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Diffstat (limited to 'src/engine/e_config_variables.h')
-rw-r--r--src/engine/e_config_variables.h111
1 files changed, 55 insertions, 56 deletions
diff --git a/src/engine/e_config_variables.h b/src/engine/e_config_variables.h
index 7eca3b04..32dcad0f 100644
--- a/src/engine/e_config_variables.h
+++ b/src/engine/e_config_variables.h
@@ -4,70 +4,69 @@
 #include "../game/variables.hpp"
 
 
-MACRO_CONFIG_STR(player_name, 32, "nameless tee")
-MACRO_CONFIG_STR(clan_name, 32, "")
-MACRO_CONFIG_STR(password, 32, "")
-MACRO_CONFIG_STR(logfile, 128, "")
+MACRO_CONFIG_STR(player_name, 32, "nameless tee", CFGFLAG_SAVE|CFGFLAG_CLIENT, "Name of the player")
+MACRO_CONFIG_STR(clan_name, 32, "", CFGFLAG_SAVE|CFGFLAG_CLIENT, "(not used)")
+MACRO_CONFIG_STR(password, 32, "", CFGFLAG_CLIENT, "Password to the server")
+MACRO_CONFIG_STR(logfile, 128, "", CFGFLAG_SAVE|CFGFLAG_CLIENT, "Filename to log all output to")
 
-MACRO_CONFIG_INT(cl_cpu_throttle, 0, 0, 1)
-MACRO_CONFIG_INT(cl_editor, 0, 0, 1)
+MACRO_CONFIG_INT(cl_cpu_throttle, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "")
+MACRO_CONFIG_INT(cl_editor, 0, 0, 1, CFGFLAG_CLIENT, "")
 
-MACRO_CONFIG_STR(b_filter_string, 64, "")
+MACRO_CONFIG_STR(b_filter_string, 64, "", CFGFLAG_SAVE|CFGFLAG_CLIENT, "Server browser filtering string")
 
-MACRO_CONFIG_INT(b_filter_full, 0, 0, 1)
-MACRO_CONFIG_INT(b_filter_empty, 0, 0, 1)
-MACRO_CONFIG_INT(b_filter_pw, 0, 0, 1)
-MACRO_CONFIG_INT(b_filter_ping, 999, 0, 999)
-MACRO_CONFIG_STR(b_filter_gametype, 128, "")
-MACRO_CONFIG_INT(b_filter_tuned, 1, 0, 1)
-MACRO_CONFIG_INT(b_filter_compatversion, 1, 0, 1)
+MACRO_CONFIG_INT(b_filter_full, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Filter out full server in browser")
+MACRO_CONFIG_INT(b_filter_empty, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Filter out empty server in browser")
+MACRO_CONFIG_INT(b_filter_pw, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Filter out password protected servers in browser")
+MACRO_CONFIG_INT(b_filter_ping, 999, 0, 999, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Ping to filter by in the server browser")
+MACRO_CONFIG_STR(b_filter_gametype, 128, "", CFGFLAG_SAVE|CFGFLAG_CLIENT, "Game types to filter")
+MACRO_CONFIG_INT(b_filter_tuned, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Filter out tuned servers in browser")
+MACRO_CONFIG_INT(b_filter_compatversion, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Filter out non-compatible servers in browser")
 
-MACRO_CONFIG_INT(b_sort, 0, 0, 256)
-MACRO_CONFIG_INT(b_sort_order, 0, 0, 1)
-MACRO_CONFIG_INT(b_max_requests, 10, 0, 1000)
+MACRO_CONFIG_INT(b_sort, 0, 0, 256, CFGFLAG_SAVE|CFGFLAG_CLIENT, "")
+MACRO_CONFIG_INT(b_sort_order, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "")
+MACRO_CONFIG_INT(b_max_requests, 10, 0, 1000, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Number of requests to use when refreshing server browser")
 
-MACRO_CONFIG_INT(snd_rate, 48000, 0, 0)
-MACRO_CONFIG_INT(snd_enable, 1, 0, 1)
-MACRO_CONFIG_INT(snd_volume, 100, 0, 100)
-MACRO_CONFIG_INT(snd_device, -1, 0, 0)
+MACRO_CONFIG_INT(snd_rate, 48000, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Sound mixing rate")
+MACRO_CONFIG_INT(snd_enable, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Sound enable")
+MACRO_CONFIG_INT(snd_volume, 100, 0, 100, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Sound volume")
+MACRO_CONFIG_INT(snd_device, -1, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "(deprecated) Sound device to use")
 
-MACRO_CONFIG_INT(snd_nonactive_mute, 0, 0, 1)
+MACRO_CONFIG_INT(snd_nonactive_mute, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "")
 
