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-rw-r--r--src/game/client/components/controls.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/client/components/controls.cpp b/src/game/client/components/controls.cpp
index 81c4d5ae..dd856413 100644
--- a/src/game/client/components/controls.cpp
+++ b/src/game/client/components/controls.cpp
@@ -209,7 +209,8 @@ void CControls::OnRender()
 
 bool CControls::OnMouseMove(float x, float y)
 {
-	if(m_pClient->m_Snap.m_pGameInfoObj && m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED)
+	if((m_pClient->m_Snap.m_pGameInfoObj && m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED) ||
+		(m_pClient->m_Snap.m_SpecInfo.m_Active && m_pClient->m_pChat->IsActive()))
 		return false;
 
 	m_MousePos += vec2(x, y); // TODO: ugly