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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-01-20 15:19:30 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-01-20 15:19:30 +0000
commit805a74c1e4e487c1fabafc57858cd591e6dfed9d (patch)
treede66fae77a698b34420a8f24e4bd93ba69cf5274 /src/game/server
parentf63bcc8673ddab0520faf34276dfa9141c609102 (diff)
downloadzcatch-805a74c1e4e487c1fabafc57858cd591e6dfed9d.tar.gz
zcatch-805a74c1e4e487c1fabafc57858cd591e6dfed9d.zip
fixed collision bug with player <-> player
Diffstat (limited to 'src/game/server')
-rw-r--r--src/game/server/gs_server.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/game/server/gs_server.cpp b/src/game/server/gs_server.cpp
index 31b1975e..914fd8e1 100644
--- a/src/game/server/gs_server.cpp
+++ b/src/game/server/gs_server.cpp
@@ -1312,14 +1312,6 @@ void player::tick_defered()
 		vec2 start_vel = core.vel;
 		bool stuck_before = test_box(core.pos, vec2(28.0f, 28.0f));
 		
-		// TODO: this should be moved into the g_game
-		// but not done to preserve the nethash
-		if(length(core.vel) > 150.0f)
-		{
-			dbg_msg("server", "insane move! clamping (%f,%f) %f", core.vel.x, core.vel.y, length(core.vel));
-			core.vel = normalize(core.vel) * 150.0f;
-		}
-		
 		core.move();
 		bool stuck_after_move = test_box(core.pos, vec2(28.0f, 28.0f));
 		core.quantize();