diff options
| -rw-r--r-- | src/game/server/entities/character.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index 8203aa8f..5dd212a9 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -790,7 +790,7 @@ void CCharacter::Snap(int SnappingClient) CNetObj_Character *Character = static_cast<CNetObj_Character *>(Server()->SnapNewItem(NETOBJTYPE_CHARACTER, m_pPlayer->GetCID(), sizeof(CNetObj_Character))); // write down the m_Core - if(GameServer()->m_World.m_Paused) + if(!m_ReckoningTick || GameServer()->m_World.m_Paused) { // no dead reckoning when paused because the client doesn't know // how far to perform the reckoning |