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authorSworddragon <sworddragon2@aol.com>2010-11-20 11:37:14 +0100
committeroy <Tom_Adams@web.de>2010-11-20 21:26:06 +0100
commitfc9211c7774a0d2d755addfb82b7a02047a6568a (patch)
treeea308df1ebcf493283e915818d7013853816052c /src
parentd7b623f5321c13e82b8c5f5b4573be9cf1eaa568 (diff)
downloadzcatch-fc9211c7774a0d2d755addfb82b7a02047a6568a.tar.gz
zcatch-fc9211c7774a0d2d755addfb82b7a02047a6568a.zip
Updated copyrights
Diffstat (limited to 'src')
-rw-r--r--src/base/detect.h3
-rw-r--r--src/base/math.h3
-rw-r--r--src/base/system.c3
-rw-r--r--src/base/system.h3
-rw-r--r--src/base/tl/algorithm.h2
-rw-r--r--src/base/tl/allocator.h2
-rw-r--r--src/base/tl/array.h2
-rw-r--r--src/base/tl/base.h2
-rw-r--r--src/base/tl/range.h2
-rw-r--r--src/base/tl/sorted_array.h2
-rw-r--r--src/base/tl/string.h2
-rw-r--r--src/base/vmath.h3
-rw-r--r--src/engine/client.h2
-rw-r--r--src/engine/client/client.cpp3
-rw-r--r--src/engine/client/client.h2
-rw-r--r--src/engine/client/graphics.cpp3
-rw-r--r--src/engine/client/graphics.h2
-rw-r--r--src/engine/client/input.cpp3
-rw-r--r--src/engine/client/input.h2
-rw-r--r--src/engine/client/keynames.h2
-rw-r--r--src/engine/client/sound.cpp3
-rw-r--r--src/engine/client/sound.h2
-rw-r--r--src/engine/client/srvbrowse.cpp3
-rw-r--r--src/engine/client/srvbrowse.h2
-rw-r--r--src/engine/client/text.cpp2
-rw-r--r--src/engine/config.h2
-rw-r--r--src/engine/console.h2
-rw-r--r--src/engine/demo.h2
-rw-r--r--src/engine/editor.h2
-rw-r--r--src/engine/graphics.h2
-rw-r--r--src/engine/input.h2
-rw-r--r--src/engine/kernel.h2
-rw-r--r--src/engine/keys.h2
-rw-r--r--src/engine/map.h2
-rw-r--r--src/engine/masterserver.h2
-rw-r--r--src/engine/message.h2
-rw-r--r--src/engine/server.h2
-rw-r--r--src/engine/server/register.cpp2
-rw-r--r--src/engine/server/register.h2
-rw-r--r--src/engine/server/server.cpp3
-rw-r--r--src/engine/server/server.h2
-rw-r--r--src/engine/serverbrowser.h2
-rw-r--r--src/engine/shared/compression.cpp3
-rw-r--r--src/engine/shared/compression.h2
-rw-r--r--src/engine/shared/config.cpp2
-rw-r--r--src/engine/shared/config.h2
-rw-r--r--src/engine/shared/config_variables.h2
-rw-r--r--src/engine/shared/console.cpp2
-rw-r--r--src/engine/shared/console.h2
-rw-r--r--src/engine/shared/datafile.cpp3
-rw-r--r--src/engine/shared/datafile.h2
-rw-r--r--src/engine/shared/demo.cpp2
-rw-r--r--src/engine/shared/demo.h2
-rw-r--r--src/engine/shared/engine.cpp3
-rw-r--r--src/engine/shared/engine.h2
-rw-r--r--src/engine/shared/huffman.cpp2
-rw-r--r--src/engine/shared/huffman.h2
-rw-r--r--src/engine/shared/jobs.cpp3
-rw-r--r--src/engine/shared/jobs.h2
-rw-r--r--src/engine/shared/kernel.cpp2
-rw-r--r--src/engine/shared/linereader.cpp2
-rw-r--r--src/engine/shared/linereader.h2
-rw-r--r--src/engine/shared/map.cpp3
-rw-r--r--src/engine/shared/masterserver.cpp3
-rw-r--r--src/engine/shared/memheap.cpp3
-rw-r--r--src/engine/shared/memheap.h2
-rw-r--r--src/engine/shared/message.h2
-rw-r--r--src/engine/shared/network.cpp3
-rw-r--r--src/engine/shared/network.h2
-rw-r--r--src/engine/shared/network_client.cpp2
-rw-r--r--src/engine/shared/network_conn.cpp2
-rw-r--r--src/engine/shared/network_server.cpp2
-rw-r--r--src/engine/shared/packer.cpp3
-rw-r--r--src/engine/shared/packer.h2
-rw-r--r--src/engine/shared/protocol.h2
-rw-r--r--src/engine/shared/ringbuffer.cpp2
-rw-r--r--src/engine/shared/ringbuffer.h2
-rw-r--r--src/engine/shared/snapshot.cpp3
-rw-r--r--src/engine/shared/snapshot.h2
-rw-r--r--src/engine/shared/storage.cpp3
-rw-r--r--src/engine/sound.h2
-rw-r--r--src/engine/storage.h2
-rw-r--r--src/engine/textrender.h2
-rw-r--r--src/game/client/animstate.cpp2
-rw-r--r--src/game/client/animstate.h2
-rw-r--r--src/game/client/component.h2
-rw-r--r--src/game/client/components/binds.cpp2
-rw-r--r--src/game/client/components/binds.h2
-rw-r--r--src/game/client/components/broadcast.cpp2
-rw-r--r--src/game/client/components/broadcast.h2
-rw-r--r--src/game/client/components/camera.cpp2
-rw-r--r--src/game/client/components/camera.h2
-rw-r--r--src/game/client/components/chat.cpp2
-rw-r--r--src/game/client/components/chat.h2
-rw-r--r--src/game/client/components/console.cpp2
-rw-r--r--src/game/client/components/console.h2
-rw-r--r--src/game/client/components/controls.cpp2
-rw-r--r--src/game/client/components/controls.h2
-rw-r--r--src/game/client/components/damageind.cpp2
-rw-r--r--src/game/client/components/damageind.h2
-rw-r--r--src/game/client/components/debughud.cpp2
-rw-r--r--src/game/client/components/debughud.h2
-rw-r--r--src/game/client/components/effects.cpp2
-rw-r--r--src/game/client/components/effects.h2
-rw-r--r--src/game/client/components/emoticon.cpp2
-rw-r--r--src/game/client/components/emoticon.h2
-rw-r--r--src/game/client/components/flow.cpp2
-rw-r--r--src/game/client/components/flow.h2
-rw-r--r--src/game/client/components/hud.cpp2
-rw-r--r--src/game/client/components/hud.h2
-rw-r--r--src/game/client/components/items.cpp2
-rw-r--r--src/game/client/components/items.h2
-rw-r--r--src/game/client/components/killmessages.cpp2
-rw-r--r--src/game/client/components/killmessages.h2
-rw-r--r--src/game/client/components/mapimages.cpp2
-rw-r--r--src/game/client/components/mapimages.h2
-rw-r--r--src/game/client/components/maplayers.cpp2
-rw-r--r--src/game/client/components/maplayers.h2
-rw-r--r--src/game/client/components/menus.cpp3
-rw-r--r--src/game/client/components/menus.h2
-rw-r--r--src/game/client/components/menus_browser.cpp2
-rw-r--r--src/game/client/components/menus_demo.cpp2
-rw-r--r--src/game/client/components/menus_ingame.cpp2
-rw-r--r--src/game/client/components/menus_settings.cpp2
-rw-r--r--src/game/client/components/motd.cpp2
-rw-r--r--src/game/client/components/motd.h2
-rw-r--r--src/game/client/components/nameplates.cpp2
-rw-r--r--src/game/client/components/nameplates.h2
-rw-r--r--src/game/client/components/particles.cpp2
-rw-r--r--src/game/client/components/particles.h2
-rw-r--r--src/game/client/components/players.cpp2
-rw-r--r--src/game/client/components/players.h2
-rw-r--r--src/game/client/components/scoreboard.cpp2
-rw-r--r--src/game/client/components/scoreboard.h2
-rw-r--r--src/game/client/components/skins.cpp3
-rw-r--r--src/game/client/components/skins.h2
-rw-r--r--src/game/client/components/sounds.cpp2
-rw-r--r--src/game/client/components/sounds.h2
-rw-r--r--src/game/client/components/voting.cpp2
-rw-r--r--src/game/client/components/voting.h2
-rw-r--r--src/game/client/gameclient.cpp2
-rw-r--r--src/game/client/gameclient.h2
-rw-r--r--src/game/client/lineinput.cpp2
-rw-r--r--src/game/client/lineinput.h2
-rw-r--r--src/game/client/render.cpp3
-rw-r--r--src/game/client/render.h2
-rw-r--r--src/game/client/render_map.cpp3
-rw-r--r--src/game/client/ui.cpp3
-rw-r--r--src/game/client/ui.h2
-rw-r--r--src/game/collision.cpp3
-rw-r--r--src/game/collision.h2
-rw-r--r--src/game/editor/ed_editor.cpp3
-rw-r--r--src/game/editor/ed_editor.h2
-rw-r--r--src/game/editor/ed_io.cpp2
-rw-r--r--src/game/editor/ed_layer_game.cpp2
-rw-r--r--src/game/editor/ed_layer_quads.cpp2
-rw-r--r--src/game/editor/ed_layer_tiles.cpp2
-rw-r--r--src/game/editor/ed_popups.cpp2
-rw-r--r--src/game/gamecore.cpp3
-rw-r--r--src/game/gamecore.h2
-rw-r--r--src/game/layers.cpp2
-rw-r--r--src/game/layers.h2
-rw-r--r--src/game/localization.cpp2
-rw-r--r--src/game/localization.h2
-rw-r--r--src/game/mapitems.h2
-rw-r--r--src/game/server/entities/character.cpp2
-rw-r--r--src/game/server/entities/character.h2
-rw-r--r--src/game/server/entities/flag.cpp2
-rw-r--r--src/game/server/entities/flag.h2
-rw-r--r--src/game/server/entities/laser.cpp3
-rw-r--r--src/game/server/entities/laser.h2
-rw-r--r--src/game/server/entities/pickup.cpp2
-rw-r--r--src/game/server/entities/pickup.h2
-rw-r--r--src/game/server/entities/projectile.cpp2
-rw-r--r--src/game/server/entities/projectile.h2
-rw-r--r--src/game/server/entity.cpp2
-rw-r--r--src/game/server/entity.h2
-rw-r--r--src/game/server/eventhandler.cpp2
-rw-r--r--src/game/server/eventhandler.h2
-rw-r--r--src/game/server/gamecontext.cpp2
-rw-r--r--src/game/server/gamecontext.h2
-rw-r--r--src/game/server/gamecontroller.cpp3
-rw-r--r--src/game/server/gamecontroller.h2
-rw-r--r--src/game/server/gamemodes/ctf.cpp3
-rw-r--r--src/game/server/gamemodes/ctf.h2
-rw-r--r--src/game/server/gamemodes/dm.cpp3
-rw-r--r--src/game/server/gamemodes/dm.h2
-rw-r--r--src/game/server/gamemodes/mod.cpp3
-rw-r--r--src/game/server/gamemodes/mod.h2
-rw-r--r--src/game/server/gamemodes/tdm.cpp3
-rw-r--r--src/game/server/gamemodes/tdm.h2
-rw-r--r--src/game/server/gameworld.cpp2
-rw-r--r--src/game/server/gameworld.h2
-rw-r--r--src/game/server/player.cpp2
-rw-r--r--src/game/server/player.h2
-rw-r--r--src/game/tuning.h2
-rw-r--r--src/game/variables.h2
-rw-r--r--src/game/version.h2
-rw-r--r--src/mastersrv/mastersrv.cpp3
-rw-r--r--src/mastersrv/mastersrv.h2
-rw-r--r--src/tools/crapnet.cpp3
-rw-r--r--src/tools/dilate.c3
-rw-r--r--src/tools/fake_server.cpp3
-rw-r--r--src/tools/map_resave.cpp3
-rw-r--r--src/tools/packetgen.c3
-rw-r--r--src/tools/tileset_borderfix.c3
-rw-r--r--src/versionsrv/versionsrv.cpp3
-rw-r--r--src/versionsrv/versionsrv.h2
208 files changed, 416 insertions, 44 deletions
diff --git a/src/base/detect.h b/src/base/detect.h
index 04cca2d9..ca2efb9c 100644
--- a/src/base/detect.h
+++ b/src/base/detect.h
@@ -1,4 +1,5 @@
-/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef BASELIB_FILE_CONFIG_H
 #define BASELIB_FILE_CONFIG_H
 
