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Diffstat (limited to 'src/engine/e_if_modc.h')
| -rw-r--r-- | src/engine/e_if_modc.h | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/src/engine/e_if_modc.h b/src/engine/e_if_modc.h new file mode 100644 index 00000000..581b0a67 --- /dev/null +++ b/src/engine/e_if_modc.h @@ -0,0 +1,133 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ +#ifndef ENGINE_IF_MODC_H +#define ENGINE_IF_MODC_H + +/********************************************************************************** + Section: Client Hooks +*********************************************************************************/ +/* + Function: modc_preinit + TODO +*/ +void modc_preinit(); + +/* + Function: modc_init + Called when the client starts. + + Remarks: + The game should load resources that are used during the entire + time of the game. No map is loaded. +*/ +void modc_init(); + +/* + Function: modc_newsnapshot + Called when the client progressed to a new snapshot. + + Remarks: + The client can check for items in the snapshot and perform one time + events like playing sounds, spawning client side effects etc. +*/ +void modc_newsnapshot(); + +/* + Function: modc_entergame + Called when the client has successfully connect to a server and + loaded a map. + + Remarks: + The client can check for items in the map and load them. +*/ +void modc_entergame(); + +/* + Function: modc_shutdown + Called when the client closes down. +*/ +void modc_shutdown(); + +/* + Function: modc_render + Called every frame to let the game render it self. +*/ +void modc_render(); + +/* + Function: modc_statechange + Called every time client changes state. +*/ +void modc_statechange(int new_state, int old_state); + +/* undocumented callbacks */ +/* + Function: modc_connected + TODO + + Arguments: + arg1 - desc + + Returns: + + See Also: + <other_func> +*/ +void modc_connected(); + +/* + Function: modc_message + TODO + + Arguments: + arg1 - desc + + Returns: + + See Also: + <other_func> +*/ +void modc_message(int msg); + +/* + Function: modc_predict + TODO + + Arguments: + arg1 - desc + + Returns: + + See Also: + <other_func> +*/ +void modc_predict(); + +/* + Function: modc_snap_input + TODO + + Arguments: + arg1 - desc + + Returns: + + See Also: + <other_func> +*/ +int modc_snap_input(int *data); + +/* + Function: modc_net_version + TODO + + Arguments: + arg1 - desc + + Returns: + + See Also: + <other_func> +*/ +const char *modc_net_version(); + +#endif |