diff options
Diffstat (limited to 'default.bam')
| -rw-r--r-- | default.bam | 78 |
1 files changed, 43 insertions, 35 deletions
diff --git a/default.bam b/default.bam index 9078a232..d0093552 100644 --- a/default.bam +++ b/default.bam @@ -31,11 +31,21 @@ function Copy(outputdir, ...) return outputs end -dc_compiler = "scripts/compiler.py" +dc_compiler = "python scripts/compiler.py" if family == "windows" then dc_compiler = "scripts\\compiler.py" end +dat2c_compiler = "python scripts/dat2c.py" +if family == "windows" then + dat2c_compiler = "scripts\\dat2c.py" +end + +function dat2c(output, data, name) + print("dat2c " .. PathFilename(output) .. " = " .. PathFilename(data)) + return os.execute(dat2c_compiler .. " " .. data .. " " .. name .. " > " .. output) +end + function dc_header(output, data, script) print("dc_header " .. PathFilename(output) .. " = " .. PathFilename(data) .. " ~ " .. PathFilename(script)) return os.execute(dc_compiler .. " " .. data .. " " .. script .. " -h " .. output) @@ -51,25 +61,12 @@ function dc_data(output, data, script) return os.execute(dc_compiler .. " " .. data .. " " .. script .. " -d " .. output) end - -function DataCompile_Header(datafile, scriptfile, outputfile) +function Dat2c(datafile, sourcefile, arrayname) datafile = Path(datafile) - scriptfile = Path(scriptfile) - outputfile = Path(outputfile) - bam_add_job("dc_header", outputfile, datafile, scriptfile) - bam_add_dependency(outputfile, datafile) - bam_add_dependency(outputfile, scriptfile) - return outputfile -end - -function DataCompile_Source(datafile, scriptfile, outputfile) - datafile = Path(datafile) - scriptfile = Path(scriptfile) - outputfile = Path(outputfile) - bam_add_job("dc_source", outputfile, datafile, scriptfile) - bam_add_dependency(outputfile, datafile) - bam_add_dependency(outputfile, scriptfile) - return outputfile + sourcefile = Path(sourcefile) + bam_add_job("dat2c", sourcefile, datafile, arrayname) + bam_add_dependency(sourcefile, datafile) + return sourcefile end function DataCompile(datafile, scriptfile, headerfile, sourcefile, outputdatafile) @@ -95,6 +92,16 @@ config_name = "debug" config_ext = "" settings = NewSettings() +settings.cc.debug = 1 +settings.cc.optimize = 0 + +if family == "windows" then + settings.cc.flags = "/wd4244" +else + settings.cc.flags = "-Wall" + settings.linker.flags = "" +end + --settings.cc.output = function(input, extention) -- return Path("objs/" .. PathFilename(input) .. config_ext .. extention) --end @@ -107,17 +114,13 @@ baselib.apply(settings, "all") server_settings = NewSettings() baselib.apply(server_settings, "network") -if family == "windows" then - settings.cc.flags = "/wd4244" -else - settings.cc.flags = "-Wall" -end - settings.cc.includes:add("src") settings.cc.includes:add("../baselib/src/external/zlib") -serverdata = DataCompile("datasrc/teewars.ds", "datasrc/server.dts", "src/game/server/data.h", "src/game/server/data/server_data.cpp", "data/server.dat") -clientdata = DataCompile("datasrc/teewars.ds", "datasrc/client.dts", "src/game/client/data.h", "src/game/client/data/client_data.cpp", "data/client.dat") +serverdata = DataCompile("datasrc/teewars.ds", "datasrc/server.dts", "src/game/server/data.h", "src/game/server/data/server_data.cpp", "datasrc/server.dat") +clientdata = DataCompile("datasrc/teewars.ds", "datasrc/client.dts", "src/game/client/data.h", "src/game/client/data/client_data.cpp", "datasrc/client.dat") +internal_clientdata = Dat2c("datasrc/client.dat", "src/game/client/data/client_internal.cpp", "internal_client_data"); +internal_serverdata = Dat2c("datasrc/server.dat", "src/game/server/data/server_internal.cpp", "internal_server_data"); function build(config) engine = Compile(settings, Collect("src/engine/*.cpp")) @@ -125,23 +128,28 @@ function build(config) server = Compile(settings, Collect("src/engine/server/*.cpp")) masterserver = Compile(settings, Collect("src/mastersrv/*.cpp")) game_shared = Compile(settings, Collect("src/game/*.cpp")) - game_client = Compile(settings, Collect("src/game/client/*.cpp"), clientdata.source) - game_server = Compile(settings, Collect("src/game/server/*.cpp"), serverdata.source) + game_client = Compile(settings, Collect("src/game/client/*.cpp"), clientdata.source, internal_clientdata) + game_server = Compile(settings, Collect("src/game/server/*.cpp"), serverdata.source, internal_serverdata) editor = Compile(settings, Collect("src/editor/*.cpp")) - crapnet = Compile(settings, Collect("src/crapnet/*.cpp")) - + -- build tools + tools_src = Collect("src/tools/*.cpp", "src/tools/*.c") + + objs = Compile(settings, tools_src) + tools = {} + for i,v in objs do + toolname = PathFilename(file_base(v)) + tools[i] = Link(settings, toolname, v) + end + client_exe = Link(settings, "teewars"..config_ext, engine, client, editor, game_shared, game_client) server_exe = Link(server_settings, "teewars_srv"..config_ext, engine, server, game_shared, game_server) masterserver_exe = Link(server_settings, "mastersrv"..config_ext, masterserver, engine) - -- editor_exe = Link(settings, "editor", engine, game_shared, editor) - crapnet_exe = Link(server_settings, "crapnet"..config_ext, crapnet) Target(PseudoTarget("client", client_exe, clientdata.data)) Target(PseudoTarget("server", server_exe, serverdata.data)) Target(PseudoTarget("masterserver", masterserver_exe)) - Target(PseudoTarget("tools", crapnet_exe)) - -- Target(PseudoTarget("editor", editor_exe)) + Target(PseudoTarget("tools", tools)) end build("debug") |