diff options
Diffstat (limited to 'src/engine/e_config_variables.h')
| -rw-r--r-- | src/engine/e_config_variables.h | 111 |
1 files changed, 55 insertions, 56 deletions
diff --git a/src/engine/e_config_variables.h b/src/engine/e_config_variables.h index 7eca3b04..32dcad0f 100644 --- a/src/engine/e_config_variables.h +++ b/src/engine/e_config_variables.h @@ -4,70 +4,69 @@ #include "../game/variables.hpp" -MACRO_CONFIG_STR(player_name, 32, "nameless tee") -MACRO_CONFIG_STR(clan_name, 32, "") -MACRO_CONFIG_STR(password, 32, "") -MACRO_CONFIG_STR(logfile, 128, "") +MACRO_CONFIG_STR(player_name, 32, "nameless tee", CFGFLAG_SAVE|CFGFLAG_CLIENT, "Name of the player") +MACRO_CONFIG_STR(clan_name, 32, "", CFGFLAG_SAVE|CFGFLAG_CLIENT, "(not used)") +MACRO_CONFIG_STR(password, 32, "", CFGFLAG_CLIENT, "Password to the server") +MACRO_CONFIG_STR(logfile, 128, "", CFGFLAG_SAVE|CFGFLAG_CLIENT, "Filename to log all output to") -MACRO_CONFIG_INT(cl_cpu_throttle, 0, 0, 1) -MACRO_CONFIG_INT(cl_editor, 0, 0, 1) +MACRO_CONFIG_INT(cl_cpu_throttle, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "") +MACRO_CONFIG_INT(cl_editor, 0, 0, 1, CFGFLAG_CLIENT, "") -MACRO_CONFIG_STR(b_filter_string, 64, "") +MACRO_CONFIG_STR(b_filter_string, 64, "", CFGFLAG_SAVE|CFGFLAG_CLIENT, "Server browser filtering string") -MACRO_CONFIG_INT(b_filter_full, 0, 0, 1) -MACRO_CONFIG_INT(b_filter_empty, 0, 0, 1) -MACRO_CONFIG_INT(b_filter_pw, 0, 0, 1) -MACRO_CONFIG_INT(b_filter_ping, 999, 0, 999) -MACRO_CONFIG_STR(b_filter_gametype, 128, "") -MACRO_CONFIG_INT(b_filter_tuned, 1, 0, 1) -MACRO_CONFIG_INT(b_filter_compatversion, 1, 0, 1) +MACRO_CONFIG_INT(b_filter_full, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Filter out full server in browser") +MACRO_CONFIG_INT(b_filter_empty, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Filter out empty server in browser") +MACRO_CONFIG_INT(b_filter_pw, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Filter out password protected servers in browser") +MACRO_CONFIG_INT(b_filter_ping, 999, 0, 999, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Ping to filter by in the server browser") +MACRO_CONFIG_STR(b_filter_gametype, 128, "", CFGFLAG_SAVE|CFGFLAG_CLIENT, "Game types to filter") +MACRO_CONFIG_INT(b_filter_tuned, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Filter out tuned servers in browser") +MACRO_CONFIG_INT(b_filter_compatversion, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Filter out non-compatible servers in browser") -MACRO_CONFIG_INT(b_sort, 0, 0, 256) -MACRO_CONFIG_INT(b_sort_order, 0, 0, 1) -MACRO_CONFIG_INT(b_max_requests, 10, 0, 1000) +MACRO_CONFIG_INT(b_sort, 0, 0, 256, CFGFLAG_SAVE|CFGFLAG_CLIENT, "") +MACRO_CONFIG_INT(b_sort_order, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "") +MACRO_CONFIG_INT(b_max_requests, 10, 0, 1000, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Number of requests to use when refreshing server browser") -MACRO_CONFIG_INT(snd_rate, 48000, 0, 0) -MACRO_CONFIG_INT(snd_enable, 1, 0, 1) -MACRO_CONFIG_INT(snd_volume, 100, 0, 100) -MACRO_CONFIG_INT(snd_device, -1, 0, 0) +MACRO_CONFIG_INT(snd_rate, 48000, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Sound mixing rate") +MACRO_CONFIG_INT(snd_enable, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Sound enable") +MACRO_CONFIG_INT(snd_volume, 100, 0, 100, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Sound volume") +MACRO_CONFIG_INT(snd_device, -1, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "(deprecated) Sound device to use") -MACRO_CONFIG_INT(snd_nonactive_mute, 0, 0, 1) +MACRO_CONFIG_INT(snd_nonactive_mute, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "") -MACRO_CONFIG_INT(gfx_screen_width, 800, 0, 0) -MACRO_CONFIG_INT(gfx_screen_height, 600, 0, 0) -MACRO_CONFIG_INT(gfx_fullscreen, 1, 0, 1) -MACRO_CONFIG_INT(gfx_alphabits, 0, 0, 0) -MACRO_CONFIG_INT(gfx_color_depth, 24, 16, 24) -MACRO_CONFIG_INT(gfx_clear, 0, 0, 1) -MACRO_CONFIG_INT(gfx_vsync, 1, 0, 1) -MACRO_CONFIG_INT(gfx_display_all_modes, 0, 0, 1) -MACRO_CONFIG_INT(gfx_texture_compression, 0, 0, 1) -MACRO_CONFIG_INT(gfx_high_detail, 1, 0, 1) -MACRO_CONFIG_INT(gfx_texture_quality, 1, 0, 1) -MACRO_CONFIG_INT(gfx_fsaa_samples, 0, 0, 16) -MACRO_CONFIG_INT(gfx_refresh_rate, 0, 0, 