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authorJakob Fries <jakob.fries@gmail.com>2007-06-11 19:59:29 +0000
committerJakob Fries <jakob.fries@gmail.com>2007-06-11 19:59:29 +0000
commit7be0ae1b2929a3c5dfedf542bce886deefa0f862 (patch)
tree489eb368a459a73dfa972434019a9f7bbabb06e5 /src/game/server
parent05e72b3df012a2a901b9f6b742b127a3d322ae31 (diff)
downloadzcatch-7be0ae1b2929a3c5dfedf542bce886deefa0f862.tar.gz
zcatch-7be0ae1b2929a3c5dfedf542bce886deefa0f862.zip
fixed all warnings
Diffstat (limited to 'src/game/server')
-rw-r--r--src/game/server/game_server.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/server/game_server.cpp b/src/game/server/game_server.cpp
index 769a250f..df17169c 100644
--- a/src/game/server/game_server.cpp
+++ b/src/game/server/game_server.cpp
@@ -1429,7 +1429,7 @@ public:
 				}
 			}
 		}
-		else if (input.activeweapon && iactiveweapon != (input.activeweapon & ~0x80000000))
+		else if (input.activeweapon && (unsigned int)iactiveweapon != (input.activeweapon & ~0x80000000))
 		{
 			input.activeweapon &= ~0x80000000;
 			// check which weapon to activate