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Diffstat (limited to 'src/engine/client/text.cpp')
-rw-r--r--src/engine/client/text.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/engine/client/text.cpp b/src/engine/client/text.cpp
index e3509143..df28283d 100644
--- a/src/engine/client/text.cpp
+++ b/src/engine/client/text.cpp
@@ -35,7 +35,7 @@ static int aFontSizes[] = {8,9,10,11,12,13,14,15,16,17,18,19,20,36,64};
 
 struct CFontChar
 {
-	int m_Id;
+	int m_ID;
 	
 	// these values are scaled to the pFont size
 	// width * font_size == real_size
@@ -244,10 +244,10 @@ class CTextRender : public IEngineTextRender
 	}
 
 
-	void UploadGlyph(CFontSizeData *pSizeData, int Texnum, int SlotId, int Chr, const void *pData)
+	void UploadGlyph(CFontSizeData *pSizeData, int Texnum, int SlotID, int Chr, const void *pData)
 	{
-		int x = (SlotId%pSizeData->m_NumXChars) * (pSizeData->m_TextureWidth/pSizeData->m_NumXChars);
-		int y = (SlotId/pSizeData->m_NumXChars) * (pSizeData->m_TextureHeight/pSizeData->m_NumYChars);
+		int x = (SlotID%pSizeData->m_NumXChars) * (pSizeData->m_TextureWidth/pSizeData->m_NumXChars);
+		int y = (SlotID/pSizeData->m_NumXChars) * (pSizeData->m_TextureHeight/pSizeData->m_NumYChars);
 		
 		glBindTexture(GL_TEXTURE_2D, pSizeData->m_aTextures[Texnum]);
 		glTexSubImage2D(GL_TEXTURE_2D, 0, x, y,
@@ -293,7 +293,7 @@ class CTextRender : public IEngineTextRender
 	int RenderGlyph(CFont *pFont, CFontSizeData *pSizeData, int Chr)
 	{
 		FT_Bitmap *pBitmap;
-		int SlotId = 0;
+		int SlotID = 0;
 		int SlotW = pSizeData->m_TextureWidth / pSizeData->m_NumXChars;
 		int SlotH = pSizeData->m_TextureHeight / pSizeData->m_NumYChars;
 		int SlotSize = SlotW*SlotH;
@@ -312,8 +312,8 @@ class CTextRender : public IEngineTextRender
 		pBitmap = &pFont->m_FtFace->glyph->bitmap; // ignore_convention
 		
 		// fetch slot
-		SlotId = GetSlot(pSizeData);
-		if(SlotId < 0)
+		SlotID = GetSlot(pSizeData);
+		if(SlotID < 0)
 			return -1;
 		
 		// adjust spacing
@@ -345,12 +345,12 @@ class CTextRender : public IEngineTextRender
 				ms_aGlyphData[py*SlotW+px] = 255;
 		
 		// upload the glyph
-		UploadGlyph(pSizeData, 0, SlotId, Chr, ms_aGlyphData);
+		UploadGlyph(pSizeData, 0, SlotID, Chr, ms_aGlyphData);
 		
 		if(OutlineThickness == 1)
 		{
 			Grow(ms_aGlyphData, ms_aGlyphDataOutlined, SlotW, SlotH);
-			UploadGlyph(pSizeData, 1, SlotId, Chr, ms_aGlyphDataOutlined);
+			UploadGlyph(pSizeData, 1, SlotID, Chr, ms_aGlyphDataOutlined);
 		}
 		else
 		{
@@ -359,32 +359,32 @@ class CTextRender : public IEngineTextRender
 				Grow(ms_aGlyphData, ms_aGlyphDataOutlined, SlotW, SlotH);
 				Grow(ms_aGlyphDataOutlined, ms_aGlyphData, SlotW, SlotH);
 			}
-			UploadGlyph(pSizeData, 1, SlotId, Chr, ms_aGlyphData);
+			UploadGlyph(pSizeData, 1, SlotID, Chr, ms_aGlyphData);
 		}
 		
 		// set char info
 		{
-			CFontChar *pFontchr = &pSizeData->m_aCharacters[SlotId];
+			CFontChar *pFontchr = &pSizeData->m_aCharacters[SlotID];
 			float Scale = 1.0f/pSizeData->m_FontSize;
 			float Uscale = 1.0f/pSizeData->m_TextureWidth;
 			float Vscale = 1.0f/pSizeData->m_TextureHeight;
 			int Height = pBitmap->rows + OutlineThickness*2 + 2; // ignore_convention
 			int Width = pBitmap->width + OutlineThickness*2 + 2; // ignore_convention
 			
-			pFontchr->m_Id = Chr;
+			pFontchr->m_ID = Chr;
 			pFontchr->m_Height = Height * Scale;
 			pFontchr->m_Width = Width * Scale;
 			pFontchr->m_OffsetX = (pFont->m_FtFace->glyph->bitmap_left-1) * Scale; // ignore_convention
 			pFontchr->m_OffsetY = (pSizeData->m_FontSize - pFont->m_FtFace->glyph->bitmap_top) * Scale; // ignore_convention
 			pFontchr->m_AdvanceX = (pFont->m_FtFace->glyph->advance.x>>6) * Scale; // ignore_convention
 			
-			pFontchr->m_aUvs[0] = (SlotId%pSizeData->m_NumXChars) / (float)(pSizeData->m_NumXChars);
-			pFontchr->m_aUvs[1] = (SlotId/pSizeData->m_NumXChars) / (float)(pSizeData->m_NumYChars);
+			pFontchr->m_aUvs[0] = (SlotID%pSizeData->m_NumXChars) / (float)(pSizeData->m_NumXChars);
+			pFontchr->m_aUvs[1] = (SlotID/pSizeData->m_NumXChars) / (float)(pSizeData->m_NumYChars);
 			pFontchr->m_aUvs[2] = pFontchr->m_aUvs[0] + Width*Uscale;
 			pFontchr->m_aUvs[3] = pFontchr->m_aUvs[1] + Height*Vscale;
 		}
 		
-		return SlotId;
+		return SlotID;
 	}
 
 	CFontChar *GetChar(CFont *pFont, CFontSizeData *pSizeData, int Chr)
@@ -396,7 +396,7 @@ class CTextRender : public IEngineTextRender
 		int i;
 		for(i = 0; i < pSizeData->m_CurrentCharacter; i++)
 		{
-			if(pSizeData->m_aCharacters[i].m_Id == Chr)
+			if(pSizeData->m_aCharacters[i].m_ID == Chr)
 			{
 				pFontchr = &pSizeData->m_aCharacters[i];
 				break;