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authorSworddragon <sworddragon2@aol.com>2010-11-20 11:37:14 +0100
committeroy <Tom_Adams@web.de>2010-11-20 21:26:06 +0100
commitfc9211c7774a0d2d755addfb82b7a02047a6568a (patch)
treeea308df1ebcf493283e915818d7013853816052c /src/game/server
parentd7b623f5321c13e82b8c5f5b4573be9cf1eaa568 (diff)
downloadzcatch-fc9211c7774a0d2d755addfb82b7a02047a6568a.tar.gz
zcatch-fc9211c7774a0d2d755addfb82b7a02047a6568a.zip
Updated copyrights
Diffstat (limited to 'src/game/server')
-rw-r--r--src/game/server/entities/character.cpp2
-rw-r--r--src/game/server/entities/character.h2
-rw-r--r--src/game/server/entities/flag.cpp2
-rw-r--r--src/game/server/entities/flag.h2
-rw-r--r--src/game/server/entities/laser.cpp3
-rw-r--r--src/game/server/entities/laser.h2
-rw-r--r--src/game/server/entities/pickup.cpp2
-rw-r--r--src/game/server/entities/pickup.h2
-rw-r--r--src/game/server/entities/projectile.cpp2
-rw-r--r--src/game/server/entities/projectile.h2
-rw-r--r--src/game/server/entity.cpp2
-rw-r--r--src/game/server/entity.h2
-rw-r--r--src/game/server/eventhandler.cpp2
-rw-r--r--src/game/server/eventhandler.h2
-rw-r--r--src/game/server/gamecontext.cpp2
-rw-r--r--src/game/server/gamecontext.h2
-rw-r--r--src/game/server/gamecontroller.cpp3
-rw-r--r--src/game/server/gamecontroller.h2
-rw-r--r--src/game/server/gamemodes/ctf.cpp3
-rw-r--r--src/game/server/gamemodes/ctf.h2
-rw-r--r--src/game/server/gamemodes/dm.cpp3
-rw-r--r--src/game/server/gamemodes/dm.h2
-rw-r--r--src/game/server/gamemodes/mod.cpp3
-rw-r--r--src/game/server/gamemodes/mod.h2
-rw-r--r--src/game/server/gamemodes/tdm.cpp3
-rw-r--r--src/game/server/gamemodes/tdm.h2
-rw-r--r--src/game/server/gameworld.cpp2
-rw-r--r--src/game/server/gameworld.h2
-rw-r--r--src/game/server/player.cpp2
-rw-r--r--src/game/server/player.h2
30 files changed, 60 insertions, 6 deletions
diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp
index ef60cd4c..581b0357 100644
--- a/src/game/server/entities/character.cpp
+++ b/src/game/server/entities/character.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <new>
 #include <engine/shared/config.h>
 #include <game/server/gamecontext.h>
diff --git a/src/game/server/entities/character.h b/src/game/server/entities/character.h
index bea0c002..6346570f 100644
--- a/src/game/server/entities/character.h
+++ b/src/game/server/entities/character.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_ENTITIES_CHARACTER_H
 #define GAME_SERVER_ENTITIES_CHARACTER_H
 
diff --git a/src/game/server/entities/flag.cpp b/src/game/server/entities/flag.cpp
index 4d2e1612..e155f848 100644
--- a/src/game/server/entities/flag.cpp
+++ b/src/game/server/entities/flag.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <game/server/gamecontext.h>
 #include "flag.h"
 
diff --git a/src/game/server/entities/flag.h b/src/game/server/entities/flag.h
index 1406d982..89f5e2c5 100644
--- a/src/game/server/entities/flag.h
+++ b/src/game/server/entities/flag.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_ENTITIES_FLAG_H
 #define GAME_SERVER_ENTITIES_FLAG_H
 
