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Diffstat (limited to 'src/engine/client/ec_ui.c')
-rw-r--r--src/engine/client/ec_ui.c271
1 files changed, 143 insertions, 128 deletions
diff --git a/src/engine/client/ec_ui.c b/src/engine/client/ec_ui.c
index 5ba9c0d9..3ce40f9c 100644
--- a/src/engine/client/ec_ui.c
+++ b/src/engine/client/ec_ui.c
@@ -24,12 +24,14 @@ static const void *becomming_hot_item = 0;
 static float mouse_x, mouse_y; /* in gui space */
 static float mouse_wx, mouse_wy; /* in world space */
 static unsigned mouse_buttons = 0;
+static unsigned last_mouse_buttons = 0;
 
 float ui_mouse_x() { return mouse_x; }
 float ui_mouse_y() { return mouse_y; }
 float ui_mouse_world_x() { return mouse_wx; }
 float ui_mouse_world_y() { return mouse_wy; }
 int ui_mouse_button(int index) { return (mouse_buttons>>index)&1; }
+int ui_mouse_button_clicked(int index) { return ui_mouse_button(index) && !((last_mouse_buttons>>index)&1) ; }
 
 void ui_set_hot_item(const void *id) { becomming_hot_item = id; }
 void ui_set_active_item(const void *id) { active_item = id; if (id) last_active_item = id; }
@@ -44,6 +46,7 @@ int ui_update(float mx, float my, float mwx, float mwy, int buttons)
     mouse_y = my;
     mouse_wx = mwx;
     mouse_wy = mwy;
+    last_mouse_buttons = mouse_buttons;
     mouse_buttons = buttons;
     hot_item = becomming_hot_item;
     if(active_item)
@@ -52,226 +55,238 @@ int ui_update(float mx, float my, float mwx, float mwy, int buttons)
     return 0;
 }
 
-int ui_mouse_inside(float x, float y, float w, float h)
+int ui_mouse_inside(const RECT *r)
 {
-    if(mouse_x >= x && mouse_x <= x+w && mouse_y >= y && mouse_y <= y+h)
+    if(mouse_x >= r->x && mouse_x <= r->x+r->w && mouse_y >= r->y && mouse_y <= r->y+r->h)
         return 1;
     return 0;
 }
 
-void ui_do_image(int texture, float x, float y, float w, float h)
-{
-    gfx_blend_normal();
-    gfx_texture_set(texture);
-    gfx_quads_begin();
-    gfx_setcolor(1,1,1,1);
-    gfx_quads_setsubset(
-        0.0f, /* startx */
-        0.0f, /* starty */
-        1.0f, /* endx */
-        1.0f); /* endy */                              
-    gfx_quads_drawTL(x,y,w,h);
-    gfx_quads_end();
-}
+static RECT screen = { 0.0f, 0.0f, 848.0f, 480.0f };
 
-void ui_do_label(float x, float y, const char *text, float size)
+RECT *ui_screen()
 {
-    gfx_blend_normal();
-    gfx_texture_set(current_font->font_texture);
-    gfx_pretty_text(x, y, size, text, -1);
-}
+    float aspect = gfx_screenaspect();
+    float w, h;
 
-int ui_do_button(const void *id, const char *text, int checked, float x, float y, float w, float h, draw_button_callback draw_func, void *extra)
-{
-    /* logic */
-    int r = 0;
-    int inside = ui_mouse_inside(x,y,w,h);
+    h = 600;
+    w = aspect*h;
 
-	if(ui_active_item() == id)
-	{
-		if(!ui_mouse_button(0))
-		{
-			if(inside)
-				r = 1;
-			ui_set_active_item(0);
-		}
-	}
-	else if(ui_hot_item() == id)
-	{
-		if(ui_mouse_button(0))
-			ui_set_active_item(id);
-	}
-	
-	if(inside)
-		ui_set_hot_item(id);
+    screen.w = w;
+    screen.h = h;
 
-    draw_func(id, text, checked, x, y, w, h, extra);
-    return r;
+    return &screen;
 }
 