diff --git a/src/base/math.h b/src/base/math.h
index f3ba2ea8..1234f681 100644
--- a/src/base/math.h
+++ b/src/base/math.h
@@ -1,4 +1,5 @@
-/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef BASE_MATH_H
 #define BASE_MATH_H
 
diff --git a/src/base/system.c b/src/base/system.c
index b7f76a88..9cc27836 100644
--- a/src/base/system.c
+++ b/src/base/system.c
@@ -1,4 +1,5 @@
-/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <stdlib.h>
 #include <stdio.h>
 #include <stdarg.h>
diff --git a/src/base/system.h b/src/base/system.h
index e5ce1484..fb249588 100644
--- a/src/base/system.h
+++ b/src/base/system.h
@@ -1,4 +1,5 @@
-/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 /*
 	Title: OS Abstraction
diff --git a/src/base/tl/algorithm.h b/src/base/tl/algorithm.h
index 32c2da73..4a165db0 100644
--- a/src/base/tl/algorithm.h
+++ b/src/base/tl/algorithm.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef TL_FILE_ALGORITHM_HPP
 #define TL_FILE_ALGORITHM_HPP
 
diff --git a/src/base/tl/allocator.h b/src/base/tl/allocator.h
index 3baa1c19..f6d8fc34 100644
--- a/src/base/tl/allocator.h
+++ b/src/base/tl/allocator.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef TL_FILE_ALLOCATOR_HPP
 #define TL_FILE_ALLOCATOR_HPP
 
diff --git a/src/base/tl/array.h b/src/base/tl/array.h
index 14c83295..ebc276fc 100644
--- a/src/base/tl/array.h
+++ b/src/base/tl/array.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef TL_FILE_ARRAY_HPP
 #define TL_FILE_ARRAY_HPP
 
diff --git a/src/base/tl/base.h b/src/base/tl/base.h
index c202de79..59951c68 100644
--- a/src/base/tl/base.h
+++ b/src/base/tl/base.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef TL_FILE_BASE_HPP
 #define TL_FILE_BASE_HPP
 
diff --git a/src/base/tl/range.h b/src/base/tl/range.h
index 1c63e73c..3c1c89f3 100644
--- a/src/base/tl/range.h
+++ b/src/base/tl/range.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef TL_FILE_RANGE_HPP
 #define TL_FILE_RANGE_HPP
 
diff --git a/src/base/tl/sorted_array.h b/src/base/tl/sorted_array.h
index 95f06157..7ca7ff8d 100644
--- a/src/base/tl/sorted_array.h
+++ b/src/base/tl/sorted_array.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef TL_FILE_SORTED_ARRAY_HPP
 #define TL_FILE_SORTED_ARRAY_HPP
 
diff --git a/src/base/tl/string.h b/src/base/tl/string.h
index 155ca2a4..96c2dc66 100644
--- a/src/base/tl/string.h
+++ b/src/base/tl/string.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef TL_FILE_STRING_HPP
 #define TL_FILE_STRING_HPP
 
diff --git a/src/base/vmath.h b/src/base/vmath.h
index 2be3e6eb..e4443da2 100644
--- a/src/base/vmath.h
+++ b/src/base/vmath.h
@@ -1,4 +1,5 @@
-/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef BASE_VMATH_H
 #define BASE_VMATH_H
 
diff --git a/src/engine/client.h b/src/engine/client.h
index 11ba7385..454f5d8a 100644
--- a/src/engine/client.h
+++ b/src/engine/client.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_CLIENT_H
 #define ENGINE_CLIENT_H
 #include "kernel.h"
diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp
index bc4cc7e0..9ee79607 100644
--- a/src/engine/client/client.cpp
+++ b/src/engine/client/client.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 #include <stdlib.h> // qsort
 #include <stdarg.h>
diff --git a/src/engine/client/client.h b/src/engine/client/client.h
index d9199b94..07b1d08c 100644
--- a/src/engine/client/client.h
+++ b/src/engine/client/client.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_CLIENT_CLIENT_H
 #define ENGINE_CLIENT_CLIENT_H
 
diff --git a/src/engine/client/graphics.cpp b/src/engine/client/graphics.cpp
index 38f31de9..48988800 100644
--- a/src/engine/client/graphics.cpp
+++ b/src/engine/client/graphics.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 #include <base/detect.h>
 
diff --git a/src/engine/client/graphics.h b/src/engine/client/graphics.h
index ef6360e8..17e3a83f 100644
--- a/src/engine/client/graphics.h
+++ b/src/engine/client/graphics.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_CLIENT_GRAPHICS_H
 #define ENGINE_CLIENT_GRAPHICS_H
 
diff --git a/src/engine/client/input.cpp b/src/engine/client/input.cpp
index 0edfaf1e..3bb04448 100644
--- a/src/engine/client/input.cpp
+++ b/src/engine/client/input.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include "SDL.h"
 
 #include <base/system.h>
diff --git a/src/engine/client/input.h b/src/engine/client/input.h
index 2f5b00bf..77fa5447 100644
--- a/src/engine/client/input.h
+++ b/src/engine/client/input.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_CLIENT_INPUT_H
 #define ENGINE_CLIENT_INPUT_H
 
diff --git a/src/engine/client/keynames.h b/src/engine/client/keynames.h
index 2f159a5a..7f790abe 100644
--- a/src/engine/client/keynames.h
+++ b/src/engine/client/keynames.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 /* AUTO GENERATED! DO NOT EDIT MANUALLY! */
 
