diff options
| author | oy <Tom_Adams@web.de> | 2015-03-19 09:57:47 +0100 |
|---|---|---|
| committer | Learath <learath2@gmail.com> | 2018-08-20 15:27:59 +0300 |
| commit | 3f3abebebf20e8901376b929e2afcc6bdb404a3b (patch) | |
| tree | 6e8f5c8c46f73487d62fa3e12ff89e969d0ea8e8 /src/game/server | |
| parent | fc6d8b4d154049e6e3d6df9039669580f8ff747c (diff) | |
| download | zcatch-3f3abebebf20e8901376b929e2afcc6bdb404a3b.tar.gz zcatch-3f3abebebf20e8901376b929e2afcc6bdb404a3b.zip | |
force vital check on essential cl/srv messages and added additional sequence checking
Diffstat (limited to 'src/game/server')
| -rw-r--r-- | src/game/server/entities/character.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index 30e32a92..cc51d856 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -440,7 +440,7 @@ void CCharacter::FireWeapon() for(unsigned i = 0; i < sizeof(CNetObj_Projectile)/sizeof(int); i++) Msg.AddInt(((int *)&p)[i]); - Server()->SendMsg(&Msg, 0, m_pPlayer->GetCID()); + Server()->SendMsg(&Msg, MSGFLAG_VITAL, m_pPlayer->GetCID()); GameServer()->CreateSound(m_Pos, SOUND_GUN_FIRE); } break; @@ -474,7 +474,7 @@ void CCharacter::FireWeapon() Msg.AddInt(((int *)&p)[i]); } - Server()->SendMsg(&Msg, 0,m_pPlayer->GetCID()); + Server()->SendMsg(&Msg, MSGFLAG_VITAL, m_pPlayer->GetCID()); GameServer()->CreateSound(m_Pos, SOUND_SHOTGUN_FIRE); } break; @@ -500,7 +500,7 @@ void CCharacter::FireWeapon() Msg.AddInt(1); for(unsigned i = 0; i < sizeof(CNetObj_Projectile)/sizeof(int); i++) Msg.AddInt(((int *)&p)[i]); - Server()->SendMsg(&Msg, 0, m_pPlayer->GetCID()); + Server()->SendMsg(&Msg, MSGFLAG_VITAL, m_pPlayer->GetCID()); GameServer()->CreateSound(m_Pos, SOUND_GRENADE_FIRE); } break; |