWmutex mutex, double timeout ); -GLFWAPI void GLFWAPIENTRY glfwSignalCond( GLFWcond cond ); -GLFWAPI void GLFWAPIENTRY glfwBroadcastCond( GLFWcond cond ); -GLFWAPI int GLFWAPIENTRY glfwGetNumberOfProcessors( void ); - -/* Enable/disable functions */ -GLFWAPI void GLFWAPIENTRY glfwEnable( int token ); -GLFWAPI void GLFWAPIENTRY glfwDisable( int token ); - -/* Image/texture I/O support */ -GLFWAPI int GLFWAPIENTRY glfwReadImage( const char *name, GLFWimage *img, int flags ); -GLFWAPI int GLFWAPIENTRY glfwReadMemoryImage( const void *data, long size, GLFWimage *img, int flags ); -GLFWAPI void GLFWAPIENTRY glfwFreeImage( GLFWimage *img ); -GLFWAPI int GLFWAPIENTRY glfwLoadTexture2D( const char *name, int flags ); -GLFWAPI int GLFWAPIENTRY glfwLoadMemoryTexture2D( const void *data, long size, int flags ); -GLFWAPI int GLFWAPIENTRY glfwLoadTextureImage2D( GLFWimage *img, int flags ); - - -#ifdef __cplusplus -} -#endif - -#endif /* __glfw_h_ */ |