-static float scale = 1.0f;
-#define MEMORY_SIZE 10*1024
-static struct rect memory[MEMORY_SIZE];
-static int memory_used = 0;
-static struct rect screen = { 0.0f, 0.0f, 848.0f, 480.0f };
-
-void ui_foreach_rect(rect_fun fun)
+void ui_set_scale(float s)
 {
-    int hrm;
-    for (hrm = 0; hrm < memory_used; hrm++)
-        fun(&memory[hrm]);
+    config.ui_scale = (int)(s*100.0f);
 }
 
-static void add_rect(struct rect *r)
+float ui_scale()
 {
-    if (memory_used < MEMORY_SIZE)
-        memory[memory_used++] = *r;
-    else
-        dbg_msg("ui", "rect memory full.");
+    return config.ui_scale/100.0f;
 }
 
-struct rect *ui_screen()
+void ui_clip_enable(const RECT *r)
 {
-    if (config.debug)
-    {
-        memory_used = 0;
-    }
-
-    return &screen;
+	float xscale = gfx_screenwidth()/ui_screen()->w;
+	float yscale = gfx_screenheight()/ui_screen()->h;
+	gfx_clip_enable((int)(r->x*xscale), (int)(r->y*yscale), (int)(r->w*xscale), (int)(r->h*yscale));
 }
 
-void ui_scale(float s)
+void ui_clip_disable()
 {
-    scale = s;
+	gfx_clip_disable();
 }
 
-void ui_hsplit_t(const struct rect *original, int pixels, struct rect *top, struct rect *bottom)
+void ui_hsplit_t(const RECT *original, float cut, RECT *top, RECT *bottom)
 {
-    struct rect r = *original;
-    pixels *= scale;
+    RECT r = *original;
+    cut *= ui_scale();
 
     if (top)
     {
         top->x = r.x;
         top->y = r.y;
         top->w = r.w;
-        top->h = pixels;
+        top->h = cut;
     }
 
     if (bottom)
     {
         bottom->x = r.x;
-        bottom->y = r.y + pixels;
+        bottom->y = r.y + cut;
         bottom->w = r.w;
-        bottom->h = r.h - pixels;
-    }
-
-    if (config.debug)
-    {
-        if (top)
-            add_rect(top);
-        if (bottom)
-            add_rect(bottom);
+        bottom->h = r.h - cut;
     }
 }
 
-void ui_hsplit_b(const struct rect *original, int pixels, struct rect *top, struct rect *bottom)
+void ui_hsplit_b(const RECT *original, float cut, RECT *top, RECT *bottom)
 {
-    struct rect r = *original;
-    pixels *= scale;
+    RECT r = *original;
+    cut *= ui_scale();
 
     if (top)
     {
         top->x = r.x;
         top->y = r.y;
         top->w = r.w;
-        top->h = r.h - pixels;
+        top->h = r.h - cut;
     }
 
     if (bottom)
     {
         bottom->x = r.x;
-        bottom->y = r.y + r.h - pixels;
+        bottom->y = r.y + r.h - cut;
         bottom->w = r.w;
-        bottom->h = pixels;
-    }
-
-    if (config.debug)
-    {
-        if (top)
-            add_rect(top);
-        if (bottom)
-            add_rect(bottom);
+        bottom->h = cut;
     }
 }
 
-void ui_vsplit_l(const struct rect *original, int pixels, struct rect *left, struct rect *right)
+
+void ui_vsplit_mid(const RECT *original, RECT *left, RECT *right)
 {
-    struct rect r = *original;
-    pixels *= scale;
+    RECT r = *original;
+    float cut = r.w/2;
 
     if (left)
     {
         left->x = r.x;
         left->y = r.y;
-        left->w = pixels;
+        left->w = cut;
         left->h = r.h;
     }
 
     if (right)
     {
-        right->x = r.x + pixels;
+        right->x = r.x + cut;
         right->y = r.y;
-        right->w = r.w - pixels;
+        right->w = r.w - cut;
         right->h = r.h;
     }
+}
+
+void ui_vsplit_l(const RECT *original, float cut, RECT *left, RECT *right)
+{
+    RECT r = *original;
+    cut *= ui_scale();
+
+    if (left)
+    {
+        left->x = r.x;
+        left->y = r.y;
+        left->w = cut;
+        left->h = r.h;
+    }
 
