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Diffstat (limited to 'src/editor/ed_layer_quads.cpp')
-rw-r--r--src/editor/ed_layer_quads.cpp361
1 files changed, 0 insertions, 361 deletions
diff --git a/src/editor/ed_layer_quads.cpp b/src/editor/ed_layer_quads.cpp
deleted file mode 100644
index d58a9e0f..00000000
--- a/src/editor/ed_layer_quads.cpp
+++ /dev/null
@@ -1,361 +0,0 @@
-#include "editor.hpp"
-#include <game/g_math.h>
-
-LAYER_QUADS::LAYER_QUADS()
-{
-	type = LAYERTYPE_QUADS;
-	type_name = "Quads";
-	image = -1;
-}
-
-LAYER_QUADS::~LAYER_QUADS()
-{
-}
-
-static void rotate(POINT *center, POINT *point, float rotation)
-{
-	int x = point->x - center->x;
-	int y = point->y - center->y;
-	point->x = (int)(x * cosf(rotation) - y * sinf(rotation) + center->x);
-	point->y = (int)(x * sinf(rotation) + y * cosf(rotation) + center->y);
-}
-
-static void render_quads(QUAD *quads, int num_quads)
-{
-	gfx_quads_begin();
-	float conv = 1/255.0f;
-	for(int i = 0; i < num_quads; i++)
-	{
-		QUAD *q = &quads[i];
-		
-		gfx_quads_setsubset_free(
-			fx2f(q->texcoords[0].x), fx2f(q->texcoords[0].y),
-			fx2f(q->texcoords[1].x), fx2f(q->texcoords[1].y),
-			fx2f(q->texcoords[2].x), fx2f(q->texcoords[2].y),
-			fx2f(q->texcoords[3].x), fx2f(q->texcoords[3].y)
-		);
-
-		float r=1, g=1, b=1, a=1;
-		float offset_x = 0;
-		float offset_y = 0;
-		float rot = 0;
-		
-		if(editor.animate)
-		{
-			if(q->pos_env >= 0 && q->pos_env < editor.map.envelopes.len())
-			{
-				ENVELOPE *e = editor.map.envelopes[q->pos_env];
-				float t = editor.animate_time+q->pos_env_offset/1000.0f;
-				offset_x = e->eval(t, 0);
-				offset_y = e->eval(t, 1);
-				rot = e->eval(t, 2);
-			}
-			
-			if(q->color_env >= 0 && q->color_env < editor.map.envelopes.len())
-			{
-				ENVELOPE *e = editor.map.envelopes[q->color_env];
-				float t = editor.animate_time+q->color_env_offset/1000.0f;
-				r = e->eval(t, 0);
-				g = e->eval(t, 1);
-				b = e->eval(t, 2);
-				a = e->eval(t, 3);
-			}
-		}
-		
-		gfx_setcolorvertex(0, q->colors[0].r*conv*r, q->colors[0].g*conv*g, q->colors[0].b*conv*b, q->colors[0].a*conv*a);
-		gfx_setcolorvertex(1, q->colors[1].r*conv*r, q->colors[1].g*conv*g, q->colors[1].b*conv*b, q->colors[1].a*conv*a);
-		gfx_setcolorvertex(2, q->colors[2].r*conv*r, q->colors[2].g*conv*g, q->colors[2].b*conv*b, q->colors[2].a*conv*a);
-		gfx_setcolorvertex(3, q->colors[3].r*conv*r, q->colors[3].g*conv*g, q->colors[3].b*conv*b, q->colors[3].a*conv*a);
-
-		POINT *points = q->points;
-	
-		if(rot != 0)
-		{
-			static POINT rotated[4];
-			rotated[0] = q->points[0];
-			rotated[1] = q->points[1];
-			rotated[2] = q->points[2];
-			rotated[3] = q->points[3];
-			points = rotated;
-			
-			rotate(&q->points[4], &rotated[0], rot);
-			rotate(&q->points[4], &rotated[1], rot);
-			rotate(&q->points[4], &rotated[2], rot);
-			rotate(&q->points[4], &rotated[3], rot);
-		}
-		
-		gfx_quads_draw_freeform(
-			fx2f(points[0].x)+offset_x, fx2f(points[0].y)+offset_y,
-			fx2f(points[1].x)+offset_x, fx2f(points[1].y)+offset_y,
