about summary refs log tree commit diff
path: root/src/game/server
diff options
context:
space:
mode:
authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-04-06 14:32:56 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-04-06 14:32:56 +0000
commit6ecc2efaecdf70ed6a754bc089c7e0e4606df398 (patch)
treede81f3402de0c924acf10c2f71e4dbc721444890 /src/game/server
parentd15bef7ede6b07dbbc2f6b6a3e23b1ed83e6b6ea (diff)
downloadzcatch-6ecc2efaecdf70ed6a754bc089c7e0e4606df398.tar.gz
zcatch-6ecc2efaecdf70ed6a754bc089c7e0e4606df398.zip
more loads of changes for 0.5.0
Diffstat (limited to 'src/game/server')
-rw-r--r--src/game/server/gs_server.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/server/gs_server.cpp b/src/game/server/gs_server.cpp
index 78ad3f9f..5550f1a6 100644
--- a/src/game/server/gs_server.cpp
+++ b/src/game/server/gs_server.cpp
@@ -1653,11 +1653,12 @@ void player::snap(int snaping_client)
 		character->weapon = active_weapon;
 		character->attacktick = attack_tick;
 
-		character->wanted_direction = 0;
+		character->wanted_direction = input.direction;
+		/*
 		if(input.left && !input.right)
 			character->wanted_direction = -1;
 		else if(!input.left && input.right)
-			character->wanted_direction = 1;
+			character->wanted_direction = 1;*/
 
 
 		if(client_id == snaping_client)