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authorShereef Marzouk <GreYFoXGTi@Gmail.cim>2011-08-02 12:35:14 +0200
committerShereef Marzouk <GreYFoXGTi@Gmail.cim>2011-08-02 12:35:14 +0200
commit8877cf229301f868edb425131035b5a7db2adcf6 (patch)
treeeb260ba6f85e46164a46ea3f674fb09246c6ac7f /src/game/server
parent2b5c532589b225431ad1dc02212e274c25493a17 (diff)
downloadzcatch-8877cf229301f868edb425131035b5a7db2adcf6.tar.gz
zcatch-8877cf229301f868edb425131035b5a7db2adcf6.zip
Refactored some pointers
Diffstat (limited to 'src/game/server')
-rw-r--r--src/game/server/entities/laser.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/server/entities/laser.cpp b/src/game/server/entities/laser.cpp
index af66fe0c..7278995f 100644
--- a/src/game/server/entities/laser.cpp
+++ b/src/game/server/entities/laser.cpp
@@ -21,15 +21,15 @@ CLaser::CLaser(CGameWorld *pGameWorld, vec2 Pos, vec2 Direction, float StartEner
 bool CLaser::HitCharacter(vec2 From, vec2 To)
 {
 	vec2 At;
-	CCharacter *OwnerChar = GameServer()->GetPlayerChar(m_Owner);
-	CCharacter *Hit = GameServer()->m_World.IntersectCharacter(m_Pos, To, 0.f, At, OwnerChar);
-	if(!Hit)
+	CCharacter *pOwnerChar = GameServer()->GetPlayerChar(m_Owner);
+	CCharacter *pHit = GameServer()->m_World.IntersectCharacter(m_Pos, To, 0.f, At, pOwnerChar);
+	if(!pHit)
 		return false;
 
 	m_From = From;
 	m_Pos = At;
 	m_Energy = -1;
-	Hit->TakeDamage(vec2(0.f, 0.f), GameServer()->Tuning()->m_LaserDamage, m_Owner, WEAPON_RIFLE);
+	pHit->TakeDamage(vec2(0.f, 0.f), GameServer()->Tuning()->m_LaserDamage, m_Owner, WEAPON_RIFLE);
 	return true;
 }