diff options
| -rw-r--r-- | data/languages/german.txt | 4 | ||||
| -rw-r--r-- | src/game/client/components/menus_demo.cpp | 12 |
2 files changed, 8 insertions, 8 deletions
diff --git a/data/languages/german.txt b/data/languages/german.txt index 8bea5723..81fca269 100644 --- a/data/languages/german.txt +++ b/data/languages/german.txt @@ -260,7 +260,7 @@ Pistol == Pistole Play -== Spielen +== Abspielen Player == Spieler @@ -455,7 +455,7 @@ Sudden Death == Noch %ds error loading demo -== Fehler beim Laden der Demo, die Datei ist nicht gültig. +== Fehler beim Laden der Demo, die Datei ist ungültig. Error == Fehlgeschlagen diff --git a/src/game/client/components/menus_demo.cpp b/src/game/client/components/menus_demo.cpp index 272e28c8..38ce7675 100644 --- a/src/game/client/components/menus_demo.cpp +++ b/src/game/client/components/menus_demo.cpp @@ -465,13 +465,13 @@ void CMenus::RenderDemoList(CUIRect MainView) } static int s_PlayButton = 0; - char aTitleButton[8]; + char aTitleButton[10]; if(IsDir) - str_copy(aTitleButton, "Open", sizeof(aTitleButton)); + str_copy(aTitleButton, Localize("Open"), sizeof(aTitleButton)); else - str_copy(aTitleButton, "Play", sizeof(aTitleButton)); - //TODO: Add "Open" in Localization - if(DoButton_Menu(&s_PlayButton, Localize(aTitleButton), 0, &PlayRect) || Activated) + str_copy(aTitleButton, Localize("Play"), sizeof(aTitleButton)); + + if(DoButton_Menu(&s_PlayButton, aTitleButton, 0, &PlayRect) || Activated) { if(s_SelectedItem >= 0 && s_SelectedItem < m_lDemos.size()) { @@ -491,7 +491,7 @@ void CMenus::RenderDemoList(CUIRect MainView) { const char *pError = Client()->DemoPlayer_Play(m_lDemos[s_SelectedItem].m_aFilename); if(pError) - PopupMessage(Localize("Error"), pError, Localize("Ok")); + PopupMessage(Localize("Error"), Localize(pError), Localize("Ok")); } } } |