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authoroy <Tom_Adams@web.de>2010-06-03 14:48:32 +0200
committeroy <Tom_Adams@web.de>2010-06-03 14:48:32 +0200
commit5988b9d38801f0987f38c99fb944e1a861d07ef3 (patch)
tree11771e6418a694f98ce2561e865b2f29971649bf /src/tools/fake_server.cpp
parentd581e413c8fa94e4d1069b20bbe4edf1ebe2dbff (diff)
downloadzcatch-5988b9d38801f0987f38c99fb944e1a861d07ef3.tar.gz
zcatch-5988b9d38801f0987f38c99fb944e1a861d07ef3.zip
- show connecting players with rcon status command
- make it possible to limit the number of clients with the same ip that can connect to the server
Diffstat (limited to 'src/tools/fake_server.cpp')
-rw-r--r--src/tools/fake_server.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/tools/fake_server.cpp b/src/tools/fake_server.cpp
index b833c1b1..9442c7ba 100644
--- a/src/tools/fake_server.cpp
+++ b/src/tools/fake_server.cpp
@@ -111,7 +111,7 @@ static int Run()
 	int64 NextHeartBeat = 0;
 	NETADDR BindAddr = {NETTYPE_IPV4, {0},0};
 	
-	if(!pNet->Open(BindAddr, 0, 0))
+	if(!pNet->Open(BindAddr, 0, 0, 0))
 		return 0;
 	
 	while(1)