diff --git a/src/game/server/entities/laser.cpp b/src/game/server/entities/laser.cpp
index 6bc26074..1c598e6b 100644
--- a/src/game/server/entities/laser.cpp
+++ b/src/game/server/entities/laser.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <game/generated/protocol.h>
 #include <game/server/gamecontext.h>
 #include "laser.h"
diff --git a/src/game/server/entities/laser.h b/src/game/server/entities/laser.h
index 040cfb4c..91ba5df6 100644
--- a/src/game/server/entities/laser.h
+++ b/src/game/server/entities/laser.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_ENTITIES_LASER_H
 #define GAME_SERVER_ENTITIES_LASER_H
 
diff --git a/src/game/server/entities/pickup.cpp b/src/game/server/entities/pickup.cpp
index 020b4c60..87be87e7 100644
--- a/src/game/server/entities/pickup.cpp
+++ b/src/game/server/entities/pickup.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <game/generated/protocol.h>
 #include <game/server/gamecontext.h>
 #include "pickup.h"
diff --git a/src/game/server/entities/pickup.h b/src/game/server/entities/pickup.h
index c076464c..47a8ed6f 100644
--- a/src/game/server/entities/pickup.h
+++ b/src/game/server/entities/pickup.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_ENTITIES_PICKUP_H
 #define GAME_SERVER_ENTITIES_PICKUP_H
 
diff --git a/src/game/server/entities/projectile.cpp b/src/game/server/entities/projectile.cpp
index 18652ba1..f45fe99d 100644
--- a/src/game/server/entities/projectile.cpp
+++ b/src/game/server/entities/projectile.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <game/generated/protocol.h>
 #include <game/server/gamecontext.h>
 #include "projectile.h"
diff --git a/src/game/server/entities/projectile.h b/src/game/server/entities/projectile.h
index 87f4f6c3..5e534066 100644
--- a/src/game/server/entities/projectile.h
+++ b/src/game/server/entities/projectile.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_ENTITIES_PROJECTILE_H
 #define GAME_SERVER_ENTITIES_PROJECTILE_H
 
diff --git a/src/game/server/entity.cpp b/src/game/server/entity.cpp
index d17c3fab..1f37d167 100644
--- a/src/game/server/entity.cpp
+++ b/src/game/server/entity.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 #include "entity.h"
 #include "gamecontext.h"
diff --git a/src/game/server/entity.h b/src/game/server/entity.h
index b7fd3d94..b088864d 100644
--- a/src/game/server/entity.h
+++ b/src/game/server/entity.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_ENTITY_H
 #define GAME_SERVER_ENTITY_H
 
diff --git a/src/game/server/eventhandler.cpp b/src/game/server/eventhandler.cpp
index 48b6689e..25eddba2 100644
--- a/src/game/server/eventhandler.cpp
+++ b/src/game/server/eventhandler.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include "eventhandler.h"
 #include "gamecontext.h"
 
diff --git a/src/game/server/eventhandler.h b/src/game/server/eventhandler.h
index 3833efe0..ea9fcb15 100644
--- a/src/game/server/eventhandler.h
+++ b/src/game/server/eventhandler.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_EVENTHANDLER_H
 #define GAME_SERVER_EVENTHANDLER_H
 
diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp
index c09beb20..0cf9bc58 100644
--- a/src/game/server/gamecontext.cpp
+++ b/src/game/server/gamecontext.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <new>
 #include <base/math.h>
 #include <engine/shared/config.h>
diff --git a/src/game/server/gamecontext.h b/src/game/server/gamecontext.h
index d55203e7..f2326af8 100644
--- a/src/game/server/gamecontext.h
+++ b/src/game/server/gamecontext.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_GAMECONTEXT_H
 #define GAME_SERVER_GAMECONTEXT_H
 
diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp
index 1883c2f7..f9b797e7 100644
--- a/src/game/server/gamecontroller.cpp
+++ b/src/game/server/gamecontroller.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/shared/config.h>
 #include <game/mapitems.h>
 
diff --git a/src/game/server/gamecontroller.h b/src/game/server/gamecontroller.h
index 0624dcab..2ff6acd3 100644
--- a/src/game/server/gamecontroller.h
+++ b/src/game/server/gamecontroller.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_GAMECONTROLLER_H
 #define GAME_SERVER_GAMECONTROLLER_H
 