0) -MACRO_CONFIG_INT(gfx_debug_resizable, 0, 0, 0) -MACRO_CONFIG_INT(gfx_finish, 1, 0, 1) +MACRO_CONFIG_INT(gfx_screen_width, 800, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Screen resolution width") +MACRO_CONFIG_INT(gfx_screen_height, 600, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Screen resolution height") +MACRO_CONFIG_INT(gfx_fullscreen, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Fullscreen") +MACRO_CONFIG_INT(gfx_alphabits, 0, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Alpha bits for framebuffer (fullscreen only)") +MACRO_CONFIG_INT(gfx_color_depth, 24, 16, 24, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Colors bits for framebuffer (fullscreen only)") +MACRO_CONFIG_INT(gfx_clear, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Clear screen before rendering") +MACRO_CONFIG_INT(gfx_vsync, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Vertical sync") +MACRO_CONFIG_INT(gfx_display_all_modes, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "") +MACRO_CONFIG_INT(gfx_texture_compression, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Use texture compression") +MACRO_CONFIG_INT(gfx_high_detail, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "High detail") +MACRO_CONFIG_INT(gfx_texture_quality, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "") +MACRO_CONFIG_INT(gfx_fsaa_samples, 0, 0, 16, CFGFLAG_SAVE|CFGFLAG_CLIENT, "FSAA Samples") +MACRO_CONFIG_INT(gfx_refresh_rate, 0, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Screen refresh rate") +MACRO_CONFIG_INT(gfx_debug_resizable, 0, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "") +MACRO_CONFIG_INT(gfx_finish, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "") +MACRO_CONFIG_INT(inp_mousesens, 100, 5, 100000, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Mouse sensitivity") -MACRO_CONFIG_INT(inp_mousesens, 100, 5, 100000) +MACRO_CONFIG_STR(sv_name, 128, "unnamed server", CFGFLAG_SERVER, "Server name") +MACRO_CONFIG_STR(sv_bindaddr, 128, "", CFGFLAG_SERVER, "Address to bind the server to") +MACRO_CONFIG_INT(sv_port, 8303, 0, 0, CFGFLAG_SERVER, "Port to use for the server") +MACRO_CONFIG_INT(sv_external_port, 0, 0, 0, CFGFLAG_SERVER, "External port to report to the master servers") +MACRO_CONFIG_STR(sv_map, 128, "dm1", CFGFLAG_SERVER, "Map to use on the server") +MACRO_CONFIG_INT(sv_max_clients, 8, 1, MAX_CLIENTS, CFGFLAG_SERVER, "Maximum number of clients that are allowed on a server") +MACRO_CONFIG_INT(sv_high_bandwidth, 0, 0, 1, CFGFLAG_SERVER, "Use high bandwidth mode. Doubles the bandwidth required for the server. LAN use only") +MACRO_CONFIG_INT(sv_register, 1, 0, 1, CFGFLAG_SERVER, "Register server with master server for public listing") +MACRO_CONFIG_STR(sv_rcon_password, 32, "", CFGFLAG_SERVER, "Remote console password") -MACRO_CONFIG_STR(sv_name, 128, "unnamed server") -MACRO_CONFIG_STR(sv_bindaddr, 128, "") -MACRO_CONFIG_INT(sv_port, 8303, 0, 0) -MACRO_CONFIG_INT(sv_external_port, 0, 0, 0) -MACRO_CONFIG_STR(sv_map, 128, "dm1") -MACRO_CONFIG_INT(sv_max_clients, 8, 1, MAX_CLIENTS) -MACRO_CONFIG_INT(sv_high_bandwidth, 0, 0, 1) -MACRO_CONFIG_INT(sv_register, 1, 0, 1) -MACRO_CONFIG_STR(sv_rcon_password, 32, "") +MACRO_CONFIG_INT(debug, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SERVER, "Debug mode") +MACRO_CONFIG_INT(dbg_stress, 0, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SERVER, "Stress systems") +MACRO_CONFIG_INT(dbg_stress_network, 0, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SERVER, "Stress network") +MACRO_CONFIG_INT(dbg_pref, 0, 0, 1, CFGFLAG_SERVER, "Performance outputs") +MACRO_CONFIG_INT(dbg_graphs, 0, 0, 1, CFGFLAG_CLIENT, "Performance graphs") +MACRO_CONFIG_INT(dbg_hitch, 0, 0, 0, CFGFLAG_SERVER, "Hitch warnings") +MACRO_CONFIG_STR(dbg_stress_server, 32, "localhost", CFGFLAG_CLIENT, "Server to stress") -MACRO_CONFIG_INT(debug, 0, 0, 1) -MACRO_CONFIG_INT(dbg_stress, 0, 0, 0) -MACRO_CONFIG_INT(dbg_stress_network, 0, 0, 0) -MACRO_CONFIG_INT(dbg_pref, 0, 0, 1) -MACRO_CONFIG_INT(dbg_graphs, 0, 0, 1) -MACRO_CONFIG_INT(dbg_hitch, 0, 0, 0) -MACRO_CONFIG_STR(dbg_stress_server, 32, "localhost") - -MACRO_CONFIG_INT(sv_map_reload, 0, 0, 1) +MACRO_CONFIG_INT(sv_map_reload, 0, 0, 1, CFGFLAG_SERVER, "Reload the current map") |