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| author | Marius "Teelevision" Neugebauer <marius@teele.eu> | 2014-03-27 21:29:36 +0100 |
|---|---|---|
| committer | Marius "Teelevision" Neugebauer <marius@teele.eu> | 2014-03-27 21:29:36 +0100 |
| commit | 814138ac95e0f46702c02aba4bef722e08f903d3 (patch) | |
| tree | 7533b702772c2dd64679a59dd11e318a6273b275 /src | |
| parent | 450c42145d0b04b3a40e8c2b397ddb98b35e5daa (diff) | |
| download | zcatch-814138ac95e0f46702c02aba4bef722e08f903d3.tar.gz zcatch-814138ac95e0f46702c02aba4bef722e08f903d3.zip | |
some coding style adjustments
Diffstat (limited to 'src')
| -rw-r--r-- | src/engine/server/server.cpp | 4 | ||||
| -rw-r--r-- | src/engine/server/server.h | 6 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index 766c4553..4f3567cf 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -302,7 +302,7 @@ CServer::CServer() : m_DemoRecorder(&m_SnapshotDelta) m_RconAuthLevel = AUTHED_ADMIN; // when starting there are no admins - numLoggedInAdmins = 0; + m_numLoggedInAdmins = 0; m_Votebans = NULL; @@ -1140,7 +1140,7 @@ void CServer::SendServerInfo(const NETADDR *pAddr, int Token) p.AddString(GameServer()->Version(), 32); // send the alternative server name when a admin is online - p.AddString((numLoggedInAdmins && str_length(g_Config.m_SvNameAdmin)) ? g_Config.m_SvNameAdmin : g_Config.m_SvName, 64); + p.AddString((m_numLoggedInAdmins && str_length(g_Config.m_SvNameAdmin)) ? g_Config.m_SvNameAdmin : g_Config.m_SvName, 64); p.AddString(GetMapName(), 32); // gametype diff --git a/src/engine/server/server.h b/src/engine/server/server.h index 3fb3bfb3..02106004 100644 --- a/src/engine/server/server.h +++ b/src/engine/server/server.h @@ -67,12 +67,12 @@ class CServer : public IServer class IStorage *m_pStorage; // keep track of how many admins are logged in - int numLoggedInAdmins; + int m_numLoggedInAdmins; void DecreaseLoggedInAdmins() { - if (--numLoggedInAdmins < 1) UpdateServerInfo(); + if (!--m_numLoggedInAdmins) UpdateServerInfo(); } void IncreaseLoggedInAdmins() { - if (++numLoggedInAdmins) UpdateServerInfo(); + if (++m_numLoggedInAdmins) UpdateServerInfo(); } public: |