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| author | oy <Tom_Adams@web.de> | 2010-09-12 13:34:30 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-09-12 13:34:30 +0200 |
| commit | 64c9b5c4abf8b96aac2ad5078a845ea8167e0907 (patch) | |
| tree | ad095feb7018be4ce017501058db30a4555ff5ae /src/game/server | |
| parent | a3337a68e7af33676d8fa70f9b9fee403e48976a (diff) | |
| download | zcatch-64c9b5c4abf8b96aac2ad5078a845ea8167e0907.tar.gz zcatch-64c9b5c4abf8b96aac2ad5078a845ea8167e0907.zip | |
added quotes around player names in the other server messages too and changed it to ' for consistency
Diffstat (limited to 'src/game/server')
| -rw-r--r-- | src/game/server/gamecontext.cpp | 10 | ||||
| -rw-r--r-- | src/game/server/gamemodes/ctf.cpp | 4 | ||||
| -rw-r--r-- | src/game/server/player.cpp | 4 |
3 files changed, 9 insertions, 9 deletions
diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index a180e695..61d04d4d 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -499,7 +499,7 @@ void CGameContext::OnClientEnter(int ClientId) //world.insert_entity(&players[client_id]); m_apPlayers[ClientId]->Respawn(); char aBuf[512]; - str_format(aBuf, sizeof(aBuf), "\"%s\" entered and joined the %s", Server()->ClientName(ClientId), m_pController->GetTeamName(m_apPlayers[ClientId]->GetTeam())); + str_format(aBuf, sizeof(aBuf), "'%s' entered and joined the %s", Server()->ClientName(ClientId), m_pController->GetTeamName(m_apPlayers[ClientId]->GetTeam())); SendChat(-1, CGameContext::CHAT_ALL, aBuf); str_format(aBuf, sizeof(aBuf), "team_join player='%d:%s' team=%d", ClientId, Server()->ClientName(ClientId), m_apPlayers[ClientId]->GetTeam()); @@ -625,7 +625,7 @@ void CGameContext::OnMessage(int MsgId, CUnpacker *pUnpacker, int ClientId) { if(str_comp_nocase(pMsg->m_Value, pOption->m_aCommand) == 0) { - str_format(aChatmsg, sizeof(aChatmsg), "%s called vote to change server option '%s'", Server()->ClientName(ClientId), pOption->m_aCommand); + str_format(aChatmsg, sizeof(aChatmsg), "'%s' called vote to change server option '%s'", Server()->ClientName(ClientId), pOption->m_aCommand); str_format(aDesc, sizeof(aDesc), "%s", pOption->m_aCommand); str_format(aCmd, sizeof(aCmd), "%s", pOption->m_aCommand); break; @@ -664,12 +664,12 @@ void CGameContext::OnMessage(int MsgId, CUnpacker *pUnpacker, int ClientId) { SendChatTarget(ClientId, "You cant kick admins"); char aBufKick[128]; - str_format(aBufKick, sizeof(aBufKick), "%s called for vote to kick you", Server()->ClientName(ClientId)); + str_format(aBufKick, sizeof(aBufKick), "'%s' called for vote to kick you", Server()->ClientName(ClientId)); SendChatTarget(KickId, aBufKick); return; } - str_format(aChatmsg, sizeof(aChatmsg), "%s called for vote to kick '%s'", Server()->ClientName(ClientId), Server()->ClientName(KickId)); + str_format(aChatmsg, sizeof(aChatmsg), "'%s' called for vote to kick '%s'", Server()->ClientName(ClientId), Server()->ClientName(KickId)); str_format(aDesc, sizeof(aDesc), "Kick '%s'", Server()->ClientName(KickId)); if (!g_Config.m_SvVoteKickBantime) str_format(aCmd, sizeof(aCmd), "kick %d", KickId); @@ -756,7 +756,7 @@ void CGameContext::OnMessage(int MsgId, CUnpacker *pUnpacker, int ClientId) if(MsgId == NETMSGTYPE_CL_CHANGEINFO && str_comp(aOldName, Server()->ClientName(ClientId)) != 0) { char aChatText[256]; - str_format(aChatText, sizeof(aChatText), "%s changed name to %s", aOldName, Server()->ClientName(ClientId)); + str_format(aChatText, sizeof(aChatText), "'%s' changed name to '%s'", aOldName, Server()->ClientName(ClientId)); SendChat(-1, CGameContext::CHAT_ALL, aChatText); } diff --git a/src/game/server/gamemodes/ctf.cpp b/src/game/server/gamemodes/ctf.cpp index 353376e2..0bbc9e85 100644 --- a/src/game/server/gamemodes/ctf.cpp +++ b/src/game/server/gamemodes/ctf.cpp @@ -121,11 +121,11 @@ void CGameControllerCTF::Tick() float CaptureTime = (Server()->Tick() - F->m_GrabTick)/(float)Server()->TickSpeed(); if(CaptureTime <= 60) { - str_format(aBuf, sizeof(aBuf), "The %s flag was captured by \"%s\" (%d.%s%d seconds)", fi ? "blue" : "red", Server()->ClientName(F->m_pCarryingCharacter->GetPlayer()->GetCID()), (int)CaptureTime%60, ((int)(CaptureTime*100)%100)<10?"0":"", (int)(CaptureTime*100)%100); + str_format(aBuf, sizeof(aBuf), "The %s flag was captured by '%s' (%d.%s%d seconds)", fi ? "blue" : "red", Server()->ClientName(F->m_pCarryingCharacter->GetPlayer()->GetCID()), (int)CaptureTime%60, ((int)(CaptureTime*100)%100)<10?"0":"", (int)(CaptureTime*100)%100); } else { - str_format(aBuf, sizeof(aBuf), "The %s flag was captured by \"%s\"", fi ? "blue" : "red", Server()->ClientName(F->m_pCarryingCharacter->GetPlayer()->GetCID())); + str_format(aBuf, sizeof(aBuf), "The %s flag was captured by '%s'", fi ? "blue" : "red", Server()->ClientName(F->m_pCarryingCharacter->GetPlayer()->GetCID())); } GameServer()->SendChat(-1, -2, aBuf); for(int i = 0; i < 2; i++) diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp index e3ee71b3..b2e9c0c2 100644 --- a/src/game/server/player.cpp +++ b/src/game/server/player.cpp @@ -96,7 +96,7 @@ void CPlayer::OnDisconnect() if(Server()->ClientIngame(m_ClientID)) { char aBuf[512]; - str_format(aBuf, sizeof(aBuf), "\"%s\" has left the game", Server()->ClientName(m_ClientID)); + str_format(aBuf, sizeof(aBuf), "'%s' has left the game", Server()->ClientName(m_ClientID)); GameServer()->SendChat(-1, CGameContext::CHAT_ALL, aBuf); str_format(aBuf, sizeof(aBuf), "leave player='%d:%s'", m_ClientID, Server()->ClientName(m_ClientID)); @@ -153,7 +153,7 @@ void CPlayer::SetTeam(int Team) return; char aBuf[512]; - str_format(aBuf, sizeof(aBuf), "\"%s\" joined the %s", Server()->ClientName(m_ClientID), GameServer()->m_pController->GetTeamName(Team)); + str_format(aBuf, sizeof(aBuf), "'%s' joined the %s", Server()->ClientName(m_ClientID), GameServer()->m_pController->GetTeamName(Team)); GameServer()->SendChat(-1, CGameContext::CHAT_ALL, aBuf); KillCharacter(); |