 #ifndef KEYS_INCLUDE
diff --git a/src/engine/client/sound.cpp b/src/engine/client/sound.cpp
index 69fd7462..7396b444 100644
--- a/src/engine/client/sound.cpp
+++ b/src/engine/client/sound.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 #include <engine/shared/config.h>
 
diff --git a/src/engine/client/sound.h b/src/engine/client/sound.h
index 9c94c6ad..ac34c2ac 100644
--- a/src/engine/client/sound.h
+++ b/src/engine/client/sound.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_CLIENT_SOUND_H
 #define ENGINE_CLIENT_SOUND_H
 
diff --git a/src/engine/client/srvbrowse.cpp b/src/engine/client/srvbrowse.cpp
index cb91477d..a85638a8 100644
--- a/src/engine/client/srvbrowse.cpp
+++ b/src/engine/client/srvbrowse.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <algorithm> // sort
 
 #include <base/system.h>
diff --git a/src/engine/client/srvbrowse.h b/src/engine/client/srvbrowse.h
index 20e8bd46..0e06fc22 100644
--- a/src/engine/client/srvbrowse.h
+++ b/src/engine/client/srvbrowse.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_CLIENT_SRVBROWSE_H
 #define ENGINE_CLIENT_SRVBROWSE_H
 
diff --git a/src/engine/client/text.cpp b/src/engine/client/text.cpp
index e4707a69..b228443d 100644
--- a/src/engine/client/text.cpp
+++ b/src/engine/client/text.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 #include <base/math.h>
 #include <engine/graphics.h>
diff --git a/src/engine/config.h b/src/engine/config.h
index b756d16e..7e00cf65 100644
--- a/src/engine/config.h
+++ b/src/engine/config.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_CONFIG_H
 #define ENGINE_CONFIG_H
 
diff --git a/src/engine/console.h b/src/engine/console.h
index 8a01a312..77de927e 100644
--- a/src/engine/console.h
+++ b/src/engine/console.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_CONSOLE_H
 #define ENGINE_CONSOLE_H
 
diff --git a/src/engine/demo.h b/src/engine/demo.h
index e901de36..dacd96dd 100644
--- a/src/engine/demo.h
+++ b/src/engine/demo.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_DEMO_H
 #define ENGINE_DEMO_H
 
diff --git a/src/engine/editor.h b/src/engine/editor.h
index 32a5cc93..154dc47f 100644
--- a/src/engine/editor.h
+++ b/src/engine/editor.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_EDITOR_H
 #define ENGINE_EDITOR_H
 #include "kernel.h"
diff --git a/src/engine/graphics.h b/src/engine/graphics.h
index cbd7bbff..305319f9 100644
--- a/src/engine/graphics.h
+++ b/src/engine/graphics.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_GRAPHICS_H
 #define ENGINE_GRAPHICS_H
 
diff --git a/src/engine/input.h b/src/engine/input.h
index 3caf02e7..7e59669d 100644
--- a/src/engine/input.h
+++ b/src/engine/input.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_INPUT_H
 #define ENGINE_INPUT_H
 
diff --git a/src/engine/kernel.h b/src/engine/kernel.h
index 6a72690f..288f49ab 100644
--- a/src/engine/kernel.h
+++ b/src/engine/kernel.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_KERNEL_H
 #define ENGINE_KERNEL_H
 
diff --git a/src/engine/keys.h b/src/engine/keys.h
index cb4ca371..00e2c051 100644
--- a/src/engine/keys.h
+++ b/src/engine/keys.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_KEYS_H
 #define ENGINE_KEYS_H
 /* AUTO GENERATED! DO NOT EDIT MANUALLY! */
diff --git a/src/engine/map.h b/src/engine/map.h
index 2c285f26..eaa8432b 100644
--- a/src/engine/map.h
+++ b/src/engine/map.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_MAP_H
 #define ENGINE_MAP_H
 
diff --git a/src/engine/masterserver.h b/src/engine/masterserver.h
index 9d16e85f..d13ea6b4 100644
--- a/src/engine/masterserver.h
+++ b/src/engine/masterserver.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_MASTERSERVER_H
 #define ENGINE_MASTERSERVER_H
 
diff --git a/src/engine/message.h b/src/engine/message.h
index 3ffc488f..4f9cb4c1 100644
--- a/src/engine/message.h
+++ b/src/engine/message.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_MESSAGE_H
 #define ENGINE_MESSAGE_H
 
diff --git a/src/engine/server.h b/src/engine/server.h
index 7e620658..fdfcb7a7 100644
--- a/src/engine/server.h
+++ b/src/engine/server.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SERVER_H
 #define ENGINE_SERVER_H
 #include "kernel.h"
diff --git a/src/engine/server/register.cpp b/src/engine/server/register.cpp
index 925fef30..dfa3060f 100644
--- a/src/engine/server/register.cpp
+++ b/src/engine/server/register.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 #include <engine/shared/network.h>
 #include <engine/shared/config.h>
diff --git a/src/engine/server/register.h b/src/engine/server/register.h
index bc98b7d9..86080177 100644
--- a/src/engine/server/register.h
+++ b/src/engine/server/register.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SERVER_REGISTER_H
 #define ENGINE_SERVER_REGISTER_H
 
diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp
index edd0f342..16efe84d 100644
--- a/src/engine/server/server.cpp
+++ b/src/engine/server/server.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 #include <base/system.h>
 
diff --git a/src/engine/server/server.h b/src/engine/server/server.h
index 3a720034..db12006a 100644
--- a/src/engine/server/server.h
+++ b/src/engine/server/server.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SERVER_SERVER_H
 #define ENGINE_SERVER_SERVER_H
 
diff --git a/src/engine/serverbrowser.h b/src/engine/serverbrowser.h
index d140df25..98a24f7a 100644
--- a/src/engine/serverbrowser.h
+++ b/src/engine/serverbrowser.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SERVERBROWSER_H
 #define ENGINE_SERVERBROWSER_H
 
diff --git a/src/engine/shared/compression.cpp b/src/engine/shared/compression.cpp
index 63e44699..f14e1cc4 100644
--- a/src/engine/shared/compression.cpp
+++ b/src/engine/shared/compression.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 
 #include "compression.h"
diff --git a/src/engine/shared/compression.h b/src/engine/shared/compression.h
index 9bd9e61a..f11ab1be 100644
--- a/src/engine/shared/compression.h
+++ b/src/engine/shared/compression.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SHARED_COMPRESSION_H
 #define ENGINE_SHARED_COMPRESSION_H
 // variable int packing
diff --git a/src/engine/shared/config.cpp b/src/engine/shared/config.cpp
index 85c6b5ec..f531fa5a 100644
--- a/src/engine/shared/config.cpp
+++ b/src/engine/shared/config.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/config.h>
 #include <engine/storage.h>
 #include <engine/shared/config.h>
diff --git a/src/engine/shared/config.h b/src/engine/shared/config.h
index ccece08c..46698bd1 100644
--- a/src/engine/shared/config.h
+++ b/src/engine/shared/config.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SHARED_E_CONFIG_H
 #define ENGINE_SHARED_E_CONFIG_H
 
diff --git a/src/engine/shared/config_variables.h b/src/engine/shared/config_variables.h
index 91d6add2..fdb5a1e2 100644
--- a/src/engine/shared/config_variables.h
+++ b/src/engine/shared/config_variables.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SHARED_E_CONFIG_VARIABLES_H
 #define ENGINE_SHARED_E_CONFIG_VARIABLES_H
 #undef ENGINE_SHARED_E_CONFIG_VARIABLES_H // this file will be included several times
diff --git a/src/engine/shared/console.cpp b/src/engine/shared/console.cpp
index 324a1e04..2a290cb3 100644
--- a/src/engine/shared/console.cpp
+++ b/src/engine/shared/console.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <new>
 #include <base/system.h>
 #include <engine/shared/protocol.h>
diff --git a/src/engine/shared/console.h b/src/engine/shared/console.h
index e0435c34..5cacfd90 100644
--- a/src/engine/shared/console.h
+++ b/src/engine/shared/console.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SHARED_CONSOLE_H
 #define ENGINE_SHARED_CONSOLE_H
 
diff --git a/src/engine/shared/datafile.cpp b/src/engine/shared/datafile.cpp
index 958b4464..ea8902a6 100644
--- a/src/engine/shared/datafile.cpp
+++ b/src/engine/shared/datafile.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/math.h>
 #include <base/system.h>
 #include <engine/storage.h>
diff --git a/src/engine/shared/datafile.h b/src/engine/shared/datafile.h
index 0392e493..f7ee2847 100644
--- a/src/engine/shared/datafile.h
+++ b/src/engine/shared/datafile.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SHARED_DATAFILE_H
 #define ENGINE_SHARED_DATAFILE_H
 
diff --git a/src/engine/shared/demo.cpp b/src/engine/shared/demo.cpp
index fd71443f..91ac4ba3 100644
--- a/src/engine/shared/demo.cpp
+++ b/src/engine/shared/demo.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 #include <engine/console.h>
 #include <engine/shared/protocol.h>
diff --git a/src/engine/shared/demo.h b/src/engine/shared/demo.h
index 37e86831..79b0021a 100644
--- a/src/engine/shared/demo.h
+++ b/src/engine/shared/demo.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SHARED_DEMO_H
 #define ENGINE_SHARED_DEMO_H
 