-			fx2f(points[2].x)+offset_x, fx2f(points[2].y)+offset_y,
-			fx2f(points[3].x)+offset_x, fx2f(points[3].y)+offset_y
-		);
-	}
-	gfx_quads_end();	
-}
-
-void LAYER_QUADS::render()
-{
-	gfx_texture_set(-1);
-	if(image >= 0 && image < editor.map.images.len())
-		gfx_texture_set(editor.map.images[image]->tex_id);
-		
-	render_quads(quads.getptr(), quads.len());
-}
-
-QUAD *LAYER_QUADS::new_quad()
-{
-	QUAD *q = &quads[quads.add(QUAD())];
-
-	q->pos_env = -1;
-	q->color_env = -1;
-	q->pos_env_offset = 0;
-	q->color_env_offset = 0;
-	int x = 0, y = 0;
-	q->points[0].x = x;
-	q->points[0].y = y;
-	q->points[1].x = x+64;
-	q->points[1].y = y;
-	q->points[2].x = x;
-	q->points[2].y = y+64;
-	q->points[3].x = x+64;
-	q->points[3].y = y+64;
-
-	q->points[4].x = x+32; // pivot
-	q->points[4].y = y+32;
-	
-	for(int i = 0; i < 5; i++)
-	{
-		q->points[i].x <<= 10;
-		q->points[i].y <<= 10;
-	}
-	
-
-	q->texcoords[0].x = 0;
-	q->texcoords[0].y = 0;
-	
-	q->texcoords[1].x = 1<<10;
-	q->texcoords[1].y = 0;
-	
-	q->texcoords[2].x = 0;
-	q->texcoords[2].y = 1<<10;
-	
-	q->texcoords[3].x = 1<<10;
-	q->texcoords[3].y = 1<<10;
-	
-	q->colors[0].r = 255; q->colors[0].g = 255; q->colors[0].b = 255; q->colors[0].a = 255;
-	q->colors[1].r = 255; q->colors[1].g = 255; q->colors[1].b = 255; q->colors[1].a = 255;
-	q->colors[2].r = 255; q->colors[2].g = 255; q->colors[2].b = 255; q->colors[2].a = 255;
-	q->colors[3].r = 255; q->colors[3].g = 255; q->colors[3].b = 255; q->colors[3].a = 255;
-
-	return q;
-}
-
-void LAYER_QUADS::brush_selecting(RECT rect)
-{
-	// draw selection rectangle
-	gfx_texture_set(-1);
-	gfx_lines_begin();
-	gfx_lines_draw(rect.x, rect.y, rect.x+rect.w, rect.y);
-	gfx_lines_draw(rect.x+rect.w, rect.y, rect.x+rect.w, rect.y+rect.h);
-	gfx_lines_draw(rect.x+rect.w, rect.y+rect.h, rect.x, rect.y+rect.h);
-	gfx_lines_draw(rect.x, rect.y+rect.h, rect.x, rect.y);
-	gfx_lines_end();
-}
-
-int LAYER_QUADS::brush_grab(LAYERGROUP *brush, RECT rect)
-{
-	// create new layers
-	LAYER_QUADS *grabbed = new LAYER_QUADS();
-	grabbed->image = image;
-	brush->add_layer(grabbed);
-	
-	//dbg_msg("", "%f %f %f %f", rect.x, rect.y, rect.w, rect.h);
-	for(int i = 0; i < quads.len(); i++)
-	{
-		QUAD *q = &quads[i];
-		float px = fx2f(q->points[4].x);
-		float py = fx2f(q->points[4].y);
-		
-		if(px > rect.x && px < rect.x+rect.w && py > rect.y && py < rect.y+rect.h)
-		{
-			dbg_msg("", "grabbed one");
-			QUAD n;
-			n = *q;
-			
-			for(int p = 0; p < 5; p++)
-			{
-				n.points[p].x -= f2fx(rect.x);
-				n.points[p].y -= f2fx(rect.y);
-			}
-			
-			grabbed->quads.add(n);
-		}
-	}
-	
-	return grabbed->quads.len()?1:0;
-}
-
-void LAYER_QUADS::brush_place(LAYER *brush, float wx, float wy)
-{
-	LAYER_QUADS *l = (LAYER_QUADS *)brush;
-	for(int i = 0; i < l->quads.len(); i++)
-	{
-		QUAD n = l->quads[i];
-		
-		for(int p = 0; p < 5; p++)
-		{
-			n.points[p].x += f2fx(wx);
-			n.points[p].y += f2fx(wy);
-		}
-			
-		quads.add(n);
-	}
-}
-
-void LAYER_QUADS::brush_flip_x()
-{
-}
-
-void LAYER_QUADS::brush_flip_y()
-{
-}
-
-void LAYER_QUADS::get_size(float *w, float *h)
