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authoroy <Tom_Adams@web.de>2011-12-30 22:47:26 +0100
committeroy <Tom_Adams@web.de>2011-12-30 22:47:26 +0100
commitccaec795675b92c36da77e8d1e42e176f60b4e21 (patch)
treef419d89982c87ab5f9f2a7e527a2e934dd708191 /src/game/variables.h
parent11cc0e78d7d88edd01c0867e849c75d0e43be832 (diff)
downloadzcatch-ccaec795675b92c36da77e8d1e42e176f60b4e21.tar.gz
zcatch-ccaec795675b92c36da77e8d1e42e176f60b4e21.zip
made it possible to automatically swap teams between rounds
Diffstat (limited to 'src/game/variables.h')
-rw-r--r--src/game/variables.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/variables.h b/src/game/variables.h
index 3a587ef3..4faa109d 100644
--- a/src/game/variables.h
+++ b/src/game/variables.h
@@ -60,6 +60,7 @@ MACRO_CONFIG_STR(SvMotd, sv_motd, 900, "", CFGFLAG_SERVER, "Message of the day t
 MACRO_CONFIG_INT(SvTeamdamage, sv_teamdamage, 0, 0, 1, CFGFLAG_SERVER, "Team damage")
 MACRO_CONFIG_STR(SvMaprotation, sv_maprotation, 768, "", CFGFLAG_SERVER, "Maps to rotate between")
 MACRO_CONFIG_INT(SvRoundsPerMap, sv_rounds_per_map, 1, 1, 100, CFGFLAG_SERVER, "Number of rounds on each map before rotating")
+MACRO_CONFIG_INT(SvRoundSwap, sv_round_swap, 1, 0, 1, CFGFLAG_SERVER, "Swap teams between rounds")
 MACRO_CONFIG_INT(SvPowerups, sv_powerups, 1, 0, 1, CFGFLAG_SERVER, "Allow powerups like ninja")
 MACRO_CONFIG_INT(SvScorelimit, sv_scorelimit, 20, 0, 1000, CFGFLAG_SERVER, "Score limit (0 disables)")
 MACRO_CONFIG_INT(SvTimelimit, sv_timelimit, 0, 0, 1000, CFGFLAG_SERVER, "Time limit in minutes (0 disables)")