-MACRO_CONFIG_INT(gfx_screen_width, 800, 0, 0)
-MACRO_CONFIG_INT(gfx_screen_height, 600, 0, 0)
-MACRO_CONFIG_INT(gfx_fullscreen, 1, 0, 1)
-MACRO_CONFIG_INT(gfx_alphabits, 0, 0, 0)
-MACRO_CONFIG_INT(gfx_color_depth, 24, 16, 24)
-MACRO_CONFIG_INT(gfx_clear, 0, 0, 1)
-MACRO_CONFIG_INT(gfx_vsync, 1, 0, 1)
-MACRO_CONFIG_INT(gfx_display_all_modes, 0, 0, 1)
-MACRO_CONFIG_INT(gfx_texture_compression, 0, 0, 1)
-MACRO_CONFIG_INT(gfx_high_detail, 1, 0, 1)
-MACRO_CONFIG_INT(gfx_texture_quality, 1, 0, 1)
-MACRO_CONFIG_INT(gfx_fsaa_samples, 0, 0, 16)
-MACRO_CONFIG_INT(gfx_refresh_rate, 0, 0, 0)
-MACRO_CONFIG_INT(gfx_debug_resizable, 0, 0, 0)
-MACRO_CONFIG_INT(gfx_finish, 1, 0, 1)
+MACRO_CONFIG_INT(gfx_screen_width, 800, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Screen resolution width")
+MACRO_CONFIG_INT(gfx_screen_height, 600, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Screen resolution height")
+MACRO_CONFIG_INT(gfx_fullscreen, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Fullscreen")
+MACRO_CONFIG_INT(gfx_alphabits, 0, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Alpha bits for framebuffer  (fullscreen only)")
+MACRO_CONFIG_INT(gfx_color_depth, 24, 16, 24, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Colors bits for framebuffer (fullscreen only)")
+MACRO_CONFIG_INT(gfx_clear, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Clear screen before rendering")
+MACRO_CONFIG_INT(gfx_vsync, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Vertical sync")
+MACRO_CONFIG_INT(gfx_display_all_modes, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "")
+MACRO_CONFIG_INT(gfx_texture_compression, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Use texture compression")
+MACRO_CONFIG_INT(gfx_high_detail, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "High detail")
+MACRO_CONFIG_INT(gfx_texture_quality, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "")
+MACRO_CONFIG_INT(gfx_fsaa_samples, 0, 0, 16, CFGFLAG_SAVE|CFGFLAG_CLIENT, "FSAA Samples")
+MACRO_CONFIG_INT(gfx_refresh_rate, 0, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Screen refresh rate")
+MACRO_CONFIG_INT(gfx_debug_resizable, 0, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "")
+MACRO_CONFIG_INT(gfx_finish, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "")
 
+MACRO_CONFIG_INT(inp_mousesens, 100, 5, 100000, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Mouse sensitivity")
 
-MACRO_CONFIG_INT(inp_mousesens, 100, 5, 100000)
+MACRO_CONFIG_STR(sv_name, 128, "unnamed server", CFGFLAG_SERVER, "Server name")
+MACRO_CONFIG_STR(sv_bindaddr, 128, "", CFGFLAG_SERVER, "Address to bind the server to")
+MACRO_CONFIG_INT(sv_port, 8303, 0, 0, CFGFLAG_SERVER, "Port to use for the server")
+MACRO_CONFIG_INT(sv_external_port, 0, 0, 0, CFGFLAG_SERVER, "External port to report to the master servers")
+MACRO_CONFIG_STR(sv_map, 128, "dm1", CFGFLAG_SERVER, "Map to use on the server")
+MACRO_CONFIG_INT(sv_max_clients, 8, 1, MAX_CLIENTS, CFGFLAG_SERVER, "Maximum number of clients that are allowed on a server")
+MACRO_CONFIG_INT(sv_high_bandwidth, 0, 0, 1, CFGFLAG_SERVER, "Use high bandwidth mode. Doubles the bandwidth required for the server. LAN use only")
+MACRO_CONFIG_INT(sv_register, 1, 0, 1, CFGFLAG_SERVER, "Register server with master server for public listing")
+MACRO_CONFIG_STR(sv_rcon_password, 32, "", CFGFLAG_SERVER, "Remote console password")
 
-MACRO_CONFIG_STR(sv_name, 128, "unnamed server")
-MACRO_CONFIG_STR(sv_bindaddr, 128, "")
-MACRO_CONFIG_INT(sv_port, 8303, 0, 0)
-MACRO_CONFIG_INT(sv_external_port, 0, 0, 0)
-MACRO_CONFIG_STR(sv_map, 128, "dm1")
-MACRO_CONFIG_INT(sv_max_clients, 8, 1, MAX_CLIENTS)
-MACRO_CONFIG_INT(sv_high_bandwidth, 0, 0, 1)
-MACRO_CONFIG_INT(sv_register, 1, 0, 1)
-MACRO_CONFIG_STR(sv_rcon_password, 32, "")
+MACRO_CONFIG_INT(debug, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SERVER, "Debug mode")
+MACRO_CONFIG_INT(dbg_stress, 0, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SERVER, "Stress systems")
+MACRO_CONFIG_INT(dbg_stress_network, 0, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SERVER, "Stress network")
+MACRO_CONFIG_INT(dbg_pref, 0, 0, 1, CFGFLAG_SERVER, "Performance outputs")
+MACRO_CONFIG_INT(dbg_graphs, 0, 0, 1, CFGFLAG_CLIENT, "Performance graphs")
+MACRO_CONFIG_INT(dbg_hitch, 0, 0, 0, CFGFLAG_SERVER, "Hitch warnings")
+MACRO_CONFIG_STR(dbg_stress_server, 32, "localhost", CFGFLAG_CLIENT, "Server to stress")
 
-MACRO_CONFIG_INT(debug, 0, 0, 1)
-MACRO_CONFIG_INT(dbg_stress, 0, 0, 0)
-MACRO_CONFIG_INT(dbg_stress_network, 0, 0, 0)
-MACRO_CONFIG_INT(dbg_pref, 0, 0, 1)
-MACRO_CONFIG_INT(dbg_graphs, 0, 0, 1)
-MACRO_CONFIG_INT(dbg_hitch, 0, 0, 0)
-MACRO_CONFIG_STR(dbg_stress_server, 32, "localhost")
-
-MACRO_CONFIG_INT(sv_map_reload, 0, 0, 1)
+MACRO_CONFIG_INT(sv_map_reload, 0, 0, 1, CFGFLAG_SERVER, "Reload the current map")