-{
-	*w = 0; *h = 0;
-	
-	for(int i = 0; i < quads.len(); i++)
-	{
-		for(int p = 0; p < 5; p++)
-		{
-			*w = max(*w, fx2f(quads[i].points[p].x));
-			*h = max(*h, fx2f(quads[i].points[p].y));
-		}
-	}
-}
-
-extern int selected_points;
-
-void LAYER_QUADS::render_properties(RECT *toolbox)
-{
-	// layer props
-	if(editor.props == PROPS_LAYER)
-	{
-		enum
-		{
-			PROP_IMAGE=0,
-			NUM_PROPS,
-		};
-		
-		PROPERTY props[] = {
-			{"Image", image, PROPTYPE_INT_STEP, -1, 0},
-			{0},
-		};
-		
-		static int ids[NUM_PROPS] = {0};
-		int new_val = 0;
-		int prop = editor.do_properties(toolbox, props, ids, &new_val);		
-		
-		if(prop == PROP_IMAGE)
-		{
-			if(new_val >= 0)
-				image = new_val%editor.map.images.len();
-			else
-				image = -1;
-		}
-	}
-
-	// quad props
-	QUAD *quad = editor.get_selected_quad();
-	if(editor.props == PROPS_QUAD)
-	{
-		if(quad)
-		{
-			RECT slot;
-			ui_hsplit_t(toolbox, 15.0f, &slot, toolbox);
-			ui_do_label(&slot, "Quad Props", 12.0f, -1, -1);
-			
-			enum
-			{
-				PROP_POS_ENV=0,
-				PROP_POS_ENV_OFFSET,
-				PROP_COLOR_ENV,
-				PROP_COLOR_ENV_OFFSET,
-				NUM_PROPS,
-			};
-			
-			PROPERTY props[] = {
-				{"Pos. Env", quad->pos_env, PROPTYPE_INT_STEP, -1, editor.map.envelopes.len()},
-				{"Pos. TO", quad->pos_env_offset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
-				{"Color Env", quad->color_env, PROPTYPE_INT_STEP, -1, editor.map.envelopes.len()},
-				{"Color TO", quad->color_env_offset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
-				
-				{0},
-			};
-			
-			static int ids[NUM_PROPS] = {0};
-			int new_val = 0;
-			int prop = editor.do_properties(toolbox, props, ids, &new_val);		
-			
-			if(prop == PROP_POS_ENV) quad->pos_env = new_val;
-			if(prop == PROP_POS_ENV_OFFSET) quad->pos_env_offset = new_val;
-			if(prop == PROP_COLOR_ENV) quad->color_env = new_val;
-			if(prop == PROP_COLOR_ENV_OFFSET) quad->color_env_offset = new_val;
-		}
-	}
-	
-	// point props
-	if(editor.props == PROPS_QUAD_POINT && quad && selected_points)
-	{
-		RECT slot;
-		ui_hsplit_t(toolbox, 15.0f, &slot, toolbox);
-		ui_do_label(&slot, "Point Props", 14.0f, -1, -1);
-		
-		enum
-		{
-			PROP_COLOR=0,
-			NUM_PROPS,
-		};
-		
-		int color = 0;
-	
-		for(int v = 0; v < 4; v++)
-		{
-			if(selected_points&(1<<v))
-			{
-				color = 0;
-				color |= quad->colors[v].r<<24;
-				color |= quad->colors[v].g<<16;
-				color |= quad->colors[v].b<<8;
-				color |= quad->colors[v].a;
-			}
-		}
-		
-		
-		PROPERTY props[] = {
-			{"Color", color, PROPTYPE_COLOR, -1, editor.map.envelopes.len()},
-			{0},
-		};
-		
-		static int ids[NUM_PROPS] = {0};
-		int new_val = 0;
-		int prop = editor.do_properties(toolbox, props, ids, &new_val);		
-		if(prop == PROP_COLOR)
-		{
-			for(int v = 0; v < 4; v++)
-			{
-				if(selected_points&(1<<v))
-				{
-					color = 0;
-					quad->colors[v].r = (new_val>>24)&0xff;
-					quad->colors[v].g = (new_val>>16)&0xff;
-					quad->colors[v].b = (new_val>>8)&0xff;
-					quad->colors[v].a = new_val&0xff;
-				}
-			}
-		}
-	}	
-}
-
-