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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-03-20 00:55:11 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-03-20 00:55:11 +0000
commit90171e5a52b098c725fa5af3f7808bb023e23f7b (patch)
treef5db6a76801471b31ce639e9c90da0d8dc4fb949 /src/game/server
parenta950501b22030e297c793773521fe4fd0c52f711 (diff)
downloadzcatch-90171e5a52b098c725fa5af3f7808bb023e23f7b.tar.gz
zcatch-90171e5a52b098c725fa5af3f7808bb023e23f7b.zip
fixed the hook attach to player sound
Diffstat (limited to 'src/game/server')
-rw-r--r--src/game/server/gs_server.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/server/gs_server.cpp b/src/game/server/gs_server.cpp
index bf9a204b..f6760911 100644
--- a/src/game/server/gs_server.cpp
+++ b/src/game/server/gs_server.cpp
@@ -1373,7 +1373,7 @@ void player::tick_defered()
 		}
 		
 		//if(events&COREEVENT_HOOK_LAUNCH) snd_play_random(CHN_WORLD, SOUND_HOOK_LOOP, 1.0f, pos);
-		if(events&COREEVENT_HOOK_ATTACH_PLAYER) create_sound(pos, SOUND_HOOK_ATTACH_PLAYER, mask);
+		if(events&COREEVENT_HOOK_ATTACH_PLAYER) create_sound(pos, SOUND_HOOK_ATTACH_PLAYER, cmask_all());
 		if(events&COREEVENT_HOOK_ATTACH_GROUND) create_sound(pos, SOUND_HOOK_ATTACH_GROUND, mask);
 		//if(events&COREEVENT_HOOK_RETRACT) snd_play_random(CHN_WORLD, SOUND_PLAYER_JUMP, 1.0f, pos);