diff --git a/src/engine/shared/engine.cpp b/src/engine/shared/engine.cpp
index 14fb3391..ea06c57c 100644
--- a/src/engine/shared/engine.cpp
+++ b/src/engine/shared/engine.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 #include <base/system.h>
 
diff --git a/src/engine/shared/engine.h b/src/engine/shared/engine.h
index 22d03d42..63b0cc09 100644
--- a/src/engine/shared/engine.h
+++ b/src/engine/shared/engine.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SHARED_E_ENGINE_H
 #define ENGINE_SHARED_E_ENGINE_H
 
diff --git a/src/engine/shared/huffman.cpp b/src/engine/shared/huffman.cpp
index 446b6003..feb35b96 100644
--- a/src/engine/shared/huffman.cpp
+++ b/src/engine/shared/huffman.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 #include "huffman.h"
 
diff --git a/src/engine/shared/huffman.h b/src/engine/shared/huffman.h
index abf6e0e4..0edc36c6 100644
--- a/src/engine/shared/huffman.h
+++ b/src/engine/shared/huffman.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SHARED_HUFFMAN_H
 #define ENGINE_SHARED_HUFFMAN_H
 
diff --git a/src/engine/shared/jobs.cpp b/src/engine/shared/jobs.cpp
index 83d7290b..4bc09325 100644
--- a/src/engine/shared/jobs.cpp
+++ b/src/engine/shared/jobs.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 #include "jobs.h"
 
diff --git a/src/engine/shared/jobs.h b/src/engine/shared/jobs.h
index d04815b0..61835186 100644
--- a/src/engine/shared/jobs.h
+++ b/src/engine/shared/jobs.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SHARED_JOBS_H
 #define ENGINE_SHARED_JOBS_H
 typedef int (*JOBFUNC)(void *pData);
diff --git a/src/engine/shared/kernel.cpp b/src/engine/shared/kernel.cpp
index 059a0e48..f59af8c7 100644
--- a/src/engine/shared/kernel.cpp
+++ b/src/engine/shared/kernel.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 #include <engine/kernel.h>
 
diff --git a/src/engine/shared/linereader.cpp b/src/engine/shared/linereader.cpp
index 78b574be..3efddb59 100644
--- a/src/engine/shared/linereader.cpp
+++ b/src/engine/shared/linereader.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include "linereader.h"
 
 void CLineReader::Init(IOHANDLE io)
diff --git a/src/engine/shared/linereader.h b/src/engine/shared/linereader.h
index f28d42f6..2745b401 100644
--- a/src/engine/shared/linereader.h
+++ b/src/engine/shared/linereader.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SHARED_LINEREADER_H
 #define ENGINE_SHARED_LINEREADER_H
 #include <base/system.h>
diff --git a/src/engine/shared/map.cpp b/src/engine/shared/map.cpp
index 827930aa..c0931d54 100644
--- a/src/engine/shared/map.cpp
+++ b/src/engine/shared/map.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 #include <engine/map.h>
 #include <engine/storage.h>
diff --git a/src/engine/shared/masterserver.cpp b/src/engine/shared/masterserver.cpp
index 9ecf3f71..308c3ed4 100644
--- a/src/engine/shared/masterserver.cpp
+++ b/src/engine/shared/masterserver.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <stdio.h>	// sscanf
 
 #include <base/system.h>
diff --git a/src/engine/shared/memheap.cpp b/src/engine/shared/memheap.cpp
index 6661962b..850577dd 100644
--- a/src/engine/shared/memheap.cpp
+++ b/src/engine/shared/memheap.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 #include "memheap.h"
 
diff --git a/src/engine/shared/memheap.h b/src/engine/shared/memheap.h
index 706395f2..7228212a 100644
--- a/src/engine/shared/memheap.h
+++ b/src/engine/shared/memheap.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SHARED_MEMHEAP_H
 #define ENGINE_SHARED_MEMHEAP_H
 class CHeap
diff --git a/src/engine/shared/message.h b/src/engine/shared/message.h
index 4e67a8e1..8d9d860e 100644
--- a/src/engine/shared/message.h
+++ b/src/engine/shared/message.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SHARED_MESSAGE_H
 #define ENGINE_SHARED_MESSAGE_H
 class CMessage
diff --git a/src/engine/shared/network.cpp b/src/engine/shared/network.cpp
index 0305ffff..8e70d9cf 100644
--- a/src/engine/shared/network.cpp
+++ b/src/engine/shared/network.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 
 
diff --git a/src/engine/shared/network.h b/src/engine/shared/network.h
index ef83a191..972d0da8 100644
--- a/src/engine/shared/network.h
+++ b/src/engine/shared/network.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SHARED_NETWORK_H
 #define ENGINE_SHARED_NETWORK_H
 
diff --git a/src/engine/shared/network_client.cpp b/src/engine/shared/network_client.cpp
index 57ed08a8..d3adfd20 100644
--- a/src/engine/shared/network_client.cpp
+++ b/src/engine/shared/network_client.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 #include "network.h"
 
diff --git a/src/engine/shared/network_conn.cpp b/src/engine/shared/network_conn.cpp
index aaab7369..dd61de86 100644
--- a/src/engine/shared/network_conn.cpp
+++ b/src/engine/shared/network_conn.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 #include "config.h"
 #include "network.h"
diff --git a/src/engine/shared/network_server.cpp b/src/engine/shared/network_server.cpp
index 69278775..fabc865b 100644
--- a/src/engine/shared/network_server.cpp
+++ b/src/engine/shared/network_server.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 #include "network.h"
 
diff --git a/src/engine/shared/packer.cpp b/src/engine/shared/packer.cpp
index 53a74754..5519898d 100644
--- a/src/engine/shared/packer.cpp
+++ b/src/engine/shared/packer.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 
 #include "packer.h"
diff --git a/src/engine/shared/packer.h b/src/engine/shared/packer.h
index 02619919..9091370a 100644
--- a/src/engine/shared/packer.h
+++ b/src/engine/shared/packer.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SHARED_PACKER_H
 #define ENGINE_SHARED_PACKER_H
 
diff --git a/src/engine/shared/protocol.h b/src/engine/shared/protocol.h
index d09cff5a..b714b328 100644
--- a/src/engine/shared/protocol.h
+++ b/src/engine/shared/protocol.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SHARED_PROTOCOL_H
 #define ENGINE_SHARED_PROTOCOL_H
 
diff --git a/src/engine/shared/ringbuffer.cpp b/src/engine/shared/ringbuffer.cpp
index b84db5a3..172508d7 100644
--- a/src/engine/shared/ringbuffer.cpp
+++ b/src/engine/shared/ringbuffer.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 
 #include "ringbuffer.h"
diff --git a/src/engine/shared/ringbuffer.h b/src/engine/shared/ringbuffer.h
index aa02b8d9..9f0c5a1d 100644
--- a/src/engine/shared/ringbuffer.h
+++ b/src/engine/shared/ringbuffer.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SHARED_RINGBUFFER_H
 #define ENGINE_SHARED_RINGBUFFER_H
 
diff --git a/src/engine/shared/snapshot.cpp b/src/engine/shared/snapshot.cpp
index d566d3a3..ac16a6f8 100644
--- a/src/engine/shared/snapshot.cpp
+++ b/src/engine/shared/snapshot.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include "snapshot.h"
 #include "engine.h"
 #include "compression.h"
diff --git a/src/engine/shared/snapshot.h b/src/engine/shared/snapshot.h
index ec27d004..abd25a72 100644
--- a/src/engine/shared/snapshot.h
+++ b/src/engine/shared/snapshot.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SHARED_SNAPSHOT_H
 #define ENGINE_SHARED_SNAPSHOT_H
 
diff --git a/src/engine/shared/storage.cpp b/src/engine/shared/storage.cpp
index fd1047e5..ec43847f 100644
--- a/src/engine/shared/storage.cpp
+++ b/src/engine/shared/storage.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <stdio.h> //remove()
 #include <base/system.h>
 #include <engine/storage.h>
diff --git a/src/engine/sound.h b/src/engine/sound.h
index bbbc4288..d14458e3 100644
--- a/src/engine/sound.h
+++ b/src/engine/sound.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_SOUND_H
 #define ENGINE_SOUND_H
 
diff --git a/src/engine/storage.h b/src/engine/storage.h
index d01a7dd0..5970f103 100644
--- a/src/engine/storage.h
+++ b/src/engine/storage.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_STORAGE_H
 #define ENGINE_STORAGE_H
 
diff --git a/src/engine/textrender.h b/src/engine/textrender.h
index 4fa1ac5b..0674ce90 100644
--- a/src/engine/textrender.h
+++ b/src/engine/textrender.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef ENGINE_TEXTRENDER_H
 #define ENGINE_TEXTRENDER_H
 #include "kernel.h"
diff --git a/src/game/client/animstate.cpp b/src/game/client/animstate.cpp
index cb706774..096ff63c 100644
--- a/src/game/client/animstate.cpp
+++ b/src/game/client/animstate.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 #include <base/math.h>
 #include <game/generated/protocol.h>
diff --git a/src/game/client/animstate.h b/src/game/client/animstate.h
index e7fce9a1..cb3b0e18 100644
--- a/src/game/client/animstate.h
+++ b/src/game/client/animstate.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_ANIMSTATE_H
 #define GAME_CLIENT_ANIMSTATE_H
 
