diff options
Diffstat (limited to 'src/engine/client/srvbrowse.h')
| -rw-r--r-- | src/engine/client/srvbrowse.h | 117 |
1 files changed, 0 insertions, 117 deletions
diff --git a/src/engine/client/srvbrowse.h b/src/engine/client/srvbrowse.h deleted file mode 100644 index 876627bf..00000000 --- a/src/engine/client/srvbrowse.h +++ /dev/null @@ -1,117 +0,0 @@ -/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ -/* If you are missing that file, acquire a complete release at teeworlds.com. */ -#ifndef ENGINE_CLIENT_SRVBROWSE_H -#define ENGINE_CLIENT_SRVBROWSE_H - -#include <engine/serverbrowser.h> - -class CServerBrowser : public IServerBrowser -{ -public: - class CServerEntry - { - public: - NETADDR m_Addr; - int64 m_RequestTime; - int m_GotInfo; - CServerInfo m_Info; - - CServerEntry *m_pNextIp; // ip hashed list - - CServerEntry *m_pPrevReq; // request list - CServerEntry *m_pNextReq; - }; - - enum - { - MAX_FAVORITES=256 - }; - - CServerBrowser(); - - // interface functions - void Refresh(int Type); - bool IsRefreshing() const; - bool IsRefreshingMasters() const; - int LoadingProgression() const; - - int NumServers() const { return m_NumServers; } - - int NumSortedServers() const { return m_NumSortedServers; } - const CServerInfo *SortedGet(int Index) const; - - bool IsFavorite(const NETADDR &Addr) const; - void AddFavorite(const NETADDR &Addr); - void RemoveFavorite(const NETADDR &Addr); - - // - void Update(bool ForceResort); - void Set(const NETADDR &Addr, int Type, int Token, const CServerInfo *pInfo); - void Request(const NETADDR &Addr) const; - - void SetBaseInfo(class CNetClient *pClient, const char *pNetVersion); - -private: - CNetClient *m_pNetClient; - IMasterServer *m_pMasterServer; - class IConsole *m_pConsole; - class IFriends *m_pFriends; - char m_aNetVersion[128]; - - CHeap m_ServerlistHeap; - CServerEntry **m_ppServerlist; - int *m_pSortedServerlist; - - NETADDR m_aFavoriteServers[MAX_FAVORITES]; - int m_NumFavoriteServers; - - CServerEntry *m_aServerlistIp[256]; // ip hash list - - CServerEntry *m_pFirstReqServer; // request list - CServerEntry *m_pLastReqServer; - int m_NumRequests; - - int m_NeedRefresh; - - int m_NumSortedServers; - int m_NumSortedServersCapacity; - int m_NumServers; - int m_NumServerCapacity; - - int m_Sorthash; - char m_aFilterString[64]; - char m_aFilterGametypeString[128]; - - // the token is to keep server refresh separated from each other - int m_CurrentToken; - - int m_ServerlistType; - int64 m_BroadcastTime; - - // sorting criterions - bool SortCompareName(int Index1, int Index2) const; - bool SortCompareMap(int Index1, int Index2) const; - bool SortComparePing(int Index1, int Index2) const; - bool SortCompareGametype(int Index1, int Index2) const; - bool SortCompareNumPlayers(int Index1, int Index2) const; - bool SortCompareNumClients(int Index1, int Index2) const; - - // - void Filter(); - void Sort(); - int SortHash() const; - - CServerEntry *Find(const NETADDR &Addr); - CServerEntry *Add(const NETADDR &Addr); - - void RemoveRequest(CServerEntry *pEntry); - void QueueRequest(CServerEntry *pEntry); - - void RequestImpl(const NETADDR &Addr, CServerEntry *pEntry) const; - - void SetInfo(CServerEntry *pEntry, const CServerInfo &Info); - - static void ConfigSaveCallback(IConfig *pConfig, void *pUserData); -}; - -#endif |