diff --git a/src/game/server/gamemodes/ctf.cpp b/src/game/server/gamemodes/ctf.cpp
index 2c348df2..ad9f8e89 100644
--- a/src/game/server/gamemodes/ctf.cpp
+++ b/src/game/server/gamemodes/ctf.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <game/mapitems.h>
 #include <game/server/entities/character.h>
 #include <game/server/entities/flag.h>
diff --git a/src/game/server/gamemodes/ctf.h b/src/game/server/gamemodes/ctf.h
index f50509be..ffe0baba 100644
--- a/src/game/server/gamemodes/ctf.h
+++ b/src/game/server/gamemodes/ctf.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_GAMEMODES_CTF_H
 #define GAME_SERVER_GAMEMODES_CTF_H
 #include <game/server/gamecontroller.h>
diff --git a/src/game/server/gamemodes/dm.cpp b/src/game/server/gamemodes/dm.cpp
index 173ef5fd..d2b69b43 100644
--- a/src/game/server/gamemodes/dm.cpp
+++ b/src/game/server/gamemodes/dm.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include "dm.h"
 
 
diff --git a/src/game/server/gamemodes/dm.h b/src/game/server/gamemodes/dm.h
index f2854680..e88fad0d 100644
--- a/src/game/server/gamemodes/dm.h
+++ b/src/game/server/gamemodes/dm.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_GAMEMODES_DM_H
 #define GAME_SERVER_GAMEMODES_DM_H
 #include <game/server/gamecontroller.h>
diff --git a/src/game/server/gamemodes/mod.cpp b/src/game/server/gamemodes/mod.cpp
index 9213fefc..ecf06e48 100644
--- a/src/game/server/gamemodes/mod.cpp
+++ b/src/game/server/gamemodes/mod.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include "mod.h"
 
 CGameControllerMOD::CGameControllerMOD(class CGameContext *pGameServer)
diff --git a/src/game/server/gamemodes/mod.h b/src/game/server/gamemodes/mod.h
index 2c4b4b0d..847d35f3 100644
--- a/src/game/server/gamemodes/mod.h
+++ b/src/game/server/gamemodes/mod.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_GAMEMODES_MOD_H
 #define GAME_SERVER_GAMEMODES_MOD_H
 #include <game/server/gamecontroller.h>
diff --git a/src/game/server/gamemodes/tdm.cpp b/src/game/server/gamemodes/tdm.cpp
index b54e3ac0..581fca2f 100644
--- a/src/game/server/gamemodes/tdm.cpp
+++ b/src/game/server/gamemodes/tdm.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <game/server/entities/character.h>
 #include <game/server/player.h>
 #include "tdm.h"
diff --git a/src/game/server/gamemodes/tdm.h b/src/game/server/gamemodes/tdm.h
index 2d149456..806e799a 100644
--- a/src/game/server/gamemodes/tdm.h
+++ b/src/game/server/gamemodes/tdm.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_GAMEMODES_TDM_H
 #define GAME_SERVER_GAMEMODES_TDM_H
 #include <game/server/gamecontroller.h>
diff --git a/src/game/server/gameworld.cpp b/src/game/server/gameworld.cpp
index 42c19487..6a66d526 100644
--- a/src/game/server/gameworld.cpp
+++ b/src/game/server/gameworld.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 #include "gameworld.h"
 #include "entity.h"
diff --git a/src/game/server/gameworld.h b/src/game/server/gameworld.h
index 2d1cc4be..86ac6a0c 100644
--- a/src/game/server/gameworld.h
+++ b/src/game/server/gameworld.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_GAMEWORLD_H
 #define GAME_SERVER_GAMEWORLD_H
 
diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp
index 6408707d..e76c5e56 100644
--- a/src/game/server/player.cpp
+++ b/src/game/server/player.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <new>
 #include "player.h"
 
diff --git a/src/game/server/player.h b/src/game/server/player.h
index 7aab0b6e..c4c413fc 100644
--- a/src/game/server/player.h
+++ b/src/game/server/player.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_SERVER_PLAYER_H
 #define GAME_SERVER_PLAYER_H