diff --git a/src/game/client/component.h b/src/game/client/component.h
index 64e0588d..244f5daf 100644
--- a/src/game/client/component.h
+++ b/src/game/client/component.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENT_H
 #define GAME_CLIENT_COMPONENT_H
 
diff --git a/src/game/client/components/binds.cpp b/src/game/client/components/binds.cpp
index 4b0db425..f2cdd85f 100644
--- a/src/game/client/components/binds.cpp
+++ b/src/game/client/components/binds.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/config.h>
 #include <engine/shared/config.h>
 #include "binds.h"
diff --git a/src/game/client/components/binds.h b/src/game/client/components/binds.h
index e8393979..1f73016e 100644
--- a/src/game/client/components/binds.h
+++ b/src/game/client/components/binds.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_BINDS_H
 #define GAME_CLIENT_COMPONENTS_BINDS_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/broadcast.cpp b/src/game/client/components/broadcast.cpp
index c3eb3b56..7908c2db 100644
--- a/src/game/client/components/broadcast.cpp
+++ b/src/game/client/components/broadcast.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/shared/config.h>
 #include <engine/graphics.h>
 #include <engine/textrender.h>
diff --git a/src/game/client/components/broadcast.h b/src/game/client/components/broadcast.h
index ed281a2f..c580ce28 100644
--- a/src/game/client/components/broadcast.h
+++ b/src/game/client/components/broadcast.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_BROADCAST_H
 #define GAME_CLIENT_COMPONENTS_BROADCAST_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/camera.cpp b/src/game/client/components/camera.cpp
index e6806114..f1ca6a1b 100644
--- a/src/game/client/components/camera.cpp
+++ b/src/game/client/components/camera.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/shared/config.h>
 
 #include <base/math.h>
diff --git a/src/game/client/components/camera.h b/src/game/client/components/camera.h
index 9b865885..ba433285 100644
--- a/src/game/client/components/camera.h
+++ b/src/game/client/components/camera.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_CAMERA_H
 #define GAME_CLIENT_COMPONENTS_CAMERA_H
 #include <base/vmath.h>
diff --git a/src/game/client/components/chat.cpp b/src/game/client/components/chat.cpp
index 4ce570c4..0d3efa1c 100644
--- a/src/game/client/components/chat.cpp
+++ b/src/game/client/components/chat.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 #include <engine/graphics.h>
 #include <engine/textrender.h>
diff --git a/src/game/client/components/chat.h b/src/game/client/components/chat.h
index 1e5ba657..8289bb9e 100644
--- a/src/game/client/components/chat.h
+++ b/src/game/client/components/chat.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_CHAT_H
 #define GAME_CLIENT_COMPONENTS_CHAT_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/console.cpp b/src/game/client/components/console.cpp
index 420b7884..4d421970 100644
--- a/src/game/client/components/console.cpp
+++ b/src/game/client/components/console.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <math.h>
 #include <time.h>
 
diff --git a/src/game/client/components/console.h b/src/game/client/components/console.h
index 40ee082f..2739724b 100644
--- a/src/game/client/components/console.h
+++ b/src/game/client/components/console.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_CONSOLE_H
 #define GAME_CLIENT_COMPONENTS_CONSOLE_H
 #include <engine/shared/ringbuffer.h>
diff --git a/src/game/client/components/controls.cpp b/src/game/client/components/controls.cpp
index 1863e97c..44758d3f 100644
--- a/src/game/client/components/controls.cpp
+++ b/src/game/client/components/controls.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/math.h>
 
 #include <engine/shared/config.h>
diff --git a/src/game/client/components/controls.h b/src/game/client/components/controls.h
index 666d2915..38b3c8ba 100644
--- a/src/game/client/components/controls.h
+++ b/src/game/client/components/controls.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_CONTROLS_H
 #define GAME_CLIENT_COMPONENTS_CONTROLS_H
 #include <base/vmath.h>
diff --git a/src/game/client/components/damageind.cpp b/src/game/client/components/damageind.cpp
index 8dfbf022..cba47666 100644
--- a/src/game/client/components/damageind.cpp
+++ b/src/game/client/components/damageind.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/graphics.h>
 #include <game/generated/protocol.h>
 #include <game/generated/client_data.h>
diff --git a/src/game/client/components/damageind.h b/src/game/client/components/damageind.h
index b6e0bb47..0515f646 100644
--- a/src/game/client/components/damageind.h
+++ b/src/game/client/components/damageind.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_DAMAGEIND_H
 #define GAME_CLIENT_COMPONENTS_DAMAGEIND_H
 #include <base/vmath.h>
diff --git a/src/game/client/components/debughud.cpp b/src/game/client/components/debughud.cpp
index dace2c6e..b904f60a 100644
--- a/src/game/client/components/debughud.cpp
+++ b/src/game/client/components/debughud.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/shared/config.h>
 #include <engine/graphics.h>
 #include <engine/textrender.h>
diff --git a/src/game/client/components/debughud.h b/src/game/client/components/debughud.h
index ae1c17ef..ad378dc8 100644
--- a/src/game/client/components/debughud.h
+++ b/src/game/client/components/debughud.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_DEBUGHUD_H
 #define GAME_CLIENT_COMPONENTS_DEBUGHUD_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/effects.cpp b/src/game/client/components/effects.cpp
index b95d66e0..79117d30 100644
--- a/src/game/client/components/effects.cpp
+++ b/src/game/client/components/effects.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/demo.h>
 
 #include <game/generated/client_data.h>
diff --git a/src/game/client/components/effects.h b/src/game/client/components/effects.h
index e8345500..494c5137 100644
--- a/src/game/client/components/effects.h
+++ b/src/game/client/components/effects.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_EFFECTS_H
 #define GAME_CLIENT_COMPONENTS_EFFECTS_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/emoticon.cpp b/src/game/client/components/emoticon.cpp
index 0f59001d..4500f418 100644
--- a/src/game/client/components/emoticon.cpp
+++ b/src/game/client/components/emoticon.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/graphics.h>
 #include <engine/shared/config.h>
 #include <game/generated/protocol.h>
diff --git a/src/game/client/components/emoticon.h b/src/game/client/components/emoticon.h
index 580c8736..add6c9b9 100644
--- a/src/game/client/components/emoticon.h
+++ b/src/game/client/components/emoticon.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_EMOTICON_H
 #define GAME_CLIENT_COMPONENTS_EMOTICON_H
 #include <base/vmath.h>
diff --git a/src/game/client/components/flow.cpp b/src/game/client/components/flow.cpp
index d2ba704c..824687c0 100644
--- a/src/game/client/components/flow.cpp
+++ b/src/game/client/components/flow.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/graphics.h>
 #include <game/mapitems.h>
 #include <game/layers.h>
diff --git a/src/game/client/components/flow.h b/src/game/client/components/flow.h
index e8134797..3785ab56 100644
--- a/src/game/client/components/flow.h
+++ b/src/game/client/components/flow.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_FLOW_H
 #define GAME_CLIENT_COMPONENTS_FLOW_H
 #include <base/vmath.h>
diff --git a/src/game/client/components/hud.cpp b/src/game/client/components/hud.cpp
index 662a7124..239bcd17 100644
--- a/src/game/client/components/hud.cpp
+++ b/src/game/client/components/hud.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/graphics.h>
 #include <engine/textrender.h>
 #include <engine/shared/config.h>
diff --git a/src/game/client/components/hud.h b/src/game/client/components/hud.h
index 50f6b3b1..f1f3dc0a 100644
--- a/src/game/client/components/hud.h
+++ b/src/game/client/components/hud.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_HUD_H
 #define GAME_CLIENT_COMPONENTS_HUD_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/items.cpp b/src/game/client/components/items.cpp
index a039717e..9d2d27c0 100644
--- a/src/game/client/components/items.cpp
+++ b/src/game/client/components/items.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/graphics.h>
 #include <engine/demo.h>
 #include <game/generated/protocol.h>
diff --git a/src/game/client/components/items.h b/src/game/client/components/items.h
index e4525546..444d0209 100644
--- a/src/game/client/components/items.h
+++ b/src/game/client/components/items.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_ITEMS_H
 #define GAME_CLIENT_COMPONENTS_ITEMS_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/killmessages.cpp b/src/game/client/components/killmessages.cpp
index a3dc3b9c..5ca40405 100644
--- a/src/game/client/components/killmessages.cpp
+++ b/src/game/client/components/killmessages.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/graphics.h>
 #include <engine/textrender.h>
 #include <game/generated/protocol.h>
diff --git a/src/game/client/components/killmessages.h b/src/game/client/components/killmessages.h
index b4954e22..8bf93758 100644
--- a/src/game/client/components/killmessages.h
+++ b/src/game/client/components/killmessages.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_KILLMESSAGES_H
 #define GAME_CLIENT_COMPONENTS_KILLMESSAGES_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/mapimages.cpp b/src/game/client/components/mapimages.cpp
index 8870c5c6..2a9cecd4 100644
--- a/src/game/client/components/mapimages.cpp
+++ b/src/game/client/components/mapimages.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/graphics.h>
 #include <engine/map.h>
 #include <engine/storage.h>
diff --git a/src/game/client/components/mapimages.h b/src/game/client/components/mapimages.h
index 2ef5fc32..2aaa51fc 100644
--- a/src/game/client/components/mapimages.h
+++ b/src/game/client/components/mapimages.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_MAPIMAGES_H
 #define GAME_CLIENT_COMPONENTS_MAPIMAGES_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/maplayers.cpp b/src/game/client/components/maplayers.cpp
index 5d2e85bd..b882726d 100644
--- a/src/game/client/components/maplayers.cpp
+++ b/src/game/client/components/maplayers.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/graphics.h>
 #include <engine/keys.h>
 #include <engine/demo.h>
diff --git a/src/game/client/components/maplayers.h b/src/game/client/components/maplayers.h
index 9f70d9cb..ac78bebf 100644
--- a/src/game/client/components/maplayers.h
+++ b/src/game/client/components/maplayers.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_MAPLAYERS_H
 #define GAME_CLIENT_COMPONENTS_MAPLAYERS_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp
index 67010c91..46fdeee7 100644
--- a/src/game/client/components/menus.cpp
+++ b/src/game/client/components/menus.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <math.h>
 
