diff options
| author | oy <Tom_Adams@web.de> | 2011-07-03 00:36:07 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2011-07-03 00:36:07 +0200 |
| commit | 7648ba30246ca8a692c27328145225535b8f300e (patch) | |
| tree | 041882dd4a3605f5031b27dee22b08d7463bbb8c /src | |
| parent | 6b4080aee8b19fe6d3aba5b716d6287d51e369fd (diff) | |
| download | zcatch-7648ba30246ca8a692c27328145225535b8f300e.tar.gz zcatch-7648ba30246ca8a692c27328145225535b8f300e.zip | |
added a different mouse sens for menus/editor
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/client/components/emoticon.cpp | 1 | ||||
| -rw-r--r-- | src/game/client/components/menus.cpp | 1 | ||||
| -rw-r--r-- | src/game/client/components/spectator.cpp | 1 | ||||
| -rw-r--r-- | src/game/client/ui.cpp | 7 | ||||
| -rw-r--r-- | src/game/client/ui.h | 1 | ||||
| -rw-r--r-- | src/game/editor/editor.cpp | 1 | ||||
| -rw-r--r-- | src/game/variables.h | 1 |
7 files changed, 13 insertions, 0 deletions
diff --git a/src/game/client/components/emoticon.cpp b/src/game/client/components/emoticon.cpp index 741a604f..bedfaafb 100644 --- a/src/game/client/components/emoticon.cpp +++ b/src/game/client/components/emoticon.cpp @@ -54,6 +54,7 @@ bool CEmoticon::OnMouseMove(float x, float y) if(!m_Active) return false; + UI()->ConvertMouseMove(&x, &y); m_SelectorMouse += vec2(x,y); return true; } diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index 9826d863..4f3d2da7 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -1348,6 +1348,7 @@ bool CMenus::OnMouseMove(float x, float y) if(!m_MenuActive) return false; + UI()->ConvertMouseMove(&x, &y); m_MousePos.x += x; m_MousePos.y += y; if(m_MousePos.x < 0) m_MousePos.x = 0; diff --git a/src/game/client/components/spectator.cpp b/src/game/client/components/spectator.cpp index e98df118..c69a7669 100644 --- a/src/game/client/components/spectator.cpp +++ b/src/game/client/components/spectator.cpp @@ -139,6 +139,7 @@ bool CSpectator::OnMouseMove(float x, float y) if(!m_Active) return false; + UI()->ConvertMouseMove(&x, &y); m_SelectorMouse += vec2(x,y); return true; } diff --git a/src/game/client/ui.cpp b/src/game/client/ui.cpp index 2161bc77..00a30c15 100644 --- a/src/game/client/ui.cpp +++ b/src/game/client/ui.cpp @@ -53,6 +53,13 @@ int CUI::MouseInside(const CUIRect *r) return 0; } +void CUI::ConvertMouseMove(float *x, float *y) +{ + float Fac = (float)(g_Config.m_UiMousesens)/g_Config.m_InpMousesens; + *x = *x*Fac; + *y = *y*Fac; +} + CUIRect *CUI::Screen() { float Aspect = Graphics()->ScreenAspect(); diff --git a/src/game/client/ui.h b/src/game/client/ui.h index 017abf7c..7cd78d6f 100644 --- a/src/game/client/ui.h +++ b/src/game/client/ui.h @@ -79,6 +79,7 @@ public: const void *LastActiveItem() const { return m_pLastActiveItem; } int MouseInside(const CUIRect *pRect); + void ConvertMouseMove(float *x, float *y); CUIRect *Screen(); void ClipEnable(const CUIRect *pRect); diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 8c186085..bc00c4a2 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -3337,6 +3337,7 @@ void CEditor::UpdateAndRender() float rx, ry; { Input()->MouseRelative(&rx, &ry); + UI()->ConvertMouseMove(&rx, &ry); m_MouseDeltaX = rx; m_MouseDeltaY = ry; diff --git a/src/game/variables.h b/src/game/variables.h index 3af299cf..d6cf5ac5 100644 --- a/src/game/variables.h +++ b/src/game/variables.h @@ -45,6 +45,7 @@ MACRO_CONFIG_INT(UiPage, ui_page, 5, 0, 10, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interf MACRO_CONFIG_INT(UiToolboxPage, ui_toolbox_page, 0, 0, 2, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Toolbox page") MACRO_CONFIG_STR(UiServerAddress, ui_server_address, 64, "localhost:8303", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface server address") MACRO_CONFIG_INT(UiScale, ui_scale, 100, 50, 150, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface scale") +MACRO_CONFIG_INT(UiMousesens, ui_mousesens, 100, 5, 100000, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Mouse sensitivity for menus/editor") MACRO_CONFIG_INT(UiColorHue, ui_color_hue, 160, 0, 255, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface color hue") MACRO_CONFIG_INT(UiColorSat, ui_color_sat, 70, 0, 255, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface color saturation") |