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Diffstat (limited to 'src/engine/client.h')
-rw-r--r--src/engine/client.h30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/engine/client.h b/src/engine/client.h
index 870c355d..78741018 100644
--- a/src/engine/client.h
+++ b/src/engine/client.h
@@ -18,13 +18,13 @@ protected:
 	int m_CurGameTick;
 	float m_GameIntraTick;
 	float m_GameTickTime;
-	
+
 	int m_PredTick;
 	float m_PredIntraTick;
-	
+
 	float m_LocalTime;
 	float m_FrameTime;
-	
+
 	int m_GameTickSpeed;
 public:
 
@@ -66,11 +66,11 @@ public:
 	inline float PredIntraGameTick() const { return m_PredIntraTick; }
 	inline float GameTickTime() const { return m_GameTickTime; }
 	inline int GameTickSpeed() const { return m_GameTickSpeed; }
-	
+
 	// other time access
 	inline float FrameTime() const { return m_FrameTime; }
 	inline float LocalTime() const { return m_LocalTime; }
-	
+
 	// actions
 	virtual void Connect(const char *pAddress) = 0;
 	virtual void Disconnect() = 0;
@@ -88,26 +88,26 @@ public:
 	//
 	virtual int MapDownloadAmount() = 0;
 	virtual int MapDownloadTotalsize() = 0;
-	
+
 	// input
 	virtual int *GetInput(int Tick) = 0;
-	
+
 	// remote console
 	virtual void RconAuth(const char *pUsername, const char *pPassword) = 0;
 	virtual bool RconAuthed() = 0;
 	virtual void Rcon(const char *pLine) = 0;
-	
+
 	// server info
 	virtual void GetServerInfo(class CServerInfo *pServerInfo) = 0;
-	
+
 	// snapshot interface
-	
+
 	enum
 	{
 		SNAP_CURRENT=0,
 		SNAP_PREV=1
 	};
-		
+
 	// TODO: Refactor: should redo this a bit i think, too many virtual calls
 	virtual int SnapNumItems(int SnapID) = 0;
 	virtual void *SnapFindItem(int SnapID, int Type, int ID) = 0;
@@ -126,8 +126,8 @@ public:
 			return -1;
 		return SendMsg(&Packer, Flags);
 	}
-	
-	// 
+
+	//
 	virtual const char *ErrorString() = 0;
 	virtual const char *LatestVersion() = 0;
 	virtual bool ConnectionProblems() = 0;
@@ -155,9 +155,9 @@ public:
 	virtual void OnMessage(int MsgID, CUnpacker *pUnpacker) = 0;
 	virtual void OnPredict() = 0;
 	virtual void OnActivateEditor() = 0;
-	
+
 	virtual int OnSnapInput(int *pData) = 0;
-	
+
 	virtual const char *GetItemName(int Type) = 0;
 	virtual int GetCountryIndex(int Code) = 0;
 	virtual const char *Version() = 0;