 #include <base/system.h>
diff --git a/src/game/client/components/menus.h b/src/game/client/components/menus.h
index 9b7647b1..0c6686cd 100644
--- a/src/game/client/components/menus.h
+++ b/src/game/client/components/menus.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_MENUS_H
 #define GAME_CLIENT_COMPONENTS_MENUS_H
 
diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp
index 32f16daf..8b8adeba 100644
--- a/src/game/client/components/menus_browser.cpp
+++ b/src/game/client/components/menus_browser.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/serverbrowser.h>
 #include <engine/textrender.h>
 #include <engine/keys.h>
diff --git a/src/game/client/components/menus_demo.cpp b/src/game/client/components/menus_demo.cpp
index 25ab0240..4918fcfe 100644
--- a/src/game/client/components/menus_demo.cpp
+++ b/src/game/client/components/menus_demo.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 #include <base/math.h>
 
diff --git a/src/game/client/components/menus_ingame.cpp b/src/game/client/components/menus_ingame.cpp
index fcec7e5b..eacabeba 100644
--- a/src/game/client/components/menus_ingame.cpp
+++ b/src/game/client/components/menus_ingame.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <time.h>
 
 #include <base/math.h>
diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp
index fc5f01f1..3c134cce 100644
--- a/src/game/client/components/menus_settings.cpp
+++ b/src/game/client/components/menus_settings.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 #include <base/math.h>
 
diff --git a/src/game/client/components/motd.cpp b/src/game/client/components/motd.cpp
index 5905d52e..96347933 100644
--- a/src/game/client/components/motd.cpp
+++ b/src/game/client/components/motd.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/shared/config.h>
 #include <engine/graphics.h>
 #include <engine/textrender.h>
diff --git a/src/game/client/components/motd.h b/src/game/client/components/motd.h
index 41e15b8c..e2240fa2 100644
--- a/src/game/client/components/motd.h
+++ b/src/game/client/components/motd.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_MOTD_H
 #define GAME_CLIENT_COMPONENTS_MOTD_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/nameplates.cpp b/src/game/client/components/nameplates.cpp
index da114bbb..1efd8702 100644
--- a/src/game/client/components/nameplates.cpp
+++ b/src/game/client/components/nameplates.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/textrender.h>
 #include <engine/shared/config.h>
 #include <game/generated/protocol.h>
diff --git a/src/game/client/components/nameplates.h b/src/game/client/components/nameplates.h
index 2c4ae6a7..a3516a0c 100644
--- a/src/game/client/components/nameplates.h
+++ b/src/game/client/components/nameplates.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_NAMEPLATES_H
 #define GAME_CLIENT_COMPONENTS_NAMEPLATES_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/particles.cpp b/src/game/client/components/particles.cpp
index 479ac7ba..7aa8771c 100644
--- a/src/game/client/components/particles.cpp
+++ b/src/game/client/components/particles.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/math.h>
 #include <engine/graphics.h>
 #include <engine/demo.h>
diff --git a/src/game/client/components/particles.h b/src/game/client/components/particles.h
index af9a9203..641ec261 100644
--- a/src/game/client/components/particles.h
+++ b/src/game/client/components/particles.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_PARTICLES_H
 #define GAME_CLIENT_COMPONENTS_PARTICLES_H
 #include <base/vmath.h>
diff --git a/src/game/client/components/players.cpp b/src/game/client/components/players.cpp
index 90a6b594..d1fe2aed 100644
--- a/src/game/client/components/players.cpp
+++ b/src/game/client/components/players.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/demo.h>
 #include <engine/graphics.h>
 #include <engine/shared/config.h>
diff --git a/src/game/client/components/players.h b/src/game/client/components/players.h
index 8d24ea91..34cebd90 100644
--- a/src/game/client/components/players.h
+++ b/src/game/client/components/players.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_PLAYERS_H
 #define GAME_CLIENT_COMPONENTS_PLAYERS_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/scoreboard.cpp b/src/game/client/components/scoreboard.cpp
index 0f91a0df..5b17388e 100644
--- a/src/game/client/components/scoreboard.cpp
+++ b/src/game/client/components/scoreboard.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/demo.h>
 #include <engine/graphics.h>
 #include <engine/textrender.h>
diff --git a/src/game/client/components/scoreboard.h b/src/game/client/components/scoreboard.h
index 871b34fd..64d6ad0e 100644
--- a/src/game/client/components/scoreboard.h
+++ b/src/game/client/components/scoreboard.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_SCOREBOARD_H
 #define GAME_CLIENT_COMPONENTS_SCOREBOARD_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/skins.cpp b/src/game/client/components/skins.cpp
index 52c79220..638baeae 100644
--- a/src/game/client/components/skins.cpp
+++ b/src/game/client/components/skins.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <math.h>
 
 #include <base/system.h>
diff --git a/src/game/client/components/skins.h b/src/game/client/components/skins.h
index 9568e793..519f2e73 100644
--- a/src/game/client/components/skins.h
+++ b/src/game/client/components/skins.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_SKINS_H
 #define GAME_CLIENT_COMPONENTS_SKINS_H
 #include <base/vmath.h>
diff --git a/src/game/client/components/sounds.cpp b/src/game/client/components/sounds.cpp
index c20a699d..d631a330 100644
--- a/src/game/client/components/sounds.cpp
+++ b/src/game/client/components/sounds.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/sound.h>
 #include <engine/shared/config.h>
 #include <game/generated/client_data.h>
diff --git a/src/game/client/components/sounds.h b/src/game/client/components/sounds.h
index ce74b85e..62fee72a 100644
--- a/src/game/client/components/sounds.h
+++ b/src/game/client/components/sounds.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_SOUNDS_H
 #define GAME_CLIENT_COMPONENTS_SOUNDS_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/voting.cpp b/src/game/client/components/voting.cpp
index 59f6d934..4ddd6318 100644
--- a/src/game/client/components/voting.cpp
+++ b/src/game/client/components/voting.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/shared/config.h>
 
 #include <game/generated/protocol.h>
diff --git a/src/game/client/components/voting.h b/src/game/client/components/voting.h
index ff982640..60631107 100644
--- a/src/game/client/components/voting.h
+++ b/src/game/client/components/voting.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_VOTING_H
 #define GAME_CLIENT_COMPONENTS_VOTING_H
 #include <game/client/component.h>
diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp
index 26de650e..5dea0876 100644
--- a/src/game/client/gameclient.cpp
+++ b/src/game/client/gameclient.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/graphics.h>
 #include <engine/textrender.h>
 #include <engine/sound.h>
diff --git a/src/game/client/gameclient.h b/src/game/client/gameclient.h
index be46c678..d60fef2a 100644
--- a/src/game/client/gameclient.h
+++ b/src/game/client/gameclient.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_GAMECLIENT_H
 #define GAME_CLIENT_GAMECLIENT_H
 
diff --git a/src/game/client/lineinput.cpp b/src/game/client/lineinput.cpp
index f1159caf..b5d35ef8 100644
--- a/src/game/client/lineinput.cpp
+++ b/src/game/client/lineinput.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/keys.h>
 #include "lineinput.h"
 
diff --git a/src/game/client/lineinput.h b/src/game/client/lineinput.h
index 71612b99..83614a2e 100644
--- a/src/game/client/lineinput.h
+++ b/src/game/client/lineinput.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_LINEINPUT_H
 #define GAME_CLIENT_LINEINPUT_H
 
diff --git a/src/game/client/render.cpp b/src/game/client/render.cpp
index 2b773112..68d62ac5 100644
--- a/src/game/client/render.cpp
+++ b/src/game/client/render.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <math.h>
 
