diff options
| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-12-16 20:16:27 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-12-16 20:16:27 +0000 |
| commit | b03d26b8866e04567f21cee3fcd37a9ca673ea3b (patch) | |
| tree | 5d04ea9eed4b826ab0102cb2d92b1e2b7b908a4c /src/game/server | |
| parent | b31d63b4d8574be79c15030421becf4980978514 (diff) | |
| download | zcatch-b03d26b8866e04567f21cee3fcd37a9ca673ea3b.tar.gz zcatch-b03d26b8866e04567f21cee3fcd37a9ca673ea3b.zip | |
fixed so that the score is reported correctly
Diffstat (limited to 'src/game/server')
| -rw-r--r-- | src/game/server/gs_server.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/server/gs_server.cpp b/src/game/server/gs_server.cpp index 524b8dfc..cd1803f7 100644 --- a/src/game/server/gs_server.cpp +++ b/src/game/server/gs_server.cpp @@ -1039,6 +1039,8 @@ int player::handle_weapons() void player::tick() { + server_setclientscore(client_id, score); + // check if we have enough input // this is to prevent initial weird clicks if(num_inputs < 2) |