-    if (config.debug)
+    if (right)
     {
-        if (left)
-            add_rect(left);
-        if (right)
-            add_rect(right);
+        right->x = r.x + cut;
+        right->y = r.y;
+        right->w = r.w - cut;
+        right->h = r.h;
     }
 }
 
-void ui_vsplit_r(const struct rect *original, int pixels, struct rect *left, struct rect *right)
+void ui_vsplit_r(const RECT *original, float cut, RECT *left, RECT *right)
 {
-    struct rect r = *original;
-    pixels *= scale;
+    RECT r = *original;
+    cut *= ui_scale();
 
     if (left)
     {
         left->x = r.x;
         left->y = r.y;
-        left->w = r.w - pixels;
+        left->w = r.w - cut;
         left->h = r.h;
     }
 
     if (right)
     {
-        right->x = r.x + r.w - pixels;
+        right->x = r.x + r.w - cut;
         right->y = r.y;
-        right->w = pixels;
+        right->w = cut;
         right->h = r.h;
     }
+}
 
-    if (config.debug)
-    {
-        if (left)
-            add_rect(left);
-        if (right)
-            add_rect(right);
-    }
+void ui_margin(const RECT *original, float cut, RECT *other_rect)
+{
+    RECT r = *original;
+	cut *= ui_scale();
+
+    other_rect->x = r.x + cut;
+    other_rect->y = r.y + cut;
+    other_rect->w = r.w - 2*cut;
+    other_rect->h = r.h - 2*cut;
+}
+
+void ui_vmargin(const RECT *original, float cut, RECT *other_rect)
+{
+    RECT r = *original;
+	cut *= ui_scale();
+
+    other_rect->x = r.x + cut;
+    other_rect->y = r.y;
+    other_rect->w = r.w - 2*cut;
+    other_rect->h = r.h;
 }
 
-void ui_margin(const struct rect *original, int pixels, struct rect *other_rect)
+void ui_hmargin(const RECT *original, float cut, RECT *other_rect)
 {
-    struct rect r = *original;
-    pixels *= scale;
+    RECT r = *original;
+	cut *= ui_scale();
 
-    other_rect->x = r.x + pixels;
-    other_rect->y = r.y + pixels;
-    other_rect->w = r.w - 2*pixels;
-    other_rect->h = r.h - 2*pixels;
+    other_rect->x = r.x;
+    other_rect->y = r.y + cut;
+    other_rect->w = r.w;
+    other_rect->h = r.h - 2*cut;
+}
+
+int ui_do_button(const void *id, const char *text, int checked, const RECT *r, ui_draw_button_func draw_func, const void *extra)
+{
+    /* logic */
+    int ret = 0;
+    int inside = ui_mouse_inside(r);
+
+	if(ui_active_item() == id)
+	{
+		if(!ui_mouse_button(0))
+		{
+			if(inside && checked >= 0)
+				ret = 1;
+			ui_set_active_item(0);
+		}
+	}
+	else if(ui_hot_item() == id)
+	{
+		if(ui_mouse_button(0))
+			ui_set_active_item(id);
+	}
+	
+	if(inside)
+		ui_set_hot_item(id);
+
+	if(draw_func)
+    	draw_func(id, text, checked, r, extra);
+    return ret;
+}
+
+void ui_do_label(const RECT *r, const char *text, float size, int align, int max_width)
+{
+    gfx_blend_normal();
+    size *= ui_scale();
+    if(align == 0)
+    {
+    	float tw = gfx_pretty_text_width(size, text, max_width);
+    	gfx_pretty_text(r->x + r->w/2-tw/2, r->y, size, text, max_width);
+	}
+	else if(align < 0)
+    	gfx_pretty_text(r->x, r->y, size, text, max_width);
+	else if(align > 0)
+	{
+    	float tw = gfx_pretty_text_width(size, text, max_width);
+    	gfx_pretty_text(r->x + r->w-tw, r->y, size, text, max_width);
+	}
 }