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-rw-r--r--other/sdl/sdl.lua77
1 files changed, 77 insertions, 0 deletions
diff --git a/other/sdl/sdl.lua b/other/sdl/sdl.lua
new file mode 100644
index 00000000..be94209d
--- /dev/null
+++ b/other/sdl/sdl.lua
@@ -0,0 +1,77 @@
+SDL = {
+	basepath = PathPath(ModuleFilename()),
+
+	OptFind = function (name, required)
+		local check = function(option, settings)
+			option.value = nil
+			option.use_sdlconfig = nil
+			option.use_win32sdl = nil
+			option.use_osxframework = nil
+			option.lib_path = nil
+			
+			if ExecuteSilent("sdl-config") > 0 and ExecuteSilent("sdl-config --cflags") == 0 then
+				option.value = 1
+				option.use_sdlconfig = 1
+			end
+			
+			if platform == "win32" then
+				option.value = 1
+				option.use_win32sdl = 1
+			end
+			
+			if platform == "macosx" then
+				option.value = 1
+				option.use_osxframework = 1
+				option.use_sdlconfig = nil
+			end
+		end
+		
+		local apply = function(option, settings)
+			if option.use_sdlconfig then
+				settings.cc.flags:Add("`sdl-config --cflags`")
+				settings.link.flags:Add("`sdl-config --libs`")
+			end
+
+			if option.use_osxframework then
+				client_settings.link.frameworks:Add("SDL")
+				client_settings.cc.includes:Add("/Library/Frameworks/SDL.framework/Headers")
+			end
+
+			if option.use_win32sdl then
+				settings.cc.includes:Add(SDL.basepath .. "/include")
+				settings.link.libpath:Add(SDL.basepath .. "/vc2005libs")
+				settings.link.libs:Add("SDL")
+				settings.link.libs:Add("SDLmain")
+			end
+		end
+		
+		local save = function(option, output)
+			output:option(option, "value")
+			output:option(option, "use_sdlconfig")
+			output:option(option, "use_win32sdl")
+			output:option(option, "use_osxframework")
+		end
+		
+		local display = function(option)
+			if option.value then
+				if option.use_sdlconfig then return "using sdl-config" end
+				if option.use_win32sdl then return "using supplied win32 libraries" end
+				if option.use_osxframework then return "using osx framework" end
+				return "using unknown method"
+			else
+				if option.required then
+					return "not found (required)"
+				else
+					return "not found (optional)"
+				end
+			end
+		end
+		
+		local o = MakeOption(name, 0, check, save, display)
+		o.Apply = apply
+		o.include_path = nil
+		o.lib_path = nil
+		o.required = required
+		return o
+	end
+}