 #include <base/math.h>
diff --git a/src/game/client/render.h b/src/game/client/render.h
index 6d7c46a3..fe8d2dd6 100644
--- a/src/game/client/render.h
+++ b/src/game/client/render.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_RENDER_H
 #define GAME_CLIENT_RENDER_H
 
diff --git a/src/game/client/render_map.cpp b/src/game/client/render_map.cpp
index 1af41f99..bffc4c2d 100644
--- a/src/game/client/render_map.cpp
+++ b/src/game/client/render_map.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <math.h>
 #include <base/math.h>
 #include <engine/graphics.h>
diff --git a/src/game/client/ui.cpp b/src/game/client/ui.cpp
index 0759d0c1..3b323e56 100644
--- a/src/game/client/ui.cpp
+++ b/src/game/client/ui.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 
 #include <engine/shared/config.h>
diff --git a/src/game/client/ui.h b/src/game/client/ui.h
index e88b0e39..477799f7 100644
--- a/src/game/client/ui.h
+++ b/src/game/client/ui.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_UI_H
 #define GAME_CLIENT_UI_H
 
diff --git a/src/game/collision.cpp b/src/game/collision.cpp
index f114fd06..4ffd7b9d 100644
--- a/src/game/collision.cpp
+++ b/src/game/collision.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 #include <base/math.h>
 #include <base/vmath.h>
diff --git a/src/game/collision.h b/src/game/collision.h
index 66603890..def7cd47 100644
--- a/src/game/collision.h
+++ b/src/game/collision.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_COLLISION_H
 #define GAME_COLLISION_H
 
diff --git a/src/game/editor/ed_editor.cpp b/src/game/editor/ed_editor.cpp
index 8beb6339..fc929eb5 100644
--- a/src/game/editor/ed_editor.cpp
+++ b/src/game/editor/ed_editor.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 #include <base/system.h>
 
diff --git a/src/game/editor/ed_editor.h b/src/game/editor/ed_editor.h
index 6ff9e6c8..38532392 100644
--- a/src/game/editor/ed_editor.h
+++ b/src/game/editor/ed_editor.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_EDITOR_ED_EDITOR_H
 #define GAME_EDITOR_ED_EDITOR_H
 
diff --git a/src/game/editor/ed_io.cpp b/src/game/editor/ed_io.cpp
index 30fe4c0b..cb914ad9 100644
--- a/src/game/editor/ed_io.cpp
+++ b/src/game/editor/ed_io.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/client.h>
 #include <engine/console.h>
 #include <engine/graphics.h>
diff --git a/src/game/editor/ed_layer_game.cpp b/src/game/editor/ed_layer_game.cpp
index 82a9cb1d..cf48845e 100644
--- a/src/game/editor/ed_layer_game.cpp
+++ b/src/game/editor/ed_layer_game.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include "ed_editor.h"
 
 
diff --git a/src/game/editor/ed_layer_quads.cpp b/src/game/editor/ed_layer_quads.cpp
index 83fd4392..98f50b9e 100644
--- a/src/game/editor/ed_layer_quads.cpp
+++ b/src/game/editor/ed_layer_quads.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/math.h>
 
 #include <engine/console.h>
diff --git a/src/game/editor/ed_layer_tiles.cpp b/src/game/editor/ed_layer_tiles.cpp
index ae3e28e5..5707587e 100644
--- a/src/game/editor/ed_layer_tiles.cpp
+++ b/src/game/editor/ed_layer_tiles.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/math.h>
 
 #include <engine/graphics.h>
diff --git a/src/game/editor/ed_popups.cpp b/src/game/editor/ed_popups.cpp
index 3d153222..2054e67f 100644
--- a/src/game/editor/ed_popups.cpp
+++ b/src/game/editor/ed_popups.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/console.h>
 #include <engine/graphics.h>
 #include <engine/input.h>
diff --git a/src/game/gamecore.cpp b/src/game/gamecore.cpp
index f5aa18cf..c3c29537 100644
--- a/src/game/gamecore.cpp
+++ b/src/game/gamecore.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include "gamecore.h"
 
 const char *CTuningParams::m_apNames[] =
diff --git a/src/game/gamecore.h b/src/game/gamecore.h
index 816e1771..43456c90 100644
--- a/src/game/gamecore.h
+++ b/src/game/gamecore.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_GAMECORE_H
 #define GAME_GAMECORE_H
 
diff --git a/src/game/layers.cpp b/src/game/layers.cpp
index e99befd2..c6ab0553 100644
--- a/src/game/layers.cpp
+++ b/src/game/layers.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include "layers.h"
 
 CLayers::CLayers()
diff --git a/src/game/layers.h b/src/game/layers.h
index 198fe695..3f8eacaa 100644
--- a/src/game/layers.h
+++ b/src/game/layers.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_LAYERS_H
 #define GAME_LAYERS_H
 
diff --git a/src/game/localization.cpp b/src/game/localization.cpp
index 536a4fce..26db48ca 100644
--- a/src/game/localization.cpp
+++ b/src/game/localization.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 #include "localization.h"
 #include <base/tl/algorithm.h>
diff --git a/src/game/localization.h b/src/game/localization.h
index c84075e2..277d637e 100644
--- a/src/game/localization.h
+++ b/src/game/localization.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_LOCALIZATION_H
 #define GAME_LOCALIZATION_H
 #include <base/tl/string.h>
diff --git a/src/game/mapitems.h b/src/game/mapitems.h
index 3c309561..31f7299f 100644
--- a/src/game/mapitems.h
+++ b/src/game/mapitems.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_MAPITEMS_H
 #define GAME_MAPITEMS_H
 
diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp
index ef60cd4c..581b0357 100644
--- a/src/game/server/entities/character.cpp
+++ b/src/game/server/entities/character.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <new>
 #include <engine/shared/config.h>
 #include <game/server/gamecontext.h>
diff --git a/src/game/server/entities/character.h b/src/game/server/entities/character.h
index bea0c002..6346570f 100644
--- a/src/game/server/entities/character.h
+++ b/src/game/server/entities/character.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_ENTITIES_CHARACTER_H
 #define GAME_SERVER_ENTITIES_CHARACTER_H
 
diff --git a/src/game/server/entities/flag.cpp b/src/game/server/entities/flag.cpp
index 4d2e1612..e155f848 100644
--- a/src/game/server/entities/flag.cpp
+++ b/src/game/server/entities/flag.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <game/server/gamecontext.h>
 #include "flag.h"
 
diff --git a/src/game/server/entities/flag.h b/src/game/server/entities/flag.h
index 1406d982..89f5e2c5 100644
--- a/src/game/server/entities/flag.h
+++ b/src/game/server/entities/flag.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_ENTITIES_FLAG_H
 #define GAME_SERVER_ENTITIES_FLAG_H
 
diff --git a/src/game/server/entities/laser.cpp b/src/game/server/entities/laser.cpp
index 6bc26074..1c598e6b 100644
--- a/src/game/server/entities/laser.cpp
+++ b/src/game/server/entities/laser.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <game/generated/protocol.h>
 #include <game/server/gamecontext.h>
 #include "laser.h"
diff --git a/src/game/server/entities/laser.h b/src/game/server/entities/laser.h
index 040cfb4c..91ba5df6 100644
--- a/src/game/server/entities/laser.h
+++ b/src/game/server/entities/laser.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_ENTITIES_LASER_H
 #define GAME_SERVER_ENTITIES_LASER_H
 
diff --git a/src/game/server/entities/pickup.cpp b/src/game/server/entities/pickup.cpp
index 020b4c60..87be87e7 100644
--- a/src/game/server/entities/pickup.cpp
+++ b/src/game/server/entities/pickup.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <game/generated/protocol.h>
 #include <game/server/gamecontext.h>
 #include "pickup.h"
diff --git a/src/game/server/entities/pickup.h b/src/game/server/entities/pickup.h
index c076464c..47a8ed6f 100644
--- a/src/game/server/entities/pickup.h
+++ b/src/game/server/entities/pickup.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_ENTITIES_PICKUP_H
 #define GAME_SERVER_ENTITIES_PICKUP_H
 
diff --git a/src/game/server/entities/projectile.cpp b/src/game/server/entities/projectile.cpp
index 18652ba1..f45fe99d 100644
--- a/src/game/server/entities/projectile.cpp
+++ b/src/game/server/entities/projectile.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <game/generated/protocol.h>
 #include <game/server/gamecontext.h>
 #include "projectile.h"
diff --git a/src/game/server/entities/projectile.h b/src/game/server/entities/projectile.h
index 87f4f6c3..5e534066 100644
--- a/src/game/server/entities/projectile.h
+++ b/src/game/server/entities/projectile.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_ENTITIES_PROJECTILE_H
 #define GAME_SERVER_ENTITIES_PROJECTILE_H
 
diff --git a/src/game/server/entity.cpp b/src/game/server/entity.cpp
index d17c3fab..1f37d167 100644
--- a/src/game/server/entity.cpp
+++ b/src/game/server/entity.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 #include "entity.h"
 #include "gamecontext.h"
diff --git a/src/game/server/entity.h b/src/game/server/entity.h
index b7fd3d94..b088864d 100644
--- a/src/game/server/entity.h
+++ b/src/game/server/entity.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_ENTITY_H
 #define GAME_SERVER_ENTITY_H
 
diff --git a/src/game/server/eventhandler.cpp b/src/game/server/eventhandler.cpp
index 48b6689e..25eddba2 100644
--- a/src/game/server/eventhandler.cpp
+++ b/src/game/server/eventhandler.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include "eventhandler.h"
 #include "gamecontext.h"
 
diff --git a/src/game/server/eventhandler.h b/src/game/server/eventhandler.h
index 3833efe0..ea9fcb15 100644
--- a/src/game/server/eventhandler.h
+++ b/src/game/server/eventhandler.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_EVENTHANDLER_H
 #define GAME_SERVER_EVENTHANDLER_H
 
diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp
index c09beb20..0cf9bc58 100644
--- a/src/game/server/gamecontext.cpp
+++ b/src/game/server/gamecontext.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <new>
 #include <base/math.h>
 #include <engine/shared/config.h>
diff --git a/src/game/server/gamecontext.h b/src/game/server/gamecontext.h
index d55203e7..f2326af8 100644
--- a/src/game/server/gamecontext.h
+++ b/src/game/server/gamecontext.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_GAMECONTEXT_H
 #define GAME_SERVER_GAMECONTEXT_H
 
diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp
index 1883c2f7..f9b797e7 100644
--- a/src/game/server/gamecontroller.cpp
+++ b/src/game/server/gamecontroller.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/shared/config.h>
 #include <game/mapitems.h>
 
diff --git a/src/game/server/gamecontroller.h b/src/game/server/gamecontroller.h
index 0624dcab..2ff6acd3 100644
--- a/src/game/server/gamecontroller.h
+++ b/src/game/server/gamecontroller.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_GAMECONTROLLER_H
 #define GAME_SERVER_GAMECONTROLLER_H
 
diff --git a/src/game/server/gamemodes/ctf.cpp b/src/game/server/gamemodes/ctf.cpp
index 2c348df2..ad9f8e89 100644
--- a/src/game/server/gamemodes/ctf.cpp
+++ b/src/game/server/gamemodes/ctf.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <game/mapitems.h>
 #include <game/server/entities/character.h>
 #include <game/server/entities/flag.h>
diff --git a/src/game/server/gamemodes/ctf.h b/src/game/server/gamemodes/ctf.h
index f50509be..ffe0baba 100644
--- a/src/game/server/gamemodes/ctf.h
+++ b/src/game/server/gamemodes/ctf.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_GAMEMODES_CTF_H
 #define GAME_SERVER_GAMEMODES_CTF_H
 #include <game/server/gamecontroller.h>
diff --git a/src/game/server/gamemodes/dm.cpp b/src/game/server/gamemodes/dm.cpp
index 173ef5fd..d2b69b43 100644
--- a/src/game/server/gamemodes/dm.cpp
+++ b/src/game/server/gamemodes/dm.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include "dm.h"
 
 
diff --git a/src/game/server/gamemodes/dm.h b/src/game/server/gamemodes/dm.h
index f2854680..e88fad0d 100644
--- a/src/game/server/gamemodes/dm.h
+++ b/src/game/server/gamemodes/dm.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_GAMEMODES_DM_H
 #define GAME_SERVER_GAMEMODES_DM_H
 #include <game/server/gamecontroller.h>
diff --git a/src/game/server/gamemodes/mod.cpp b/src/game/server/gamemodes/mod.cpp
index 9213fefc..ecf06e48 100644
--- a/src/game/server/gamemodes/mod.cpp
+++ b/src/game/server/gamemodes/mod.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include "mod.h"
 
 CGameControllerMOD::CGameControllerMOD(class CGameContext *pGameServer)
diff --git a/src/game/server/gamemodes/mod.h b/src/game/server/gamemodes/mod.h
index 2c4b4b0d..847d35f3 100644
--- a/src/game/server/gamemodes/mod.h
+++ b/src/game/server/gamemodes/mod.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_GAMEMODES_MOD_H
 #define GAME_SERVER_GAMEMODES_MOD_H
 #include <game/server/gamecontroller.h>
diff --git a/src/game/server/gamemodes/tdm.cpp b/src/game/server/gamemodes/tdm.cpp
index b54e3ac0..581fca2f 100644
--- a/src/game/server/gamemodes/tdm.cpp
+++ b/src/game/server/gamemodes/tdm.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <game/server/entities/character.h>
 #include <game/server/player.h>
 #include "tdm.h"
diff --git a/src/game/server/gamemodes/tdm.h b/src/game/server/gamemodes/tdm.h
index 2d149456..806e799a 100644
--- a/src/game/server/gamemodes/tdm.h
+++ b/src/game/server/gamemodes/tdm.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_GAMEMODES_TDM_H
 #define GAME_SERVER_GAMEMODES_TDM_H
 #include <game/server/gamecontroller.h>
diff --git a/src/game/server/gameworld.cpp b/src/game/server/gameworld.cpp
index 42c19487..6a66d526 100644
--- a/src/game/server/gameworld.cpp
+++ b/src/game/server/gameworld.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 #include "gameworld.h"
 #include "entity.h"
diff --git a/src/game/server/gameworld.h b/src/game/server/gameworld.h
index 2d1cc4be..86ac6a0c 100644
--- a/src/game/server/gameworld.h
+++ b/src/game/server/gameworld.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_GAMEWORLD_H
 #define GAME_SERVER_GAMEWORLD_H
 
diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp
index 6408707d..e76c5e56 100644
--- a/src/game/server/player.cpp
+++ b/src/game/server/player.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <new>
 #include "player.h"
 
diff --git a/src/game/server/player.h b/src/game/server/player.h
index 7aab0b6e..c4c413fc 100644
--- a/src/game/server/player.h
+++ b/src/game/server/player.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_PLAYER_H
 #define GAME_SERVER_PLAYER_H
 
diff --git a/src/game/tuning.h b/src/game/tuning.h
index b336fcb3..5bdb576e 100644
--- a/src/game/tuning.h
+++ b/src/game/tuning.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_TUNING_H
 #define GAME_TUNING_H
 #undef GAME_TUNING_H // this file will be included several times
diff --git a/src/game/variables.h b/src/game/variables.h
index 28efad48..f2e00a14 100644
--- a/src/game/variables.h
+++ b/src/game/variables.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_VARIABLES_H
 #define GAME_VARIABLES_H
 #undef GAME_VARIABLES_H // this file will be included several times
diff --git a/src/game/version.h b/src/game/version.h
index 534a5dd2..5508f942 100644
--- a/src/game/version.h
+++ b/src/game/version.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_VERSION_H
 #define GAME_VERSION_H
 #include "generated/nethash.c"
diff --git a/src/mastersrv/mastersrv.cpp b/src/mastersrv/mastersrv.cpp
index 8e838086..74398898 100644
--- a/src/mastersrv/mastersrv.cpp
+++ b/src/mastersrv/mastersrv.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 #include <engine/shared/network.h>
 
diff --git a/src/mastersrv/mastersrv.h b/src/mastersrv/mastersrv.h
index 50fea646..8cd5adc8 100644
--- a/src/mastersrv/mastersrv.h
+++ b/src/mastersrv/mastersrv.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef MASTERSRV_MASTERSRV_H
 #define MASTERSRV_MASTERSRV_H
 static const int MASTERSERVER_PORT = 8300;
diff --git a/src/tools/crapnet.cpp b/src/tools/crapnet.cpp
index e05cc237..5d0939ac 100644
--- a/src/tools/crapnet.cpp
+++ b/src/tools/crapnet.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 
 #include <cstdlib>
diff --git a/src/tools/dilate.c b/src/tools/dilate.c
index a8b28fc4..27c32ed2 100644
--- a/src/tools/dilate.c
+++ b/src/tools/dilate.c
@@ -1,4 +1,5 @@
-/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 #include "./engine/external/pnglite/pnglite.c"
 
diff --git a/src/tools/fake_server.cpp b/src/tools/fake_server.cpp
index 9442c7ba..93a0a75e 100644
--- a/src/tools/fake_server.cpp
+++ b/src/tools/fake_server.cpp
@@ -1,4 +1,5 @@
-/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <stdlib.h> //rand
 #include <base/system.h>
 #include <engine/shared/config.h>
diff --git a/src/tools/map_resave.cpp b/src/tools/map_resave.cpp
index fd2fecfa..f7d6e18d 100644
--- a/src/tools/map_resave.cpp
+++ b/src/tools/map_resave.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 #include <engine/shared/datafile.h>
 #include <engine/storage.h>
diff --git a/src/tools/packetgen.c b/src/tools/packetgen.c
index 0911c749..d8b70dbc 100644
--- a/src/tools/packetgen.c
+++ b/src/tools/packetgen.c
@@ -1,4 +1,5 @@
-/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 
 enum { NUM_SOCKETS = 64 };
diff --git a/src/tools/tileset_borderfix.c b/src/tools/tileset_borderfix.c
index 90e512eb..a4e6f73e 100644
--- a/src/tools/tileset_borderfix.c
+++ b/src/tools/tileset_borderfix.c
@@ -1,4 +1,5 @@
-/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 #include "./engine/external/pnglite/pnglite.c"
 
diff --git a/src/versionsrv/versionsrv.cpp b/src/versionsrv/versionsrv.cpp
index 83e1a9d1..1ca3835f 100644
--- a/src/versionsrv/versionsrv.cpp
+++ b/src/versionsrv/versionsrv.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 
 #include <engine/shared/network.h>
diff --git a/src/versionsrv/versionsrv.h b/src/versionsrv/versionsrv.h
index e771bd3c..f3b9bc57 100644
--- a/src/versionsrv/versionsrv.h
+++ b/src/versionsrv/versionsrv.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef VERSIONSRV_VERSIONSRV_H
 #define VERSIONSRV_VERSIONSRV_H
 static const int VERSIONSRV_PORT = 8302;