diff options
Diffstat (limited to 'src/engine/client/serverbrowser.cpp')
| -rw-r--r-- | src/engine/client/serverbrowser.cpp | 153 |
1 files changed, 79 insertions, 74 deletions
diff --git a/src/engine/client/serverbrowser.cpp b/src/engine/client/serverbrowser.cpp index 64d06116..4dda9da9 100644 --- a/src/engine/client/serverbrowser.cpp +++ b/src/engine/client/serverbrowser.cpp @@ -1,6 +1,6 @@ /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ -#include <algorithm> // sort +#include <algorithm> // sort TODO: remove this #include <base/math.h> #include <base/system.h> @@ -26,7 +26,7 @@ class SortWrap CServerBrowser *m_pThis; public: SortWrap(CServerBrowser *t, SortFunc f) : m_pfnSort(f), m_pThis(t) {} - bool operator()(int a, int b) { return (m_pThis->*m_pfnSort)(a, b); } + bool operator()(int a, int b) { return (g_Config.m_BrSortOrder ? (m_pThis->*m_pfnSort)(b, a) : (m_pThis->*m_pfnSort)(a, b)); } }; CServerBrowser::CServerBrowser() @@ -144,61 +144,65 @@ void CServerBrowser::Filter() { int Filtered = 0; - if(g_Config.m_BrFilterFriends) + if(g_Config.m_BrFilterEmpty && ((g_Config.m_BrFilterSpectators && m_ppServerlist[i]->m_Info.m_NumPlayers == 0) || m_ppServerlist[i]->m_Info.m_NumClients == 0)) + Filtered = 1; + else if(g_Config.m_BrFilterFull && ((g_Config.m_BrFilterSpectators && m_ppServerlist[i]->m_Info.m_NumPlayers == m_ppServerlist[i]->m_Info.m_MaxPlayers) || + m_ppServerlist[i]->m_Info.m_NumClients == m_ppServerlist[i]->m_Info.m_MaxClients)) + Filtered = 1; + else if(g_Config.m_BrFilterPw && m_ppServerlist[i]->m_Info.m_Flags&SERVER_FLAG_PASSWORD) + Filtered = 1; + else if(g_Config.m_BrFilterPure && + (str_comp(m_ppServerlist[i]->m_Info.m_aGameType, "DM") != 0 && + str_comp(m_ppServerlist[i]->m_Info.m_aGameType, "TDM") != 0 && + str_comp(m_ppServerlist[i]->m_Info.m_aGameType, "CTF") != 0)) + { + Filtered = 1; + } + else if(g_Config.m_BrFilterPureMap && + !(str_comp(m_ppServerlist[i]->m_Info.m_aMap, "dm1") == 0 || + str_comp(m_ppServerlist[i]->m_Info.m_aMap, "dm2") == 0 || + str_comp(m_ppServerlist[i]->m_Info.m_aMap, "dm6") == 0 || + str_comp(m_ppServerlist[i]->m_Info.m_aMap, "dm7") == 0 || + str_comp(m_ppServerlist[i]->m_Info.m_aMap, "dm8") == 0 || + str_comp(m_ppServerlist[i]->m_Info.m_aMap, "dm9") == 0 || + str_comp(m_ppServerlist[i]->m_Info.m_aMap, "ctf1") == 0 || + str_comp(m_ppServerlist[i]->m_Info.m_aMap, "ctf2") == 0 || + str_comp(m_ppServerlist[i]->m_Info.m_aMap, "ctf3") == 0 || + str_comp(m_ppServerlist[i]->m_Info.m_aMap, "ctf4") == 0 || + str_comp(m_ppServerlist[i]->m_Info.m_aMap, "ctf5") == 0 || + str_comp(m_ppServerlist[i]->m_Info.m_aMap, "ctf6") == 0 || + str_comp(m_ppServerlist[i]->m_Info.m_aMap, "ctf7") == 0) + ) { Filtered = 1; - for(p = 0; p < m_ppServerlist[i]->m_Info.m_NumClients; p++) - { - if(m_pFriends->IsFriend(m_ppServerlist[i]->m_Info.m_aClients[p].m_aName, m_ppServerlist[i]->m_Info.m_aClients[p].m_aClan, false)) - { - Filtered = 0; - break; - } - } } + else if(g_Config.m_BrFilterPing < m_ppServerlist[i]->m_Info.m_Latency) + Filtered = 1; + else if(g_Config.m_BrFilterCompatversion && str_comp_num(m_ppServerlist[i]->m_Info.m_aVersion, m_aNetVersion, 3) != 0) + Filtered = 1; + else if(g_Config.m_BrFilterServerAddress[0] && !str_find_nocase(m_ppServerlist[i]->m_Info.m_aAddress, g_Config.m_BrFilterServerAddress)) + Filtered = 1; + else if(g_Config.m_BrFilterGametypeStrict && g_Config.m_BrFilterGametype[0] && str_comp_nocase(m_ppServerlist[i]->m_Info.m_aGameType, g_Config.m_BrFilterGametype)) + Filtered = 1; + else if(!g_Config.m_BrFilterGametypeStrict && g_Config.m_BrFilterGametype[0] && !str_find_nocase(m_ppServerlist[i]->m_Info.m_aGameType, g_Config.m_BrFilterGametype)) + Filtered = 1; else { - if(g_Config.m_BrFilterEmpty && ((g_Config.m_BrFilterSpectators && m_ppServerlist[i]->m_Info.m_NumPlayers == 0) || m_ppServerlist[i]->m_Info.m_NumClients == 0)) - Filtered = 1; - else if(g_Config.m_BrFilterFull && ((g_Config.m_BrFilterSpectators && m_ppServerlist[i]->m_Info.m_NumPlayers == m_ppServerlist[i]->m_Info.m_MaxPlayers) || - m_ppServerlist[i]->m_Info.m_NumClients == m_ppServerlist[i]->m_Info.m_MaxClients)) - Filtered = 1; - else if(g_Config.m_BrFilterPw && m_ppServerlist[i]->m_Info.m_Flags&SERVER_FLAG_PASSWORD) - Filtered = 1; - else if(g_Config.m_BrFilterPure && - (str_comp(m_ppServerlist[i]->m_Info.m_aGameType, "DM") != 0 && - str_comp(m_ppServerlist[i]->m_Info.m_aGameType, "TDM") != 0 && - str_comp(m_ppServerlist[i]->m_Info.m_aGameType, "CTF") != 0)) - { - Filtered = 1; - } - else if(g_Config.m_BrFilterPureMap && - !(str_comp(m_ppServerlist[i]->m_Info.m_aMap, "dm1") == 0 || - str_comp(m_ppServerlist[i]->m_Info.m_aMap, "dm2") == 0 || - str_comp(m_ppServerlist[i]->m_Info.m_aMap, "dm6") == 0 || - str_comp(m_ppServerlist[i]->m_Info.m_aMap, "dm7") == 0 || - str_comp(m_ppServerlist[i]->m_Info.m_aMap, "dm8") == 0 || - str_comp(m_ppServerlist[i]->m_Info.m_aMap, "dm9") == 0 || - str_comp(m_ppServerlist[i]->m_Info.m_aMap, "ctf1") == 0 || - str_comp(m_ppServerlist[i]->m_Info.m_aMap, "ctf2") == 0 || - str_comp(m_ppServerlist[i]->m_Info.m_aMap, "ctf3") == 0 || - str_comp(m_ppServerlist[i]->m_Info.m_aMap, "ctf4") == 0 || - str_comp(m_ppServerlist[i]->m_Info.m_aMap, "ctf5") == 0 || - str_comp(m_ppServerlist[i]->m_Info.m_aMap, "ctf6") == 0 || - str_comp(m_ppServerlist[i]->m_Info.m_aMap, "ctf7") == 0) - ) + if(g_Config.m_BrFilterCountry) { Filtered = 1; + // match against player country + for(p = 0; p < m_ppServerlist[i]->m_Info.m_NumClients; p++) + { + if(m_ppServerlist[i]->m_Info.m_aClients[p].m_Country == g_Config.m_BrFilterCountryIndex) + { + Filtered = 0; + break; + } + } } - else if(g_Config.m_BrFilterPing < m_ppServerlist[i]->m_Info.m_Latency) - Filtered = 1; - else if(g_Config.m_BrFilterCompatversion && str_comp_num(m_ppServerlist[i]->m_Info.m_aVersion, m_aNetVersion, 3) != 0) - Filtered = 1; - else if(g_Config.m_BrFilterServerAddress[0] && !str_find_nocase(m_ppServerlist[i]->m_Info.m_aAddress, g_Config.m_BrFilterServerAddress)) - Filtered = 1; - else if(g_Config.m_BrFilterGametype[0] && !str_find_nocase(m_ppServerlist[i]->m_Info.m_aGameType, g_Config.m_BrFilterGametype)) - Filtered = 1; - else if(g_Config.m_BrFilterString[0] != 0) + + if(!Filtered && g_Config.m_BrFilterString[0] != 0) { int MatchFound = 0; @@ -236,7 +240,19 @@ void CServerBrowser::Filter() } if(Filtered == 0) - m_pSortedServerlist[m_NumSortedServers++] = i; + { + // check for friend + m_ppServerlist[i]->m_Info.m_FriendState = IFriends::FRIEND_NO; + for(p = 0; p < m_ppServerlist[i]->m_Info.m_NumClients; p++) + { + m_ppServerlist[i]->m_Info.m_aClients[p].m_FriendState = m_pFriends->GetFriendState(m_ppServerlist[i]->m_Info.m_aClients[p].m_aName, + m_ppServerlist[i]->m_Info.m_aClients[p].m_aClan); + m_ppServerlist[i]->m_Info.m_FriendState = max(m_ppServerlist[i]->m_Info.m_FriendState, m_ppServerlist[i]->m_Info.m_aClients[p].m_FriendState); + } + + if(!g_Config.m_BrFilterFriends || m_ppServerlist[i]->m_Info.m_FriendState != IFriends::FRIEND_NO) + m_pSortedServerlist[m_NumSortedServers++] = i; + } } } @@ -252,7 +268,9 @@ int CServerBrowser::SortHash() const i |= g_Config.m_BrFilterCompatversion<<10; i |= g_Config.m_BrFilterPure<<11; i |= g_Config.m_BrFilterPureMap<<12; - i |= g_Config.m_BrFilterPing<<18; + i |= g_Config.m_BrFilterGametypeStrict<<13; + i |= g_Config.m_BrFilterCountry<<14; + i |= g_Config.m_BrFilterPing<<15; return i; } @@ -265,27 +283,16 @@ void CServerBrowser::Sort() // sort if(g_Config.m_BrSort == IServerBrowser::SORT_NAME) - std::sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareName)); + std::stable_sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareName)); else if(g_Config.m_BrSort == IServerBrowser::SORT_PING) - std::sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortComparePing)); + std::stable_sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortComparePing)); else if(g_Config.m_BrSort == IServerBrowser::SORT_MAP) - std::sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareMap)); + std::stable_sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareMap)); else if(g_Config.m_BrSort == IServerBrowser::SORT_NUMPLAYERS) - std::sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, + std::stable_sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, g_Config.m_BrFilterSpectators ? &CServerBrowser::SortCompareNumPlayers : &CServerBrowser::SortCompareNumClients)); else if(g_Config.m_BrSort == IServerBrowser::SORT_GAMETYPE) - std::sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareGametype)); - - // invert the list if requested - if(g_Config.m_BrSortOrder) - { - for(i = 0; i < m_NumSortedServers/2; i++) - { - int Temp = m_pSortedServerlist[i]; - m_pSortedServerlist[i] = m_pSortedServerlist[m_NumSortedServers-i-1]; - m_pSortedServerlist[m_NumSortedServers-i-1] = Temp; - } - } + std::stable_sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareGametype)); // set indexes for(i = 0; i < m_NumSortedServers; i++) @@ -363,7 +370,6 @@ void CServerBrowser::SetInfo(CServerEntry *pEntry, const CServerInfo &Info) }*/ pEntry->m_GotInfo = 1; - Sort(); } CServerBrowser::CServerEntry *CServerBrowser::Add(const NETADDR &Addr) @@ -381,7 +387,7 @@ CServerBrowser::CServerEntry *CServerBrowser::Add(const NETADDR &Addr) pEntry->m_Info.m_NetAddr = Addr; pEntry->m_Info.m_Latency = 999; - net_addr_str(&Addr, pEntry->m_Info.m_aAddress, sizeof(pEntry->m_Info.m_aAddress)); + net_addr_str(&Addr, pEntry->m_Info.m_aAddress, sizeof(pEntry->m_Info.m_aAddress), true); str_copy(pEntry->m_Info.m_aName, pEntry->m_Info.m_aAddress, sizeof(pEntry->m_Info.m_aName)); // check if it's a favorite @@ -521,7 +527,7 @@ void CServerBrowser::RequestImpl(const NETADDR &Addr, CServerEntry *pEntry) cons if(g_Config.m_Debug) { char aAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr)); + net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr), true); char aBuf[256]; str_format(aBuf, sizeof(aBuf),"requesting server info from %s", aAddrStr); m_pConsole->Print(IConsole::OUTPUT_LEVEL_DEBUG, "client_srvbrowse", aBuf); @@ -662,7 +668,7 @@ void CServerBrowser::AddFavorite(const NETADDR &Addr) if(g_Config.m_Debug) { char aAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr)); + net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr), true); char aBuf[256]; str_format(aBuf, sizeof(aBuf), "added fav, %s", aAddrStr); m_pConsole->Print(IConsole::OUTPUT_LEVEL_DEBUG, "client_srvbrowse", aBuf); @@ -716,12 +722,11 @@ void CServerBrowser::ConfigSaveCallback(IConfig *pConfig, void *pUserData) { CServerBrowser *pSelf = (CServerBrowser *)pUserData; - int i; char aAddrStr[128]; char aBuffer[256]; - for(i = 0; i < pSelf->m_NumFavoriteServers; i++) + for(int i = 0; i < pSelf->m_NumFavoriteServers; i++) { - net_addr_str(&pSelf->m_aFavoriteServers[i], aAddrStr, sizeof(aAddrStr)); + net_addr_str(&pSelf->m_aFavoriteServers[i], aAddrStr, sizeof(aAddrStr), true); str_format(aBuffer, sizeof(aBuffer), "add_favorite %s", aAddrStr); pConfig->WriteLine(aBuffer); } |